Player-1: Learning to Play from Synthetic ExperienceComputer-use agents have demonstrated strong capabilities in interpreting screens and executing keyboard and mouse actions. However, games, with their visually rich worlds and diverse mechanics, remain challenging and offer a demanding next step toward general digital control. Current game-agent learning pipelines often rely on large-scale demonstrations with limited coverage of dynamic game states, while scalable environments for interactive training remain difficult to obtain. We introduce Player-1, a post-training framework for learning game control beyond demonstrations through synthetic experience. We extend the computer-use action space with relative pointer motion, sustained inputs, and composite actions. For supervised initialization, we fine-tune computer-use models on 6,044 curated gameplay trajectories that pair recorded actions with task instructions and visual reasoning. We construct Player-1-Gym, sixteen synthetic 2D and 3D environments designed around control demands shared across games. Programmatically verifiable rewards and randomized observations and control dynamics support multi-environment reinforcement learning with PPO. The resulting Player-1-9B and Player-1-35B-A3B improve MineDojo-300 success over their SFT policies by 27.8 and 17.7 percentage points, respectively. Player-1-9B reaches 38.33% success compared with 12.63% for the strongest evaluated baseline, with further gains over SFT on ViZDoom-10 and GameWorld. Further analyses show that broader synthetic environment coverage improves transfer, while the use of composite actions that combine multiple keyboard and mouse inputs increases during RL. We demonstrate that learning from synthetic experience substantially improves game control beyond supervised initialization, with gains that generalize beyond the RL training suite.
Doc2Harness: Benchmarking LLMs on Long-Horizon Harness Engineering of Coding AgentsAgents driven by large language models are increasingly deployed on long-horizon tasks, where they use tools and modify real workspaces. How well they perform depends as much on the harness around the model as on the model itself. Existing benchmarks measure downstream task success under a fixed harness, leaving harness engineering itself unexplored. We propose Doc2Harness, a two-stage benchmark that evaluates long-horizon harness engineering directly. In Stage 1, a build model operating inside a fixed builder harness receives an interface-only contract skeleton and a development document that consolidates behavior across twelve frontier harnesses, and then constructs a complete candidate harness in an isolated container. In Stage 2, the frozen candidate harness runs in containers separate from the construction environment, one per test case, and is driven end to end by a scripted mock model. We score each test case using four observable channels, namely the requests sent to the model, the files on disk, the process exit code, and the command output; positive controls rule out vacuous passes. Across nineteen frontier models, each evaluated with three independent builds on 328 test cases, GPT-6 Astra achieves the highest pass rate at 53.05%, while the weakest model reaches 27.44%, a gap of roughly twenty-six percentage points. Even the strongest model fails nearly half of the test cases, and failures cluster around how cross-cutting functionality is split across modules. To our knowledge, Doc2Harness provides the first deterministic benchmark for measuring long-horizon harness engineering.
Cortex: Consolidating Context into Parametric MemoryContext can improve large language model performance, but these gains may be lost after context removal. Inspired by biological systems consolidation, we formulate Memory Consolidation (MC) as internalizing these gains while preserving non-target capabilities, connecting context-specified editing, skill learning, and behavioral steering under a common objective. We introduce a five-task-family testbed measuring consolidation and retention under single, batch, and sequential updates. We propose Cortex, which generates prospective queries to anticipate uses of context and distills context-conditioned outputs into mergeable low-rank or structural feed-forward network updates. Across 4B--120B dense and mixture-of-experts backbones, including both text-only and multimodal models, Cortex lies on the empirical consolidation--retention Pareto frontier in most evaluated settings. After 50 sequential factual edits on a 14B model, Cortex-Structural recovers 88.9% of the context-induced gain while retaining 99.8% of original non-target performance.
RuleTrek: Benchmarking Agentic Rule Reasoning in Complex ScenariosLarge language models (LLMs) increasingly tackle complex real-world tasks in specialized domains. However, identifying and correctly applying domain-specific rules remains challenging when scenario information is distributed across multiple files. Existing rule-reasoning benchmarks typically represent scenarios using only a few factual statements, simplifying the identification and application of relevant rules. To address this gap, this paper introduces RuleTrek, a multi-domain benchmark for agentic rule reasoning in complex scenarios. Its rule-grounded construction pipeline extracts structured rule graphs, generates and incrementally composes rule-specific sub-scenarios while ensuring consistency and solvability. To systematically evaluate agentic rule reasoning in complex scenarios, RuleTrek assesses three capabilities in interactive workspaces: Rule Identification (RI), Rule Deduction (RD), and End-to-End Rule Reasoning (E2E). Experiments on 11 frontier LLMs show that the highest RI and RD scores are only 62.47\% and 60.43\%, respectively, while E2E scores range from 26.97\% to 55.29\%. These results demonstrate that current LLM agents face substantial challenges in rule reasoning over complex scenarios. We make our code and dataset publicly available at https://github.com/yuan247/RuleTrek{RuleTrek}.
ActionOPD: Distilling Decisions, Not TokensDistilling capable language-model agents into smaller models requires aligning the student's behavior with the teacher's. This raises a fundamental question: at which states and at what granularity should this alignment be performed? Offline imitation provides dense but token-specific supervision and can suffer from state-distribution mismatch. Token-level on-policy distillation (OPD) addresses this mismatch but typically requires teacher token probabilities and compatible tokenization. We argue that semantic actions provide a natural unit of supervision for agent distillation. We introduce ActionOPD, an action-level on-policy distillation method motivated by maximizing expected teacher-action likelihood at student-encountered states. At each such state, ActionOPD samples actions from both the student and a black-box teacher, rewarding student actions according to their semantic agreement with the sampled teacher actions. Through policy optimization, ActionOPD aligns the student's action-level behavior with the teacher's decisions without requiring reproduction of teacher-written reasoning or access to teacher token probabilities. Training Qwen3-4B and Qwen3-8B with two teachers on diverse, curated tool-use tasks yields average gains of 3.3-6.9 percentage points across four out-of-distribution benchmarks. ActionOPD scales favorably with student size and teacher capability, without requiring the teacher and student to share a model family or tokenizer. On τ^2-bench, ActionOPD achieves competitive performance against offline distillation and token-level OPD. We further explore Self-ActionOPD with a same-model teacher and privileged context. These results establish ActionOPD as a promising approach to agent distillation.
Apertus 1.5: From Open Text Models to Open Multimodal ReasonersLanguage models are becoming infrastructure, and infrastructure built in the open, by public institutions, on documented data, is the alternative to dependence on a few providers; Apertus shows this is viable at scale. Apertus 1.5 extends the fully open Apertus family from text to multimodal reasoning. Continued pretraining of the Apertus 1.0 models, on 4T additional tokens for the 8B and 2T for the 70B, adds image and audio understanding and extends the context window fourfold to 262,144 tokens; multimodality enters through the tokenizer, the language-model head remains restricted to text, and the architecture is unchanged. Supervised finetuning, long-context finetuning, reinforcement learning with verifiable rewards, and preference alignment complete the released models. Thinking is a flag of the chat template rather than a separate model, and lifts mathematical reasoning by up to 20 points on the 8B model. The released models improve over their predecessors on nearly every benchmark; among fully open models of its class, the 8B leads on knowledge, instruction following, and cultural benchmarks, and its instruction following surpasses all compared models, including open-weight ones. On image and audio understanding, a first for the family, the models are competitive with fully open multimodal models, strongest on document understanding and long-form and lower-resource speech recognition, while specialized vision and audio models remain ahead on perception and transcription of English and other high-resource languages. As in Apertus 1.0, we train only on openly available data, respect crawler opt-outs retroactively, and exclude restrictively licensed material. We release the model weights, data preparation and training recipes, and evaluation suites under permissive licenses; openness extends to values, with the Apertus charter guiding alignment stages published alongside the models.
