Repo-To-Skill: Distilling GitHub Repositories Into AI4AI SkillsAutonomous agents are beginning to carry out machine-learning (ML) research end to end. These agents combine a model backbone with a harness for planning, execution, memory, and verification, but this architecture still leaves domain-specific know-how outside the agent. We call this missing layer operational knowledge, the know-how that separates knowing a method from making it work. That knowledge is not absent from the field. It appears in repositories and papers, but in forms written for human readers and too large to load during a task. Once distilled into compact, verified skills, this knowledge can be reused across tasks rather than rediscovered during each run.
We present DisCo, a skill-powered research agent that creates skills and uses them during research. Its distillation runs in two complementary forms: task-agnostic, condensing the field's widely used repositories into reusable skills, and task-oriented, producing the skills a concrete task calls for. The former, applied across the open ecosystem, yields the AREX-Skill Library, with 5,000+ verified skills distilled from 1,000 widely used ML repositories and organized into 20 areas and 178 capability families. With the GPT-5.5 backbone, research harness, and downstream execution budget held fixed, the skill-equipped research agent scores 134.3% higher on MLE-bench, 34.4% higher on PaperBench, 9.2% higher on FrontierCS, and 14.0% higher on PassNet than the same agent without skills. These gains come from adding distilled operating context under that fixed setup.
HarnessDev: Can LLMs Create and Evolve Their Own Agent Harness?As agents move from research prototypes to deployed tools, their capability increasingly depends on model-external execution infrastructure, commonly termed the agent harness. Changing this harness while holding model weights fixed can substantially alter task performance. Current agent evaluations typically report downstream performance under a chosen harness, leaving a model's ability to develop the harness itself comparatively underexplored. We introduce HarnessDev, a benchmark that shifts the unit of evaluation from task outputs to runnable infrastructure. HarnessDev covers two stages. In Creation, the agent starts from a minimal seed and a small number of cases, then builds a complete execution system. In Evolution, it starts from its own created harness and iteratively revises it using downstream execution feedback, with the goal of improving benchmark performance. We then evaluate each constructed harness on capability (task success on held-out benchmarks) and efficiency (execution-token cost). The reported Creation results cover six creator LLMs, four domains, and five downstream benchmarks totaling 2,207 unique downstream instances, with hidden evaluation tasks withheld from development. We find that generated harnesses remain substantially behind mature human-engineered references on code and on search and research, while matching or exceeding the selected references on writing and machine-learning experimentation, with large variation in execution cost. Evolution produces some performance gains, but they are unstable and transfer only partially to held-out tasks. Experiments with a fixed runtime model further show that the gains depend strongly on the model executing the harness, indicating limited transfer across models.
Aspire: Can Models Self-Evolve from Vague Goals?Many important forms of human learning begin with a vague goal, such as "become a better physicist" or "improve at research." Learners must interpret the goal, identify capability gaps, decide how to learn, and determine whether they have actually improved. In contrast, existing work on LLM self-evolution typically begins with tasks and evaluation metrics specified by humans, reducing self-evolution to optimizing an explicit objective rather than deciding what and how to learn. We introduce ASPIRE, a benchmark for vague-goal-driven self-evolution. ASPIRE provides only a natural-language capability goal while downstream evaluation tasks remain hidden. The agent must operationalize the goal by choosing data and update methods, constructing training and validation signals, and deciding when to evaluate. ASPIRE supports both model-weight and agent-harness evolution in a unified interactive environment and evaluates the resulting systems on a hidden, expert-authored set of 520 items spanning six goals. Our experiments show that vague goals redirect search effort toward goal interpretation. Current agents routinely complete training and harness-editing loops, but weight-level gains remain sparse and unstable, and the strongest evolved harness remains below the engineered Qwen-Agent reference. Agents often train on mismatched data and trust narrow self-evaluations, so local gains fail to transfer to hidden evaluation and continued search and training can erase earlier improvements.
SolarWM: Open Data and Scalable Training for Long-Horizon Video World ModelsWe introduce SolarWM, a fully open foundation for building interactive video world models from data preparation through long-horizon inference. Training across heterogeneous data sources and video backbones is challenging: datasets differ in temporal scale, camera geometry, visual quality, motion, and captioning styles, while video generators use distinct representations and architectures. Naive data mixing and model-specific implementations therefore produce inconsistent supervision and make results difficult to reproduce and compare. SolarWM addresses this coupling with a reconfigurable multi-source data engine and a backbone-native adaptation framework. The engine converts 1.43 million canonical clips from 10 datasets into a unified, frame-aligned contract covering visual observations, metric camera geometry, captions, quality metadata, selection decisions, and provenance, while decoupling source processing from mixture construction. Under shared camera-conditioning, training, and inference interfaces, we instantiate four 5B--33B models based on Wan2.2, LTX-2.5, and MiniMax-H3 while preserving their native representations and objectives. A unified three-stage recipe combines bidirectional adaptation, teacher-forced autoregressive initialization, and distribution matching distillation. The resulting causal models enable real-time interaction over rollouts ranging from minutes to hours after being trained on only 5s sequences. By releasing the resulting data, pipeline, recipes, weights, and framework, SolarWM provides a reproducible and extensible foundation for interactive world-model research.
