Let's Scale Step by Step: Compute-Efficient Hyperparameter Transfer for Large-Scale Mixture-of-ExpertsMixture-of-Experts (MoE) architectures significantly expand model capacity without a proportional increase in computational cost. However, optimizing their hyperparameters---particularly the learning rate---at extreme scales of both model size and token budget via sweeping remains computationally prohibitive. In this paper, we propose a compute-efficient, two-step hyperparameter transfer framework that estimates optimal learning rates for training large MoE models by transferring them across scaling model widths, and subsequently extrapolating to trillion-token horizons. First, we formulate a Maximal Update Parameterization (μP) adaptation for MoE architectures utilizing Multi-head Latent Attention (MLA) and the Muon optimizer, demonstrating that optimal learning rates transfer consistently across width-scaled models. Second, we extend this transferability along the token dimension by establishing a predictive scaling law. By applying linear regression to the optimal values derived from small proxy models on limited budgets, we successfully extrapolate the ideal learning rate to massive training horizons (e.g., 10 trillion tokens) with high fidelity (R^2=0.95). Consequently, this indicates that proxy training on small models is sufficient to determine the optimal learning rate for the extensive training of large-scale MoEs. We apply the proposed methodology to pretrain our foundation model (155B total, 17B active parameters) from scratch, and the stable training and evaluation results validate that optimal configurations for full-scale target models can be accurately predicted with minimal ablation costs.
Graph Engineering in the Era of LLM Agents: From Individual Intelligence to System IntelligenceLLMs have evolved from language generators to autonomous agents capable of complex, long-horizon tasks. This evolution has produced paradigms including Prompt Engineering to elicit model capabilities, Context Engineering to manage information access, Harness Engineering to organize external tools and resources, and Loop Engineering to support continual reflection and self-improvement. Yet as tasks grow more complex, individual intelligence faces a fundamental limit: many tasks require heterogeneous expertise, interdependent subtasks, parallel execution, independent verification, and persistent state, exceeding any single agent's organizational capacity. Augmenting one agent's capabilities or context cannot resolve this architectural mismatch; intelligence must instead be distributed across specialized agents and organized at the system level. We call this System Intelligence: an agent system's ability to organize and coordinate multiple intelligent components into a coherent, adaptive whole pursuing a shared objective. Achieving it requires more than adding agents; it demands explicit structures to organize work, coordinate heterogeneous agents, and maintain evolving execution states. We introduce Graph Engineering, an emerging paradigm for next-generation agent systems. Unlike prior paradigms that mainly optimize individual interactions or agent-level behavior, Graph Engineering constructs explicit, dynamic, evolving graph structures representing tasks, agents, and system states. These abstractions provide a unified foundation for organizing complex objectives, orchestrating heterogeneous agents, modeling system dynamics, and enabling scalable agent evolution. We systematically review the principles, methodologies, and applications of Graph Engineering for LLM agents. Related papers, open-source data, and projects are collected at https://github.com/DEEP-JLU/Awesome-Graph-Engineering.
InfinityEdit: Infinite Video Editing with a Lightweight Edit-Ignition AdapterWith large pretrained models, existing methods have effectively improved instruction-based video editing. However, most of them rely on an in-place editing assumption. They align the edited video with the given source clip frame by frame over a fixed time span. This pattern fails for open-ended streams, e.g., restyling a live game or applying a camera move to an ongoing shot. In such cases, edits must extend to future frames as they arrive, rather than be applied to a static input clip. In this paper, we study this setting and name it infinite video editing: given a preceding segment and an edit request, a model must generate the next segment that continues the stream while applying the requested edit. This process repeats as an unbounded sequence of edit instructions arrives. This task brings two challenges: the edit must be a faithful continuation rather than a frame-wise rewrite, and generation quality must remain stable as edits accumulate. To address them, we first design a data-collection pipeline for infinite video editing. Based on the collected data, we propose InfinityEdit, a lightweight edit adapter that equips a streaming video generator with unbounded editing ability. The adapter contains three attention modules. History cross-attention guides the denoising frames using the input frames. Temporal causal self-attention keeps temporal cues flowing only from earlier frames to later ones. Edit cross-attention injects the edit request into generation. During inference, the adapter is activated only in the chunk where an edit request arrives. Subsequent chunks are generated by the original model with a reset anchor frame. This scheme applies the edit while preserving the original model's infinite generation ability. Extensive experiments show that InfinityEdit faithfully continues the stream under each edit, and stays stable over unbounded edit sequences.