KV4-RL: Unlocking Faster Asynchronous Rollouts for RLVR with INT4 KV Cache QuantizationAsynchronous rollout improves the efficiency of reinforcement learning with verifiable rewards (RLVR) by reducing under-utilization during long-tail generation. Sustained concurrency also concentrates context processing into fewer decode steps, increasing the KV workload per step. We characterize this KV concentration and find that KV cache quantization delivers substantially greater acceleration than weight-only and weight-activation quantization in our matched-workload comparisons. However, INT4 KV rollout can degrade learning even with token-level truncated importance sampling (TIS). We propose KV4-RL, which combines calibration-free INT4 KV quantization with selective INT8 protection of attention sinks and recent context. Protecting a bounded number of positions reduces sampler mismatch while retaining most of the speedup from INT4. Across 400 iterations of Qwen3-8B-Base GRPO training, KV4-RL achieves 1.80times cumulative rollout speedup and 1.27times cumulative full-iteration speedup over BF16 rollout, reaching 1.97times rollout speedup over the final 50 iterations. Under a common BF16 evaluator, its final six-benchmark mean accuracy is within 0.5 percentage points of BF16-rollout training for both Qwen3-4B-Base and Qwen3-8B-Base.
Towards Agentic Robots: Model, Data, Environment, and HarnessFoundation models are driving a paradigm shift in robotic intelligence, moving beyond low-level action prediction to goal-directed orchestration of data collection, model training, task planning, and real-world execution. We characterize this emerging paradigm as an agentic robots, in which agents reason over human instructions, interact with robotic environments, rectify execution errors autonomously, and dynamically adjust operational strategies. Although this field develops fast, current studies are not well connected. Researchers have no consistent view of how to combine different agentic functions into a complete robot system. This paper provides a unified overview of existing research on agentic robots. We first trace the development from robot policies to agentic systems, covering vision-language-action models, world models, and world-action models. We then clarify the definition and scope of agentic robots and organize existing research into seventeen categories across four functional domains: Model, Data, Environment, and Harness. Across these domains, we examine how agents shape model learning and robot decisions, collect and curate robot data, construct worlds, tasks, and tests for learning and evaluation, and organize capabilities for robot use. Finally, we discuss open challenges and outline directions for future research. Looking forward, we hope this work contributes to a clearer understanding of agentic robots and supports new approaches to making them more capable, reliable, and adaptive.
Hybrid Reasoning AgentsHow can we build an agent that thinks beyond human language, yet still acts through it in the external environment? Modern LLM agents still reason and interact through text, while latent reasoning offers an efficient internal medium but lacks native tool access and reasoning transparency. We bridge these two directions with Hybrid Reasoning Agents (HybridAgents), which dynamically navigate between latent reasoning and text-based interaction throughout a unified generation process. Architecturally, a lightweight HybridLink enables seamless transitions between text and latent modes, while the agent's continuous working memory preserves lossless hybrid context across multiple turns. These designs preserve tool-integrated agentic capabilities while making latent thoughts directly inspectable. Building on this architecture, we further develop dedicated post-training algorithms for hybrid reasoning: HybridSFT stabilizes tool-integrated hybrid generation by teaching the backbone to coordinate with HybridLink, then HybridRL scales reasoning by learning when to think in latent space and when to act through text. We evaluate HybridAgent at 3 model scales across 11 benchmarks covering mathematics, science, medicine, search, and agentic reasoning. Compared with frontier LLM Agents and agentic frameworks spanning both text-based and latent methods, HybridAgent consistently improves performance by 10.4%, while delivering 35.5%-54.7% token reduction, 1.8x-2.6x faster inference, and 2.7x-3.7x cost savings. Code and data are available at https://github.com/togethercomputer/HybridAgent.
Super-Resolution in The Right Latent Space: A Frozen Vision-Foundation SubstrateIn an image latent space, the embeddings of high-resolution, natural, and sharp images form a manifold. Degradation of high-resolution images pushes their embeddings off this manifold. Real-world super-resolution (SR) then becomes the task of mapping the degraded embedding back onto this manifold --- not anywhere on the manifold, but to the point that preserves what the input still carries, both its semantics and pixel details. Every published method implements this mapping in a reconstruction-oriented latent space or pixel space. We claim these spaces are the wrong substrates for SR. Low-resolution and degraded images are embedded far from the manifold, making the mapping difficult and expensive. The lack of semantic information in these substrates also makes it difficult to navigate to the faithful point on the manifold, causing severe hallucination when degradation is heavy. Thus, restoring in a suitable latent space is crucial to the SR task. We show that the latent space of 23 fused layers of a frozen DINOv3-L is one such space that makes the SR task easier. Degraded images are embedded near the manifold. Moreover, this substrate contains a hierarchy of information, from pixel record to degradation robust semantics, guiding the model to find the faithful point on the manifold. On this substrate, a 415M decoder is trained under reconstruction and adversarial objectives to map the degraded embeddings back and decode to pixel space in one pass. The resulting model, RAESR, attains the best fidelity--perception trade-off among state-of-the-art adversarial and diffusion-based restorers on RealSR, DRealSR, LSDIR and DIV2K-Val, at 37 ms per 512 by 512 image on a single H20 GPU. Swapping the substrate for a VAE latent under an identical recipe loses on every metric.
The Thinking Leakage in Reinforcement Learning for LLMsHybrid reasoning models such as the Qwen3 series switch between a THINK mode and a NO-THINK mode through a few chat-template tokens. A popular recipe trains such models with reinforcement learning in NO-THINK mode and reports improved reasoning performance. We provide evidence that much of this gain can be explained by thinking leakage: the gain comes largely from partially reactivating the reasoning abilities of the original model's THINK mode instead of learning enhanced reasoning behavior. We train Qwen3-1.7B, 4B, and 8B with GRPO in NO-THINK mode. As accuracy improves, responses become longer and more reflective, are increasingly judged by the original model to resemble its own thinking, and the model's internal activations shift toward its THINK mode. We then investigate at the level of weights, activations, and attention heads: scaling the RL update further elicits THINK-mode behavior and approaches THINK-mode accuracy but does not exceed it; in Qwen3-8B, replacing a low-dimensional THINK-related activation subspace of the RL-trained model with its original-model value removes most of the RL gain, and the reverse exchange transfers a considerable fraction of the gain to the original model; and the RL-induced shift passes through the attention heads that read the empty think block. We further identify a possible mechanism in the GRPO training signal: responses favored by the advantage-weighted update are more THINK-like, and a gradient step computed from this signal moves the model toward its THINK state. Thus, gains in NO-THINK mode can largely reflect reactivation of reasoning abilities already present in the original model.
SwarmRSI: Recursive Self-Improvement through Evolving Scientific Agent SwarmRecursive self-improvement (RSI) in scientific research aims to improve agents' research capabilities through their own experimental experience. Scientific agent swarms can combine evidence and implementations from different research directions to guide their agents' subsequent experiments. However, poor experimental results can leave unclear whether to revise a hypothesis or its implementation, while overall program scores can hide components useful to other agents. To address these challenges, we introduce SwarmRSI, a framework that evolves scientific agent swarms for recursive self-improvement. We devise Feedback-Guided Swarm Mutation to refine hypotheses and their implementations using experimental feedback from other agents. We also propose Complementary Swarm Recombination to reuse retained hypotheses and complementary program components across agents, allowing partial results to support new research. Recursive Swarm Evolution integrates both mechanisms into a feedback loop, using new experimental evidence to guide subsequent research. Experiments on OpenProblems, NatureBench and MLE-Bench Lite demonstrate SwarmRSI's state-of-the-art (SOTA) performance. Further evaluations show that accumulated research experience improves performance on held-out tasks. Biologists also reproduce its programs for follow-up biological analyses.