EarlyEval: Cheaper Agent Evaluation via Early Outcome PredictionEvaluating LLM agents is essential for guiding their development, yet it has grown prohibitively expensive: a single pass of a frontier model over an agentic benchmark can cost hundreds to thousands of dollars, a price paid repeatedly across iterative development cycles. Prior efforts, centered on benchmark distillation, reduce the number of evaluation tasks but leave the cost of executing each retained task untouched. In this work, we introduce early outcome prediction, a complementary axis of efficiency that instead cuts cost within each task. Our key insight is that an agent's final outcome is often evident from its intermediate behavior well before execution completes. We instantiate this idea in EarlyEval, a lightweight framework that trains a pair of LightGBM success and failure classifiers over behavioral, textual, and reference-solution features, and halts an agent run the moment either classifier crosses a calibrated confidence threshold, adding negligible per-step overhead. Across three benchmarks, SWE-bench Verified, TerminalBench, and Toolathlon, EarlyEval can eliminate 13%-26% of agent steps and up to 44.1% input tokens and 29.4% output tokens at 89%-97% prediction accuracy, while perturbing per-agent resolve rates by only one to two percentage points on average.
It Takes Two to Match: Co-Evolving Generative Retriever with Reinforcement LearningRetrieval is the first stage of modern search and advertising systems, selecting a candidate set from a large item universe for downstream ranking and auction. Recent work increasingly leverages LLMs to improve retrieval through query expansion, data synthesis, and retrieval-feedback training. However, the generative component is typically used for query-side augmentation, while final matching is still delegated to a downstream retriever. We introduce CoGR, a retrieval framework that instead trains LLMs to directly construct retrieval representations on both query and item sides. Each generator produces a compact set of keywords, which are matched directly through an inverted index, preserving compatibility with existing keyword-based retrieval infrastructure. CoGR uses a two-stage training pipeline. Supervised fine-tuning first establishes an aligned keyword space, after which co-evolving reinforcement learning alternately optimizes the query- and item-side generators with GRPO against the opposite side's frozen index. Both sides optimize the same query-to-item retrieval F_1 objective: the query side receives retrieval F_1 directly, while the item side receives a counterfactual marginal reward measuring the change in query-side F_1 caused by its generated keywords. Across 10 representative sparse, dense, and generative baselines, CoGR achieves the best performance on both an internal APP Marketplace dataset and the public WANDS benchmark, improving F_1 over the strongest baseline by 10.9% and 36.1%, respectively. Further analysis shows stable co-evolution and increasingly aligned query--item keyword spaces over training.
Language Models Can Control Their Own AttentionLanguage models spend most of their attention on a small fraction of context, yet they read the entire KV cache to find the few tokens that matter. If the user asks about a previous detail in a 1M-token conversation, global attention layers must scan the full context to generate each token of the reply. A prominent approach mitigates this cost by pre-selecting relevant tokens via lightweight proxy scores, but this extrinsic scoring still incurs O(N) per step. We take an intrinsic approach motivated by the simple question: wouldn't the model already know which parts of the context are relevant? To this end, we introduce Declarative Attention (DA), a protocol that elicits the model to declare where it needs to attend within its chain-of-thought, partitioning generation into three modes: <global> (full context), <focus> (a specific region), and <local> (recent output only). The inference engine parses these declarations like tool calls and skips most of the KV cache read. Under zero-shot evaluation across 15 long-context tasks, DA on off-the-shelf models (Gemma-4-31B, Qwen-3.6-27B) significantly reduces total attended tokens during decoding (52.0%, 31.1%) with modest accuracy drops (1.27pp, 2.75pp) that shrink with model scale. DA unlocks a new axis of sparse attention, with further potential under training-based methods that future work can explore.
On the Design Fundamentals of Pixel Text Representation LearningText-rich visual inputs require models that can read, retrieve, and compress language directly in pixel space, yet existing pixel-text encoders struggle with fixed resolution pretraining, visual shortcut learning, weak visual grounding, and multilingual visual text understanding. In this work, we investigate the fundamental design principles required for robust visual text representation learning. Through systematic controlled ablations, we identify four critical components: variable image resolutions and rendered font sizes provide spatial proxies for high-resolution document generalization; natural image-text pairs are indispensable for grounding and prevent text-only collapse; layout-aware rendering helps prevent pixel-level shortcuts; and a two-stage multilingual curriculum enables effective cross-lingual alignment. By integrating these principles into a scalable training recipe, we train Pixel Linguist II, a native-resolution vision encoder trained with on-the-fly rendering, unified contrastive grounding, and a multilingual curriculum over 280M training examples. Pixel Linguist II sets new state-of-the-art results on English, cross-lingual, and multilingual Visual STS and ViDoRe, while also enabling better MLLM downstream evaluation. Notably, Pixel Linguist II remains robust under 80\% visual token compression, showing great promise for optical context compression. Our code and resources are available at https://github.com/Pixel-Linguist/Pixel-Linguist-II.