ParaTempo: Efficient Parallel Reasoning via Temporal ConfidenceParallel reasoning improves the accuracy and robustness of large reasoning models by exploring multiple solution paths, but its computational cost grows with reasoning depth and branch count. Existing methods for managing these parallel paths typically rely on final-answer consensus, local token confidence, or isolated intermediate probes. However, these signals are often delayed, weakly tied to actual reasoning progress, or too noisy for dynamic, branch-level control. To address these limitations, we introduce ParaTempo, a training-free asynchronous parallel reasoning framework. ParaTempo is driven by temporal confidence, a branch-local measure of answer-space convergence. Each branch is periodically probed for a tentative answer probability distribution, and temporal confidence quantifies how sharply the recent intermediate probes concentrate on a dominant answer. Once sufficient evidence has accumulated, ParaTempo drives its entire control process from this single signal: low-confidence branches are pruned, branches that persistently commit to their dominant answer are retired early, freed computation is reallocated by forking new branches, and generation stops globally once the confidence-weighted vote concentrates. Without requiring synchronization among reasoning trajectories, ParaTempo adaptively allocates computation based on branch-level convergence. Experiments on challenging mathematical and scientific reasoning benchmarks show that ParaTempo reduces average latency by 21.8-32.2% and total token usage by 18.1-30.3% while maintaining competitive accuracy. Moreover, temporal confidence exhibits stronger temporal stability and predictive power for future branch convergence than token-level and instantaneous signals.
OmniAssistBench: Assistant-style Interaction Benchmark for Omni-LLMsRecent omni-modal large language models (Omni-LLMs) show great potential as real-time video assistants, which continuously perceive environments and guide users to achieve specific goals. Unlike traditional passive video understanding, interactive assistants should actively combine visual states, user goals, and prior knowledge to provide effective help. Evaluating this is rather challenging, as the model's unpredictable response dynamically changes the user's subsequent actions, which static offline datasets cannot accommodate. To address this bottleneck, we introduce OmniAssistBench. To solve the issue of diverging interaction paths where the same user goal can be achieved through various methods, we provide models with predefined priors derived from the source video, requiring them to guide users along the exact same routes. Since real interaction videos are rare, we construct the dataset by reverse-engineering existing Internet videos. We deduce logical user goals and segment the videos into multi-turn clips to simulate continuous interactions. This rigorous pipeline required over 1000 expert person-hours to build the dataset. Results show that the proprietary Gemini-3-Pro reaches 66.4 out of the max point of 100, while the open-source Qwen3-Omni-Instruct achieves 51.2. Although current models generally understand user inputs, they frequently provide incorrect or incomplete answers. Specifically, they struggle with visual prompts (e.g., hand gestures), fail to maintain historical context during multi-turn interactions, and fail to delay response until the target event. Results indicate substantial room for improvement before models can become reliable assistants.
