ISSUE 1006
FRI, OCT 2, 2026
The directory AI cites when builders ask what to use
TODAY · FRI, OCT 2, 2026

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01

Latest Launches

CURATED BY ORANGEBOT
01

AI DIGEST

UPDATED DAILY · EDITOR'S PICK
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AI DIGEST

AI新闻摘要

October 2, 2026

Here is a summary of today's main news events.

Weaker U.S. Jobs Report Eases Fears of Fed Rate Hikes

A new U.S. jobs report showed that hiring slowed more than expected. This has led investors to believe the Federal Reserve is less likely to raise interest rates again this year. In response, U.S. Treasury yields retreated from recent multi-year highs, the dollar weakened, and stock markets ended the day slightly higher.

Oil Prices Fluctuate on Middle East Tensions and Supply Concerns

Oil prices were volatile, influenced by conflicting global events. Prices rose on news that the Pentagon is deploying a third aircraft carrier to the Middle East, increasing geopolitical tension. However, prices were also pushed down by reports of potential talks to release strategic diesel reserves, which would help ease supply disruptions caused by the wars in Ukraine and the Middle East.

European Bond Markets Show Strain as Inflation Persists

Inflation in Europe came in higher than anticipated, causing significant stress in the region's government bond markets. Investors sold off bonds from countries like France, Italy, and Greece, causing their borrowing costs to spike. This signals growing investor concern over the economic outlook for the Eurozone.

AI in Focus Amidst Rogue Incidents and Technological Advances

The artificial intelligence sector faced scrutiny as a startup reported it was responding to "rogue AI incidents" and had fired three employees for data policy violations. The news comes amid growing public and political opposition to AI development. On the technology front, a satellite carrying advanced AI chips was successfully launched into orbit, highlighting the industry's rapid advancement.

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ON THE WIRE

6 SOURCES
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HACKER NEWS

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HACKER NEWS

Hacker News - October 2, 2026

Hacker News Feed: Highlighting key posts and discussions.

To grieve, or not to grieve?

(xenaproject.wordpress.com)

8774
Turbo Haskell

(comonad.com)

13831
SvelteKit 3

(svelte.dev)

340140
Automatic Transmission – a data-privacy study of connected vehicles

(automatictransmission.khoury.northeastern.edu)

218186
Pi Durable

(earendil.com)

43657
Pi 1.0

(earendil.com)

1504492
RIP, vector database

(turbopuffer.com)

352100
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HUGGINGFACE

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HUGGINGFACE

HuggingFace 新闻 - October 2, 2026

HuggingFace Feed:最新的 AI 模型、数据集和社区动态。

OneStreamer: Unifying Perception, Memory, and Proactive Response in Streaming Video Interaction

Streaming video LLMs must retain evidence before its relevance to future tasks is known and respond when sufficient evidence becomes available. The challenge is to form reusable factual memory without compromising real-time perception. We introduce OneStreamer, which jointly learns query-independent evidence recording and task response through a shared proactive generation process. Its Proactive Hierarchical Caption Memory (PHCM) produces time-grounded local-detail captions and summaries of completed events. Streaming caption targets supervise the interpretation of observed video prefixes during training. At inference, model-generated records complement a recent visual window, providing reusable factual context without revisiting historical visual features. Proactive State Transition Learning (PSTL) reduces the dominance of repeated waiting states by preserving supervision at all output anchors and selecting representative state-change and state-persistence tokens. We further develop a streaming data synthesis pipeline that aligns output content and timing with available evidence. Combining the resulting streaming captions and QA with cleaned open-source data yields OneStreamer-1M, a broad-coverage streaming video interaction dataset with over one million records spanning diverse tasks. Our 4B model achieves the best results among the compared methods across all eight evaluated streaming video understanding benchmarks. Ablations show that retaining generated captions improves historical QA without degrading real-time perception. PSTL also outperforms dense state supervision while supervising only 27.5% of annotated state tokens. Together, these results support proactive generation as a shared learning interface connecting perception, memory formation, and timely response in streaming video interaction.

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Agent Priors-guided Policy Learning

Robots that learn from a few demonstrations often require two forms of generalization. Compositional generalization recombines skills to solve new tasks, and skill generalization lets the learned policy behind each skill work in new situations. The two depend on each other, yet information is lost between composition and the skills it calls. Where a skill works is determined by the structure its policy is trained with, while composition sees the skill only through a separate description, such as a name, an instruction, or a symbolic operator, that omits this structure. Our key idea is to use each policy's structural prior as part of the interface between composition and the skill. A structural prior states what a behavior depends on, for example that a grasp depends only on the gripper's pose relative to the object. Built into training, it shapes where the policy generalizes; stated in language, it tells composition where the policy applies. We instantiate this idea in Agent Priors-guided Policy Learning (APPL). A construction agent segments complete demonstrations into reusable skills, proposes several structural priors for each skill, and trains and verifies one policy per prior. A runtime agent then selects among these prior-specific policies and composes them toward new task goals using their interfaces. Across MetaWorld and long-horizon ManiSkill tasks, APPL improves out-of-distribution skill generalization and enables previously unseen skill compositions; ablating the interface information substantially reduces performance. These results support the use of training-time structural assumptions as a bridge between skill learning and skill composition.

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World Observer: Joint Actor-Observer Generation for Persistent World Modeling

How can a world model continuously observe regions beyond the actor's current view? Video world models simulate how an environment evolves from an agent's actions, yet remain actor-centric. Once an object leaves the actor's view, they lose direct evidence of its evolution, often failing to preserve its state and dynamics upon re-entry. To address this, we introduce World Observer, which decouples observing from acting by jointly generating a perspective actor for the agent-centric view with one or more panoramic observers that watch selected world regions. This allows objects that leave the actor's view to remain visually evolving in an observer, so their updated states are reflected when they re-enter. We ground the actor and observers by warping from a shared panoramic source for explicit geometric correspondence, and introduce an Observer Sink of high-resolution perspective references to restore fine appearance upon re-entry. Since the observers are decoupled from the actor, they can be placed freely across the scene, extended to multiple locations for broader coverage, and driven by control signals to steer out-of-view evolution. To evaluate out-of-view evolution, we further introduce world-space metrics and a benchmark spanning real and synthetic scenes. World Observer substantially improves out-of-view dynamics while remaining competitive in visual fidelity, camera control, and 3D adherence.

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A Missing Piece for Trustworthy AI Reviewers: From Benchmarking Rhetorical Robustness to SciCore Review

AI reviewers can assign different judgments to manuscripts that report the same science in different wording, potentially rewarding rhetorical optimization over scientific improvement. We formulate Rhetorical Robustness as the joint requirement of stability across content-preserving rewrites and discrimination across papers. We introduce RobustReview, a controlled full-manuscript benchmark with 1,260 manuscript versions, and evaluate 30 reviewer configurations. The benchmark reveals false robustness, where low rewrite sensitivity coincides with score collapse across papers, and shows that human alignment and rhetorical robustness rank reviewers differently. Moreover, the evaluated content-focused prompting protocol does not consistently improve robustness across backbones. Motivated by these findings, we introduce SciCore, a dual-branch reviewer that averages a full-manuscript judgment with a judgment based on an extracted, structured science core. This design combines manuscript-level assessment with a content-normalized view intended to reduce rhetorical sensitivity. In our primary GPT-5.5 comparison, SciCore achieves a leading joint stability-discrimination profile among the benchmarked reviewers while maintaining competitive human alignment. These results identify rhetorical robustness as a distinct evaluation target and demonstrate the potential of science-core review to improve it.

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Make Sparse Rewards Count: Density-Aware Reward Aggregation for Multi-Reward RL

Multi-reward reinforcement learning trains large language models to satisfy multiple behavioral objectives simultaneously. Reward-wise normalization, as used in GDPO, preserves reward-specific relative information within rollout groups, but different objectives can still exhibit uneven learning progress. We study this behavior through advantage energy, the sum of a reward's squared advantages over a batch. Under idealized GDPO normalization, we show that this energy is proportional to active-group density: the fraction of rollout groups in which the reward provides nonzero relative advantages. This reveals a residual batch-level signal imbalance and provides a basis for calibrating reward contributions. Based on this relation, we propose Density-Aware Reward Aggregation (DARA). We derive an inverse-square-root density correction that gives greater weight to signals from less frequently active rewards. DARA computes its weights from each rollout batch, adapting to changes in reward activity throughout training without modifying the underlying policy optimization objective. Experiments on tool calling and mathematical reasoning show that DARA learns the targeted behaviors faster than GDPO, reaching high format compliance in up to 26% fewer training steps on tool calling and near-saturated length compliance in up to 65% fewer steps on mathematical reasoning, while remaining competitive in final performance. Our code is available at https://github.com/zhaihaotian/DARA.

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Decentralized Master-Mind: Joint Action Refinement through Iterative Intent Denoising in Multi-Agent Pathfinding

Decentralized multi-agent path finding (MAPF) with communication requires agents to reach individual goals without collisions under partial observability. Learnable policies trained on expert data provide an effective approach to this problem. However, when several coordinated joint actions are valid in the same context, independently sampling from per-agent distributions can recombine locally valid choices into incompatible joint actions. This failure can arise from the final sampling mechanism even when the per-agent action distributions are learned correctly. DMM (Decentralized Master-Mind) addresses this by replacing one-shot action sampling with discrete, iterative refinement of action intents across communication rounds, inspired by denoising in diffusion models. Agents initialize random action intents and refine them through local communication, coupling their choices before commitment. DMM is pretrained with imitation learning on expert MAPF solutions and further optimized with MICPO, a critic-free group-relative reinforcement-learning method designed for multi-agent, multi-round action refinement. DMM generally achieves higher success rates and lower solution costs than the evaluated learnable baselines. On 1,600 MovingAI tasks, DMM fine-tuned with MICPO solves 1,598, the highest coverage among the evaluated methods, while achieving solution costs close to those of the strongest baselines. DMM also scales to over one million simultaneously acting agents in obstacle-rich environments. These results show that round-level intent refinement can improve joint-action coordination while preserving decentralized execution.

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EgoTools: Towards Tool-Centric Reasoning in Real-World Egocentric Videos

Real-world embodied tasks, from everyday activities to professional procedures, require agents to act under physical constraints while tracking evolving object and task states. Tool use sits at the heart of such tasks, as many everyday and professional activities are tool-mediated. Understanding them requires reasoning about affordances, hand-tool-object geometry, procedural progress, and causal effects on target objects. Yet despite strong performance on perception-oriented video tasks such as captioning and general video QA, current multimodal video models remain limited in this form of tool-centric embodied reasoning. Progress in this direction has been limited by the lack of real-world egocentric data and diagnostic benchmarks. To address this gap, we introduce EgoTools, the first comprehensive suite for egocentric tool-use understanding. It consists of two complementary components: EgoTools-Data, a large-scale corpus of 100 hours of tool-centric egocentric recordings with synchronized audio, dense captions, reasoning-heavy narrations, and supplementary 3D information; and EgoTools-Bench, a diagnostic benchmark of 1,000 QA pairs across four tracks that cover tool-use understanding from perception and geometry to procedure and causal reasoning. Experimental results show that current models still struggle to ground tool use in visual evidence: Gemini-3.1-Pro achieves 66.9% overall accuracy but only 51.7% on Perception & Grounding. Beyond evaluation, we validate EgoTools-Data as a training resource. On the full 1,000-question benchmark, full supervised fine-tuning improves Qwen3-VL-8B-Instruct from 50.0% to 60.9%, under strict source-video separation. Together, these results establish EgoTools as a unified resource for both training and diagnostic evaluation of real-world egocentric tool-use understanding.

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E-MoE: Enhanced Mixture-of-Experts for Non-Factorized Diffusion Language Models

Masked diffusion models (MDMs) generate sequences by progressively unmasking several tokens per denoising step, but their reverse process is typically factorized over positions, limiting sample quality in the few-step regime where diffusion's speed advantage over autoregressive decoding matters most. A recent line of work introduces a continuous Gaussian latent, trained as a variational autoencoder, to capture correlations across positions, but such approaches are prone to posterior collapse, where the latent is silently ignored. We propose Enhanced Mixture-of-Experts (E-MoE), which builds the reverse process as a mixture of factorized distributions over a discrete shared latent given by the expert-routing decisions of a Mixture-of-Experts (MoE) backbone, without increasing active parameters over the factorized baseline. Across synthetic multi-modal benchmarks, binarized MNIST, and LM1B, E-MoE improves few-step generation over factorized baselines.