Beyond Visual Similarity: Entity-Aligned Retrieval for Knowledge-Based Visual Question AnsweringKnowledge-Based Visual Question Answering (KB-VQA) relies on retrieving external information to answer queries involving long-tail entities. However, existing retrieval pipelines predominantly employ CLIP-style dual encoders, which prioritize surface-level visual similarity over entity-level semantic alignment. This paradigm often fails when semantically identical concepts exhibit large visual variations or when distinct entities appear visually similar. To address this, we propose KBMR, the first MLLM-based embedding retriever tailored for KB-VQA. Leveraging the robust autoregressive capabilities of MLLMs, KBMR maps images into a semantic space that better preserves concept identity. To tackle the challenge of noisy supervision in Wikipedia-scale retrieval, we introduce an MLLM-based semantic discriminator that generates continuous entity-consistency weights. These weights guide a novel continuous semantic distillation objective, enabling effective hard negative sampling and soft supervision beyond rigid binary labels. Extensive experiments demonstrate that KBMR significantly outperforms CLIP baselines, yielding up to a 14.7% improvement in retrieval Recall@1 and a 9.4% gain in end-to-end VQA accuracy. Code is available at https://github.com/realHarryX/KBMR.
S3Gym: Can LLMs Turn Self-Testing and Self-Judging into Self-Improvement?Large language models (LLMs) increasingly interact with external environments and accumulate substantial behavioral experience, yet existing agent benchmarks largely evaluate them as fixed policies. It therefore remains unclear whether an agent can actively test its behavior, judge the resulting experience, and use that experience to improve future decisions. We introduce S\textsuperscript{3Gym}, an interactive benchmark for evaluating LLM self-improvement through three coupled capabilities: Self-Testing, Self-Judging, and Self-Improvement. S^3Gym separates permissive exploration from strict held-out evaluation and instantiates this protocol in seven text-based games with executable environment verifiers. We evaluate three pathways for incorporating interaction experience: direct History ICL, score-conditioned Summary Memory, and parameter Training.
Our experiments reveal that self-improvement is neither automatic nor uniform. Context-level experience improves performance for several model--game pairs, but the most effective pathway depends strongly on the task structure: summaries are beneficial when experience can be compressed into reusable strategic rules, yet often underperform raw history when success depends on precise, state-contingent information. Parameter training produces substantial gains on some tasks, but also exhibits unstable improvement and severe negative transfer on others. These findings show that recognizing successful actions is insufficient; agents must also transform feedback into executable and transferable policies. S^3Gym provides a unified framework for diagnosing this process and identifying the bottlenecks that prevent agents from translating interaction experience into reliable self-improvement.
NeoMME: A Single-Tower Multimodal-Native Multilingual Foundation Encoder for Efficient Fine-Tuning and InferenceMultimodal models often build on architectures designed for generative vision-language modeling, typically combining separately pretrained vision encoders with causal language models. Visual document retrievers such as ColPali repurpose these models as encoders, carrying over the parameter and compute overhead of a VLM for a non-generative task.
We introduce NeoMME, a family of 260M and 800M-parameter Multimodal and Multilingual bidirectional Encoders that process multilingual text and raw image patches in a single bidirectional Transformer encoder. Both models are pretrained from scratch with a masked discrete-diffusion text objective, conditioned on visible image patches for multimodal examples. Both support a 16,384-token context, enough to encode up to two standard 4K UHD images.
To demonstrate its downstream capabilities, we fine-tune NeoMME with jointly trained dense and late-interaction heads. On the ViDoRe v3 benchmark, the resulting NeoMME-Retriever 260M outperforms all evaluated models strictly below 800M parameters with 0.523 nDCG@10, while NeoMME-Retriever 800M reaches 0.556. At a matched 2048x2048 image input size on an NVIDIA L40S, NeoMME-260M encodes pages with about 2x the throughput of ColModernVBERT. Hierarchical token pooling and asymmetric quantization compress late-interaction multimodal document embeddings by 255x while preserving over 95% of baseline nDCG@10. We contribute NeoMME to Hugging Face Transformers and release the pretrained backbone and retrieval-compatible checkpoints under Apache 2.0 at https://hf.co/collections/Hcompany/neomme.
ZipTok3D: High-Fidelity 3D Tokenization with Compact Token PrefixesCompact token sequences are essential for efficient 3D generation. However, existing 3D tokenizers typically organize latent representations either over spatial regions or as fixed-size sets of global tokens, both suffering sharp reconstruction degradation when compressed to extremely low token budgets. In this paper, we present ZipTok3D, a 3D tokenizer designed for high-fidelity reconstruction from extremely short token sequences. Its key idea is to organize object geometry into progressively informative global-token prefixes and unfold these compact representations through iterative decoding. Specifically, nested dropout randomly truncates the latent sequence after encoding during training and requires each retained prefix to reconstruct the complete object, thereby prioritizing essential geometric information in the leading tokens. The decoder then repeatedly applies a parameter-shared Transformer block to recover fine-grained geometry from each prefix without a separate generative sampling stage. With the same token dimension, ZipTok3D achieves reconstruction quality comparable to the 32-token COD-VAE baseline using only one token on ShapeNet and four on TRELLIS, yielding 32times and 8times shorter token sequences, respectively.
A Glance Is All You Need: Single-Pass Fine-Grained Image Captioning with SimLossAn image may be worth a thousand words, but most captioning models describe it in only a few. Modern vision-language models produce fluent high-level captions, yet routinely miss the attributes, counts, textures, materials, and spatial relations that make an image visually specific. Recent multi-stage systems recover some of these details through generation, decomposition, verification, and rewriting, but they do so at the expense of substantially higher inference latency.