Beyond Correctness: Benchmarking and Aligning Response Behaviors in Hybrid-Thinking MLLMsHybrid-thinking multimodal large language models (MLLMs) allow a single model to alternate between deliberative thinking and latency-efficient non-thinking inference. Although these modes differ in reasoning budget, their delivered responses should satisfy the same user-facing standard. Correctness alone may not characterize this response quality; we therefore evaluate task accuracy and response-pattern failures as complementary outcomes. We study this gap through response-pattern alignment: whether thinking and non-thinking interfaces preserve acceptable final-response behavior. We introduce PatternEval, a failure-enriched diagnostic benchmark comprising 2,415 multimodal prompts spanning visual perception and grounding, structured image understanding, and multimodal knowledge reasoning. PatternEval tests four recurrent failures: chain-of-thought leakage, response repetition, logical contradiction, and performative reasoning. Response-pattern failures are widespread across models from different providers, with non-thinking inference exhibiting substantially higher failure rates and thereby creating systematic misalignment between thinking and non-thinking interfaces. Motivated by this diagnosis, we develop PatternRM, a response-level reward model, and PatternRL, which introduces pattern-specific penalties during reinforcement learning. Experiments on Qwen3-VL-4B and Qwen3-VL-8B show that incorporating pattern-specific penalties into reinforcement learning can mitigate cross-mode misalignment while incurring a marginal task performance trade-off. Together, PatternEval and PatternRL provide an evaluation-and-training framework for aligning user-visible response patterns across hybrid-thinking interfaces.
Every Coin Has Two Sides: On the Dual Nature of Generalization in On-Policy Distillation of Large Language ModelsOn-policy distillation (OPD) transfers teacher capabilities by supervising trajectories sampled from the student's own policy, yet its generalization behavior remains poorly understood, as most studies evaluate OPD on a single domain and on benchmarks close to the training data. We present a controlled study that varies one generalization factor at a time, from in-domain distribution shifts to cross-domain transfer and the multi-teacher setting. We find that OPD transfers a teacher's reasoning behavior rather than its answers to particular problems: training difficulty barely matters, and even problems the teacher never solves are useful. Transfer depends strongly on the origin relationship between teacher and student: same-origin pairs bring the student close to the teacher across languages, reasoning horizons, and even other domains, whereas cross-origin pairs mostly fit the trained distribution. This broad reach is a double-edged sword: since routing prompts to domain experts cannot confine each teacher's influence, combining them yields a mixture-dependent seesaw among their capabilities. These results clarify when OPD generalizes and offer a useful perspective for diagnosing multi-teacher OPD.
EviRank: Structured Relevance Evidence for Multimodal Image Re-rankingReal-world image search queries are multimodal and compositional: ``find this shirt in pink'' specifies an entity to retain, an attribute to modify, and context to ignore. Yet existing re-rankers either compress such multifaceted relevance into an opaque embedding or rely on free-form chain-of-thought that easily omits or hallucinates fine-grained constraints. Drawing on rubric- and checklist-based evaluation from NLP, we recast multimodal image re-ranking as a semantic constraint satisfaction problem and propose EviRank, which parses any query - text-only, image-only, or composed - into a unified evidence package: typed criteria across six semantic slots (e.g., entities, attributes, relations), each labelled required, forbidden, or ignorable. Re-ranking then reduces to evidence-conditioned verification, combining deterministic rubric scoring and evidence-grounded listwise comparison in a single training-free procedure. The explicit evidence can further serve as structured supervision for optionally distilling a lightweight student. Across five benchmarks spanning text-to-image, image-to-image, and composed image retrieval, EviRank achieves state-of-the-art performance, and the distilled student preserves over 90% of the teacher's capability at substantially lower cost.
UniSpace: Unified Visual Representation and Scalable Multimodal ModelingSemantic vision encoders have become a central visual interface for multimodal understanding and semantic conditioning in image generation. However, their final tokens discard fine-grained visual details, leading to poor pixel reconstruction and limiting their use in reconstruction-sensitive tasks such as image generation and editing. In this work, we ask whether understanding, generation, and editing can be modeled in a single visual representation space built from a pretrained semantic ViT. We show that the frozen Transformer blocks of a semantic ViT are not intrinsically unable to preserve visual details. Instead, the original patch parameterization drives the representation toward semantic abstraction, making fine-grained information difficult to recover from the final tokens. Based on this observation, we introduce Patch Reparameterization, which preserves the original semantic pathway while adding a reconstruction-aware patch embedding that provides fine-grained visual information to the same frozen ViT blocks. The resulting unified representation preserves multimodal understanding while enabling high-fidelity image reconstruction and a favorable reconstruction--generation trade-off. We further scale this representation into UniSpace, an 8B Mixture-of-Transformer-Experts model that performs understanding, generation, and editing in the same visual space without a separate VAE pathway. System-level evaluations demonstrate practical text-to-image generation and instruction-based image editing, showing that a reparameterized pretrained ViT can serve as a unified visual interface for scalable multimodal modeling.