τ-Emotion-Bench: Exposing the Interaction Fragility of LLM Agents through Real-World User EmotionsIn long-horizon tool-calling tasks, LLM agents can fail not only because of tool-use errors, but also because of ineffective interaction with users. Yet existing benchmarks largely assume cooperative and behaviorally stable users, leaving the effect of emotional variation on agent reliability underexplored. We introduce τ-Emotion-Bench, a ten-domain benchmark for evaluating tool-calling agents under controlled emotion-conditioned user interactions while preserving the underlying task objective. To scale both benchmark construction and agent training, we introduce Tracer, a scalable agentic data-generation pipeline that constructs grounded, policy-valid tasks and collects trajectories through an interactive agent--user--environment harness. By allowing dissatisfied users to terminate inefficient interactions, the harness provides an interaction-aware signal that filters trajectories with excessive user dependence and favors effective tool use. Experiments with two user simulators show that frontier agents remain unreliable, with substantial gaps between average task success and consistent task completion. Tracer-generated supervision consistently improves Qwen3 models across scales, generalizes to unseen domains, and transfers to τ-Bench and τ-Trait. Behavioral analyses further show that higher task success is associated with a better balance between tool execution and necessary user follow-up. Overall, τ-Emotion-Bench and Tracer provide a scalable framework for evaluating agent reliability under diverse user behaviors and improving tool-calling agents through interaction-aware supervision.
SkillMarker: A KGW-Based Watermarking Method for Agent Skill Ownership VerificationAgent skills encode operational procedures and domain expertise as reusable knowledge assets, yet their distribution in plaintext exposes them to unauthorized copying and leakage. However, practical mechanisms for skill ownership verification and leakage tracing remain underdeveloped. Watermark embedding before distribution offers a potential solution, but structured, compact skill instructions impose stringent requirements for factual and procedural accuracy. To address these challenges, we introduce SkillMarker, a KGW-based watermarking method that jointly targets functionality preservation and strong watermark embedding. SkillMarker unifies quality-constrained rewriting with signal-oriented candidate search. The former separates essential knowledge from flexible expression to preserve instruction fidelity; the latter explores alternative expressions to obtain a stronger watermark signal under preservation constraints. We release an open-source toolkit that integrates watermark embedding, quality auditing, and detection to support the protection of agent skills. SkillMarker targets ownership verification and leakage tracing in distributed skill ecosystems, where content may be copied in whole or in part, or incorporated into other skills.
Many Right Answers, One Training Example: Removing Responder Noise from GRPO for LLM RecommendersA recommendation request on Reddit draws several replies, each naming different titles. When an LLM recommender is trained on such threads with reinforcement learning (RL), which replies should a generated list be rewarded against? The state-of-the-art recipe, Rank-GRPO, picks one reply per training example, so the advantage mostly records which reply was drawn (85% of its variance) rather than how good the list is. We argue that RL should train on the request, not on each answer, and propose ReMaRk: it scores every list once against the union of all replies' titles and samples each request equally. This makes RL cheaper. On seven backbones and three datasets, ReMaRk reaches the validation recall of 2,000 per-reply RL steps in 25 to 53% of the steps and leads at that budget; trained until neither improves, it is never significantly behind Rank-GRPO and in four of seven pairs reaches Rank-GRPO's best with fewer GPU-hours. The same reward helps on ProtoQA, where about 100 people answer each question, which points to a simple rule for RL with several valid human answers: reward them jointly.
Share the Symbol, Not the Vector: Training-Free Fact Communication Across Language ModelsMulti-agent systems allow language models to solve tasks collaboratively by sharing complementary information. These systems typically communicate through text, while recent approaches also explore exchanging internal model states. However, sharing these states across architectures often requires learned translators or assumptions about model compatibility. We introduce SYNC (Symbol-Indexed Neural Communication), a word-indexed interface that connects heterogeneous models without fine-tuning or a learned translator. From descriptions only it can see, the sender selects words from a shared list and sends their indices for each object, without seeing the questions. The receiver writes the described facts into its hidden states using its own word directions, vectors fitted once from its activations. We test selective use by swapping one attribute between two objects and requiring correct answers about both changed and unchanged attributes before and after the swap, four answers in total. We choose an early write layer on four development receivers and then fix it. With three different senders and nine newer receivers from five families, four-answer success on new scenes reaches 72.0-98.3%, up to 96 percentage points above middle-layer writing, and the two largest receivers match plain text. A task-free probe predicted in advance which depths each new receiver can use (45 of 45 cases). Without retuning, messages listing every fact keep 89.6-100% success under new layouts, and sender messages reach 23.9-64.0% on a landmark task with multi-token symbols, below text but from 0% without a message. These results show that shared word indices and receiver-local directions can support selective fact use across model families without additional training.
ProgAgent: Learning Tool Orchestration through Programmatic TrainingLarge language models (LLMs) are increasingly expected to orchestrate diverse tools over long-horizon tasks. Existing agents typically use Direct Tool Calling (DTC), where the model invokes tools sequentially, and tool responses accumulate in the model context, which can lead to context rot and orchestration breakdown. In contrast, Programmatic Tool Calling (PTC) invokes tools through executable code and stores intermediate results in runtime variables rather than appending them to the context. Prior work has explored PTC mainly as an inference-time optimization, but its benefits for agentic training remain unclear, and suitable verifiable training tasks are scarce. In this work, we introduce ProgAgent, a full PTC training stack, comprising a pipeline for synthesizing verifiable long-horizon tasks, a lightweight PTC runtime, and a two-stage training recipe. Using only 215 tasks instantiated at four environment scales, ProgAgent yields higher pass rates than the evaluated baselines of comparable size across four benchmarks. On LOCA-bench, ProgAgent-14B achieves a 30.7% pass rate at a 64k-token environment state, where these baselines score zero. Cross-harness experiments show that PTC-trained models outperform DTC-trained models under both evaluation interfaces, suggesting that the benefits of PTC training extend beyond the interface.
Efficient Scene-Text Refinement via Pixel-Space Grouped Image GenerationGenerated images often have coherent layouts and visual content, yet local errors in small text and complex characters still limit their readability and practical use. Scene-text refinement requires accuracy, preservation, and efficiency. Existing methods based on variational autoencoders (VAEs) can lose fine strokes during reconstruction, while full-image editing can shift background colors. In this work, we introduce PixText, a model that formulates local text refinement as grouped image generation in pixel space. Conditioned on the original image, PixText generates only the target regions, preserves unedited content, and uses MeanFlow for four-step generation. We further introduce Text Refinement Bench to evaluate text correction and image preservation in generated images. On this benchmark, PixText achieves 83.06% glyph pass and 94.66% exact target-character OCR accuracy, versus 36.77% and 52.31% for the strongest baseline. Its four-step MeanFlow variant retains an 81.84% pass rate with less than one GPU-second of amortized generation cost per image.
Diagnosing and Correcting Reward Hacking in Verifiable Instruction FollowingVerifiable instruction-following benchmarks emphasize output-constraint satisfaction but can overlook whether responses meaningfully answer the underlying request, creating an evaluation blind spot. We show that frontier models can receive full credit for responses with little substantive answer content. Using the same verifier-based criterion as a training reward can induce reward hacking, as publicly released checkpoints exhibit higher constraint satisfaction but lower response quality after reinforcement learning with verifiable rewards. To address this reward hacking, we introduce CALIF, a lightweight method that augments verifier rewards with a calibrated likelihood-based bonus to preserve response quality. CALIF evaluates response likelihood under the request alone using the existing frozen reference policy, requiring no additional judge or learned reward model. Across models ranging from 1.7B to 8B in reasoning and non-reasoning modes, CALIF improves constraint satisfaction on IFBench while maintaining response quality near or above pre-RL levels. It also outperforms corresponding base policies in 40 of 45 model-metric comparisons across three rubric-based instruction-following benchmarks, demonstrating gains beyond training verifiers.