We propose SimLoss, a reference-free embedding-space objective for single-pass fine-grained image captioning. SimLoss trains a vision-language model to align its projected hidden-state representation with a frozen image embedding through an InfoNCE contrastive loss, supplying a dense visual supervision signal before any text is decoded, and requiring neither human-written fine-grained captions nor pseudo-captions from a multi-stage pipeline. We instantiate it as SimLoss FFT, which backpropagates through a locally available embedding model, and SimLoss GRPO, which treats that model as a black-box reward.
Compared with single-pass, multi-stage verification, reward-optimized, and perception-aware baselines, the fully differentiable fine-tuning variant, SimLoss FFT, achieves the highest precision while nearly matching the F1 score of the multi-stage method, all while retaining single-pass inference and running roughly 20 times faster than the multi-stage pipeline.
The reward-based variant SimLoss GRPO attains the strongest recall. Together, these results show that embedding-space supervision can recover the quality of multi-stage verification at the latency of a single-pass captioner.
Cliff: Learning Process Rewards from the First MistakeReinforcement learning with verifiable rewards (RLVR) has emerged as a powerful paradigm for large language model (LLM) post-training, but its reliance on coarse outcome rewards leads to limited guidance on intermediate reasoning processes. Existing approaches such as process reward modeling and on-policy distillation introduce additional constraints, such as reliance on a specialized reward model or assuming identical reasoning patterns between teacher and student. Nevertheless, we observe that once a reasoning process first goes wrong, evaluating the subsequent reasoning provides limited additional information, as it is already conditioned on an invalid prefix. Therefore, we propose Cliff, a reward shaping strategy that utilizes an off-the-shelf LLM as a teacher to identify the first mistake in each rollout. As a result, the rollout is naturally decomposed into two parts: a correct prefix and an incorrect suffix. Cliff then converts this signal into token-level advantages, assigning positive advantages for the correct prefix and negative feedback afterward. Experiments across 12 different scenarios demonstrate that Cliff consistently improves reasoning performance, outperforming on-policy distillation by 15% and standard GRPO by 7%, even with teachers of modest capability. Furthermore, we analyse the role of ``ground truth'' in Cliff and investigate its training dynamics. These results establish Cliff as a simple, general and effective approach for improving RLVR with richer, fine-grained supervision.
Influence-Directed Distillation: Solving the Diversity Bottleneck in Sampled-Token On-Policy DistillationSampled-token on-policy distillation (OPD) efficiently transfers capabilities from teacher to student using student-generated tokens, requiring teacher probabilities only for sampled tokens. Yet it frequently suffers from diversity distillation failure: the student's pass@1 improves while its pass@k plateaus, failing to inherit the teacher's diversity. To explain this, we introduce First-Order Local Entropy Influence, a signed first-order proxy that decouples each update's entropy effect into the teacher--student log-probability gap and the student's local probability structure, and empirically links entropy contraction to negative-influence positions. Motivated by this, we propose Influence-Directed Adaptive On-Policy Distillation (IDA-OPD): rather than relying on costly full-vocabulary Forward-KL objectives, it preserves entropy-expanding updates while replacing entropy-contracting ones with divergence-adaptive advantage shrinkage, using only the teacher's sampled-token log-probability. Experiments on reasoning-oriented distillation show IDA-OPD consistently improves pass@k, inheriting the teacher's diversity through distillation, matches the strongest teacher-informed methods at strictly lower cost, and broadly maintains vanilla OPD's pass@1, all without full-vocabulary teacher information.
VibeVoice-ASR-Streaming Technical ReportTraditional speaker-attributed ASR systems treated ASR and speaker diarization as two separate tasks. Recently, end-to-end models such as VibeVoice-ASR have unified the two tasks within a single model. However, existing unified models still mainly support offline recognition, making it difficult to meet the low-latency requirements of real-time voice assistants and agents. To tackle this issue, we present VibeVoice-ASR-Streaming, one of the first LLM-based end-to-end approaches to streaming speaker-attributed ASR. It interleaves fixed-size audio chunks, a small amount of lookahead audio and previous text. This allows the model to produce ''who said what'' as speech arrives, without a separate diarization stage. For transcription accuracy, our 7B model achieves the lowest average WER/CER across five evaluation sets. For speaker attribution, it achieves the best or tied-best on 12 of 13 evaluation settings. We release the 1.5B and 7B model weights together with inference code.
Institutional Newspapers Pipeline: Deriving billions of high quality tokens from historical newspapersHistorical newspapers are an abundant record of public life, but their dense, irregular and sometimes noisy layouts make computational access to these materials both challenging and limited. We present the Institutional Newspapers Pipeline, a modular system we jointly designed with Boston Public Library to extract high-quality, structured datasets from historical newspaper scans. It was architected so that each step remains interpretable and customizable, and so that the pipeline as a whole remains computationally frugal enough to run on workstation-level hardware. The pipeline runs each scan through a multi-step process: it segments scans into individual type-agnostic crops and performs OCR on each resulting segment before then performing text analysis, type classification, reading order detection, named entities recognition, subject classification, language detection, and pre-computed embeddings generation on every crop. We ran this pipeline against a portion of Boston Public Library's holdings and released the results as an open dataset. The optical character recognition (OCR) output represents 16.3 billion o200k_base tokens across 83.1 million individual crops, extracted from 1,473,635 public domain newspaper scans published between 1795 and 1930. This report describes our methods for each processing step, the small models we trained, as well as the evaluation results and dataset-scale measurements we collected in the process. It accompanies the release of the pipeline, models, and dataset. We position this work as a substantial step towards unlocking high-quality data from tens of millions of newspaper scans.