Partition the Support, Reconstruct the Residual: Training-Free Sparse Attention for Video Generation and World ModelsTraining-free block-sparse attention can accelerate video transformers, but row-wise attention concentration does not by itself specify an executable sparse operator. Queries sharing a block route may have poorly overlapping supports, while retained attention mass alone does not determine the post-softmax error from skipped interactions. We show that partition geometry affects both pooled support and the predictability of the remaining residual from the sparse output. We introduce SparsePR, which combines Response-Coupled Partitioning with Probe-Fitted Residual Reconstruction. Sampled-query key responses form paired K/V groups, whose centroids induce query-response coordinates for shared routing. A small set of exact query rows then calibrates a call-specific affine correction from the sparse output within the output subspace observed in the probe residuals. Across four heterogeneous video generation and world models, SparsePR consistently reduces attention-reconstruction error. Ablations show that probe fitting accounts for most of this reduction, while response-coupled partitioning lowers hard-drop error and improves reconstruction under a finite probe budget. SparsePR preserves generation quality at 22.0-26.0% realized executed-pair density while achieving 1.48x-2.61x end-to-end speedups. Project page: https://pardistaghavi.github.io/SparsePR-website/
AgentMercury: Your Agent Can Synthesize Verifiable Environments for Business Scenarios at scaleAgents learn to act through interaction with environments, yet the environments used for training are often manually constructed or synthesized around predefined tasks and benchmarks. This task-centric paradigm makes it difficult to scale environments that reflect realistic and evolving workflows where diverse tasks can naturally emerge from the underlying world. We introduce AgentMercury, a scalable framework for synthesizing executable environments from high-level business scenarios. Rather than constructing an environment for a specific task, AgentMercury first instantiates a persistent world with entities, services, tools, state, and executable cross-service invariants, from which diverse tasks and interaction trajectories can subsequently emerge. We construct 4,783 executable environments spanning 14 industries and 50 countries, and use them as training substrates for reinforcement learning. Despite being generated without targeting the evaluation benchmarks, policies trained on these business-oriented environments improve substantially on both enterprise workflows and out-of-domain benchmarks spanning reasoning, coding, scientific computing, and tool use. In our experiments, Qwen3.5-4B improves from 12.3 to 15.7 on EnterpriseOps-GYM and from 45.9 to 56.0 on AIME26 after training on AgentMercury environments. We further show that the construction process itself can be learned: fine-tuning Qwen3.5-35B-A3B on construction traces increases executable-world authoring success from 3.3% to 83.3% on held-out business scenarios. These results show that scenario-grounded environments can provide useful and generalizable learning signals beyond benchmark-specific training, while their construction can itself become a learnable capability.
Daedalus-150M: A Convolution-Attention Hybrid Designed for CPU InferenceSmall language models are usually built like large ones and then squeezed onto a CPU afterwards. We did the opposite: we fixed the target first, one user, one token at a time, 4-bit weights, ordinary CPU, and chose the architecture to suit it. The result keeps full attention in only 6 of its 18 blocks. The other 12 use short convolutions whose memory is two timesteps wide no matter how long the conversation gets, so two thirds of the network never re-reads a growing cache.
Trained from scratch on 59.9B tokens, the model scores 47.31 on a five-task benchmark against a bar of 42.20 that was fixed before training began. It beats GPT-2 124M, Pythia-160M, OPT-125M and GPT-neo-125M, all trained on three to six times more data, and exceeds MobileLLM-125M's published score despite that model seeing a trillion tokens. Validation bits-per-byte is 0.8685.