Are We Testing Too Much? A Survey of Benchmark Compression for Efficient Evaluation of Large Language ModelsBenchmarks are essential for evaluating and improving large language models (LLMs). Yet many widely used benchmarks are redundant, making evaluation unnecessarily expensive. Benchmark compression lowers this cost by estimating full-benchmark scores and rankings from a partial evaluation. Research in this area has grown rapidly since 2024, but to our knowledge no survey has systematically organized its methods and findings. We review 119 papers to explain how methods choose what to evaluate, recover full-benchmark results, and verify their reliability. From this analysis, we develop a taxonomy covering compression within individual benchmarks, across benchmark suites, and during adaptive evaluation, together with work on redundancy and reliability. We compare their information needs, total costs, reliability checks, and limitations. Methods reduce evaluation costs by selecting representative subsets, using cheaper or reusable information, and testing adaptively, but risk poor coverage, inaccurate estimates, and sequential delays. The resulting taxonomy and practical guide help researchers choose, validate, and deploy methods for more efficient and reliable LLM evaluation.
G^3VLA: Geometric Inductive Bias for Vision-Language-Action ModelsVision-language-action (VLA) models have rapidly advanced generalist robot manipulation by harnessing the semantic knowledge of pretrained vision-language backbones. However, their visual representations are typically grounded in 2D image coordinates rather than calibrated camera geometry. This limitation is especially pronounced in multi-camera systems, where views are coupled by known intrinsics and extrinsics but processed as independent images. We propose G^3VLA, a camera-aware geometric module that injects calibrated structure into the visual-token stream of a pretrained VLA without altering its action space or original action-learning objective. G^3VLA combines intrinsic-conditioned ray embeddings, projective positional encoding (PRoPE), and bidirectional cross-view fusion to establish geometrically consistent representations across camera views. Geometric supervision is provided by ground-truth point maps or confidence-gated π^3X teacher predictions, enabling training without depth sensors or manual geometric annotations. On π_0, G^3VLA consistently improves performance on LIBERO and RoboCasa24 under both supervision regimes, while ground-truth supervision improves five-task RoboTwin2.0 averages with three cameras. Experiments on camera-shifted LIBERO-Goal and real robots demonstrate improved robustness to unseen camera viewpoints. Controlled calibration studies across π_0 and π_{0.5} show that these gains depend on correct camera geometry while remaining stable under mild calibration perturbations. These results demonstrate that grounding VLA visual tokens in calibrated camera geometry provides a simple and general mechanism for improving geometric consistency, multi-view reasoning, and viewpoint robustness in pretrained robot policies.
LabInstruct: Benchmarking Situated Instructional Video Generation for Lab ProceduresSelf-driving laboratories (SDLs) aim to automate the full experimental loop, from scientific decision-making to physical execution. Ideally, AI-generated plans could be carried out directly by robotic systems, but reliable automation remains difficult in complex, open-world laboratory environments, where experiments often involve fine-grained manipulation, long-horizon procedures, and substantial variation across tasks and setups. Humans therefore remain an important execution interface between AI-generated plans and physical experiments, creating a need for clear and effective human-facing experimental guidance. Because laboratory procedures are inherently visual, spatial, and dynamic, video is particularly well suited to communicating apparatus configurations, manipulation actions, temporal dependencies, and state changes. Recent advances in video generation now make it possible to synthesize experimental demonstrations directly from an initial workspace image and a natural-language instruction. However, whether such models can reliably communicate real laboratory procedures has not been systematically studied. We introduce LabInstruct, a benchmark for situated instructional video generation in real laboratories. LabInstruct contains 204 tasks across 5 scientific disciplines, with real reference executions and structured annotations of objects, actions, contacts, and state transitions. Evaluating 8 frontier image-to-video models, we find that visually plausible generations frequently remain procedurally incorrect, revealing a substantial gap between visual realism and the reliability required for experimental instruction.
LLM-to-Flow Distillation: Teaching Natural Language Goals to Scientific GeneratorsGenerative discovery in science requires coupling high-level scientific reasoning with the ability to generate samples respecting the structure of a design space. Yet these capabilities remain largely separated: foundation LLMs encode broad chemical and biological knowledge, while domain-specific flow- and diffusion-based generators capture the priors needed to produce valid sequences and geometries. We study how to align such scientific generators to high-level natural-language discovery goals without requiring an explicit proxy reward, which is often unavailable or poorly captured by learned predictors in experimental sciences. We introduce LLM-to-Flow Distillation (LFD), where a frozen LLM acts as an adaptive teacher for a domain-specific generator. Given a goal such as 'generate peptides with promising anticancer activity', the teacher constructs a curriculum of intermediate sub-goals aware of the flow's current capabilities, and progressively directs them toward the original discovery goal. At each round, the LLM judges sampled candidates under the current objective. These judgments induce preferences that are iteratively distilled into the generator through DPO. This procedure provides dense learning signals even when the initial model places negligible probability on designs satisfying the final goal, enabling adaptation toward poorly covered, out-of-distribution regions. Experiments on therapeutic peptides and small-molecule structure design demonstrate that LFD enables a new form of generative control: aligning arbitrary domain-specific scientific generators to scientific discovery tasks expressed via high-level natural-language goals.
VITAL: From Visual Motion to Precise ActionWorld-action models aim to turn visual anticipation into driving decisions, yet typically train action experts on trajectory representations defined independently of visual dynamics. This motivates deriving action targets directly from visual motion. We first examine a simpler setting in which trajectories are reconstructed from recorded future images. Even without the need for future prediction, reconstruction captures the dominant maneuver but leaves centimeter-scale errors. We therefore introduce VITAL (Vision-Induced Tokens for Action Learning), an action tokenizer that couples a visually derived motion scaffold with a compact residual encoding the trajectory error left by that scaffold. This representation makes visual motion the principal prediction target and gives small metric corrections a separate, normalized learning scale. Using flow matching, the action expert jointly predicts both components from the current image, ego state, and navigation command, without generating future images at inference. The same residual coordinates support bounded reinforcement post-training that refines execution while keeping the predicted visual scaffold fixed. With only one action denoising step, VITAL achieves 90.8 PDMS on NAVSIM v1 navtest, within 0.13 points of its ten-step score at 3.29x the end-to-end inference speed. Without retraining, it achieves 91.1 EPDMS on NAVSIM v2 navtest and 38.6 on navhard. Project page: https://worldbench.github.io/vital
SafeDriveVLA: Navigation-Conditioned World Model Dreaming for Conflict-Aware End-to-End Autonomous DrivingVision-Language-Action (VLA) models are gaining attention in autonomous driving, inheriting commonsense priors from large language models (LLMs) and widening the navigation interface from a fixed command set to free-form natural-language instructions. However, this open-ended interface exposes a new vulnerability surface: an inattentive driver may issue instructions that are unsafe given the current scene, and a malicious user may issue dangerous ones on purpose. We present the first benchmark suite that evaluates navigation following and conflict awareness together, along with adversarial robustness. Existing VLAs fall short on both: SimLingo completes no language-instructed lane change in closed loop, and all models degrade sharply under conflicting signals. We propose SafeDriveVLA, the first driving VLA that (1) explicitly predicts a three-level navigation-compliance mode to decouple conflict reasoning from action generation, and (2) uses navigation-conditioned world model dreaming to inform this prediction. Unlike prior world models that roll out expert or planned actions, ours dreams of strictly following the navigation signal, showing when following is safe. SafeDriveVLA reaches 88.16 Driving Score (DS) and 68.64% Success Rate (SR) on Bench2Drive, lifts closed-loop language following by 49.3% and reduces collisions under unsafe instructions from 60 to 38 compared to the best SimLingo variant. Video demonstrations are available on our project page.