CRISP: Cliff-awaRe Input-adaptive Sparse Prefilling with Structural-Mass-Motivated RoutingThe attention prefilling phase of long-context LLM inference scales quadratically, making self-attention a severe computational bottleneck. Traditional sparse attention methods mitigate this through fixed patterns or offline profiling, but lack the flexibility to adapt to input-dependent attention structure. Recent dynamic methods address this by routing heads to sparse patterns in real-time, but rely on indirect routing proxies with overhead and budget allocation mechanisms that overlook the post-softmax mass hierarchy. We present CRISP (Cliff-awaRe Input-adaptive Sparse Prefilling), which identifies and addresses two structural challenges in this dynamic routing paradigm. First, we show that the routing decision can be read directly off the structure of the proxy attention map. We replace the Jensen-Shannon Divergence (JSD) routing with C_struct, a structural proxy that measures mass at Vertical-Slash compatible positions and reproduces JSD's routing decisions while eliminating both the pooled matmul and subsequent KL divergence overhead. Second, we formalize the post-softmax mass cliff and demonstrate theoretically that strictly cumulative coverage thresholds accumulate O(n) background noise at long contexts. CRISP navigates this via a sink-aware threshold grounded in the noise floor. Empirically, across InfiniteBench, RULER and LongBench on two model families, CRISP is the strongest sparse method overall and matches or exceeds exact dense attention on retrieval-heavy benchmarks, recovering up to +28.0 pp on retrieval tasks over baselines and achieving up to a 5.30x attention speedup at 512k tokens, driven primarily by our O(n) noise elimination during selection while preserving structural integrity.
Post-Training Language Models for Gold-Medal Performance in Coding CompetitionsCompetitive programming has become a key test of large language model reasoning, with international competitions such as IOI and ICPC representing its most challenging settings. We present an end-to-end specialization pipeline combining large-scale problem curation, synthetic reasoning traces, supervised fine-tuning (SFT), and reinforcement learning (RL). Using 22,000 curated problems, we train Nemotron-3-Nano-CC (30B-A3B) with SFT and RL and Nemotron-3-Ultra-CC (550B-A55B) with SFT alone. We further introduce GenCorrect, a feedback-driven test-time compute strategy that iteratively generates, evaluates, and refines diverse solutions. On IOI 2025, Nano-CC improves from 130 points to 291 after post-training and to 468 with GenCorrect, exceeding the gold threshold of 438.3 while Ultra-CC reaches 502. Guided by these results, we develop a competition-specific Ultra-CC system and evaluate it prospectively during IOI 2026. Under the same time, internet-access, and submission constraints as human contestants, it scores 535.4 out of 600, exceeding both the gold threshold of 361.12 and the top human score of 498.27. To our knowledge, this is the first AI system to outscore the highest-scoring human contestant on an IOI problem set.
WHALE: A Simple Recipe for Joint Harness-Weight OptimizationAgent performance depends jointly on the model parameters and the executable harness code that manages context and control flow. Optimizing either component in isolation can leave the system bottlenecked by its frozen counterpart: weight updates can change which harness is effective, while harness updates can change which model capabilities are exposed. Existing joint-adaptation methods optimize weights and textual prompts but leave the broader harness fixed. We propose Weight-Harness Alternating LEarning (WHALE), a simple recipe that alternates two phases: updating the model under the current harness, then searching for a better harness under the updated model. We instantiate these two phases with online rejection-sampling fine-tuning and Meta-Harness, respectively. When to switch is a key design choice: to separate real improvements from noise without over-optimizing against a changing counterpart, WHALE uses either fixed phase durations or an adaptive patience rule over training signals. Using Qwen3.5-2B/4B agents across three domains (search question answering, mathematical reasoning, and chess puzzles), WHALE outperforms weight-only, harness-only, and Fast-Slow Training by 4.15-24.38 percentage points in best mean@8 accuracy. Either component can be the bottleneck: harness search matches peak weight-only accuracy with far fewer rollouts in SearchQA, but improves math accuracy only after a weight update. Small interleaved updates also outperform stagewise weight-then-harness optimization in accuracy and rollout cost. The code is available at https://github.com/krafton-ai/WHALE.
MULTI3IR: A Benchmark for Multi-perspective Multi-domain Multi-modal Information RetrievalInformation retrieval (IR) increasingly targets open-ended queries that admit diverse perspectives. Existing IR benchmarks, however, focus primarily on closed-ended queries, while even open-ended benchmarks largely consist of queries whose supporting documents span a single subject domain and modality. We introduce Multi^3IR, a benchmark that evaluates how well retrievers cover the multifaceted perspectives of open-ended queries across diverse domains and modalities. It comprises 104.9K Stack Exchange queries, each annotated with perspective descriptions that capture the query's implicit viewpoints. We further propose SPIN, a parameter- and label-efficient method that learns noise vectors to steer embeddings toward diverse yet meaningful semantic directions. Experiments show that existing multimodal retrievers suffer from single-perspective bias, while SPIN substantially improves perspective coverage on Multi^3IR and generalizes well to unseen open-ended IR benchmarks. The dataset and experimental code are available at https://github.com/seokwon99/Multi3IR.
