ISSUE 1035
SAT, OCT 31, 2026
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01

Latest Launches

CURATED BY ORANGEBOT
01

AI DIGEST

UPDATED DAILY · EDITOR'S PICK
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AI DIGEST

AI新闻摘要

October 31, 2026

Showing Oct 30’s digest — today’s fetch runs 7am PT

Here is a summary of today's main news events.

Tech Stocks Tumble on Disappointing Earnings

Major technology stocks experienced a sharp decline today, driven by disappointing earnings reports from companies like Amazon and Intel. The selloff, which caused Intel's stock to have its worst-ever daily drop, has raised investor concerns about the high valuations of AI-related companies and the overall health of the tech sector.

Binance Hit by Massive Crypto Heist

The world's largest cryptocurrency exchange, Binance, is grappling with what may be the biggest crypto heist in history, with hackers stealing an estimated $6.3 billion. The exchange has stated that users will be compensated, while experts suggest a rogue state may be responsible for the massive security breach.

Ukraine Strikes Russian Oil Refinery

Ukrainian forces have resumed attacks on Russian infrastructure, striking an oil refinery inside Russia. This action marks an end to a recent pause in such strikes and is part of Ukraine's ongoing effort to disrupt Russia's war capabilities and logistics.

Economic Fears Grow as Central Banks Signal More Rate Hikes

Amid ongoing inflation concerns, U.S. Federal Reserve officials signaled their support for further interest rate hikes. This outlook, coupled with instability in the tech market, prompted investors to seek the safety of government bonds, causing bond prices to rise.

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ON THE WIRE

6 SOURCES
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HACKER NEWS

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HACKER NEWS

Hacker News - October 31, 2026

Hacker News Feed: Highlighting key posts and discussions.

Showing Oct 30’s digest — today’s fetch runs 7am PT
Northflank Breached

(status.northflank.com)

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elect.horse

(elect.horse)

527148
Patrick Stewart has died

(www.nytimes.com)

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LLM Voice

(martinfowler.com)

587320
H.264 Is Magic (2016)

(sidbala.com)

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DoorDash to acquire Instacart

(about.doordash.com)

478645
If IPv4 were land

(iptrust.co)

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HUGGINGFACE

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HUGGINGFACE

HuggingFace 新闻 - October 31, 2026

HuggingFace Feed:最新的 AI 模型、数据集和社区动态。

Showing Oct 30’s digest — today’s fetch runs 7am PT
Intrinsic Distribution Matching

One-step and few-step text-to-image generation must accurately render the details specified in the prompt despite limited opportunities for refinement. Distribution matching distillation (DMD) uses score differences to bring the generated distribution closer to a reference distribution. Following prior work, we estimate this difference with internal velocity branches, avoiding a separate fake-score network. We ask whether an explicit moment constraint improves this learned score supervision. A decomposition of the reverse-KL field into a Gaussian moment component and a non-Gaussian residual identifies statistics that can be constrained explicitly. We introduce Intrinsic Distribution Matching (IDM), which retains the full DMD correction and matches feature means and per-coordinate standard deviations using the generator's exponential-moving-average (EMA) copy, requiring no external feature encoder. Experiments use full-parameter and low-rank adaptation (LoRA) tuning on Z-Image-Turbo 6B and Qwen-Image 20B. At two network evaluations, IDM reaches 94.25% and 90.20% on Chinese and English LongText-Bench, the highest scores among the compared methods at this budget. Controlled ablations show gains from the added moment loss, while generator EMA features perform competitively with an external DINOv2 encoder across the five reported metrics. Code is available at https://github.com/inclusionAI/IDM.

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A-RSI: Adaptive Task Refresh for Zero-Data Multimodal Self-Improvement

Recursive self-improvement requires models not only to acquire useful training experience, but also to decide when their current experience has ceased to be useful. Existing methods often focus on what experience to generate next, while paying less attention to when fresh experience should be introduced. Many also construct training targets through self-consistency or majority voting, making supervision depend on the model's own uncertain predictions. We address these two questions separately: training dynamics determine when to acquire new experience, while the answers to new tasks remain independently checkable. A-RSI monitors reward variation and accuracy in training logs to refresh a task pool when its learning signal declines, without consulting validation or test scores. A static library of model-authored programs produces multimodal questions and derives their reference answers; we specify the task-generation contract, automatically verify chosen properties of the reward and refresh rules, and separately audit the generated answers. The training loop uses no external training examples or human-written answer labels. On the primary eleven-benchmark suite, A-RSI raises the performance average from 57.77 to 61.05 with 800 fresh tasks.