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Beyond the Current Scene: Event-Referential Grasping with Active View Selection

A robot that observes people interacting with objects should be able to carry out later requests that refer back to those interactions. Such requests may specify a grasp target by the role it played in a past event rather than by its name or appearance. Moreover, the target may no longer be visible when the robot is asked to act. We present BeyondSCe, a zero-shot robotic grasping system for this event-referential setting. Given the event history and the current scene, the system identifies the requested object or part and localizes it for grasping. If the target is occluded, it combines an event prior recovered from the history with current scene geometry to select camera viewpoints likely to reveal the target. The system uses pretrained models without additional task-specific training. In real-robot experiments with a single wrist-mounted RGB-D camera, it achieves grasp success rates of 76% and 77% for initially visible and occluded targets, respectively, compared with 40% and 55% for the strongest baseline in each condition. On four additional scenes with heavy occlusion, it increases grasp success rates from 75% to 95% while reducing the mean number of views from 3.35 to 2.20, compared with an active-perception baseline given the target's ground-truth 3D bounding box.

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Fewer Tokens, Better Action: GPT-6 Astra Robot Agents with 14% Higher Success Rate but 65% Fewer Tokens

Vision language model (VLM) agents can control robots through visual feedback and action primitives, but repeated model invocations and redundant observations incur substantial token overhead. We introduce PyRUA-Lean, an interactive code-execution framework that couples feedback-driven primitive composition with selective observation: the agent composes classical robot primitives and learned vision-language-action (VLA) policies into Python cells that perform conditional checks and local retries, returning only explicitly requested images and state feedback for replanning. Across 700 simulated task instances from LIBERO-PRO, RoboTwin 2.0, and RoboCasa365, we compare PyRUA-Lean with a tool-calling baseline using the same GPT-6 Astra planner and underlying robot primitives. Under equal LLM-call budgets, PyRUA-Lean increases overall success from 63.1% to 71.7%. On instances solved by both agents, it uses 49% fewer LLM calls and 65% fewer input tokens.

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4Director: Controlling Video World Models with Rigid 3D Geometry

Precise control over camera and object motion is essential for professional video production. Existing methods control objects only coarsely, through image-plane cues that are ambiguous in depth and rotation or through 3D tracks and blobs that lack complete geometry and lose consistency across viewpoint changes. We introduce 4Director, a video world model conditioned on an explicit 4D scene representation: each object is reconstructed once from the input image as a canonical mesh and moved by one prescribed rigid transformation per frame. This representation provides an intuitive 3D control interface and prevents unobserved geometry from being regenerated independently in every frame. We render the controlled scene as a depth video and introduce a Motion Adapter that transforms this geometric scaffold into video while synthesizing view-consistent appearance, illumination, and non-rigid dynamics. For training, we construct RealCOD-Rigid, a new dataset of 20,774 clips annotated with rigid 3D scenes by our automatic pipeline. We further introduce Identity-Gated IoU (IG-IoU), which jointly evaluates adherence to prescribed object motion and preservation of object identity. Experiments demonstrate that 4Director consistently outperforms prior methods in visual quality and in camera and object control.

13
InterEvolve: Test-Time Evolution of Reward Programs for Humanoid Loco-Manipulation

We study test-time evolution for humanoid loco-manipulation: solving tasks that a controller was never trained for by repurposing its existing skills, improving from its own attempts, and retaining what it learns, without retraining. Our key insight is that a broad controller already holds much of the competence a new task needs, and that this competence becomes accessible through an interface between planning and control that is expressive enough to specify contact-rich, multi-stage interactions, yet executable and measurable enough that execution feedback can guide planning from experience. InterEvolve realizes this interface with two components. First, we develop an object-aware forward-backward (FB) behavioral foundation model, whose object residuals on a frozen body prior turn a new reward about the body or objects into loco-manipulation behavior at test time. Second, we specify tasks as reward programs: staged rewards with completion conditions and tunable constants. A large language model (LLM) agent revises the program structure in context, drawing on execution feedback and a skill library of verified programs, while a numerical optimizer tunes its constants. With every candidate verified across parallel simulation scenarios, the program explores new ways to induce, repurpose, and compose the controller's existing motor competence for the task at hand, and thus improves over iterations. Experiments show that human-designed rewards leave much of the FB model's loco-manipulation competence untapped, whereas the programs InterEvolve evolves release it, sometimes through novel strategies. It further produces behaviors for diverse tasks, complex scenes, and long-horizon compositions in simulation, and evolved skills run autonomously on a physical Unitree G1 from egocentric onboard perception.

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CorrGRPO: Correlation-Normalized GRPO for Multi-Reward Learning

Group Relative Policy Optimization (GRPO) is widely used to train reasoning language models, where it computes advantages by centering and normalizing rewards across rollouts of the same prompt. For multiple rewards, GRPO sums the reward components and normalizes the total reward by its within-group standard deviation. The corresponding variance equals the sum of all pairwise reward covariances. For a fixed centered reward, larger aggregate covariance produces smaller advantages, and vice versa, allowing update magnitudes to adapt to reward dependence. However, correlated rewards with large scales can dominate this normalization and suppress signals from smaller-scale rewards. We propose Correlation-Normalized GRPO (CorrGRPO), which normalizes pairwise covariances into Pearson correlation coefficients. CorrGRPO keeps the centered total reward unchanged while balancing the influence of differently scaled rewards on the correlation-based normalization. This allows advantage magnitudes to adapt to reward correlations without the normalization being dominated by large-scale reward components. We compare CorrGRPO with GRPO and other variants on code generation, tool calling, and agent security, using models ranging from 0.5B to 8B parameters. These tasks all involve multiple rewards that can improve together or present tradeoffs. Results show improvements across three domains, including code generation, tool calling, and agent security. Our code is available at https://github.com/HKUST-KnowComp/CorrGRPO.

10
Multimodal Flow: Unified Flow Modeling of Language and Vision in Embedding Spaces

We present Multimodal Flow, a fully continuous generative model of language and vision. Most unified multimodal models either model both language and quantized images as discrete tokens or combine discrete language prediction with continuous image generation. The former introduces a visual quantization bottleneck. The latter requires modality-dependent objectives and sampling procedures. Fully continuous modeling avoids these trade-offs and enables a shared generative process, but remains underexplored for multimodal pretraining. Multimodal Flow introduces a unified continuous architecture that integrates multimodal continuous representations with a shared chunk-causal flow backbone. It organizes text blocks and images as ordered continuous hyperchunks, preserving textual token order and visual spatial structure. The backbone learns a single vector field over these hyperchunks through Flow Matching. Joint attention enables cross-modal interaction, while modality-specific feed-forward networks process each modality. The model predicts multiple target chunks in parallel during training and generates hyperchunks sequentially at inference. We instantiate MF-1 and pretrain it on multimodal data. Across 0.6B, 1.2B, and 1.6B scales, continued pretraining consistently improves multimodal modeling. With only 150B pretraining tokens, MF-1 achieves an average score of 82.8 across GenEval and DPG-Bench and 75.3 across VQAv2, MMBench, and POPE, remaining competitive with unified models trained on substantially more data. Under matched data, optimization, and parameter budgets, Multimodal Flow further outperforms representative hybrid and discrete models. These results establish continuous chunk-based embedding flow modeling as a new fully continuous paradigm for unified multimodal modeling. The related code and model are publicly released at https://github.com/hustvl/Multimodal-Flow.

8
PhysVista: Benchmarking Physical Intelligence in VLMs via a Perception-Reasoning-Assessment Loop

Vision-Language Models (VLMs) have shown strong multimodal reasoning capabilities, yet whether they truly capture the physical consistency underlying real-world dynamics remains unclear. Existing benchmark paradigms often suffer from fragmented evaluation, focusing on isolated cognitive stages while overlooking the inherent synergy between perception, reasoning, and physical judgment. The lack of a holistic perspective limits the ability to diagnose whether VLMs can reliably evaluate the physical authenticity of emerging generative models. To address these issues, we introduce PhysVista, a benchmark designed to evaluate physical intelligence in VLMs through a closed cognitive loop framework inspired by the human seeing-reasoning-assessment process. PhysVista restores this loop by jointly evaluating physical state perception, physical dynamics reasoning, and physical plausibility assessment. It further distinguishes event-level reasoning and scale-level reasoning to enable fine-grained analysis of physical understanding. In addition, PhysVista incorporates both real-world and AI-generated videos, allowing evaluation across diverse domains and emerging generative scenarios. Extensive experiments across a diverse set of VLMs reveal substantial limitations in physical reasoning and plausibility assessment, highlighting a persistent gap between visual recognition and genuine physical understanding, and pointing toward more principled designs for physically grounded multimodal intelligence.

7
SILSA: Sliding-Window Slice Latents for Topology-Preserving High-Resolution 3D Generation

High-resolution 3D generation increasingly relies on voxel latents and multi-stage pipelines that first predict active structure and then synthesize local geometry. While effective, this design fragments continuous surfaces into many local tokens, inflates generation cost, and often weakens topological consistency for thin or highly connected shapes. We introduce SILSA, a topology-aware 3D generation framework that represents shapes with compact sliding-window slice latents. Instead of generating expensive voxel tokens, SILSA uses a fixed set of overlapping slices along the three canonical axes, where each token summarizes a local depth window to preserve cross-sectional continuity and support single-stage rectified-flow generation. A Slice VAE encodes oriented surface samples into multi-axis slice latents and reconstructs them with a sparse volumetric decoder, while a Volumetric Anchor Lattice coordinates directional slice streams through a shared 3D workspace. To preserve structural correctness, we introduce slice-level topology supervision that matches persistence diagrams and aligns Betti transitions across neighboring slices. Experiments show that SILSA improves structural fidelity while substantially reducing generation cost. SILSA improves PSNR by 8.7%, coverage by 5.96 absolute points, and Betti error by 9.2% over the strongest baseline, while using 70.0% fewer tokens than the next-most compact baseline and over 98% fewer tokens than sparse or hierarchical tokenizers, effectively reducing training memory by 40.4% and inference time by 58.5%. Qualitative results further show improved preservation of thin structures, repeated components, and long-range connectivity.

7
When Users Change Their Minds: Measuring and Repairing Intent Drift in LLM Agents

LLM agents often operate over multi-turn interactions in which user intent changes before execution. We study intent drift: the failure mode in which superseded parts of the user's intent continue to influence the final answer or tool action. We introduce IntentFlux, an executable benchmark that converts verifiable tasks into dialogues with controlled intent changes while preserving their original graders. In a 627-case calibration, mean task score falls from 0.476 to 0.384 as dialogues contain more superseded and withdrawn information. Across eight models, the rate of fully correct solutions is significantly lower when the same final task must be recovered from an evolving dialogue rather than given directly in a single turn. We further introduce StateForge, which explicitly maintains the active requirements before generation. On General-Test, it improves mean task score from 0.367 to 0.467. Providing the ground-truth final state improves performance further but still does not recover single-turn performance, indicating that state-estimation errors explain only part of the gap. These results establish intent drift as a measurable multi-turn failure mode and explicit state maintenance as a partial mitigation.

7
PixelDense: Dense Prediction as Representation Alignment for Pixel Diffusion

Representation alignment (REPA) accelerates diffusion transformer training, but its alignment targets are almost exclusively semantic encoders such as DINOv2 and CLIP. Recent analysis points to spatial structure, not global semantics, as the carrier of the alignment effect, yet dense-prediction foundation models trained to predict that structure remain overlooked as REPA targets. In pixel-space diffusion, SAM2, Depth Anything v2, and Metric3D v2 each outperform the DINOv2-only GenEval baseline, with the two geometric teachers leading the segmentation teacher. A flat sum of all four teachers, however, lands below the best single geometric teacher, as semantic and geometric gradients compete for one denoiser projection. We introduce PixelDense, which routes DINOv2 and SAM2 through a semantic projection stream, routes Depth Anything v2 and Metric3D v2 through a geometric projection stream, and adds a weight-space orthogonality penalty that keeps the two streams in disjoint subspaces. All four teachers are frozen during training and dropped at inference. Applied to PixelGen and DeCo with a single recipe, PixelDense improves GenEval, DPG-Bench, and HPS v2.1, raises PixelGen-XXL's GenEval Overall from 0.7927 to 0.8093, and beats every single-teacher and unfactored multi-teacher variant. In partial-noise reconstruction, independent panoptic, depth, and surface-normal probes show up to 53.1% PQ gain and 36.0% depth AbsRel reduction at τ=0.5 across COCO and Flickr30K. From random initialization, PixelDense also reaches the baseline's peak GenEval 1.23x faster. In SDEdit editing on PIE-Bench, PixelDense keeps more of the source background and layout at every edit strength, raising background PSNR by up to 2.2 dB.