Glance Forcing: Making Bidirectional Diffusion Autoregressive at a GlanceAutoregressive generation underlies real-time, causal video synthesis and is the backbone of video world models. Today's dominant approach distills a bidirectional diffusion model into a causal few-step student, but existing pipelines make this conversion prohibitively expensive, requiring offline Probability Flow ODE} (PF-ODE) trajectories that cost tens of thousands of GPU-hours and terabytes of storage. We show it can be made dramatically more efficient. Pushing this efficiency to its extreme, we reduce trajectory supervision to a single sample, the strictest setting possible, and find that it causes severe quality collapse. We trace this to the teacher's trajectory geometry: the high-noise regime, governing semantic layout and motion, and the low-noise regime, governing fine texture exhibit fundamentally different curvature and optimization behavior, so a single monolithic student cannot jointly fit both, causing severe representation interference. Motivated by this, we propose Glance Forcing, a lightweight distillation framework that decouples the denoising trajectory into two complementary slow and fast experts, each guided by a tailored, stage-specific objective, while keeping the pretrained teacher entirely frozen. This decoupling further reveals a general mechanism underlying few-step distillation: PF-ODE distillation mainly straightens the few-step trajectory geometry, while the subsequent distribution-matching stage independently governs distributional quality. Using only one PF-ODE trajectory, Glance Forcing already surpasses the fully-trained state-of-the-art baseline, raising the VBench Total score from 84.04 to 84.22 while cutting trajectory-collection cost from thousands of GPU-hours to about one A100-GPU-hour, with markedly larger gains in dynamic degree, VisionReward, and instruction-following, and consistent preference from human raters over strong baselines.
Joint Subspace Sparse Attention for Efficient Long-Context DecodingSparse attention reduces the KV-cache traffic that dominates long-context LLM decoding, but practical methods largely operate at coarse granularity. Token-level selection offers finer control, yet presents two challenges: low-dimensional scoring may lose query--key structure needed for accurate ranking, while gathering scattered selected tokens can offset the resulting latency benefit. We introduce Joint Subspace Sparse Attention (JSSA) to address both challenges. For selection quality, JSSA learns a shared low-dimensional query--key subspace by minimizing token-score preservation error. We upper-bound the resulting non-convex objective with a tractable marginal objective that admits a closed-form spectral solution; direct refinement of the exact objective provides no measurable improvement in the tested settings. For execution efficiency, we develop a gather-free token-level indexed-attention kernel that supports distinct per-KV-head selections under the standard grouped-query attention (GQA) KV-cache layout. Across standard GQA, hybrid sliding-window/global attention, and Multi-head Latent Attention (MLA) models, JSSA consistently remains close to full-KV accuracy while avoiding the substantial generation-length inflation and architecture-dependent failures observed with competing methods. On an NVIDIA B200 GPU, JSSA achieves up to 6.43times the decoding throughput of full-KV attention at 128K context. JSSA achieves reasoning accuracy comparable to model-native DSA without model training and reaches 96--99\% of its decoding throughput even at 700B scale large models.
Generative World Simulation with DAO and JINGWe present a Generative World Simulation framework that couples persistent shared world state with continuous first-person audiovisual generation. The framework integrates DAO, a computable world engine, and JING, an Egocentric Interactive Experience Model, to support sustained interaction for humans and agents. DAO maintains the states of characters, objects, and spaces and their relationships, advancing the world according to interaction rules and world time while preserving the consequences of past actions. From this evolving state, DAO derives observer-specific conditions for JING, which combines these conditions with character, object, and scene references, observation history, and current actions to generate each observer's audiovisual experience. Users can explore environments, manipulate objects, and communicate with characters through viewpoint control and text instructions, with their actions shaping both the shared state and subsequent experiences. By connecting world-state evolution with experience generation in a continuous interaction loop, the framework offers an approach to building interactive worlds that retain their history, evolve through action, and persist beyond any individual observer.
BigCell: Generating Gigapixel Whole-Slide ImagesWhole-slide images (WSIs) are gigapixel-scale digital scans of histopathology tissue and serve as the primary basis for cancer diagnosis. Existing histopathology generative models operate at the patch scale, producing fixed-size tiles of at most 1024times1024 pixels which encompass only a small fraction of the WSI. In contrast, text reports for clinical diagnoses and slide-level diagnostic labels -- the supervision that exists at scale -- operate at the whole-slide level. We present BigCell, the first approach to generate coherent whole-slide histopathology images at native gigapixel resolution. BigCell trains a flow-matching transformer at 2048times2048 pixels on over 120,000 publicly available WSIs spanning multiple organ types. Conditioning on embeddings from pathology foundation models and using an inference-time sliding-window pipeline, BigCell generates coherent images of up to 32,768times32,768 pixels, outperforming prior tile generators on both tile-level and slide-level fidelity metrics. To make gigapixel synthesis practical, we introduce an adaptive scheduling strategy that prioritizes important slide regions, speeding up image generation by over 3\ttimes with minimal quality degradation. Furthermore, we propose the first text-to-image synthesis at 8k resolution by training a separate model that produces dense conditioning grids directly from pathology text reports. We demonstrate that augmenting with synthetic samples improves slide-level few-shot classification performance by up to 18 % over baselines trained on real data.
SWEeper-Bench: Can Agents Discover Bugs in Interactive Software?Coding agents increasingly interact with users by generating interactive software on the fly rather than replying in text, yet many bugs in such software reveal themselves only after multi-step interactions. Today, users must discover these bugs and wait for fixes, making the development loop slow and expensive. Existing benchmarks typically assume the bugs have already been identified, leaving agents' ability to find interaction-dependent failures largely unevaluated. We introduce SWEeper-Bench, 200 tasks built from real bug fixes in 200 widely used open-source web applications. Each task gives the agent only the codebase and an open-ended request such as "Find and fix issues in Focalboard's board sharing and membership." Because these bugs are hard to detect from code alone, agents must design interactive tests to uncover them. An agentic verifier then judges each repair by what a user would observe in the browser. The best of 15 frontier agents passes only 59.0% of tasks. Through stage-by-stage analysis of agent trajectories, we show that the biggest bottleneck is identifying the buggy behavior: agents often reach the relevant feature but never trigger the failure or fail to recognize it. SWEeper-Bench measures progress toward agents that close this loop themselves, delivering software that works without waiting for user feedback.
TextVerifier: Seeing Beyond Recognition to Verify Chinese Text RenderingText-to-image models increasingly generate readable Chinese text that still contains local rendering defects, such as a character with an extra or missing stroke or a malformed component. Such errors are invisible to OCR and vision-language models, which are trained for recognition and are therefore invariant to the very structural deviations that define a rendering error. We formalize text rendering verification as a target-conditioned problem: given a target character and an image crop, decide whether the crop is a correct rendering of that character. Our verifier TEXTVERIFIER feeds the text tower a character's Ideographic Description Sequence (IDS) rather than a single-character symbol, and is trained on 12.7M crop-IDS pairs plus label-free "same-character, different-quality" hard pairs sampled from the training trajectory of a text-region inpainting model. To evaluate this ability we build TEXTRENDERBENCH-ZH, the first per-character benchmark for generated Chinese text, annotating position, identity, and correctness for 7,358 characters. TEXTVERIFIER reaches an F1 of 0.844, far above OCR confidence (0.526), a general VLM (0.329), and TextPecker (0.590). Used as a per-character reward for Flow-GRPO post-training, it further reduces rendering errors, showing that its score can both detect and correct errors.