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Your Benchmark Is an Empirical Measure Over Difficulty

A benchmark is not merely a collection of test questions; it naturally induces an empirical measure over difficulty. In this work, we develop this measure-based view of benchmark evaluation. This perspective allows us to identify and formalize two central failure modes: measure mismatch, where the benchmark difficulty distribution differs from the intended difficulty distribution, and coverage gaps, where uncovered regions along the difficulty axis prevent benchmarks from detecting meaningful localized training progress. We propose two diagnostic metrics that capture these two failure modes and provide rigorous theoretical guarantees. Empirically, we analyze 25 popular benchmarks spanning 7 domains using carefully estimated item difficulties. Our results show that many benchmarks implicitly overweight certain difficulty regions, so their leaderboard conclusions should be interpreted with caution; others leave substantial portions of the difficulty axis uncovered, limiting their ability to monitor the model improvement process. Finally, we turn diagnosis into action by introducing BenchFill, a simple difficulty-targeted item rewriting algorithm that effectively reduces local coverage gaps.

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Look Only When Needed: Certificate-Guided Visual Routing for Efficient Diffusion VLMs

Diffusion vision-language models (DVLMs) process their entire input at every denoising step. Since visual tokens make up 89-97% of this input on the benchmarks we study, most of the decoding computation is spent repeatedly processing the same image. Visual token pruning methods partially relieve this burden by removing part of the visual tokens, but they lose the removed information and still process the remaining image at every step. To measure how often the image is actually needed, we compare LLaDA-V's predictions with and without the image at every decoding step and find that removing the image changes a token being unmasked at only 22.8% of steps on average and at as few as 7.9%. We therefore propose LOWN, a decoding method that decides at every step whether to process the image and how many tokens to unmask. LOWN predicts the masked tokens without the image and processes the image only when this prediction disagrees with the last image-conditioned prediction. Agreement certifies the earlier prediction for reuse, and the number of certified tokens sets how many are unmasked in that step. We further observe that the need for the image differs across benchmarks, so LOWN's adaptive decision is needed rather than a fixed schedule. Without training or a tuned threshold, LOWN retains 99.6% of LLaDA-V's score on ten benchmarks at 35.3% of the decoding FLOPs on average. LOWN also generalizes across LLaDA-based DVLMs, composes orthogonally with visual token pruning, and runs under key-value caching for further efficiency gains. Code and project page are available at https://hyeon9698.github.io/LOWN/

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Youtu-Parsing-Omni: One Encoder, One Schema, All Modalities

We present Youtu-Parsing-Omni, an omni-modal parser that converts documents, images, audio, and video into structured records grounded in space and time, providing a perception layer for agents that read, locate, and cite evidence across modalities. Its design rests on one encoder for every modality and one schema for every task. Youtu-Omni-Encoder, initialized from a pre-trained language model to strengthen text reading, encodes all modalities with shared weights in a unified space-time coordinate system, and a few fusion layers let video frames attend to concurrent audio, bringing cross-modal fusion and temporal alignment into perception itself. OmniSchema unifies the outputs of all ten parsing tasks, allowing a single self-evolving post-training procedure, OmniSchema-Aware On-Policy Distillation (OSAD), to provide a shared token-role-based objective across tasks. In each round, the model is trained on its own rollouts against token-level targets from a reference-conditioned copy of itself, which is then refreshed with the trained weights, so that the parser and its supervision co-evolve. With a single 5 B-parameter checkpoint, Youtu-Parsing-Omni achieves state-of-the-art performance on OmniDocBench v1.6 (96.96 Overall) and leads all open-weight models on OmniParsingBench (75.08 Avg.), with its advantage concentrated on audio and video. It also achieves the best overall chart-parsing score (95.02) and the highest exact chemical-fingerprint agreement among compared systems, and matches a dedicated optical-music model in character-level transcription of typeset sheet music while staying far ahead of general-purpose systems. Code and model weights are publicly available.