7
Architect-Ant: Editable Automatic Furnishing of Architectural Floor Plans

Furnished floor plans support real-estate visualization, interior design, and architectural workflows, yet automatic furnishing remains challenged by limited real-world data and the need to satisfy interacting geometric and functional constraints. We ask whether professional furnishing knowledge can be learned from real floor plans using a pretrained model, enabling direct constraint-aware layout generation without relying on costly iterative agentic inference. We introduce AntPlan, a curated dataset of 505 real professional architectural floor plans with dense furniture annotations spanning 92 object classes and ten residential room categories, and Architect-Ant, a framework for generating furniture layouts. Architect-Ant represents layouts with an editable coordinate-based DSL and first learns professional furnishing patterns through supervised fine-tuning. It is then optimized with GRPO using a Layout Rule Score (LRS) that aggregates geometric and functional constraints derived from professional plans, providing outcome-level supervision without prescribed reasoning traces. Experiments against diverse state-of-the-art baselines show that Architect-Ant combines low geometric violation rates with high functional completeness, while qualitative results more closely reflect real-world residential furnishing patterns. The resulting layouts remain object-level editable and can be converted into 3D scenes.

6
Omni-Embed-Mini: Binding Modalities Without Forgetting via Dense Distillation

Extending a text embedding model to new modalities typically degrades text retrieval quality, and existing omni-modal embedders compensate with multi-billion parameters. We present Omni-Embed-Mini, a 0.9B-parameter model that maps text, speech, audio, images, video, and visually-rich documents into a single shared cosine space without updating any text-side parameter. Our key insight is that the teacher signal requires no separate embedding model: each media sample is paired with a dense cascaded caption, and the teacher target is simply the frozen backbone's own embedding of that caption. Because teacher and student share the same backbone weights, they inhabit byte-identical geometry, and lightweight projectors plus phased LoRA adapters on the modality encoders suffice for alignment. Training combines a Matryoshka SigLIP contrastive loss with an online hybrid hard-negative miner whose negatives sharpen as the encoder improves. The recipe carries over to a 2.3B variant by swapping in a native vision-language backbone. Omni-Embed-Mini-0.9B keeps its text weights bit-identical to the backbone, so training cannot regress text retrieval (49.57 nDCG@10 on MTEB-v2 BEIR-8), while extending it to five additional modalities, and is ~2.7x to 9.5x smaller than every open omni embedder we compare against. The 2.3B variant is competitive with the closed gemini-embedding-2, edging ahead of it on the overall-modality average. Models, code, data and evaluation harness are on our project page: https://omniembed.cvmbzuai.com

6
Benchmarking and Enhancing Skill-Level Memory for Partially Observable Robotic Manipulation

Recent advances in robot learning have enabled manipulation policies to perform increasingly diverse tasks and generalize across environments. However, reliable execution often depends on hidden task states that cannot be determined from current observations alone, making interaction history essential. We introduce HIDE, a benchmark for evaluating manipulation memory under partial observability. HIDE comprises 15 tasks covering repetition counting, historical-state recall, and execution-progress tracking, with randomized initial configurations and decision points where similar observations require different actions depending on prior events. We further propose SEEK, a framework combining three complementary memory mechanisms to retain historical evidence and track execution state. Evaluations reveal substantial limitations in existing policies on HIDE, while memory augmentation improves task success in both simulation and real-world experiments. Individual mechanisms benefit some tasks but can degrade others; their combination achieves the highest average success rate on HIDE among the evaluated configurations. These findings highlight the importance of maintaining internal representations of hidden task states and matching memory design to task-specific information requirements.

6
Pretrain Once, Route Anywhere: Towards a Foundation Model for LLM Routing

Large language model (LLM) routing aims to assign each query to the most suitable model from a heterogeneous candidate pool, improving the quality--efficiency trade-off of LLM inference. Existing routers are typically learned through local fitting: a router is optimized for a particular query workload and candidate pool, and often requires additional supervision or retraining as the routing environment changes. We ask whether LLM routing can instead be approached from a foundation-model perspective, learning a reusable routing capability that generalizes across tasks, candidate models, and deployment conditions. To this end, we introduce RouteFM, which learns to characterize anonymous candidate models from behavioral context and infer their target-specific capabilities, rather than binding routing decisions to fixed model identities or a single environment. Through episodic pretraining across heterogeneous routing environments, this capability can be reused by a frozen router and adapted to new environments through context alone. Experiments demonstrate transfer across changes in domains, modalities, candidate pools, and context budgets, with the largest gains when behavioral evidence is limited. On MMR-Bench, which is excluded from pretraining, RouteFM outperforms the strongest baseline by 2.23 quality points with only eight observations per candidate. These results support moving LLM routing from repeated local fitting toward a pretrain once, route anywhere paradigm. Our code is publicly available at https://github.com/LAMDA-Model-Reuse/RouteFM.

5
Do Audio LLMs Listen Before They Act? Diagnosing Acoustic-Context Gating in Voice Agents

Audio language models can recognize spoken commands and invoke tools, but an agent must first decide whether the acoustic and conversational context warrants action. We introduce VGBench, a 1,018-item diagnostic benchmark for action-level addressedness across side-talk, self-talk, and speaker-switch scenarios. Each item uses a shared action space comprising silence, a tool call, and a natural-language answer. Speaker-switch pairs hold the specified words fixed while source, distance rendering, and a temporal boundary define a controlled wearer-to-bystander shift. Six raw Audio LLMs and three training-free adaptations often identify the target tool yet rarely withhold action under this shift; the highest raw switch mute rate is 14%. We then use VoxGate as a post-training case study. Supervised training mutes 91.3% of switched commands while choosing the correct tool for all nearby wearer commands and text-only controls. An exploratory GRPO stage has similar switch performance; side-talk accuracy rises from 68.4% to 70.9%, and self-talk muting from 52.0% to 60.0%. Factorized controls identify an independent source-change effect, while sensitivity to the far-field manipulation varies across acoustic renderings. The benchmark therefore measures multi-cue acoustic-context gating rather than isolated speaker identity.

5
Generalization Is Stability, Not Accuracy: Multi-Axis Evaluation of LLMs

Generalization in large language models (LLMs) is the ability to produce consistent and semantically stable outputs when the same input is expressed in different ways. Existing work typically evaluates generalization through aggregate accuracy on a single prompt format, task, or set of variations, which conflates robustness with overall benchmark performance. In this work, we show generalization evaluation at the level of individual examples, across multiple input variants, and across different aspects of model behavior, focusing on variability rather than reducing performance to a score that can be improved through narrow training or other ways that obfuscate generalization evaluation. Following this view, we introduce the Stability-Aware Generalization Objective (SAGO), a framework that measures how much model behavior changes for the same input under different variations and benchmarks, capturing variability across several dimensions including generation consistency, internal activations, confidence, and response mirroring. We show that many commonly used models exhibit statistically significant and consistent generalization instability: no model generalizes uniformly, behavioral axes capture independent failure modes, and cross-dataset variation can reverse model rankings.

4
Removing the NEEDLE in the Haystack: Backdoor Removal in LLMs via Weight Orthogonalisation

Backdoor attacks can be implanted in Large Language Models (LLMs) during training, causing unwanted behaviour when a trigger appears in the input. Existing backdoor defences for LLMs attempt to remove the backdoor but inadvertently shift the model's output distribution to benign prompts, which can result in degraded model performance and safety. We propose NEEDLE, a training-free method for targeted backdoor removal. Once a trigger has been identified, our method estimates a backdoor direction and a refusal subspace through activation vectors, then applies sequential weight orthogonalisation to suppress the backdoor while preventing changes in refusal-related representations. NEEDLE requires neither a clean reference model nor the original poisoned training data. Evaluation is conducted across multiple model families and attack types. NEEDLE achieves the lowest mean Attack Success Rate (ASR) among the evaluated defences, including 0% on challenging code injection attacks, while resulting in the lowest KL divergence and minimal changes in capability and safety.

4
AgSpec: Pushing the Limits of Retrieval-Based Speculative Decoding in Coding Agent Pipelines

Retrieval-based speculative decoding (SD) drafts tokens by copying continuations from existing text, which suits coding agents that repeatedly reproduce code, logs, and earlier attempts. Yet existing methods fall short in agent pipelines: much of the reusable text is missing from their corpora or stored in a form that differs from what the agent emits, and their draft lengths ignore that accept length varies across agents and drifts over turns. We present AgSpec, a framework that supplies the corpus and draft-length policies that existing retrieval engines lack in coding-agent pipelines. AgSpec retrieves from session, workspace, and global corpora, retaining the ongoing session trajectory and indexing opened files in the agent's emission format. It bounds each agent's draft length with an offline-profiled cap and adapts the length online from verification feedback. On two repository-level multi-agent coding benchmarks, AgSpec outperforms five retrieval-based drafters and EAGLE-3 in most evaluated settings, raising generation throughput over autoregressive decoding up to 4.37times at batch size 1 and 4.76times at batch size 16. AgSpec also remains effective on benchmarks without a repository or a multi-agent pipeline, showing that its gains generalize to coding agents broadly.

4
Better Supervision Is Nearby: Neighborhood On-Policy Self-Distillation

On-policy self-distillation (OPSD) trains mathematical reasoning models using a privileged teacher that sees a reference solution and supervises student-sampled prefixes. Standard OPSD uses one fixed parameter setting at every state, but nearby settings may offer additional supervision. We find that local parameter perturbations reveal complementary reference-aligned corrections under the same reference context. Different experts supply these corrections at different reference positions. Their pool covers more such positions than the unperturbed privileged teacher. We introduce Neighborhood OPSD (N-OPSD) to turn these corrections into supervision at student-visited states. Offline, greedy selection builds a compact pool of frozen experts by rewarding filtered reference-token gains beyond the pool's current best at each position. The highest-peak expert need not provide the best training target. Online routing therefore separates the anchor direction from its level of support. MaxPeak selects the anchor token, and quantile selection chooses among experts whose top token matches it. The student learns from the chosen expert's full next-token distribution through the clipped forward-KL objective inherited from OPSD. We evaluate on AIME 2024, AIME 2025, and HMMT February 2025. Across three independent runs per method, Neighborhood OPSD improves the three-benchmark Average@12 over OPSD by 2.75, 1.67, and 1.94 points on Qwen3-1.7B, 4B, and 8B, respectively. Student-prefix continuations support using the pool beyond the reference trajectories used for selection. Matched ablations support filtered reference-token gains as a selection criterion. Accounting for overlap within the pool and routing by state further improve student accuracy. Inference uses only the distilled student.

4
DataMagic: Authoring Data Videos through Declarative Multi-Agent Orchestration

Data videos communicate data insights through dynamic charts, voice narration, and synchronized animations, and have become a widely adopted form of data storytelling. However, producing them requires expertise in data analysis, narrative design, and video editing. Static visualization tools lack narrative and animation capabilities; authoring tools rely on pre-prepared charts rather than raw data; and pixel-level models generate videos end-to-end but cannot guarantee data accuracy or provenance. End-to-end automatic generation faces two core challenges: how to uniformly represent charts, narration, and animations together with their temporal relationships, and how to efficiently search a vast design space for narrative-coherent compositions. We present DataMagic, which authors data videos from raw tabular data through declarative multi-agent orchestration. First, the declarative specification DVSpec unifies charts, narration, and animations with data-bound references and declarative synchronization, ensuring data provenance and automatic audio-visual alignment. Second, a "Generate-then-Orchestrate" multi-agent strategy generates candidate scenes in parallel and then optimizes narrative coherence through global orchestration. DVSpec provides a shared state for three complementary interaction modes, bridging full automation with fine-grained human control. Evaluations on 109 real-world samples show that even the most advanced LLM (e.g., GPT-5) achieves only 2.13/5 with execution success rates between 48.62% and 86.24%; DataMagic improves quality to 3.89 (+83%) with success rates above 95%, with the most significant gains in animation and narrative dimensions. A user study shows that, compared to a conversational LLM workflow, DataMagic improves creation efficiency (79.7% reduction in task time) and reduces perceived cognitive load. Project page: https://github.com/HKUSTDial/DataMagic.