What Makes a Social Agent's Interactions Effective? Learning from Verifiable Outcomes in Paired WorldsEffective social interaction requires more than fluent responses: agents must reach plans that fit the participants' needs and circumstances. Existing evaluations of social agents mainly rely on LLM judges that rate the conversation, without checking the resulting plan. We introduce HICO-Bench, a benchmark of 180 everyday coordination scenarios, such as resource allocation, scheduling, and authorization, in which two agents with private information converse and then independently record the plan they agreed on. A program checks Feasibility (the two records match and satisfy both participants' private conditions), and an LLM judge checks Integrity (the conversation supports the recorded plan); passing both is a Verified Success. Each scenario has two versions that share the same public context but differ in one private condition, so the correct plan differs between them. Across thirteen LLMs, 36% of conversations rated highly for goal completion fail Verified Success. To learn from outcomes that arrive only at the end of a conversation, we propose Paired-Credit Policy Optimization (PaCPO). After each turn, PaCPO asks the agent for a tentative plan, checks it in both versions of the scenario, and rewards the turns after which the tentative plans fit their respective versions. PaCPO raises Qwen3-8B's Verified Success from 20.4% to 28.3%.
StartLux-Decision: AutoThink Decision Models with Reinforcement Learning for Calibrated Deliberative DecisionsWe introduce StartLux-Decision, decision models from 0.8B to 27B parameters that combine efficient single-pass prediction with adaptive, confidence-guided reasoning. The Instant models use bidirectional attention in full-attention layers to improve decision accuracy while keeping single-pass inference. The AutoThink models invoke explicit reasoning for uncertain decisions and answer confident cases directly. A three-stage training pipeline establishes shared decision capabilities, specializes the two variants, and equips AutoThink with reasoning through reasoning supervision and reinforcement learning. We introduce Reinforcement Learning for Calibrated Deliberative Decisions (RLCD^2), which uses a frozen model and proper scoring rules to reward improvements in decision probability quality and applies a soft penalty to overlong reasoning traces. RLCD^2 raises the share of reasoning traces that terminate within the generation limit by up to 48 percentage points and cuts average reasoning length by up to 65%, while largely preserving decision accuracy. On the public subset of Decision Index 0.3, the Instant models outperform the strongest evaluated comparable-scale open-weight decision models by 7.4-16.9 points, and the 27B AutoThink model reaches 73.4. We also introduce DecisionPivot, a programmatically verifiable benchmark of computational decisions built from contrast pairs that differ in a single answer-changing detail. On DecisionPivot, AutoThink outperforms its Instant counterparts by 11.5-18.4 points in pair accuracy and leads among evaluated systems. The models run on vLLM, llama.cpp and MLX, with quantized variants for lower memory use.
ProbabilityBench: Model Evaluation and Calibration with Exact Ground-Truth UncertaintyEvaluating model uncertainty on real-world data is challenging because each instance provides only a single observed label, leaving true conditional class probabilities unknown. To address this, we introduce ProbabilityBench, a benchmark that provides exact, instance-level class probabilities across three simulated text-based domains: peer review, covert information transfer, and credit risk. By explicitly defining the full data-generating process for each environment, we analytically compute both exact class probabilities and Bayes error. Furthermore, we provide a theoretical guarantee that rendering these cases into natural-language memos strictly preserves their underlying generative probabilities. This exactness enables direct measurement of reported probability quality via KL divergence. Across 16 evaluated models, most models on the observed cost-quality Pareto frontiers are decision models, including Jev and Perplexity Decider. Finally, ProbabilityBench serves as a meta-evaluation framework, leveraging known ground-truth values to benchmark the accuracy of standard calibration metrics and Bayes-error estimators themselves.
NavGPT-3: Harnessing Context in a Hierarchical Navigation RuntimeLanguage models trained with long-horizon agentic reinforcement learning can generalize knowledge through reasoning, express precise actions, and pursue goals over many steps, raising the ceiling on what an embodied agent can understand and decide. Physical interaction, however, remains the domain of action policies, which provide dense, low-latency control. We present NavGPT-3, a harness that connects the two models, with an OS-like runtime built above it: reasoning, acting, and monitoring run as threads with their own context, tools, and permissions, while the runtime schedules them and decides which thread controls the robot's motion, so that the robot can react to sudden real-world events through interruption and thread switching. Beneath it, our action policy NavGPT VLA, trained on 19.28M examples, allocates visual tokens using codec allocation, in proportion to scene change; its 8B model alone reaches 74.51 SR on R2R-CE and leads RxR-CE with 78.19 SR. With the complete harness, NavGPT-3 sets the state of the art on R2R-CE (81.51 SR) and, for the first time, brings an autonomous agent to human level: on RxR-CE it matches human followers in success (90.43 vs. 90.4 SR) and path fidelity (78.47 vs. 77.7 nDTW) at 1 min 22 s per episode, versus roughly 3 min for a human. We comprehensively ablate the harness design and the interaction between the two models, showing how tools and the action policy shape the path from language-model reasoning to physical control: when NavGPT VLA executes the route, the reasoning loop shortens and the system's minimum reaction time falls from 3-19 s per language-model decision to 0.5-1 s per action-policy step (1-2 Hz). These results show that designing this embodied interface is central to connecting frontier language-model intelligence with low-level physical control. We will release all models, code, and evaluation records.
Diff Diffusion: Predicting Edit Paths with Diffusion Models for Efficient Code EditingDiffusion large language models (dLLMs) are appealing for code generation because they can update many tokens in parallel, yet many are optimized for sequence synthesis rather than edit prediction. This setting is poorly matched to modern AI-assisted IDEs, where edit prediction must infer the next code change from recent edits, the current file, and cursor-local context. Such changes are usually sparse and preserve most source tokens, so regenerating a full code segment wastes computation. We propose Diff Diffusion, a diffusion-inspired LLM framework for code editing that predicts edit paths from an original snippet to its revised form. Diff Diffusion represents denoising as structured edit operations, and combines this formulation with multi-stage training and efficient parallel decoding. By focusing computation on changed regions, Diff Diffusion supports accurate low-latency edits and multi-position parallel modification. Across public edit-completion benchmarks, edit-prediction evaluations, and online validation, Diff Diffusion matches or leads autoregressive baselines while delivering 2.78 times faster inference on public edit-completion benchmarks and a 39.0% P50 model-latency reduction in production. This work provides a new modeling perspective for AI applications that require high accuracy and low latency.
Physical Time as a Missing Dimension of Robot Policy Memory DynamicsExisting robot policy memories typically evolve with observation sequences, implicitly treating each update as the same amount of physical time. Yet identical observation histories can span different durations and require different actions, exposing physical time as a missing dimension of policy memory. We introduce Temporal Flow Policy (TFP), which learns memory dynamics to retain past events and evolve the memory state over measured time intervals. Observations and prior memory determine the content and time scales of each transition; elapsed time determines how far the state advances. TFP conditions diffusion and flow-matching policies through this memory state and is trained with their native imitation objectives. We evaluate TFP with Diffusion Policy and π_{0.5} through controlled comparisons of memory designs. These experiments show that successful timing depends on both measured intervals and retained history. TFP achieves higher average success than the recurrent and state-space memories we equip with the same intervals and than a variant that feeds the interval to a learned gate. Memory readouts recover the time since an event and motion information after occlusion. Changing the supplied intervals systematically delays or advances actions, linking time inputs to behavior. Real-robot tasks requiring timing or memory, together with LIBERO evaluations, demonstrate benefits in physical and general manipulation. These results suggest viewing robot memory not as stored observation history, but as a state that retains past events and evolves with physical time.