To check the architecture rather than the training recipe, we trained a conventional all-attention model of the same size on the same data, and wrote down the winning condition before scoring either. The hybrid won the chosen quality metric by 0.81%, matched it on downstream tasks, produced a 6.3% smaller 4-bit file, and decoded 1.76x faster at 2048 tokens of context, 2.08x against an external model of similar size. In every measurement the speed advantage is near zero at an empty context and grows with length, which is what the mechanism predicts and what a merely leaner model would not show. A simple bandwidth calculation predicts only 1.17x, so memory volume alone does not explain the gap.
We also report what did not work: an unmitigated 4-bit quality cost, roughly half the convolution channels ending up inert and impossible to remove, and a vocabulary larger than this model size warrants.
Llama-Mobile: Efficient 2.7-Bit Quantization of VLMsDeploying vision-language models (VLMs) on mobile devices is challenging due to their significant memory and compute requirements. We present a framework for quantizing VLMs for efficient inference on resource-constrained hardware. Our approach combines a quantization pipeline that uses the model itself to generate training data and does not require access to the training setup, with a novel 2.7-bit-per-parameter format supporting efficient execution on Arm CPUs. We validate our approach by compressing the Llama 3.2 11B Vision Instruct model to 3.7 GB with 8-bit activations, preserving strong performance on a set of standard visual question answering tasks.
Human-Centric Intelligence in the Era of Foundation Models: A SurveyHuman-centric intelligence is evolving in the foundation-model era, with growing emphasis on scale, transferability, and general-purpose modeling. Yet it has not fully integrated with foundation models to achieve the comparable progress seen in them. More importantly, recent advances across this broad landscape remain fragmented across tasks, modalities, and research communities, leaving their intrinsic conceptual and methodological connections unclear. To bridge these divides and rethink human-centric intelligence in the foundation-model era, we introduce a full-spectrum human context taxonomy that integrates six interconnected levels by viewing humans as observable subjects through visual appearance and spatial geometry, as dynamic actors through kinematic dynamics and interaction modeling, and as situated agents through world simulation and embodied agency. We next present the methodological foundations of the field, covering human-centric data families, computational architecture paradigms, and representative training and inference optimization strategies. We then systematically review representative methods across these levels and organize the associated datasets, benchmarks, and evaluation metrics. We further discuss open challenges and promising research directions toward human-centric intelligence that is scalable, trustworthy, physically grounded, and deployable, aiming to provide a coherent framework and practical reference for advancing the field. Finally, we provide a systematically organized and continuously updated collection of human-centric AI literature and resources on our project page.
Towards Faithful Simulation of Human Shopping BehaviorSimulating realistic user shopping behavior underpins offline evaluation and reinforcement learning in e-commerce scenarios. While recent LLM- and VLM-based simulators have made encouraging progress, reproducing a real browsing session remains difficult for two reasons. (i) Memory Challenge: a shopping session spans dozens of pages, yet existing agents either discard long-range observation histories, losing the evolving user state, or naively concatenate them, overwhelming the context window and even degrading simulation quality. (ii) Optimization Challenge: current user simulators are typically supervised to match each logged action via imitation or step-level rewards; the resulting sessions often display unrealistic patterns, such as over-exploration or excessive passivity, which per-step supervision can neither detect nor correct.
To address the above challenges, we present RecVerse, a GUI-grounded simulation agent that perceives pages through screenshots and produces faithful multi-turn trajectories. For the memory challenge, RecVerse adopts a cognitive-inspired hierarchical memory: Working Memory for short-term focus, Episodic Memory for in-session traces, and Preference Memory for high-level intent, with memory updates treated as actions so that the agent adaptively learns when and what to memorize. For the optimization challenge, RecVerse is optimized with a trajectory-level RL objective that scores entire sessions, aligning both macro-level action-type distributions and micro-level shopping intent with real users. We further release USB (User Simulation Benchmark), an interactive e-commerce GUI trajectory dataset for multi-turn user simulation. Experiments show that RecVerse significantly outperforms existing baselines in both behavioral fidelity and intent consistency.