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Proving and Improving the Platonic Representation Hypothesis with JEPAs

Whether models trained on different modalities converge to the same representation of the world is central to AI. The Platonic Representation Hypothesis (PRH) conjectures that they do as they scale, but without a proof it offers neither a guarantee nor a recipe. We turn the hypothesis into a theorem. First, we prove a Platonic Representation Theorem: Joint-Embedding Predictive Architectures (JEPAs) trained separately on any number of modalities learn the same representation up to one rotation whenever their positive pairs are two observations of one scene--good views--and their misalignment is bounded otherwise. Second, we show that next-token prediction is a JEPA with bad views, parts of a single document, which explains why language models align with vision only through scale. Third, we validate the theory from 145k captions to the texts of 940M web images, and uncover a scaling law of alignment that predicts unseen runs within seed noise. Good views need 42 times fewer training samples than next-token prediction on the same corpus to reach the same alignment, and a 109M-parameter text JEPA aligns with DINOv2 and CLIP's image encoders better than every language model we evaluated, up to 72B parameters, and than CLIP's text encoder: next-token prediction is a remarkably inefficient route to platonic representations. As a showcase, one rotation turns separately trained encoders into an image captioner (CIDEr .838 on COCO). Even that rotation needs no pair: on the latest pair-free benchmark, our text JEPA beats every zero-shot accuracy reported with language models up to 8B parameters, e.g., 64\% against at most 56\% top-5 on ImageNet-100. Positive views, and not scale alone, are thus the lever to build platonic representations.

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L3G-World: Real-Time Infinite World Generation with Latent 3D Gaussian Memory

Interactive world models generate visual content conditioned on user actions, yet maintaining spatial consistency over long-horizon exploration in real time remains challenging. Existing approaches rely on either temporal context or explicit 3D memory, both of which scale poorly because memory grows with the length of the generated stream. Moreover, explicit 3D memories condition latent video generators by re-encoding RGB renderings, which precludes real-time generation. In this paper, we introduce a Latent 3D Gaussian Memory (L3G) that combines the efficiency of feed-forward reconstruction with a compact, rapidly renderable scene representation. Building on this memory, we propose L3G-World, in which a memory updater and a video diffusion transformer (DiT) alternate autoregressively to generate spatially consistent worlds. The memory updater spawns Gaussians in newly observed regions and refines existing ones, so that the memory grows with scene extent rather than stream length. Each Gaussian further stores a VAE latent feature, allowing the memory to be rendered directly into the DiT's latent space without VAE re-encoding. Experiments show that L3G-World achieves state-of-the-art generation quality and long-horizon spatial consistency, with up to 38.6times fewer 3D primitives, 3.2times faster memory updates, and 359times faster memory rendering relative to the most efficient prior 3D-memory baseline for each metric, enabling real-time world generation at 9 FPS.

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WorkFactory: Turning Professional Intents into Executable Work for Scalable Agent Training

Scaling supervised training for working agents requires diverse professional tasks that yield reliable expert demonstrations. However, missing or inconsistent task information can obstruct teacher execution and weaken the resulting supervision. We propose WorkFactory, a scalable framework for constructing coherent and executable professional tasks. Starting from professional intents, information-level planning builds an information support graph to guide task instantiation, explicitly representing the dependencies and locations of information required for the intended outputs. Probe executions then identify support failures and guide repairs while preserving the intended work. We construct 112,686 tasks spanning 612 occupations and use the collected teacher trajectories to fine-tune Qwen models at 4B, 27B, and 35B-A3B scales, yielding the WorkPilot family. All three models improve over their respective base models across four professional-work benchmarks, with WorkPilot-35B-A3B improving from 879 to 1565 Elo on GDPval-AA v2.1. Scaling analyses reveal model-dependent diminishing returns, with execution length first increasing and then decreasing. Controlled component analyses show that planning and repair reduce probe-diagnosed task environment defects and improve downstream performance. The data and models are available at https://github.com/IQuestLab/WorkFactory.