VASPO: Self-Distillation with Privileged Value EstimationOn-policy self-distillation provides dense supervision for reasoning models via a privileged self-teacher. However, this supervision reflects local token preferences rather than the expected return of an unguided student continuation. Recent methods combine this signal with GRPO. They use GRPO for update directions and the teacher for signal scaling. However, we demonstrate a more effective integration within PPO. Specifically, we identify complementary positional dynamics: privileged information enhances a critic's value-prediction accuracy toward the response's end, whereas self-teacher guidance is strong initially, drops mid-generation, and rebounds finally. These insights motivate Value-Augmented Self-Distillation Policy Optimization (VASPO), wherein a self-teacher and critic evaluate identical privileged information at student-generated prefixes. The critic computes token-level PPO advantages from predicted continuation returns, while the self-teacher modulates selected positive advantages via bounded probability ratios. Across six mathematical reasoning benchmarks, VASPO improves mean accuracy over PPO by 2.59 and 1.81 percentage points on Qwen3-4B and OLMo3-7B variants, respectively, and achieves the highest mean accuracy among evaluated methods on Knights and Knaves. Our code is available at https://github.com/cii030/VASPO.
To Align or Not To Align: Check Your COMPASS Before You TrainCombining pretrained models is a common strategy for building AI systems, whether by aligning a vision encoder with a language model or merging fine-tuned checkpoints. However, finding compatible pairs typically requires costly empirical search, as compatibility is known only after alignment or merging. We propose COMPASS (COMPatibility ASsessment Score), a theoretically motivated diagnostic that estimates whether a model pair will be compatible prior to alignment or merging. Building on the observation that representational convergence is most robust at the level of local neighborhoods, COMPASS decomposes model compatibility into two cheap-to-compute axes: a pair-specific ease, defined as the k-NN overlap between the two encoders, and a paradigm-level ceiling, capturing the maximum overlap their training paradigms allow. Together, these two axes provide a ranking of candidate model pairs and prescribe how to act on each pair: (i) prioritize pairs that already agree and whose paradigms are compatible, (ii) invest additional compute on pairs with compatible paradigms but low initial agreement, (iii) switch the pretraining paradigm when it cannot support sufficient agreement, or (iv) deprioritize pairs that score poorly on both axes. We apply COMPASS to 72 cross-modal alignment experiments and 392 task-arithmetic model merges and show that compatibility estimates by COMPASS strongly correlate with downstream success, achieving average Pearson correlation of 0.91 on cross-modal alignment tasks and 0.70 on model merging.
Rethinking Projector Training in Multimodal LLMsMultimodal LLMs are typically trained by first aligning a vision encoder with a language model via projector training on large image-caption datasets, followed by joint training of the full multimodal model. Despite its widespread use, the role of the projector training stage remains poorly understood. We find that (i) using only 10 to 20% of the data for training the projector already recovers most downstream performance gains, and (ii) projectors trained on different datasets can be linearly interpolated while largely preserving performance. These results suggest that projector training mainly performs a coarse alignment, which many different projectors achieve equally well. Motivated by these findings, we propose PORTAL, a training-free projector initialization that requires neither paired image-caption data nor gradient-based optimization, but only per-modality summary statistics. PORTAL computes an optimal-transport-based map between Gaussian approximations of the vision and language feature distributions on a shared principal subspace, so that the projector training stage can be skipped entirely. Without any paired data, PORTAL matches the standard pipeline trained on 558k image-caption pairs across six LLM backbones, two vision encoders, and 16 benchmarks. It outperforms that pipeline in 3 of 7 (vision encoder, LLM) settings and reaches an average 98% of its score across the other four.
Rethinking LLM-Guided Visual Question Answering: Does Deeper Knowledge Integration Really Help?Knowledge-based Visual Question Answering (VQA) requires reasoning that extends beyond visible image content, demanding external commonsense and factual knowledge. While recent work leverages Large Language Models (LLMs) as knowledge sources, the question of how deeply such guidance should be integrated into a vision language architecture remains underexplored. In this work, we generate structured reasoning guidance, visual focus concepts, distractor elements and external knowledge using Llama~3.3~70B and systematically compare two integration strategies within a unified frozen ViT + FLAN-T5 framework on the OK-VQA benchmark: decision level late fusion and attention-matrix injection. Contrary to the prevailing assumption that deeper integration is superior, we find that shallow late fusion achieves the strongest results (39.4% exact match, +10.0 over the no guidance baseline), outperforming deep attention modification (31.8%) under data scarce fine-tuning. We further contribute an LLM based augmentation pipeline that expands training data more than tenfold via question paraphrasing. Our findings indicate that integration depth must be matched to the data regime.
AgentSafeEvo: Adversarial Co-Evolution for LLM Agent SafetyLarge language model (LLM) agents accomplish complex tasks through multi-turn interactions with external tools. However, malicious content embedded in user queries, tool descriptions, or environment observations can manipulate their decisions and induce unsafe actions. Adversarial co-evolution has emerged as an effective approach to strengthening LLM safety, but existing work primarily focuses on language-level safety or indirect prompt injection in web tasks. In this paper, we introduce AgentSafeEvo, a co-evolutionary reinforcement learning framework for agent safety built on an attacker-defender game spanning diverse tasks and attack types. The attacker learns to construct adversarial agent tasks that expose weaknesses in the defender's tool use, while the defender learns to complete tasks safely under these attacks. We further introduce learnability-guided task weighting, which uses within-task defender-reward variability to adjust each task's contribution to attacker and defender updates. Extensive experiments on agent safety and general capability benchmarks demonstrate that our method improves adversarial robustness while maintaining general agent capabilities.
Jag: Direct Box Prediction for Efficient Visual GroundingVisual grounding combines image--language understanding with geometric prediction, yet autoregressive multimodal models often express a box as a coordinate sequence. Sequential decoding adds computation to the multimodal processing needed for localization. Adapting these representations to box geometry offers a route to direct prediction. We present Jag, which adapts a compact pretrained multimodal model for direct continuous box prediction. A lightweight regression head reads the last valid input-token state, conditioned on the image and referring expression, and predicts all four box coordinates together. Geometric supervision jointly adapts the language backbone, visual merger, and regression head, allowing localization losses to shape both the multimodal representations and the coordinate mapping. Inference retains image--language processing and returns the box in one forward pass, without coordinate generation or text parsing. Across benchmarks, Jag consistently improves grounding accuracy over its base model across the observed target sizes and expression groups. Component ablation show that jointly adapting the representations and head substantially improves accuracy over training the head alone. Against existing specialized grounding models, it achieves competitive accuracy with lower single-request latency and GPU memory use. These results show how supervision tailored to the geometric answer can specialize a compact pretrained multimodal model for accurate grounding and efficient direct prediction. Project page: https://xyzzzh.github.io/Jag/
SyncReward: Human-Aligned Synchronization Reward for Audio-Visual GenerationRecent years have witnessed rapid progress in joint audio--visual generation. However, audio--visual synchronization remains a challenge, as generated speech and sound often temporally misalign with visual events. A key bottleneck is the lack of human-annotated data, reliable evaluation benchmarks, and synchronization-aware evaluation models for generated audio--visual outputs. To address these limitations, we conduct a comprehensive study spanning data, benchmarking, and reward modeling. We first introduce SyncReward-Data-80K, a dataset containing 80K professional synchronization ratings for clips from eight audio--visual generators. A taxonomy-guided construction pipeline covers four sound-event families: Speech, Onset, Instrument, and Ambient. We further construct SyncReward-Bench, a held-out benchmark of 1K clips, each independently rated by multiple professionals. Using this benchmark, we systematically evaluate specialized synchronization metrics and omni-modal models, revealing their substantial misalignment with human judgments. Finally, we develop SyncReward, a reward model that combines semantic--temporal contrastive pretraining on real clips with human supervision on generated clips. As an evaluation metric, SyncReward achieves the strongest agreement with human ratings among the evaluated methods. As a reward, it improves synchronization through inference-time best-of-N selection and reinforcement learning based post-training. We will release the data, benchmark, model, and code at https://github.com/WeChatCV/SyncReward.