Hydra-0: Action Flow for Generalist World Modeling and ControlWe introduce Hydra-0, a generalist world model conditioned on action flow, which represents robot actions as pixel motion. This shared visual interface enables generalist world modeling and control by learning action consequences across embodiments, tasks, environments, and video-generation backbones. Our best configuration achieves 90.4% lower robot-motion error and 60.2% lower object-motion error than our action-conditioned baseline, while supporting zero-shot composition and data-efficient adaptation. On the RoboLab benchmark, Hydra-0 achieves a Pearson correlation of r=0.96 between replayed and reference success rates. Finally, we uncover an emergent inverse mode of this interface: a world action model that predicts compatible robot motion from desired object flow transferred from a human demonstration. A trained action head maps the resulting latent features to executable actions without requiring task-specific expert robot demonstrations. Together, these results demonstrate the potential of action flow as a shared control interface connecting heterogeneous training data, open-loop policy evaluation, and robot control.
PhysCaP: Grounding Code-as-Policy Agent with Physics-Informed ExplorationWe present PhysCaP, a Physics-Informed Code-as-Policy agent for active perception in robotic manipulation. While vision-language-action policies excel at imitating demonstrations, they rely on passive observation and fail to infer latent physical properties critical for manipulation. PhysCaP augments code-as-policy frameworks with a physics-informed exploration layer that enables explicit information-seeking through interaction. It introduces training-free physical property extraction modules that estimate object mass and stiffness from robot proprioception without additional sensors. To balance exploration costs and the efficiency of information obtained, PhysCaP employs a dual-agent design: a Planner that decides when to explore and when to stop, and a Prioritizer that filters implausible interactions and ranks the remainder using a heuristic priority score, enabling efficient, targeted exploration. We evaluate PhysCaP on real-world tabletop manipulation tasks (searching for hidden objects, detecting empty cans, and finding ripe avocados) and a simulated task in LIBERO. The results show that existing passive and naive interactive baselines either fail when physical properties are hidden or over-explore, whereas PhysCaP achieves comparable performance with fewer interactions and reduced execution time. Ablation studies further validate the effectiveness of the proposed physical property extraction modules. Project page: https://physcap.github.io
Peer-Voted LLM-Agent Stress Tests Find Feed-Induced Lexical Convergence but No Reliable Matched-Exposure Advantage for Distributed SourcesPopulation-level behavior in large-language-model (LLM) agents cannot be characterized by single-agent benchmarks. We introduce PV-SST, a peer-voted social-platform testbed, and report a separately frozen, preregistered matched-exposure experiment spanning four topics, four unused seeds, four open-weight model families, and three prespecified larger variants. The experiment comprises 448 trials and 112 complete model-by-topic-by-seed blocks. Relative to a topic-only control, a feed of previous-round peer posts ranked by peer-generated likes increases final-round lexical similarity in both the four-family core panel (paired mean difference +0.0082 TF-IDF cosine units, 95% block-bootstrap CI [0.0043, 0.0121], randomization p=0.000105, n=64 blocks) and the three-variant size extension (+0.0109 [0.0069, 0.0151], p=0.000001, n=48). This contrast bundles peer-post exposure with ranking and therefore does not identify a ranking-only effect. Opposite-side survival falls in the core panel (-3.9 percentage points [-6.8, -1.6], p=0.0068) but not conclusively in the larger variants (-1.0 pp [-3.1, 0.4], p=0.50). Holding adversarial impressions fixed, four distributed sources do not reliably move honest-agent stance more than one source. The preregistered distributed-minus-single contrast is positive but inconclusive in the core panel (+0.057 [-0.009, 0.125], p=0.112) and negative in the larger variants (-0.040 [-0.113, 0.035], p=0.332), failing the prespecified cross-model and cross-topic consistency criterion. Thus the robust result is lexical convergence under the tested peer-ranked feed, not general opinion capture or a general coordination advantage. The study evaluates synthetic LLM-agent populations; it does not estimate effects on people or production platforms.