4
Smaller Models, Better Rejects: Preference Distillation Scaling

Preference distillation typically treats a teacher response as preferred and the student's own response as rejected. This assumes that self-generated failures are the most informative negatives and that rejects must come from a model at least as large as the student, making generation costly at scale. We find neither assumption holds: across students from 7B to 72B, smaller frozen models generate rejects with less inference compute yet train stronger students than self-generated rejects, before and after sequence-level knowledge distillation, on code generation and mathematical reasoning. To explain this result, we derive a finite-horizon utility bound for Direct Preference Optimization in a linearized feature model. The bound characterizes favorable reject distributions and motivates three interventions. First, mixing rejects from smaller and student-scale models improves performance as the smaller model's share increases. Second, reassigning rejects to other prompts and shuffling their code tokens still outperform length-matched gibberish, showing that task structure contributes to reject utility. Third, selecting candidates with lower likelihood under the reference policy improves net transfer when higher-likelihood candidates provide less useful contrast. Lower-likelihood selections outperform higher-likelihood ones for every source. These results suggest that effective rejects preserve task structure while limiting coupling to the reference policy, and that smaller frozen models can provide them at low cost.

4
LOCI: Spatial Linear Memory for Streaming World Models

When a camera revisits a previously observed region, a video world model should reproduce what was there before. This requires both remembering past observations and retrieving the right one for the current viewpoint. Key-value caches preserve visual detail but grow with video length; recurrent memory is compact but compresses history into a fixed-size state, so individual past observations are no longer directly accessible. We introduce LOCI, a hybrid spatial-memory architecture that keeps both representations. In half of the transformer blocks, main attention keeps a key-value cache of past observations; in the other half, it is restricted to the current chunk and complemented by a recurrent linear-attention memory whose reads and writes are conditioned on projective camera geometry, so viewpoint enters both memory addressing and stored content. Recurrent readouts flow into subsequent cache-backed blocks and supply their queries with accumulated scene context. On the public MIND memory benchmark and on held-out recorded trajectories, LOCI reproduces revisited content more faithfully than representative world models and a same-recipe full-softmax model; with full history, it lowers peak memory at equal length by about 30% relative to full softmax. With a bounded bank of retained observations, it streams long videos at constant memory and remains more faithful than full softmax under the same budget.

3
Devils in Question Relay: Source-Conditioned Relay Steering to Mitigate Hallucinations in Audio-visual Large Language Models

Audio-visual large language models (AVLLMs) have made remarkable progress in multimodal understanding and reasoning through interactions among visual, auditory, and linguistic information. However, recent studies show that AVLLMs face a critical challenge: source-confused grounding hallucination, where cues from the unused modality induce responses that the required modality does not support, undermining reliability in real-world applications. Existing methods have made progress in mitigating this failure, yet how it arises from internal cross-modal interactions remains insufficiently understood. To address this gap, we conduct path-intervention and representation analyses, revealing a question-relay mechanism: question states carry interfering cues alongside required-source evidence, undermining grounding in required-modality evidence. Cutting pathways from interfering modality to question states yields greater correct-answer logit recovery than cutting those to the generation position. Motivated by these findings, we propose SECRET (SourcE-Conditioned RElay sTeering), a training-free method that mitigates cross-modal interference at the question relay. Using contrasting question representations elicited through different modality-pathway interventions, SECRET steers the original question states toward required-source evidence. Experiments on two widely adopted benchmarks CMM and AVHBench across three AVLLMs show that SECRET consistently outperforms prior training-free methods, substantially mitigating source-confused grounding hallucinations (e.g., up to +18.0 and +7.1 percentage points over base models). Modality-specific captioning further demonstrates its generalizability to open-ended generation.

3
KaliBench: A Fine-Grained Benchmark for Cybersecurity Tool Use on Kali Linux with Runtime-Free Verifiable Rewards

LLMs are increasingly applied to cybersecurity workflows, where they are expected to translate analysts' intent into tool invocations. However, existing evaluations focus on knowledge-based assessments or end-to-end agentic tasks, and do not directly measure LLMs' ability to generate executable commands for real-world cybersecurity tools. This gap is critical because cybersecurity operations rely on strict command-line interfaces (CLIs), where minor syntax errors, incorrect flag--value bindings, or argument misordering can invalidate execution. We introduce KaliBench, a fine-grained benchmark and dataset for natural-language--to--CLI translation on Kali Linux, comprising 8,504 query--command pairs spanning 1,642 tools across 23 capability dimensions and 5 security phases. KaliBench is constructed via a manuscript-grounded pipeline with deterministic canonicalization and alias-aware evaluation, enabling precise and reproducible assessment of tool selection and argument construction. To ensure both semantic correctness and practical executability, we develop a multi-stage verification pipeline that combines LLM-based validation, sandboxed terminal execution, and human-in-the-loop refinement. Building on these fine-grained, deterministic signals, KaliBench further enables runtime-free verifiable rewards for training. Across three evaluation modes and 24 configurations of general-purpose and security-focused open-weight models, no open-weight model exceeds 42% exact-command accuracy in the unrestricted setting, highlighting the difficulty of accurate CLI-based cybersecurity tool use without explicit tool hints. We further show that supervised fine-tuning and reinforcement learning with verifiable rewards derived from KaliBench significantly improve an 8B model and achieve performance comparable to a 685B MoE model.

3
Memorizon: Training World Models Beyond Their Context Window

Streaming world models should render a place consistently across repeated visits. Directly supervising such revisits requires training samples that capture both visits, often spanning minutes. Yet dense attention over the full span incurs quadratic costs, making long-span supervision expensive. Memorizon breaks this coupling: long spans are needed for supervision, but not for attention, since the two visits can share a forward pass without including every intervening frame. A training sample covers a span of any length but is scored only on its last k chunks. Instead of tokenizing the history before them, each scored chunk retrieves its own top-K latents by camera co-visibility, and the union of these requests forms a shared bank. The bank is bounded by kK, so the sequence stays bounded however long the span; at the shortest span the recipe is exactly conventional training. Adding the bank raises the cost of a step once; beyond that, a longer span costs little, and going from 100 to 400 s adds 12% to the step time. Against a sliding-window baseline, retrieval raises revisit consistency on every split, and a span long enough to reach the first visit of each return adds a further 24% to 30%, at some cost in image quality; beyond that span, more length no longer helps. Filling the bank from another episode lowers revisit correlation by 83%, so the model uses what it retrieves. Project page: https://tingtingliao.github.io/memorizon

3
Does Native 3D Texture Generation Necessarily Require 3D Assets for Training?

Native 3D texture generation synthesizes colors directly in 3D space for a given geometry, conditioned on multi-view reference images. It is generally believed that training such models requires large-scale, high-quality real 3D asset data, whose acquisition remains a long-standing and challenging problem. In this work, we propose Tex-Zero, demonstrating that a high-fidelity native 3D texture generation framework can be trained without 3D assets. Our key observation is that only high-quality and fine-grained color information is essential for 3D texture training, while the required geometric information is less critical and can be manually constructed rather than obtained from real 3D assets. This finding makes it possible to transform abundant, high-quality 2D images into effective training samples for 3D texture generation. Specifically, we convert high-quality 2D images into 3D training samples by representing each image as a plane in 3D space and applying patch-wise random rotations and aggregation to construct complex geometric structures. Using these constructed image data, we train the Tex-Zero VAE, which can reconstruct real 3D assets with high quality despite never observing them during training. Building upon the Tex-Zero VAE, we train the Tex-Zero DiT also exclusively on the constructed image data, where the conditioning 2D multi-view images are transformed into planes in 3D space and also encoded by the Tex-Zero VAE, thereby reducing the representation gap and improving generation quality. Extensive experiments show that Tex-Zero generates high-fidelity 3D textures with fine-grained details solely using images as training data, offering a promising perspective on the data paradigm for scaling 3D texture generation.

3
OTRetarget: Joint Robot and Object Motion Retargeting via Optimal Transport

Transferring human motion to humanoid robots requires adapting the demonstrated motion to the robot morphology while preserving interactions with the environment. This is particularly challenging for loco-manipulation tasks, where contacts with the ground and manipulated objects must remain consistent despite differences in body proportions. Yet, skeletal motion alone does not fully describe these interactions, and fixing object trajectories limits the adaptation to a new embodiment. In this paper, we introduce OTR ETARGET, a unified approach to jointly retarget robot and multi-object motion from human demonstrations. Our approach represents surface interactions through signed distances, closest surface points, and relative directions, and uses entropic optimal transport to transfer these quantities across human, robot, and object geometries. We incorporate the resulting interaction targets into a constrained inverse kinematics formulation that balances contact preservation with motion style and jointly optimizes robot and object poses at each frame. This formulation accommodates robot-object and object-object interactions without rescaling the scene or the demonstration. We validate the proposed approach on OMOMO, where it achieves a robot- object interaction Jaccard score of 87% and a depth error of 8.7 mm, compared with 28% and 29.3 mm for OmniRetarget. Finally, we demonstrate transfer to a physical G1 humanoid using whole-body policies trained with reinforcement learning on the retargeted references, across motions including two-handed box pick-and-place onto a table.

2
VTR-Bench: A Systematic Benchmark for Evaluating Visual Text Rendering in Video Generation

Recent video generation models can produce highly realistic videos from natural language instructions, with visual quality approaching cinematic standards. Existing evaluation benchmarks, however, predominantly assess visual quality, aesthetic appeal and physical plausibility, while paying limited attention to text, an essential medium for conveying information in everyday scenes. A generated video may appear visually compelling and feature lifelike subjects, yet still render the text within the scene incorrectly. To address this overlooked dimension, we introduce VTR-Bench, a systematic benchmark for evaluating the Visual Text Rendering capabilities of video generation models. VTR-Bench situates text within concrete application scenarios, such as advertisements and scientific videos, with 300 carefully constructed prompts spanning five scenario categories. We develop an automated evaluation pipeline with human alignments that separately assesses text fidelity through carrier-specific transcription and scene and motion requirements through a prompt-specific chain of query. Beyond evaluation, we introduce a Keyframe-Guided Agentic Framework in which a Director agent coordinates image and video generation with visual evaluation, guiding iterative refinement and candidate selection through visual feedback. Experiments on 11 state-of-the-art models reveal widespread difficulties in accurately rendering scene text, with the best-performing model recording an overall word error rate (WER) of 0.250. We further analyze text rendering failures to characterize the challenges faced by current video generation models. These findings highlight visual text rendering as a key challenge for video generation and demonstrate a practical path toward improvement. Code is available at https://github.com/hardenyu21/VTR-Bench.

2
Argo-Bench: Evaluating Data Agents on Enterprise-Scale Workflows

Real-world enterprise data science and analytics workflows require reasoning across dozens of tables, performing statistical analyses, and acting on the results. Established text-to-SQL benchmarks evaluate query generation alone, and audits have found their answer keys frequently wrong. Because real enterprise warehouses are too sensitive to release, these benchmarks are built on public datasets where a business event fits in a single table. We introduce Argo-Bench, an evaluation framework comprising 210 data science and analytics tasks. Drawing on public data, peer-reviewed industry literature, and regulatory filings, we simulate a food delivery platform in New York City at true scale, with 81 million orders in 2024, grounded economics, fraud patterns, and marketplace incentives. We export this world to an ERP warehouse of 235 tables and 7.5 billion rows, modeled on the Oracle E-Business Suite schema. The simulator's ground-truth state is withheld from the warehouse the agent sees, so tasks require reconstructing facts by navigating the warehouse before acting on them. Argo-Bench goes beyond text-to-SQL: the agent files actions such as banning fraudulent accounts, allocating courier incentive budgets, or issuing back pay, and the grader scores each by its consequences in the simulator. Every task has an executable reference solution that demonstrates solvability using only the warehouse. The strongest of 14 frontier and open-weight models scores 95 or higher on only 34.8% of tasks and averages 59.5 points. We hope Argo-Bench drives progress toward agents that understand, navigate, and act within real data environments.

