Send Files Between Devices

File bytes travel device to device — never through our servers
What actually leaves your device. Two things, and they are different. Your file bytes go over a WebRTC data channel straight to the other device — no upload, no copy on any server, nothing for us to keep. To open that channel the two devices first have to find each other, so a small amount of connection metadata (a room id and network candidate addresses, including your IP) passes through the free public PeerJS broker at 0.peerjs.com. No file name, no file content. If the two devices cannot reach each other directly, PeerJS’s public TURN relay may carry the encrypted stream — still end-to-end encrypted by DTLS, but relayed. orangebot.ai runs no server in this path at all.
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Send Files Between Devices — Peer-to-Peer, No Upload

Move a file from your phone to your laptop, or between two people, without it landing on anyone's server first. One device creates a room and shows a six-character code plus a QR; the other joins, and the file streams directly between the two browsers over an encrypted WebRTC data channel. Files are read in 64 KB chunks so size is limited by disk, not memory, and both ends compute a checksum so you can see the transfer arrived intact.

Your file bytes go device-to-device over an encrypted WebRTC channel — never uploaded, never stored, no copy on orangebot.ai. To connect the two devices, signaling metadata only (a room id and network addresses, including your IP) passes through the public PeerJS broker; if no direct path exists, its TURN relay may forward the still-encrypted stream.

How to send a file between two devices

  1. Open this page on the sending device. Choose "Send files". You get a six-character room code, a QR code, and an invite link. The code is live only while that tab stays open.
  2. Join from the other device. Scan the QR, open the invite link, or type the code into "Receive files" on the second device. The code uses no 0, 1, I, L, or O, so there is nothing ambiguous to mistype.
  3. Pick your files and send. Once both sides show "Peer connected", choose or drop files on the sending device. Each one streams across in 64 KB chunks with a live progress bar, transfer rate, and time remaining on both ends.
  4. Save and check the checksum. Each finished file gets a Save button on the receiving device. A green "checksum matches" means the bytes that arrived are identical to the bytes that were read — if it ever disagrees, send the file again.

Use Cases

Move a video off your phone to your laptop without a cable or a cloud account
Hand a large file to someone in the same room faster than email or chat allows
Transfer between a work and a personal machine that share no cloud storage
Send something confidential without it sitting on a third-party server
Get files onto a borrowed or locked-down computer where you cannot install anything

Frequently Asked Questions

Is my file uploaded to a server?

No. The file bytes travel directly between the two browsers over a WebRTC data channel, encrypted end-to-end by DTLS. There is no copy on orangebot.ai — we run no server in this path, receive nothing, and have nothing to delete. What does leave your device is connection metadata: to find each other, the two browsers exchange a room id and network candidate addresses (which include your IP) through the free public PeerJS broker at 0.peerjs.com. That broker sees no file name and no file content. If the two devices cannot open a direct path — some corporate and mobile networks block it — PeerJS's public TURN relay may forward the encrypted stream instead, so the bytes are relayed but still unreadable in transit.

How big a file can I send?

There is no fixed limit. Files are read and sent in 64 KB chunks with backpressure, so the sender never holds the whole file in memory. The practical ceiling is on the receiving side, which assembles the finished file once before offering the download — a few hundred megabytes is comfortable on a desktop, less on an older phone.

Do both devices need to be on the same Wi-Fi?

No. Same network is the fastest case because the data never leaves your LAN, but the connection works across the internet too. Both tabs simply have to be open at the same time — this is a live link, not a drop box, so there is nothing to collect later.

What does "checksum matches" actually verify?

Both ends hash every 64 KB chunk with SHA-256 and then hash the sequence of those chunk digests. A match proves the received bytes are identical to the sent bytes. Note this is a chunk-tree digest rather than the plain SHA-256 of the whole file, so it will not equal what `shasum -a 256` prints — it is an integrity check between the two devices, not a published file hash.

The code did not work — what went wrong?

Usually the sending tab was closed or reloaded, which releases the code immediately. Codes are not reserved and do not expire on a timer; they exist only while the sender's tab is open. Ask for a fresh code, and check the sending device still shows "Waiting for the other device to join".

What happens if the connection drops mid-transfer?

The receiving side discards the partial file rather than handing you a truncated download that looks fine in your file manager, and both ends show the transfer as failed. Reconnect with a new code and send it again. Files already completed and saved are unaffected.

How this compares to the other ways to move a file

Peer-to-peer transfer is not always the right answer. It wins on privacy and on large files; it loses whenever the two devices cannot be online at the same moment.

MethodWhere the bytes sitBest for
This tool (WebRTC P2P)Nowhere — direct between browsers, or a TURN relay that cannot read themLarge or private files, both devices online now, no account
AirDrop / Quick ShareNowhere — direct over local radioSame-ecosystem devices within a few metres
Cloud drive linkThe provider's servers, until you delete itRecipients who will collect it later, or many recipients
Email attachmentBoth mail providers, indefinitelySmall files that need a paper trail
USB stickThe stickNo network at all, or very large archives