PaperCompiler: Faithful Paper-to-Code Generation via Repository-Level Specification CompilationFaithfully translating research papers into repository-level implementations remains challenging because papers often describe methods at a high level, leave implementation assumptions implicit, and require generated repositories to preserve method logic, evaluation protocols, and cross-file consistency. Despite recent advances in paper-to-code agents, their intermediate outputs are often presented as free-form plans or summaries that downstream coding agents may ignore, reinterpret, or compress, leading to algorithmic simplification and inconsistent repository structure. To address these challenges, we introduce PaperCompiler, a paper-to-code generation framework that compiles paper-grounded evidence into explicit repository-level implementation specifications. PaperCompiler grounds implementation-relevant evidence while preserving source provenance and distinguishing paper-supported, inferred, externally delegated, and unresolved information. The resulting specifications encode non-degradation requirements, ownership assignments, cross-file dependencies, and file-level constraints. Repository generation proceeds under these compiled specifications while retaining flexibility over local engineering choices not fixed by the paper. PaperCompiler outperforms strong baselines on Paper2CodeBench, achieving a 13.8% relative improvement in reference-based fidelity (from 3.64 to 4.15) and reducing high-severity evaluator critiques (from 13.2% to 6.1%).
ExecRetrieval: Measuring the Functional-Correctness Gap in Code-Embedding RetrievalEmbedding-based code retrieval is a core component of coding agents and retrieval-augmented code generation, where retrieving correct code matters more than retrieving lexically similar code. Existing code-retrieval benchmarks do not plant controlled, execution-verified single-edit variants of each query's canonical implementation in the search pool, leaving the question of whether embeddings can functionally discriminate correct from near-clone-but-incorrect code unanswered in a retrieval setting. Resolving this requires a benchmark whose search pool itself contains the relevant counterfactuals -- execution-verified buggy variants near-identical to each canonical -- so that a retriever's rank ordering can be directly tested for functional discrimination rather than topical or identity overlap. We introduce ExecRetrieval, 939 Python tasks each paired with one execution-verified canonical implementation and up to four execution-verified buggy distractors, each generated by a mechanical mutation making a single targeted edit, and evaluate 23 dense embedding configurations plus BM25 under provider-native invocation with paired McNemar tests and query-level bootstrap intervals. With near-clone counterfactuals in the pool, the top hosted system reaches exec@10 = 1.00 but only exec@1 = 0.331; rank-1 misses are paired buggy variants 91.5-99.4% of the time across the four leading systems, and the canonical scores below at least one of its four paired distractors in 67-78% of queries on the leading systems. The full dataset, execution oracle, embedding matrices, environment snapshot, and pairwise statistical tests are released at the URL in Appendix D.
Exploring Collaboration between a language and a non-language agentLLMs are increasingly deployed as orchestrators that coordinate specialized subagents to solve complex tasks through natural language. However, in many important domains like game playing and robotics, the strongest available agents are not language models. Integrating non-language agents with LLMs would require verbalization: compressing their rich continuous representations into sparse textual summaries at each interaction step. To study whether verbalization constitutes a bottleneck, we introduce LLAMIA-Bench, a suite of six diverse collaborative chess tasks spanning three facets: behavioral imitation, state assessment, and natural-language explanation. Each task instantiates a well-established chess problem that neither the LLM nor the chess engine can solve alone. To solve LLM collaboration with non-language agents, we introduce latent state internalization, which projects the subagent's continuous representations directly into the LLM's token stream as learned state tokens, with dynamic re-encoding as actions advance the environment state. Comparing internalization to verbalized integration, our experiments reveal a consistent verbalization debt: the performance gap widens throughout training and persists as the LLM scales from 4B to 14B parameters. A single 14B model, LLAMIA, trained with latent state internalization, matches or exceeds task specialists and frontier models including GPT-5.1 with tool access across all benchmark tasks, and generalizes out-of-distribution where task-specific finetunes collapse
SnapBench: Benchmarking Snap-and-Ask Multimodal Retrieval for Mobile InteractionsMobile AI acts as a visual oracle, empowering users to snap a picture of something and ask for information. Snap-and-ask retrieval is now one of the most common entry points for mobile AI, yet photos are often blurry, while text questions may be short or mistyped. Existing benchmarks only test on clean inputs or do not isolate paired robustness in snap-and-ask retrieval. Therefore, we introduce SnapBench, the first paired benchmark for robust snap-and-ask multimodal retrieval, spanning 1,145 queries, 9,085 gallery items under 53 controlled corruption conditions with human annotations. We evaluate 16 multimodal retrievers, covering dual-tower encoders and embedding-based VLMs. Results show that image corruptions substantially degrade retrieval, while text corruptions mainly affect text-only retrieval and have limited impact on joint retrieval. Clean image-only retrieval often outperforms joint retrieval, indicating the coarse-text drag and the lack of cross-modal fallback under noisy inputs. SnapBench provides a controlled testbed for evaluating robust retrieval in snap-and-ask scenarios. We further propose MOOR (Modality-anchored, Outlier-aware, Optimal Reweighting), a simple adaptive fusion approach, highlighting the need for reliability-aware modality calibration in snap-and-ask retrieval.