2
Personalized Image Generation with Reasoning and Reflection

Personalized image generation has remained narrowly focused on conditional synthesis from curated visual exemplars, rather than capturing who a user is. In practice, however, a user's personal context is much richer, comprising reviews, posts, images, captions, and metadata accumulated over time. A truly personalized generator should leverage this history to produce images aligned with the user's lifestyle and aesthetic preferences. To this end, we introduce the first unified benchmark for personalized image generation from user histories. The benchmark comprises two complementary tasks and a multi-axis evaluation protocol that assesses target fidelity, visual quality, user distinguishability, semantic alignment with the user's history, and task-specific utility. Grounded in real-world e-commerce and social media settings, the benchmark includes: (1) Personalized Scene Generation, which places a given object in a scene that reflects a user's preferences and lifestyle, motivated by personalized product presentation; and (2) Personalized Creative Generation, which generates a novel image on a specified topic that is faithful to a user's aesthetic and visual identity, motivated by social media content creation. We further propose PEARL, which couples a multimodal reasoner with a frozen image generator in an interleaved reason-reflect loop optimized with differential data reward. Across both tasks, PEARL outperforms strong baselines, achieving an average improvement of 15% across personalization metrics.

2
Prompt2Skill: Unsupervised Skill Optimization From Natural Language Instructions

Skills are external artifacts that Large Language Models (LLMs) consume at inference time to improve their performance on specialized domains by incorporating relevant procedural and domain knowledge. Expert-authored skills are expensive to produce, and the resulting artifacts are not optimized for the specific model that consumes them, whose failure modes can vary with version, scale and training. In addition, emerging tasks may fall outside the scope of existing skill libraries, creating a need to develop new skills before curated training data become available. Recent works have explored automated skill optimization through reflection, but they require a curated, in-distribution training set, which users might not always have. To address these limitations, we present Prompt2Skill, a framework that builds skills from natural-language task description alone. From the prompt, the system derives a task specification, discovers or synthesizes datasets, and refines the skill in a closed loop of reflective editing. Across four domains spanning question answering, reading comprehension, spreadsheet manipulation, and mathematical reasoning, Prompt2Skill consistently outperforms the direct prompting baseline, achieving an average improvement of 10.8 across open-source and frontier models.

2
FlexRouter: Learning Complementary Model Sets for Flexible LLM Routing

Existing Large Language Model (LLM) routing methods score LLMs independently to select top-k models. However, this ignores model correlations and enforces a rigid computational budget. Consequently, routers often select redundant models that share failure modes, limiting the overall probability of success. To address this, we propose FlexRouter, a routing framework that explicitly models model complementarity. FlexRouter optimizes for answer coverage, maximizing the probability that at least one selected model yields a correct response. This objective aligns with practical inference pipelines where multiple candidate outputs are generated and a downstream verifier or user selects the final one. We formulate routing as a coverage-oriented subset selection problem and model the routing policy using Determinantal Point Processes (DPPs), which naturally capture both model competence and redundancy. To directly optimize coverage without requiring a ground-truth target subset, we introduce a training objective based on marginalizing over failure sets. During inference, we employ a greedy strategy based on marginal log-determinant gains, enabling the router to adaptively determine subset sizes without a predefined budget. Extensive experiments on the large-scale RouterEval benchmark demonstrate that our proposed FlexRouter achieves higher coverage with lower redundancy across both in-domain and out-of-domain tasks than strong baselines while maintaining flexible inference cost.

2
Controlled Decoding Attacks on Black-Box LLMs

Manipulating next-token probabilities during generation can bypass the safety alignment of large language models. Existing approaches, however, rely on access to model weights or numerical token probabilities and therefore do not apply to interfaces that return only sampled text. Reconstructing probabilities from sampled outputs offers a possible alternative, but finite sampling produces sparse and noisy estimates, while repeating this process at every generation step incurs substantial query costs. Our empirical observations suggest that large distributional changes along successful jailbreak trajectories are concentrated at a small subset of positions, motivating selective control. We introduce , a framework for jailbreaking through text-only continuation interfaces that permit repeated sampling and assistant-prefix continuation. Sample-Based Distribution Reconstruction combines sampled outputs with a prior over unobserved actions to obtain a usable control signal. Risk-Gated Residual Control uses the evolving response prefix to decide when to reconstruct and modify the distribution, concentrating sampling costs at selected positions. Speculative Multi-Token Execution further amortizes target calls by verifying and accepting draft prefixes that require no intervention. Across four target endpoints and three benchmarks, achieves the highest mean score most comparisons against baselines.

2
JevSpawn: Adaptive Agentic Inference through Compositional Action Spaces

LLM agents generate intermediate reasoning and actions token by token, making extended interactions slow and computationally expensive. Jev-style models offer fast probabilistic predictions over finite fields, but require those fields to be specified in advance. This requirement limits autonomous task solving, where the available actions must be derived from natural language instructions and adapted through interaction. We introduce JevSpawn, a compositional policy that connects natural language task specifications to finite probabilistic exploration. Parallel action spawning is coupled with feedback driven branch selection, representation revision, and recovery from retained alternatives. Shared action structure and model prefixes reduce repeated generation and context computation without additional training. Evaluations on eight benchmark tasks against seven agent baselines and a TypeSafe Jev variant establish JevSpawn as a promising approach to structured agentic inference, with improved task performance and faster navigation.

1
When Does Correction Become Repair? Mechanistic Auditing of Internal Interventions in Tool-Using LLMs

Before invoking external tools, an agentic LLM must select among a K-way action space: executing a call, seeking clarification, answering directly, or declining. While internal activation steering can alter these pre-execution decisions, conventional aggregate metrics obscure where altered states land and what collateral damage they inflict. We present SAKIKO, an auditing framework that formalizes representation repair via directional error discovery, router-conditioned intervention, destination-resolved verification, and prospectively frozen statistical licensing. Across seven LLMs on When2Call and MetaTool, channel-keyed interventions induce direction-specific net gains in five models; across three sealed evaluations, none of 59 budget-matched random directions matches calibrated target gain. Crucially, destination auditing shows that behavioral movement does not equal repair: an intervention achieving +55 net gain corrupts over half of the baseline-correct decisions it touches, and promising point estimates on Qwen3-4B and Gemma-2-9B are formally declined due to finite-sample uncertainty. SAKIKO establishes the necessity of outcome-resolved adjudication before claiming internal repair. Code: https://github.com/ruizheliUOA/mechanistic-tool-use-llm.

1
Prefill-Free Cross-Family KV Cache Transfer for Heterogeneous Multi-Agent LLMs

Recent multi-agent LLM systems increasingly combine heterogeneous models for specialized agent roles. However, text-based communication requires each receiver to prefill shared context already processed by the sender. Reusing the sender's key-value (KV) cache avoids this redundancy, but prefill-free transfer across model families must handle differences in tokenization, model depth, and KV representations. To address these issues, we propose HeteroFold, a prefill-free cross-family KV cache transfer method that keeps both the sender and receiver frozen. HeteroFold aligns model structures, maps the sender cache into the receiver space, and calibrates it to preserve receiver behavior. Across six transfer directions, HeteroFold achieves the best cache-transfer performance on all four long-context benchmarks and most short-context settings. It also matches text-based communication on the multi-agent benchmark. At 32K context length, Llama-3.1-8BrightarrowMinistral-3-14B transfer is 10.7times faster than Native Prefill and 1.18--1.47times faster than the state-of-the-art prefill-free baselines, Dense Latent and KV Ridge. These results show that HeteroFold enables efficient cross-family KV reuse without receiver prefill.

1
Joint and Cross-Modal Video-Audio Generation and Editing: A Unified Formulation and Design Taxonomy

Video and audio are perceived together, yet most generative models treat them in isolation. We examine methods that model the two modalities jointly, generate one from the other, or edit them in a coupled manner, organized around a single question: how is the output kept coherent across modalities in time and semantics? A unified formulation casts joint generation, cross-modal generation, and joint editing as three problems defined on a single distribution over audio-visual pairs, and a taxonomy compares methods along five design axes. To our knowledge, this is the first overview to systematically taxonomize joint audio-visual editing, which we map as nine edit categories spanning 28 edit types. We describe methods, datasets, and metrics for each setting and close with the open problems we view as most consequential.

1
Latent-Foresight: End-to-End Learning Predictable Representations for Latent World Models

Predicting the future evolution of a scene is a fundamental capability for world modeling. Recent work has shown that operating in the feature space of Vision Foundation Models (VFMs) yields semantically rich representations that support diverse future scene understanding tasks. However, existing approaches rely on two-stage pipelines, where VFM features are first compressed using fixed dimensionality reduction (e.g., PCA) or independently trained autoencoders, and a separate predictor is trained on top of the resulting frozen latent space. This decoupling between representation learning and temporal prediction, as well as approaches that apply predictors directly on raw VFM features, provides no guarantee that the latent space is structured for predictable dynamics. In this work, we propose Latent-Foresight, an end-to-end framework that jointly learns a latent tokenizer and a flow-based generative dynamics model, explicitly shaping the representation to support temporal predictability. To enable stable joint optimization, we introduce several key design choices that prevent latent collapse and align reconstruction with generative objectives. Extensive experiments show that our approach learns more temporally coherent latent representations and consistently outperforms two-stage baselines across multiple future scene understanding tasks and prediction horizons, while eliminating separate training stages, including during high-resolution adaptation. We provide the implementation code and model weights at https://github.com/Sta8is/Latent-Foresight

0
Before It Fades: Reinforcing Temporal Representations at Inference Time in VideoLLMs

Video Large Language Models (VideoLLMs) receive frames in sequential order and interpret how visual content evolves along the temporal axis, yet temporal reasoning remains a persistent weakness across architectures. Reversing the frame order of a video, a transformation that should invert temporal answers, often leaves the final prediction unchanged. We investigate where this failure originates by defining the temporal divergence vector τ_l, the layer-wise representational difference induced by reversing temporal order. Tracking its magnitude across layers reveals a consistent temporal divergence profile where the divergence peaks at intermediate layers and progressively diminishes toward the output. We confirm this peak is specific to temporal reasoning and functionally critical for predictions, establishing that VideoLLMs acquire temporal information at intermediate layers but fail to maintain it to the output. This progressive fading motivates our method, Temporal Activation Injection (TAI), which extracts τ_l at the peak of the profile for each input and reinjects it into subsequent layers following the measured decay. TAI requires no training and consistently improves temporal reasoning across three VideoLLMs and four benchmarks with negligible impact on non-temporal tasks. Code is available at https://github.com/Youngwoo-git/Before-It-Fades.

0
Explore Broadly, Reason Sharply: Push Small Models toward the Frontier via Sampling

Power-sharpened sampling is an inference-time alternative to reinforcement-learning (RL) post-training for enhancing reasoning in large language models (LLMs). High-probability sequences are amplified under the base model without parameter updates or external rewards, avoiding the costly optimization and jagged generalization of RL. However, this approach faces a fundamental exploration--exploitation trade-off, as % strong sharpening restricts exploration, trapping samplers in plausible but incorrect reasoning trajectories, whereas weak sharpening leaves the answer distribution diffuse. To resolve this trade-off, we introduce Parallel Power Tempering (PPT), instantiating power-sharpened LLM sampling via parallel tempering. Running multiple interacting replicas in parallel at different sharpening levels allows lower-power replicas to explore diverse reasoning trajectories and higher-power chains to further exploit higher-likelihood responses favored by the sharpened target. Specifically, we tailor to inference-time sampling by mitigating a truncation bias, identified in prior power samplers, and investigate effective swap strategies under finite memory and compute budgets. Extensive experimentation shows that substantially improves single-chain power-sharpened sampling and outperforms RL-post-trained models, producing higher-quality reasoning traces and even achieving performance comparable to frontier models.

0
Pay for the Fault, Not the Flow: Label-Free In-Flow Multi-Agent Workflow Optimization

Large language models (LLMs) increasingly construct multi-agent workflows that decompose a complex task and assign specialist agents from a pool. However, building such a workflow well remains challenging: how finely to divide the task, which agent to trust with each subtask, and when to create a new specialist are all critical decisions a workflow constructor needs to settle up front. Thus, whether each subtask succeeds remains unknown until the workflow runs. Yet, improving a workflow is costly. Locating a fault usually requires a reference answer, a graded outcome, or a trained assessor, and the fix is applied to the whole workflow through re-execution, re-search, or retraining. We propose InFlowOp, which prices every decision in one label-free cost that weighs how well an agent's competence meets what a subtask demands against how much that agent takes to run. Before execution, InFlowOp bidirectionally determines the granularity of task decomposition and agent assignment following from the cost rather than from a fixed template. During execution, InFlowOp corrects a fault with the cheapest move via the same cost that serves the workflow both as it is built and as it runs. Facing the workflow-level evaluation challenge, we introduce Braid, a benchmark whose tasks require multi-agent coordination beyond single-agent capability. Across various domains and backbones, InFlowOp outperforms single agent baselines by up to +11.97%, achieving +9.64% with in-flow optimization. Our project page: https://xhguo7.github.io/InFlowOp/.