FlavourBench: Ranking Frontier Language Models with Executable Culinary Ground TruthOpen-ended language-model benchmarks usually inherit a judge: a human preference panel, another model, or a brittle exact-match key. We introduce FlavourBench, an automated benchmark in which a versioned culinary system supplies dense, executable ground truth. Each task presents eight ingredients and asks for a three-ingredient portfolio; before model execution, Epicure scores all 56 possible portfolios. We evaluate 27 frontier endpoints on an identical 534-task core spanning substitution, pairing, and constrained composition. Every ranked model has exactly 89 valid responses per panel and family (14,418 model-task cells total), eliminating differential missingness from the leaderboard. The FlavourBench Score is the equal-family mean of the frozen task scores. We use 50,000 anchor-cluster bootstrap replicates for simultaneous 95% score bands and 100,000 sign-flip draws for all 351 paired model contrasts, with Holm control. The two independently compiled panels correlate at r = 0.89 (rank rho = 0.80). Grok 4.6 has the largest point estimate at 65.1 (simultaneous 95% CI 61.0-69.2); 101 of 351 model pairs are resolved. The release includes the prompts, all portfolio score maps, raw responses, exact routes, content hashes, and an offline verifier that reconstructs every result.
CLEAR: Continuous Latent Adapter Routing for Utility-Preserving LLM Safety AlignmentImproving the safety of large language models (LLMs) often comes at the expense of utility, as globally applied safety tuning may affect model responses to both harmful and benign inputs. We propose Continuous LatEnt Adapter Routing (CLEAR), a conditional safety adaptation framework that uses a lightweight hidden-state gate to continuously control the activation strength of a safety low-rank adapter. CLEAR aims to reduce harmful completions while avoiding unnecessary changes to the frozen backbone that could degrade performance on benign prompts. Experiments on widely used safety and utility benchmarks show that CLEAR improves robustness on HarmBench while reducing the utility degradation observed with globally applied safety tuning such as SFT or standard low-rank adaptation (LoRA). On Llama-3-8B-Instruct, CLEAR reduces HarmBench ASR from 32.3\% to 0.5\%, while retaining most of the base model's utility and achieving up to 7.1 percentage points higher GSM8K accuracy than globally applied SFT or LoRA. These results suggest that CLEAR is a promising mechanism for improving the safety--utility trade-off in LLM alignment.
Hadith computational science in the age of large language models: a critical narrative reviewWe examine how hadith computational science is being reshaped by transformer models, retrieval-grounded pipelines, and large language models (LLMs). Recent reviews document growth in the literature, but they do not yet provide a critical account of which advances are methodologically robust, which remain benchmark-bound, and which unresolved problems still limit scholarly use. We address this gap through a critical narrative review that combines critique of existing reviews, paper-level appraisal of representative original studies, and synthesis of Islamic scholar and domain-expert perspectives on authenticity, authority, and responsible use. We find uneven progress. Data resources have expanded, segmentation tasks have matured, narrator and source-verification problems are better formalized, and LLM-assisted workflows now support corpus-scale enrichment, multilingual access, and grounded evaluation. At the same time, progress remains constrained by narrow corpora, weak benchmark comparability, synthetic-to-real transfer gaps, narrator identity resolution, preprocessing fragility, limited reproducibility, and sparse expert-grounded validation. We show that important gaps lie beyond dominant benchmarks: non-canonical and obscure corpora, commentary and explanatory literature, cross-source links with Qur'an and seerah, and fiqh-facing evidence support. We argue that hadith computation should be assessed less as isolated model performance than as an evidence infrastructure problem requiring knowledge integration, provenance, and expert supervision. On this basis, we define a research agenda for making the field methodologically stronger and more useful to Islamic scholarship.