FoldingAgent: Inferring Parametric Origami Procedures from Demonstration VideosWe present FoldingAgent, an agentic framework for inferring explicit parametric folding programs directly from origami demonstration videos. Our framework leverages the reasoning power of a pre-trained Vision-Language Model (VLM) equipped with a suite of specialized tools that enable the agent to simulate geometric transitions, verify physical plausibility, retrieve and compare visual content, and evaluate its own predictions. To translate visual content into folding programs, we define a parametric space that consists of the paper's geometry and a set of parametric folding actions. Unlike models that predict static crease patterns, our agent operates sequentially and possesses the ability to re-plan its actions, effectively mitigating the compounding errors inherent in multi-step folding. Our approach takes a step toward closing the gap between human origami knowledge, which is primarily shared through unstructured visual demonstrations, and computational methods, which typically rely on structured, parametric representations such as a crease pattern or an executable parametric plan. We evaluate our approach on PurelandFold, a newly curated benchmark of diverse Pureland origami videos with ground-truth geometry and action labels. Our results demonstrate that by combining VLM reasoning with a set of specialized tools and physical simulation, we can successfully transform unstructured visual demonstrations into executable, physically plausible folding procedures.
Autoregressive Mosaics: Probing 2D Spatial Reasoning in Text-Only Language ModelsLarge language models (LLMs) trained only on text and code can sometimes generate programs that draw recognizable images. However, it is unclear whether this reflects an internal representation of 2D spatial layout or simply the ability to translate spatial descriptions into code. We introduce Autoregressive Mosaics (AM-Bench), a benchmark that separates these factors: First, a translation task gives a model a fully specified geometry of a picture in words as a prompt and asks for the code that produces it. Second, a layout task requires the model to compose an image from an underspecified prompt. Across eight open-weight text-and-code-only models, all models reliably translate specified geometry into code, but their open-ended layout performance differs substantially, indicating that these differences are not explained by code-generation ability alone. An output-medium ablation further shows that the interface or medium of expression that the model uses matters: replacing procedural code with raw SVG improves layout scores across all models. Finally, probing model activations shows that a coarse layout plan is present before generation, but reflects only the layout implied by the prompt. During generation, models track the evolving geometric state instead of executing an initially fixed plan. Overall, these results show that 2D spatial performance in text-only LLMs depends on both the model and the output medium, and is not explained by code-generation ability alone.
Kirin: Animal Motion Generation from In-the-Wild VideoUnderstanding animal motion is fundamental to modeling animal behavior and biomechanics, yet progress in this area lags far behind human motion research due to the scarcity of high-quality motion data. While human motion can be captured in controlled environments, it is impractical for most animal species, resulting in small, domain-limited datasets that restrict downstream applications such as animation. To address this challenge, we introduce Kirin, a framework that reconstructs motion from video, learns motion priors at scale, and generates realistic motion that can be directly applied to animated assets. Using large collections of in-the-wild animal videos, we reconstruct 3D motion sequences and pair them with captions to create AiM3D, the first large-scale dataset offering aligned video-text-motion tuples for quadruped animals. Building on this dataset, we develop a visual-guided motion generation model that conditions on both text and image to guide the generation of realistic motion across diverse animal species. Finally, by leveraging an off-the-shelf image-to-3D model, we automatically rig and animate 3D meshes using generated motion, producing ready-to-render animated animals. Together, our dataset and framework establish a new foundation for large-scale, text and image conditioned animal motion generation and animation. Project page: https://kirin-ani.github.io/.
Sparse Readout Prism: Explaining Logit-Lens Scores in Features Instead of TokensA language model's prediction of its next token develops across layers, and lens methods track this process by decoding intermediate hidden states into tokens. But a lens reading reflects both the hidden state and the readout (the unembedding matrix) used to decode it. Many lenses are fit on a corpus, and we show that two lenses differing only in their fitting corpus can report different tokens for the same hidden states. We call this dependence corpus conditionality. To examine readout structure independently of the fitting corpus, we introduce Sparse Readout Prism (SRP), which decomposes the readout using only its weights and expresses any token logit or logit difference as a sum of contributions from sparse readout features. This reveals readout features as a new unit of analysis for lens readings, exposing structure that token identities can obscure and enabling comparisons across tokens, contexts, layers, and lenses. Replacing the original readout with SRP's sparse approximation reconstructs 8.9-17.3 percentage points more of the tested logit differences than the strongest of six baselines built on geometric relations among readout rows. Ablating features shifts logit differences in proportion to their SRP contributions. Although token readings vary with the fitting corpus, the dominant readout feature remains stable. Because SRP uses no corpus in its construction, it provides a control independent of the fitting corpus for lens analyses.