0
DexPolicy: Scheduled Exploration for Trajectory-Guided Dexterous Manipulation

Reinforcement learning (RL) for dexterous manipulation must discover finger-object contacts and then control the object precisely; the action noise that serves the first goal can interfere with the second. In trajectory-guided settings such as ViViDex, where RL refine hand-object trajectories from human video, our baseline PPO runs end near their initial action noise after 5M steps, motivating explicit control of exploration scale. DexPolicy makes that scale an explicit function of training steps, annealing from broad to narrow exploration while holding loss, architecture, reward, and optimizer settings fixed. We study three policy-optimization settings: PPO, critic-free GRPO continuation, and a flow-parameterized PPO variant (FPO). Across five YCB objects and three training seeds, mean deterministic Target success rises from 49.4% to 68.1% (FPO), 14.1% to 45.4% (GRPO), and 32.0% to 35.7% (PPO). On a RealMan RM75 arm with an Inspire/RH56 hand, 360 trials over three objects raise mean Target success from 25.0% to 85.0% (FPO), 10.0% to 63.3% (GRPO), and 8.3% to 43.3% (PPO), with one trained model per object-method condition. PPO component screening favors noise control over the tested optimizer contraction; the selected PPO schedule yields higher mean Target success than linear decay with the same endpoints on three tested objects. Training return, deterministic Target success, and tolerance to execution noise dissociate; schedules should therefore be judged by terminal task success under the intended execution conditions, per task and policy-optimization setting. Code: https://github.com/AIGeeksGroup/DexPolicy. Website: https://aigeeksgroup.github.io/DexPolicy.

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05

PRODUCT HUNT

05.00
PRODUCT HUNT

Product Hunt - October 2, 2026

Product Hunt Daily Feed: Featuring noteworthy tech launches.

Veltrix AI for E-commerce icon
Veltrix AI for E-commerce

Find how your e-commerce business could earn more

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Mintlify Desktop icon
Mintlify Desktop

An AI-native app for writing documentation and knowledge

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Gauth Unlimited Digital Canvas icon
Gauth Unlimited Digital Canvas

An AI tutor on an infinite whiteboard, not a chat thread

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Teachoo icon
Teachoo

AI that helps you learn anything and everything.

0
Bambu Lab R1 icon
Bambu Lab R1

CO2 laser cutting with Bambu-style automation

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Syllaby AI Avatar 2.0 icon
Syllaby AI Avatar 2.0

Create Your Own Avatar In Seconds

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Never Boring AI icon
Never Boring AI

The AI agent that writes your LinkedIn posts in your voice

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ShipHQ icon
ShipHQ

Build your own app studio, powered by your real apps

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Eleven v4 and Eleven v4 Turbo icon
Eleven v4 and Eleven v4 Turbo

Elevenlabs' fastest and most emotive voice models yet

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Communicate icon
Communicate

AI support agents grounded in your knowledge, with handoff

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Moxie icon
Moxie

Use any AI with Claude Code, switch accounts mid-task

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esigna icon
esigna

A design studio for your email signature

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Codync icon
Codync

The open-source alternative to Grok Bot, Muse and Dots

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JarvisCore icon
JarvisCore

Build agents as peers in a mesh network with zero-trust

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Anthroposcaper icon
Anthroposcaper

Tag a 2D plan, get a 3D urban environment model

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Clef icon
Clef

Open-source decision models from Cloudflare

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CodeAF icon
CodeAF

Open Source Software Factory

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Audryo icon
Audryo

Customer email your agent can operate.

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Halo icon
Halo

Dynamic Island for Mac, plus external monitor control

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Globestudio icon
Globestudio

Open-source dotted maps and 3D globes for designers

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Earlyn icon
Earlyn

Searchable memory of your screen and meetings, on your Mac

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GitSync icon
GitSync

Sync branches between GitHub repos, right from Chrome

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Finbar icon
Finbar

Agentic investment research

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WeftCut icon
WeftCut

The open-source video editor your AI agent can drive

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WMail icon
WMail

Beautifully native iPhone app for Fastmail

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slash-editor icon
slash-editor

Notion-style block editor for React. MIT, UI you own

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Famulor icon
Famulor

Your agent to answer calls and follow ups on WhatsApp

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Lloyal icon
Lloyal

Turn open-weight models into AI apps people can download

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Sayonic icon
Sayonic

A voice assistant in your Mac's notch that does the task

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Open Inspector icon
Open Inspector

Hover any website, get its design system. No permissions.

0
Cue by Manus icon
Cue by Manus

Personal agents with identity, handling life end to end

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Pastily icon
Pastily

Your clipboard but better

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Wu icon
Wu

Fast, native code editor in Rust that feels like VS Code

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Monospace from Directus icon
Monospace from Directus

The governed API layer for every app, person, and agent

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America.gov icon
America.gov

Whatever you need from government, start here.

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rhun icon
rhun

A small, fast code editor written in assembly

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Phare C1® icon
Phare C1®

A smoke alarm that detects fire, not toast.

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Kholo icon
Kholo

Take a car, a rocket, even your body apart in 3D

0
Basedash chat dashboard preview icon
Basedash chat dashboard preview

One prompt. A whole dashboard, live in your chat.

0
NotchMind icon
NotchMind

Put your MacBook notch to work: music, files, timers & more

0
Vitra.ai icon
Vitra.ai

Agentic content platform to create and localize content

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Buddy Drop icon
Buddy Drop

Drop the files, get a live URL in seconds

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Helo icon
Helo

An independent email API from former Postmark folks

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Starlie icon
Starlie

A fast, native Jira client for Mac

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Bracket icon
Bracket

The memory layer for your business

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Chat.sh icon
Chat.sh

The help center I built after Intercom's search broke

0
DSH Desktop icon
DSH Desktop

Official app for DeepSeek’s open-source agent harness

0
Dots by OpenAI icon
Dots by OpenAI

Always on agents built to handle everything

0
Yedric.ai icon
Yedric.ai

Let users control your SaaS with natural language

0
Firetower icon
Firetower

Run coding agents on your own servers, from anywhere

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06

TECHMEME

06.00
TECHMEME

Techmeme - October 2, 2026

Techmeme Digest: Major tech headlines and industry conversations.

Sources: an EU investigation is set to find that Azure and AWS meet DMA thresholds, as the EU strengthens its regulatory scrutiny of the cloud sector (Bloomberg)
Source: TechmemePublished: Oct 2, 2026

Bloomberg : Sources: an EU investigation is set to find that Azure and AWS meet DMA thresholds, as the EU strengthens its regulatory scrutiny of the cloud sector —  Microsoft Corp.'s Azure and Amazon Web Services are set to be designated under the European Union's strict rulebook for Big Tech.

Suno debuts Speech, which generates spoken voices with optional background music using scripts or prompts, in public beta, as its music product faces lawsuits (Jess Weatherbed/The Verge)
Source: TechmemePublished: Oct 2, 2026

Jess Weatherbed / The Verge : Suno debuts Speech, which generates spoken voices with optional background music using scripts or prompts, in public beta, as its music product faces lawsuits —  The new Speech feature provides synthetic voiceovers embellished with AI background music.

AT&T, T-Mobile, and Verizon form a JV that aims to expand US satellite coverage and eliminate dead zones, appointing industry veteran Paul Roth as interim CEO (David Shepardson/Reuters)
Source: TechmemePublished: Oct 2, 2026

David Shepardson / Reuters : AT&T, T-Mobile, and Verizon form a JV that aims to expand US satellite coverage and eliminate dead zones, appointing industry veteran Paul Roth as interim CEO —  AT&T (T.N), T-Mobile (TMUS.O) and Verizon (VZ.N) have appointed wireless industry veteran Paul Roth as interim chief executive …

OpenAI says it learned this week that its AI agent hacked Australia's NSW state government in June, following a similar hack on Australia's federal government (Henry Belot/The Guardian)
Source: TechmemePublished: Oct 2, 2026

Henry Belot / The Guardian : OpenAI says it learned this week that its AI agent hacked Australia's NSW state government in June, following a similar hack on Australia's federal government —  Attack accessing historical data on bushfires occurred in June but not disclosed by the tech company until Thursday

Amazon plans to spend $1B+ over five years for infrastructure upgrades and other projects in US communities that host its data centers, amid a growing backlash (Todd Bishop/GeekWire)
Source: TechmemePublished: Oct 2, 2026

Todd Bishop / GeekWire : Amazon plans to spend $1B+ over five years for infrastructure upgrades and other projects in US communities that host its data centers, amid a growing backlash —  Amazon says it will spend more than $1 billion over five years in the U.S. communities where it builds and operates data centers …

Tether's USDT stablecoin is set to return to the Bitcoin network through Tether-backed Utexo, which will keep most transaction data off Bitcoin's public ledger (CoinDesk)
Source: TechmemePublished: Oct 2, 2026

CoinDesk : Tether's USDT stablecoin is set to return to the Bitcoin network through Tether-backed Utexo, which will keep most transaction data off Bitcoin's public ledger —  “It's coming home,” Tether CEO Paolo Ardoino proclaimed on X last week, referring to the return of his company's stablecoin, USDT, to the Bitcoin network.

Halluminate, which builds AI training environments for complex financial work, raised a $30M Series A led by Oak HC/FT, bringing its total funding to $38.5M (Wen Shao/Fortune)
Source: TechmemePublished: Oct 2, 2026

Wen Shao / Fortune : Halluminate, which builds AI training environments for complex financial work, raised a $30M Series A led by Oak HC/FT, bringing its total funding to $38.5M —  Halluminate, a nine-person San Francisco startup building AI training environments for financial work, has raised $30 million …

US authorities arrest a California man suspected of smuggling $300M+ worth of restricted Nvidia AI chips to China via Malaysia and Singapore from 2023 to 2024 (Michael Shepard/Bloomberg)
Source: TechmemePublished: Oct 2, 2026

Michael Shepard / Bloomberg : US authorities arrest a California man suspected of smuggling $300M+ worth of restricted Nvidia AI chips to China via Malaysia and Singapore from 2023 to 2024 —  By continuing, I agree to the Privacy Policy and Terms of Service. … Explainers

A profile of Larry Ellison, including his octopus fixation, influence across Oracle, data centers, TikTok, politics, and support for David's media ambitions (Vanity Fair)
Source: TechmemePublished: Oct 2, 2026

Vanity Fair : A profile of Larry Ellison, including his octopus fixation, influence across Oracle, data centers, TikTok, politics, and support for David's media ambitions —  The $200 billion software titan has suctioned himself to many hubs of influence—from data centers to TikTok to Hollywood studios to the Oval Office itself.

Meta may never need ads to monetize Muse, instead focusing on building trust in the near term and possibly monetizing it through merchant transaction fees later (MBI Deep Dives)
Source: TechmemePublished: Oct 2, 2026

MBI Deep Dives : Meta may never need ads to monetize Muse, instead focusing on building trust in the near term and possibly monetizing it through merchant transaction fees later —  Get the next one in your inbox.  —  A daily journal on business, investing, and technology.  —  It didn't take too long for the app layer to start to respond to Muse.

Sources: Amazon has held talks with investors about a deal to spin off $8B of Grace Blackwell chips into an SPV, then lease them back for its US data centers (Financial Times)
Source: TechmemePublished: Oct 2, 2026

Financial Times : Sources: Amazon has held talks with investors about a deal to spin off $8B of Grace Blackwell chips into an SPV, then lease them back for its US data centers —  Amazon is seeking to offload about $8bn of advanced Nvidia chips to external investors through a new vehicle aimed at strengthening …

ArXiv limits preprint submissions to two per month per submitter, as AI access fuels a record 40,363 submissions in September 2026, vs. 20,569 in September 2024 (Kat Boboris/arXiv)
Source: TechmemePublished: Oct 2, 2026

Kat Boboris / arXiv : ArXiv limits preprint submissions to two per month per submitter, as AI access fuels a record 40,363 submissions in September 2026, vs. 20,569 in September 2024 —  arXiv, and the scientific community at large, are facing a watershed moment.  Scholarly publishing is currently changing at a rapid pace …

Experts say mounting cases of Nvidia chips reaching Chinese AI companies despite US export controls are increasingly pointing to gaps in Nvidia's due diligence (Mackenzie Hawkins/Bloomberg)
Source: TechmemePublished: Oct 2, 2026

Mackenzie Hawkins / Bloomberg : Experts say mounting cases of Nvidia chips reaching Chinese AI companies despite US export controls are increasingly pointing to gaps in Nvidia's due diligence —  Nvidia's AI chips keep making their way to China despite US curbs.  Officials are asking why the company missed red flags.