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A Broader Look into MLLM's Retrieval Heads

Locating relevant evidence in long inputs is a core capability of Multimodal Large Language Models. Prior studies attribute this capability to retrieval heads, a sparse set of attention heads that transfer information from the context to the output. However, these analyses are confined to a limited set of modalities and the corresponding models. Moreover, how retrieval heads can be leveraged to enhance the model calls for further exploration. In this paper, we ask whether this mechanism expands together with the input modalities of the model. Taking audio-visual input as a newly added modality, we construct paired inputs in which the same answer is either spoken or shown on screen. With the evidence content fixed, retrieval heads remain sparse in the new modality and are shared to a large extent across modalities. Across 18 language, vision-language, and omni-modal checkpoints, omni-modal models largely preserve the retrieval heads of their backbones. Ablating these heads eliminates nearly all audio-visual retrieval. The heads shared across modalities make up fewer than 2\% of all heads, yet ablating them also degrades document understanding, spatial perception, and visual mathematics. Building on these findings, we turn retrieval heads into a target of optimization by training their attention with a ranking objective. This raises the page Recall@1 of Qwen3-VL-8B on MMDocIR by 6.03 points and improves document retrieval across three model families. Functional attention heads can thus serve both as a lens on multimodal models and as a target for improving them.

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Read, Allocate, Route: Role-Coupled Tokenization for Pixel-Space Generative Transformers

Pixel-space generative Transformers typically use one token per image patch, so capturing finer detail requires more tokens and makes global attention increasingly expensive. We observe that finer detail does not necessarily require more global communication: low-frequency structure benefits from global exchange, while high-frequency detail can be modeled locally. Based on this insight, we introduce SpecSlot, a pixel-space rectified-flow Transformer that decouples output detail from the length of the global attention sequence. SpecSlot expands each spatial anchor into multiple slots, each assigned a disjoint band of DCT coefficients; this separates anchor density from spectral subdivision. Only the lowest-frequency slot from each anchor participates in global attention, while all slots interact locally. This allows the model to increase spectral detail without enlarging the global sequence. A spatial head further adds a local correction to the spectral prediction, while the generative state, target, and loss remain in pixel space. On ImageNet-256, SpecSlot achieves a comparable final FID to a FLOPs-matched JiT control while converging faster. On ImageNet-512, it improves FID by 2.84 over the control with 3.9% fewer FLOPs, and comes within only 0.69 FID of JiT-B/16 at 38.2% lower cost. On text-to-image generation, SpecSlot surpasses JiT-B/8 on DPG-Bench by 1.06 at 40.6% lower forward cost.

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Co-Design Bench: Multimodal Collaborative Coding Evaluation for Agentic Models

Evaluating human-AI co-design requires testing whether coding agents can translate real users' multimodal requests into working application revisions. We introduce Co-Design Bench, a reference-free benchmark of 273 tasks curated from 37,463 deduplicated queries across 26,314 real user coding sessions. Its two tracks, Multimodal Editing (ME) and Repository Editing (RE), cover localized edits with optional image, audio, video, or document inputs and coordinated repository revisions. Tasks span three capability dimensions: Grounded Understanding, UI Transformation, and Functional Implementation. The tasks pair normalized requests and runnable pre-edit applications with 2,331 hidden expert-authored acceptance criteria. Our judge-then-refute protocol grades criteria using source and browser evidence, challenges positive verdicts with a separate LLM verifier, and audits visual and interaction claims without gold code or target screenshots. Under a shared agentic harness, the strongest of ten model endpoints passes an average of 69.9% of criteria per task but fully satisfies only 26.4% of tasks. All ten endpoints achieve lower criterion completion on repository edits spanning three or four change types than on those spanning one or two. Co-Design Bench provides a testbed for studying the gap between partial requirement satisfaction and complete task success under agentic execution for real-user application revisions.

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VibeGame: Prompt-to-Game Development with AI-Native Engine and Self-Evolving Adversarial Agent Team

Large language model agents have enabled software development through natural-language interaction, but extending this paradigm to end-to-end game development remains challenging. Building a playable game requires coordinating code, scenes, assets, animations, physics, and configurations, while allowing developers to validate their integrated behavior through interactive testing. We introduce VibeGame, a framework for creating complete 2D game projects from natural-language prompts and optional reference images. Its AI-native game engine represents project state as schema-validated structured text and provides frame-synchronous runtime control, enabling agents to inspect game states, execute actions, and verify behavior at their own pace. Built upon this interface, we design an Adversarial Agent Team of eight specialized agents to separate implementation from review, so that problems are found and fixed through multi-round loops. For each conducted and accepted project, we further introduce a training-free self-evolution mechanism to distill it into reusable skeletons, modules, and collaboration contracts for future development. We evaluate prompt-assets-to-game (PA2G), where agents are given an asset library, and prompt-to-game (P2G), where agents generate their own art. On a GameCraft-Bench subset, VibeGame in P2G consistently outperforms a range of agent harnesses in either P2G or PA2G with the same underlying model, including GPT-6.1-Sol.