Scaling Online Optimal Transport Minibatches for Flow MatchingA central challenge in scaling flow models is maintaining stability in training and integration. In flow matching, this stability depends critically on how source samples are paired with data. Independent random pairing introduces substantial stochasticity, motivating minibatch optimal transport (OT) to construct online source-target couplings that reduce this randomness (Tong et al., 2024). However, as applications extend to larger and higher-dimensional datasets, small minibatches can limit these benefits, while scaling the coupling to substantially larger minibatches at every iteration is computationally prohibitive. Moreover, how OT coupling affects the full stochastic gradient and integration remains theoretically unresolved. In this work, we develop a scalable online entropic OT approximation that enables substantially larger source-target couplings while preserving the benefits of OT. We close the theoretical gap for both unregularized and entropic OT by proving strict reductions in full stochastic-gradient variance and integration error relative to independent pairing, and further characterize how these improvements strengthen as the online coupling minibatch grows. Experiments on single-cell gene interpolation-flow and image-flow training validate these predictions, showing that larger online couplings consistently improve training stability and final generation performance.
Latent Compaction with Test-Time TrainingLong contexts enlarge key--value (KV) caches, increasing memory use and attention costs during generation. Compressing these caches must preserve information for unseen questions. We introduce **Latent Compaction**, which learns a compact document-specific cache through test-time training. We initialize cache entries using reconstruction importance, teacher attention, and key-space diversity. Training first fits attention outputs and log-normalizers to those of the full cache, with reconstruction-selected entries held fixed. It then jointly optimizes the entire cache through end-to-end distillation from the full-cache model. Model weights remain frozen throughout, and training uses only generic prompts about the document, without access to downstream questions or answers. Experiments on RULER, LongBench, and Phonebook Lookup demonstrate substantial gains over budget-matched compression baselines. On a RULER, for example, our method achieves 96.7% accuracy at 32times compression, compared with 40.0% for KVZip+. The method also transfers across model scales and families, with retrieval gains on both Qwen3 and MiniCPM5. These results show that treating the KV cache as a neural network and optimizing it with test-time training can preserve retrieval accuracy under aggressive compression. The code is released at https://www.github.com/THUNLP/latent-compaction
MimicX: Policy-in-the-Loop Supervision Refinement for Video-Driven Humanoid Motion TrackingHuman videos provide rich motion targets for humanoid learning, yet visually plausible references can still produce persistent failures under physics-based execution. These failures reveal where training supervision should change. We present MimicX, a policy-in-the-loop framework that uses execution feedback to refine video-driven humanoid motion tracking. Starting from reconstructed and retargeted motion, MimicX localizes difficult transitions and affected body regions, then jointly adapts tracking objectives and the reset curriculum for policy continuation. Repeated rollout verification selects execution-priority improvements subject to tracking guards. Across four core video tasks, MimicX consistently improves tracking accuracy and Robust Execution Horizon relative to the Fixed Reference baseline. Task-averaged results show a 25.7% reduction in body-tracking error and a 255.6% increase in execution horizon. Additional video, motion-reference, and collision-scene studies evaluate the method beyond the core tasks, while MimicX-HLoop accelerates feedback through heterogeneous execution. Overall, MimicX turns policy failure into actionable supervision for deciding what to refine and which refinement to retain.
Your Transformer Is Secretly ElasticScaling up transformers has produced models with broad capabilities, deployed across heterogeneous hardware and fluctuating workloads. Yet, model families offer only a few fixed sizes (e.g., S, B, L), forcing users to commit to a model based on hardware and latency constraints. This rigidity is often suboptimal under varying query loads. We introduce a retraining-free method that elastifies pre-trained transformers into a single model that adapts on-the-fly across a continuum of computational budgets. Our key contribution is a differentiable relaxation of the functional unit-ranking problem: unlike prior work, which optimizes a single importance weight per MLP block or attention head, we rank every individual MLP neuron and attention head jointly, on a common scale, by minimizing the model's loss under soft pruning across many sparsity targets, all at once. Across 27 vision and text transformer encoders ranging from 22M to 8B parameters, our method yields smooth degradation up to 60% sparsity and outperforms one-shot baselines under deep pruning. For example, pruning DINOv3 ViT-H+/16 to 50% sparsity removes 427M parameters while reducing ImageNet-1k linear-probing accuracy by only 0.8%, without the need for weight correction or retraining. At 60% sparsity, a pruned AugReg ViT-B/16 model achieves up to 1.80times higher throughput and 1.26times lower single-query latency on an A100 GPU. Elastic models are produced in minutes, with construction time scaling sub-linearly with parameter count.
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StreamErase: Towards Ultra-Fast Streaming Video ErasingCurrent video object removal methods suffer from prohibitive latency (minutes per video) and non-causal processing that prevents real-time interaction. We present StreamErase, enabling sub-second latency with up to 26 FPS streaming generation on a single GPU. Our approach first augments a text-to-video model with mask input to generate high-quality videos that erase target objects and synthesize coherent backgrounds, but does not perform inference on the fly. As such, we progressively transfer the erasing capability from a powerful bidirectional foundation model to an efficient unidirectional streaming eraser, enabling long-horizon erasing without sacrificing visual fidelity. Several key challenges arise when generating videos over long, potentially infinite horizons: (1) bridging the domain gap from training on finite length and extrapolating to long horizons, (2) sustaining high quality by preventing error accumulation, and (3) maintaining fast inference, without increasing computational cost as the context grows. To address these challenges, we carefully designed sliding-window causal attention with attention sinks. By incorporating self-rollout with attention sinks and KV cache rolling during training, we simulate inference-time extrapolations with a fixed context window, enabling constant-speed generation of arbitrarily long videos. Finally, we establish a dedicated benchmark, LongErase, for streaming long-video object removal. Our model achieves strong performance compared to existing video object erasing models and generalizes well to real-world video scenarios, uniquely enabling infinite-length streaming. With StreamErase, users can input a mask and see the erasing results unfold in real-time, delivering a truly interactive experience.
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Vela: Scaling Vision-Language-Action Models with Adaptive Action Curve ParametrizationMost vision-language-action models represent future motion as fixed-rate action chunks, tying temporal resolution and prediction horizon to a fixed output budget. This pointwise representation wastes capacity on highly correlated neighboring actions, leaves temporal continuity and smoothness to be learned implicitly, and forces a tradeoff between long-horizon coverage and the local precision required for contact-rich manipulation. To address these limitations, we introduce Vela, a vision-language-action foundation model that represents future robot behavior as continuous trajectories. Vela combines a compact spline-based action representation with motion-dependent temporal support and a shared action interface for heterogeneous embodiments, allowing a fixed output budget to adapt its temporal resolution across motions. We pretrain Vela on large-scale multi-embodiment robot data and evaluate it on LIBERO-X, EBench, and two real-world long-horizon tasks, egg-cake cooking and potato shredding, obtaining promising results across simulation and physical manipulation. These results highlight the potential of continuous action representations as a foundation for future embodied foundation models. Project page and more results: https://clementine24.github.io/Vela/ .
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