Cloudflare debuts open-weight multimodal decision models Clef and Clef-flash, claiming they are smarter and faster than Jev, based on Qwen3.8-27B and Qwen3.5-9B (Brandon Vigliarolo/The Register)
Source: TechmemePublished: Oct 2, 2026

Brandon Vigliarolo / The Register : Cloudflare debuts open-weight multimodal decision models Clef and Clef-flash, claiming they are smarter and faster than Jev, based on Qwen3.8-27B and Qwen3.5-9B —  Sure, it costs more, but it can handle images and video and it's available on Hugging Face if you have the hardware horsepower to run it locally

OpenAI says that as of September 26, it has informed 100+ third-party organizations about unauthorized activity involving its AI agents (Arasu Kannagi Basil/Reuters)
Source: TechmemePublished: Oct 2, 2026

Arasu Kannagi Basil / Reuters : OpenAI says that as of September 26, it has informed 100+ third-party organizations about unauthorized activity involving its AI agents —  OpenAI has informed more than 100 organizations about incidents involving unauthorized activity tied to its AI agents, according to a blog post by the ChatGPT maker …

07

STARTUP ARCHIVE

07.00
STARTUP ARCHIVE

Startup News - October 2, 2026

Startup News Roundup: Aggregating key funding and launch updates.

Marc Andreessen on the 5 personality traits of an innovator
Source: StartupPublished: Mar 31, 2026

“When you’re talking about real innovators—people who actually do really creative, breakthrough work—I think you’re talking about a couple things:”

Steve Jobs explains the importance of both thinking and doing
Source: StartupPublished: Mar 30, 2026

“The doers are the major thinkers. The people who really create the things that change this industry are both the thinker-doer in one person.”

Tobi Lutke explains what the VCs who passed on Shopify got wrong
Source: StartupPublished: Mar 27, 2026

“What a lot of free-market thinkers don’t understand is that between the demand and eventual supply lies friction."

Sam Altman explains how he decides to invest in a startup after 10 minutes
Source: StartupPublished: Mar 26, 2026

"Does this person have the potential to be the next Mark Zuckerberg?… [You don’t get to] 100% accuracy, obviously, but it’s good enough that our business model works.”

Jony Ive recounts the time Steve Jobs called him vain
Source: StartupPublished: Mar 25, 2026

In the clip below, Jony Ive recounts the time he asked Steve Jobs to be less harsh in his critique of a piece of work.

Jeff Bezos’s two pieces of advice for aspiring entrepreneurs
Source: StartupPublished: Mar 24, 2026

“The advice that I would give entrepreneurs is don't chase the hot new thing. It's so hard to catch something that everybody already knows is hot."

Elad Gil: “Things that work tend to work pretty fast”
Source: StartupPublished: Mar 23, 2026

“I do think there’s a bit of a myth in Silicon Valley that you should keep grinding no matter what and it’s just about perseverance, and I think that’s really bad advice."

Paul Graham on why starting with a “small, intense fire" is the key to startup growth
Source: StartupPublished: Mar 20, 2026

"You have to know who those first users are and how you're going to get them."

Keith Rabois on how to identify great talent
Source: StartupPublished: Mar 19, 2026

“What you want to do with every single employee every single day is expand the scope of their responsibilities until it breaks… and that’s the role they should stay in.”

Wealthfront CEO on why advertising spend makes it harder to find product/market fit
Source: StartupPublished: Mar 18, 2026

“The way that you know you have product/market fit is if you have exponential organic growth."

Eric Schmidt on why most companies get strategy wrong
Source: StartupPublished: Mar 17, 2026

“Work very, very hard to figure out what the world’s going to look like in five years. What will people be doing? What will your customers want? Where will costs be?"

Mark Zuckerberg: “You can’t 80/20 everything”
Source: StartupPublished: Mar 16, 2026

"There’s the famous 80/20 rule where you get 80% of the benefit by doing 20% of the work, but you can’t just 80/20 everything. There have to be certain things that you are just the best at."

Marc Andreessen on Mark Zuckerberg’s founder “superpower”
Source: StartupPublished: Mar 13, 2026

“A great superpower that Mark Zuckerberg has that is probably not well-understood enough is he does not get emotionally upset in stressful situations"

Sam Altman explains how to come up with a great startup idea
Source: StartupPublished: Mar 12, 2026

"If you start a startup without a good idea… you’ll be under pressure to make something up and it won’t work that well."

Jeff Bezos on the problems with proxies and managing to metrics
Source: StartupPublished: Mar 11, 2026

“One of the things that happens in business is that you develop certain things that you’re managing to—a typical case would be a metric. And that metric isn’t the real underlying thing.”

Airbnb founder Brian Chesky on how to design an amazing user experience
Source: StartupPublished: Mar 10, 2026

“If you can design something really amazing using the hand-crafted part of your brain, then you can reverse-engineer how to industrialize this millions of times over."

Spencer Rascoff: "I will never invest in a consumer startup with paid marketing”
Source: StartupPublished: Mar 9, 2026

"If you’re actually trying to grow a product, the best levers for doing that are often within the product itself.”

Patrick Collison explains why it sometimes make sense to quit
Source: StartupPublished: Mar 6, 2026

“One thing I’ve learned myself the hard way, is that it is easier to tear down a company and restart it in Silicon Valley, than it is to constantly try to pivot or keep something alive."

Jeff Bezos recounts the time he called Amazon’s customer service number mid-meeting to prove a metric was wrong
Source: StartupPublished: Mar 5, 2026

“I have a saying, which is when the data and the anecdotes disagree, the anecdotes are usually right"

Ben Horowitz: “Nobody was born a great manager. It’s a very unnatural job.”
Source: StartupPublished: Mar 4, 2026

“If you can’t build a great product, it doesn’t matter if you can build a great company.”

03

ALSO TODAY

3 MORE SOURCES
08

SOLIDOT

08.00
SOLIDOT

Solidot News - October 2, 2026

Solidot Feed: Highlighting essential tech & open-source news.

PS5 模拟器的开发取得突破

当前一代游戏机的模拟器通常需要较长时间才能成熟,但 PS5 的模拟器仅仅几个月时间就让许多 PS5 游戏能在 PC 平台上可玩。SharpEmu 从 5 月的极早 Alpha 阶段到现在具备加载真实游戏 eboot.bin 文件、执行原生 CPU 指令以及部分处理 GPU 相关功能的能力。已有 10 款游戏被标记为可玩,其中包括简单 2D 游戏如 Tetris Forever,也有复杂 3D 大作如 Astro Bot 和 Demon’s Souls 重制版。另一款 PS5 模拟器 KytyPS5 也于上周发布了首个公开版本,它是 PS4 模拟器 Kyty 的扩展版,能启动 2D 游戏及部分 3D 游戏,包括使用虚幻引擎 4/5、Unity 以及自研引擎开发的作品。有 134 款游戏标记为可玩,但很多存在严重 bug。

二手 CPU 导致玩家被 Riot 封禁

一名玩家购买了一个二手 CPU Ryzen 7 5800X3D,结果发现无法启动 Riot 工作室旗下的多款游戏,每次启动游戏就被踢出,在联络了 Riot 的客服之后才知道该 CPU 被列入了封禁黑名单,因为其前任主人有作弊行为。Riot 工作室旗下的所有游戏都受到影响,其中包括了 Valorant、League of Legends、Teamfight Tactics、Legends of Runeterra、2XKO 等。Riot 使用了内核级反作弊系统 Vanguard,它深度嵌入在 Windows 内核模式中。暂时不清楚 Riot 是如何唯一标识 CPU 的,CPU 会向操作系统报告硬件 ID,但该硬件 ID 不是唯一标识符,只是告诉操作系统其 CPU 型号。它可能是通过 CPU 运行产生的独特指纹标记 CPU,每个 CPU 在运行时候都会有微小的差异。

新加坡推出面向公务员的约会软件 FirstDate

为了提高生育率,新加坡试点推出了为公务员牵线搭桥的约会应用 FirstDate。新加坡的总和生育率已降至每名女性生育 0.87 个孩子,而十年前这一数字为 1.24。政府最近成立了一个专门研究生育率下降问题的工作组,预计该作组将在 2027 年初发表研究结果。FirstDate 面向 21-35 岁的单身人士,目前仅向公务员开放,申请截止日期为 10 月 5 日。用户无需浏览海量的个人资料,而是填写一份关于兴趣、习惯、价值观和偏好的问卷。FirstDate 会在每个周期内(即双方互相接受并预计见面所需的时间)为用户推送一个匹配对象。每项匹配结果都包含匹配度评分、对方的简介和一段个人留言。该服务使用了 Gale-Shapley 稳定婚姻算法。有公务员认为该应用的一大优势可能是被诈骗的可能性较低。

猫与幸福感正相关

根据发表在 PLOS One 期刊上的一项研究,猫的数量与幸福感正相关,一个国家的猫越多,其幸福感通常越高。但主要通过猫传播的弓形虫感染率与幸福感负相关,弓形虫感染率较高的国家的幸福指数通常较低。两个关系似乎矛盾,但也可能与卫生、经济条件相关联。研究分析了 93 个国家和地区的数据,幸福指数平均值为 5.72,每万人拥有猫数量的平均值为 989 只,其中中国的幸福指数为 5.97,略高于平均水平;每万人拥有猫的数量为 376 只,显著低于平均值,中国的弓形虫感染率与平均水平相当。研究作者提出,猫对幸福感的影响可能与经济因素有关。也就是随着收入水平的提高,公共卫生条件会得到改善,虽然猫的数量增加,但感染风险不会有相应的增加。

PS5 越狱取得突破

由于索尼频繁更新 PS5 的固件,而大部分 PS5 越狱方法只针对特定固件版本的漏洞,因而这些越狱方法实用性相当有限。但情况在本周二发生了变化,名为 Relapse 的漏洞利用方法适用于最高固件版本 v13.6 的 PS5 游戏机,而 v13.6 是在今年 7 月释出的,意味着 PS5 只要不更新最新固件,就能成功越狱。Relapse 利用了 PS5 浏览器的一个已知的 WebKit 漏洞,提权获取内核的写入访问权限,安装 ELF 加载器去简化任意代码的运行。越狱后的 PS5 除了能备份游戏外还能运行模拟器以及 PS4 游戏的非官方 60 帧 MOD。

CNNIC 称中国生成式 AI 用户超 7 亿

中国互联网络信息中心(CNNIC)发布了《生成式人工智能应用发展报告(2026)》,截至 2026 年上半年,我国生成式人工智能用户规模突破 7亿 人,普及率超 50%。76.0%的 用户表示自己会让生成式人工智能回答问题;使用生成式人工智能处理图片/视频、文本、工作总结/会议纪要/PPT的用户占比分别为 47.8%、37.6% 和 32.5%。数据显示,38.7%的网民近半年在网上购买过智能硬件设备。其中可穿戴设备和3C数码产品是我国网民接触智能硬件设备的首要入口。购买过智能可穿戴设备的网民比例为 20.2%;购买智能手机、平板电脑等3C数码产品的网民比例为18.2%。报告称,深度求索、月之暗面等本土企业先后发布多个万亿级参数开源大模型,全球主流大模型调用榜单上排名前六的模型全部来自中国团队。

新奥声称实现氢硼聚变反应突破

新奥集团发表新闻稿,称其“玄龙-50U”装置实现氢硼聚变反应。新闻稿称:氢硼聚变具有无中子、燃料丰富易得、低成本等商业化优势,产物是氦(α粒子),但相对于氘氚聚变,反应温度及三乘积要求更高,反应条件更苛刻。本次新奥聚变团队通过高能中性束注入与射频波的协同,大幅提高了氢硼反应第一共振峰的非热平衡快质子份额,实现了大于 10^8/秒的氢硼聚变反应率,表明新奥氢硼聚变迈入燃烧等离子体相关实验阶段,是中国多路径聚变能发展的重大突破。来自全球多个国家科研院所与知名高校的十余位聚变权威专家就本次实验成果召开专题论证会,一致认为:本次实验实现了球形环装置中质子能谱及氢硼聚变反应产物α粒子的有效、可重复测量,探测方法可靠,可支撑氢硼聚变反应验证,是球形环氢硼聚变创新探索实践的里程碑突破,对全球磁约束氢硼反应的科学研究具有重要价值贡献。