Debias-SparseGPT: Bias-Aware Pruning for Large Language ModelsModel compression techniques such as pruning and quantization facilitate the efficient deployment and acceleration of Large Language Models (LLMs). However, recent studies show that weight sparsification methods, such as SparseGPT, can amplify existing biases in models, with outputs varying significantly depending on persona cues in the prompt. In this paper, we introduce Debias-SparseGPT, a post-training pruning method incorporating representational debiasing using a second-order term defined over demographically contrasting inputs. We perform empirical validation of our method over a wide range of generative LLMs. Across models and sparsity regimes (25%, 50%, and structured 2:4 sparsity), Debias-SparseGPT consistently reduces pruning-induced bias compared to SparseGPT while preserving model perplexity and zero-shot accuracy. Under the most restrictive 2:4 structured sparsity pattern, which most aggressively degrades model quality, augmenting the calibration set with long-context, content-rich examples further improves both downstream performance and fairness. Overall, Debias-SparseGPT advances the bias-performance trade-off while preserving the computational efficiency of sparse models.
Ignorance or Incompetence? Constructing Knowledge-Gated, Verifiable Tasks for LLM AgentsProfessional agent tasks often depend on conventions that are absent from public corpora, yet benchmarks rarely control whether an agent has access to those conventions. We introduce a knowledge-gated task-construction protocol that separates a task instruction from a compact artefact containing private conventions, reference tables, and utility operators. Construction-time provenance, byte-identical task instructions across the provided- and withheld-artefact conditions, leak audits, and executable witnesses make dependence on the artefact explicit and testable. Across fifteen calibration tasks, one frontier agent configuration achieves a 68.0% pass rate with the artefact and 0% without it; on one task, a plausible but incorrect artefact also yields 0% across five trials. Deterministic solvers and rule corpora provide exact ground truth for structured tasks, while named criterion-level rubrics support outputs that cannot be checked by a single executable oracle. A configuration-relative calibration screen retains seven tasks satisfying our five-trial empirical knowledge-gating screen. These experiments validate the behavior of the construction protocol; they do not establish that the retained tasks improve post-training. We publicly release part of the task suite and supporting tooling at https://github.com/DatagridsAI/Knowledge-Gated-Task-Construction.
Small Language Models as Judges for Rubric-Based Reinforcement LearningRubric-based reinforcement learning extends RL beyond tasks with exact answers or rule-based verifiers by scoring responses against instance-specific criteria. However, this makes reward computation expensive: training requires repeated rubric judging, often with proprietary APIs or local generative LLM judges with 7B parameters or more. We study whether smaller language models can serve as efficient and reliable rubric-based judges. To make this question measurable, we construct PointRubric and RaR-Science-Static, two pointwise rubric-based evaluation datasets with instance-specific criteria and itemwise satisfaction labels. We compare three ways of extracting criterion-level judgments from small models: Generative verdicts, Yes/No Logprob margins, and Probe judges. Across both datasets, the Qwen3-1.7B Probe judge achieves the strongest criterion-level agreement among these methods, outperforming Generative and Logprob judges. Used as a GRPO reward model, it trains a policy from 0.232 to 0.643 on RaR-Science rubric score, compared with 0.594 for an 8B Generative judge baseline, while the baseline requires 10.7times more reward-judge time. Task and domain transfer experiments further suggest that Probe judges preserve criterion-level reward structure across settings.
Portfolio Risk Bounds without Cross-Asset Return Covariances: Distributional Fields from Language-Model RepresentationsPortfolio risk assessment ordinarily relies on reliable estimates of cross-asset return covariances, which are difficult to obtain in short, high-dimensional panels. We show that firm-level distribution-valued characteristics can instead provide one-sided certificates of portfolio risk. Under maintained links from characteristics to systematic exposures and from exposures to returns, multi-firm Wasserstein-2 dispersion yields a sharp upper bound on systematic portfolio variance and a corresponding bound for standardized returns. A weighted pairwise relaxation produces an objective that is convex under a checkable condition and requires marginal volatility scales but no cross-asset return covariances. With zero firm-specific slack, the common-map scale changes the certified variance reduction but not the normalized allocation, which depends only on observed information geometry. In a 52-firm panel from 2018-2022, an allocation constructed from Qwen3-Embedding-8B news representations lies between the 0.69th and 1.33rd in-sample variance percentiles across four prespecified capped portfolio populations; equal risk weighting lies between the 21.1st and 28.6th percentiles. The lower in-sample variance ranking relative to equal risk also appears across the reported frozen language-model representations. The framework therefore distribution-valued firm information into a coherent risk bound and an implementable allocation rule constructed without cross-asset return covariances.
Wasserstein-Barycentric Interaction Fields for Spatial Factor Models: Evidence from Language-Model RepresentationsSpatial return models take the interaction matrix as given and leave feedback uninterpreted. We construct a bandwidth-free field from firms' language-model article embedding distributions using target-anchored Wasserstein barycentric reconstruction. A quadratic exposure-adjustment problem maps feedback into a peer-misalignment penalty ratio. For 52 firms, the field, frozen from 2018-2022 news, yields a 2023-2026 penalty ratio of 3.46 (95% interval [2.89, 4.17]) and higher conditional quasi-likelihood than equal-weighted peer support or RBF weighting of the same distances. Joint penalty ratios for the barycentric and news co-mention fields are 2.33 and 0.86 with boundary calibrated tests which reject both exclusions.
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