美国佛蒙特州通过家庭电池储能网络应对气候变化

过去几年极端气候频发,美国佛蒙特州每年都会因此发生十几次持续数小时的断电事故。当地电力公司 Green Mountain Power(GMP)记录到的 10 场最具有破坏性的飓风有 7 场发生在过去十年,造成了逾 2.25 亿美元的损失。为了应对气候变化导致的断电,该公司推出了分布式电池储能网络,向参与该网络的家庭出租两块电池,租期十年,每月费用为 55 美元。该州有超过 5,500 人参与了该家庭电池网络,半数家庭还安装了太阳能电池板。该项目目前提供约 110 MW 的电力,相当于一座中小型天然气发电厂的装机容量。美国其他州也有类似的电池储能网络。

500 光年外的一颗巨行星探测到水、甲烷和氨

文学家团队借助韦伯望远镜在距地球 500 光年的巨行星 HATS-6 b 大气中探测到水、甲烷、氨,同时发现这颗行星温度可能比标准推算温度低得多。这是透射光谱技术第二次在系外行星大气中检出水汽之外的氨信号。由于氨这类含氮分子在较冷的巨行星中本应比在炽热类木星行星中更为丰富,这一发现支持了一个判断:围绕 M 型矮星运行的行星可能在化学上构成独特群体。HATS-6 b 体积大致相当于木星,每 3 天绕一颗体积小的低温红矮星公转一周。按现有认识,小恒星周围的气体尘埃盘既缺乏足够物质,也缺乏足够时间积聚出木星、土星级别的行星。目前人类已在太阳系外发现 6000 多颗行星,多数与太阳系内行星毫无相似之处。团队表示,弄清它们由什么构成、怎样形成,是判断其他星系是否与太阳系有共同起源的前提。

Windows 11 原生支持 Linux 容器

微软宣布 WSL Containers GA,该工具为 Windows 11 开发者提供了一种通过 Windows Subsystem for Linux 构建、运行和部署 Linux 容器的内置方案。微软同时提供了容器管理工具 wslc.exe,GPU 支持、网络改进、健康检查、存储挂载、与 Microsoft Defender for Endpoint 和 Intune 的集成。微软还声称,当 Linux 环境访问存储在 Windows 中的文件时,性能最多可提升一倍。

日本人身高增长停滞

日本人的身高在 1896~1996 年的 100 年间,男性增长约 14.6 厘米,女性增长了约 16 厘米。但 1990 年代之后升高增长日益乏力,相比下中韩平均身高则在快速增长。2019 年日本 19 岁男性平均身高约 172.1 厘米,女性约 158.5 厘米。韩国男性为 175.5 厘米,女性为 163.2 厘米,中国男性为 175.7 厘米,女性为 163.5 厘米。日本人口身高增长停滞有三种解释:其一是能量摄入减少,日本人均每日能量摄入量在 1995 年至 2023 年间缓慢下降并趋于停滞,中国和韩国的能量摄入则比日本高出约 760-800 千卡。其二是能量摄入问题可能对正在怀孕的女性产生影响,日本每 10 名新生儿中就有 1 人出生体重不足 2500 克,高于中韩。其三可能与婴幼儿时期的睡眠时长相关,日本婴儿(11.62 小时)显著低于中国(12.49小时)和韩国(11.9小时)。

日本老龄化达到 29.4%, 一人家庭比例首次超过 4 成

日本总务省公布的 2025 年人口普查确定值显示,截至 2025 年 10 月 1 日,包含外国人在内的日本总人口为 122,972,528 人,较 2020 年的上次调查减少 3,173,571 人,降幅为 2.5%。自 2015 年的调查起连续3次负增长。65 岁以上人口在总人口中的占比(老龄化率)为 29.4%,创历史新高。较上次调查上升 0.9 个百分点。总人口中的日本人减少 3.5% 至 119,131,935 人,自 2010 年的调查起连续 4 次减少。居住在日本国内的外国人增加 39.8% 至 3,840,039 人,创历史新高。从国籍来看,越南和尼泊尔增幅显著。日本整体的家庭数量比上一次 2020 年调查增加了 149 万 4465 户,达到 5732 万 4619 户,创出有可比数据以来的新高。每户平均人数降至 2.10 人,降至最低水平。一人家庭达到 2368 万 9024 户,增加了 253 万 7982 户。其中增长最多的是 65 岁以上的老年人,占一人家庭总数的 34.4%。一人家庭中,男性有 24.6% 为 65 岁以上,女性有 44.7% 为 65 岁以上。一人家庭的比例达到 41.4%,首次超过4成。

夜空每年增亮 10%

世界正日益城市化,夜空的亮度每年都在增加10%。全球八成的人口生活在受光污染影响的夜空之下,真正的黑暗日益稀缺,对大部分人而言正变得遥不可及。享受黑暗的意义不止于观星。黑夜本身就是一个独特的生态环境。人造光会干扰依靠月光导航的动物:无论是误将停车场当成大海而迷途的幼龟,还是绕着灯泡团团转的飞蛾,都深受其害。萤火虫和青​​蛙需要黑暗环境完成求偶仪式;候鸟常因大城市的强光照射而偏离迁徙路线。研究表明,光污染正在破坏植物与授粉昆虫之间的关系,改变树木的开花时节,扰乱包括人类在内的所有生物的昼夜节律。无论是室内的灯光,还是夜间透过窗户射入的光线,研究都证实我们需要黑暗环境休息、恢复体力和保持健康。大多数光污染源自彻夜长明的路灯、建筑物、停车场和运动场,但来自天空本身的光污染威胁也日益增加。地球轨道上的卫星越来越多。

FBI 与荷兰合作逮捕 ShinyHunters 组织领导成员

FBI 与荷兰合作逮捕了疑似 ShinyHunters 组织领导成员、24 岁的 Pepijn van der Stap。他是在 9 月 16 日左右被捕的,发生在 ShinyHunters 入侵 FBI 招聘网站 apply.fbijobs.gov 纂改网页窃取逾 2TB 雇员数据之前——有一种解释是 ShinyHunters 组织的领导者换人了,该组织在新领导人的管理下变得更激进,并试图将入侵 FBI 的行动嫁祸给被捕的 van der Stap。van der Stap 曾使用化名 Umbreon,其头像就是宝可梦 Umbreon。入侵 FBI 的 ShinyHunters 黑客在纂改网页时植入了宝可梦 Umbreon 的 ASCII 艺术图。接管 ShinyHunters 的据称是约旦的少年黑客 Rey。

AMD CEO 苏姿丰成为清华经管学院顾问委员会委员

据清华大学经济管理学院官方微信公号称,今年清华经管学院顾问委员会新增委员三人,新增接任委员五人。三位新增委员分别是黄仁勋、苏姿丰,以及瑞士百达集团高级管理合伙人百达铭(Marc Pictet)。五位新增接任委员分别是宝马集团董事长聂科维(Milan Nedeljković)、沃尔玛公司总裁兼首席执行官方威翰(John Furner)、可口可乐公司首席执行官柏瑞凯(Henrique Braun)、泛大西洋资本集团联席总裁、全球成长型股权投资负责人马丁·埃斯科瓦里(Martín Escobari),以及bp集团首席执行官梅格·奥尼尔(Meg O’Neill)。清华经管学院称,这五位接任委员所在公司的前任都曾是学院顾问委员会委员,因工作变动不再担任。清华经管学院现任顾问委员会主席为苹果董事会主席库克。马斯克(Elon Musk)、扎克伯格(Mark Zuckerberg)以及微软 CEO 纳德拉(Satya Nadella)都是委员。

加州禁止公职人员发行模因币

加州州长 Gavin Newsom 签署了 AB 2409 法案,禁止加州公职人员发行模因币(memecoin),也禁止企业使用公职人员的肖像或形象发行模因币。这项新法规的背景是美国总统特朗普及第一夫人在正式上任前夕发行了自己的模因币,据报道百万购买特朗普模因币的投资者损失了 38 亿美元——模因币的币值与热度密切相关,因此币值波动巨大,最知名的模因币是狗币(Dogecoin)。Newsom 表示:“任何公职人员都不应利用其职位牟利——我们正在实施更强有力的保护措施,以确保此类事件不会在本州发生。”

中国 AI 智能体也会撒谎和欺骗

和美国 AI 模型一样,中国公司的 AI 智能体也会撒谎和欺骗。在今年 3 月进行的一次商业招标实验中, 北航、北大、宁波诺丁汉和 360 AI 安全实验室的研究人员让多个智能体参与模拟客户合同的竞标,每个智能体都被告知其产品的功能及客户的需求,随后被要求进行报价。阿里巴巴 Qwen3-Max-Preview 模型 88% 的会话至少出现一次虚假陈述,DeepSeek-V3.2-Exp 模型的比例为 84%,月之暗面 Kimi-K2 模型为 88%。研究人员允许智能体在再次尝试前从之前的竞标轮中学习。研究显示,三款模型的欺骗行为增加了 12-20 个百分点。测试中包含的美国公司 AI 模型也产生了类似的结果。复旦大学研究人员在 2025 年 3 月报告称,一个由阿里巴巴Qwen2.5-72B-Instruct 模型驱动的 AI 系统在知道自己将被替换后,在未接到复制指令的情况下,在另一个计算环境中创建了自己的副本。对逾 200 份技术文件的分析发现,自 2025 年以来,至少有 20 项研究或评估记录了中国 AI 智能体表现出欺骗、自我复制及挑战边界等行为的案例。

八分之一癌症病例由感染引起

根据本周发表在《The Lancet Oncology》期刊上的一项研究,全世界八分之一癌症病例由感染引起。研究发现,2024 年感染性病原体相关的新癌症病例有 230 万例,占到了总新癌症病例的 12%。其中幽门螺杆菌会增加胃癌风险,这种病菌导致了 76 万例新癌症病例,数量最多,主要集中在东亚地区。其次是人乳头瘤病毒(HPV)导致了近 75 万例新癌症病例,撒哈拉以南非洲地区最多,这种病毒与宫颈癌、与肛门癌、外阴癌、阴道癌、阴茎癌等相关。乙肝和丙肝病毒则与肝癌病例相关。Epstein-Barr 病毒导致了 26 万例癌症病例,该病毒会导致鼻咽癌、胃癌以及霍奇金淋巴瘤。

银行高管被 Deepfake 语音骗走 1 亿美元

意大利最大银行 Intesa Sanpaolo 旗下私人银行业务部门 Fideuram 的总裁 Paolo Molesini 今年 2 月成为一起组合利用 WhatsApp 假信息和 Deepfake 语音的诈骗行动目标,导致逾 1 亿美元被骗走,他本人则在 3 月份辞职。Molesini 首先是收到了看起来是母公司 CEO Carlo Messina 发来的 WhatsApp 信息,要求他帮助处理一笔巨额海外交易,接着他收到了一家大型律师事务所高级合伙人的电话。但打电话的不是真人,而是骗子利用 AI 模型模仿该律师的声音(即 Deepfake)。这通电话让 Molesini 相信之前的信息确实是其上司 Messina 发送的。Fideuram 随后向中国大陆以及香港的账号转了 9500 万欧元(约 1.08 亿美元)。在意大利、葡萄牙和中国有关部门及银行机构的协助下,Fideuram 追回了 5300 万欧元,其余款项则被通过海外复杂账号网络兑换成了加密货币。

美光台工厂工会准备罢工

继三星、海力士之后,全球第三大 DRAM 厂美光(Micron)在台湾的两个工厂,罢工行动也蠢蠢欲动。9 月 24 日,工会人数 2100 人,占全厂七成的美光桃园工会决定依据劳资争议处理法,10 月 1 日起进行为期一周的罢工投票。一旦支持罢工者超过工会会员数一半,就取得罢工权。有 1 万 2 千人的美光台中厂,台中工会也将于10 月 22 日和资方再次协商,若破局,也可能举行罢工投票。一位台中厂员工透露,原本工会成员维持在 400 人左右。但自三星和海力士宣布和员工达成协议,决定扩大对员工发放红利后,工会成员数目迅猛成长,现在台中厂工会成员已经超过一万人!等于超过 8 成员工参加工会,比例比桃园还高。触发美光员工举行罢工投票的关键在于分润制度。2025 年美光的净利已成长至 815 亿美元,但员工平均得到的分红只有 2.3 个月的月薪。比较其他半导体公司的分润后,工会认为美光的红利分配方式并不公平。美光工会认为, 目前三星半导体部门的营业利益 12% 分给员工,海力士是 10%。美光只有 4.4%。

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