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HairDeck: Animation-Ready Stylized Hair Cards from a Single Image

The hair of stylized characters in games and avatars is built from hair cards: artist-placed ribbons whose geometry is the visible hair, animated by spring bones. Existing image-based methods produce realistic hair or a single fused mesh, while CHARM, the only generator of stylized hair cards, decodes a hairstyle autoregressively as a long sequence of control points. Observing that a card hairstyle is an unordered set of artist-defined primitives, we propose HairDeck, which generates it as one: each card is a single token, and a set diffusion transformer denoises all cards together. From a single image, HairDeck generates the cards and the spring-bone chains that drive them, yielding an animatable asset that exports to ready-to-use downstream formats. On CHARM's own test set, it lowers Chamfer distance by 44% and card-orientation error by more than half while running 33 times faster, and from single images it outperforms CHARM, image-to-3D pipelines and strand-based methods. Project page: https://hyzcluster.github.io/HairDeck

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WeVisCut: The Whole Editing Room in One Agent From Narration to Long-Form Video

Producing long-form videos from narration requires interdependent decisions that remain coherent across shots. Existing agentic editors often use multi-stage workflows driven by general models, leaving the quality-cost trade-off of compact, task-adapted policies unclear. We address this gap with WeVisCut, a long-form script-to-video system that connects tool execution with policy learning. Its agent harness maintains shared production state so that tool feedback informs subsequent decisions and repairs. Because finished videos do not expose these decisions, our four-stage data pipeline combines editing inversion with verified replay to turn recovered editing intent into executable supervision. Applied to 3,750 finished videos, this pipeline yields over 130K training examples. We use this supervision to train a single 9B policy that coordinates production and recovers from failures within the same harness. Moreover, we introduce a 100-task benchmark and five metrics assessing editing quality and delivery reliability. Under a shared tool environment, WeVisCut substantially outperforms its base model and achieves comparable performance to Claude Opus 5 while using nearly 33x fewer generated tokens per successful output minute. It also outperforms task-matched native editors on our proposed metrics.

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IntReal: A Real-World Dataset and Benchmark for Multimodal Interleaved Generation

Humans routinely consume multimodal content, where textual and visual information is naturally interleaved. Although Unified Multimodal Models (UMMs) can jointly generate text and images, multimodal interleaved generation remains largely underexplored. Progress in this area is hindered by two key limitations: (1) the lack of well-defined interleaved generation tasks and corresponding training data, and (2) the absence of fine-grained evaluation protocols that can reliably diagnose model performance across different capability dimensions. To this end, we present IntReal, comprising two complementary components: IntReal-100K, a real-world dataset of multimodal interleaved samples spanning four major categories, and the IntReal Evaluation Suite, which evaluates model performance across seven complementary dimensions using specialized expert models, enabling coarse-to-fine diagnosis. Extensive experiments validate our evaluation suite through low inter-metric redundancy (max pairwise absolute Spearman's ρleq 0.42 ), high agreement with human judgments (83.3% accuracy), and strong consistency across different expert evaluators (Spearman's ρ> 0.9 ), supporting the complementarity and reliability of our metrics. By benchmarking four families of UMMs, we show that IntReal Evaluation Suite reveals distinct strengths and weaknesses across models. Post-training experiments demonstrate the utility of IntReal-100K for improving interleaved generation and further show that training unimodal generation can also benefit interleaved generation. These findings suggest that interleaved generation can benefit from modality-specific optimization, rather than requiring joint text-image training at every stage.

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PhysInsert: Physically Plausible Object Insertion with Geometric Priors and Bidirectional Object-Scene Interactions

We present PhysInsert, a framework for physically plausible reference-based object insertion that jointly adapts objects and their surrounding scenes. Existing methods often rely on masked inputs, generation-based pairs, or training pairs with limited viewpoint variation, leaving pose and illumination adaptation and bidirectional object-scene interactions insufficiently constrained. We construct the Insert World dataset with strictly aligned Blender-rendered counterfactual pairs and object references across viewpoints and lighting conditions. Building on these data, Geometry-Guided Adaptation couples a VGGT geometry stream with image and text streams under target-scene feature supervision to guide spatially consistent insertion. Complementary 2D Object-Scene Spatial Supervision jointly supervises object occupancy and environmental changes while grounding spatial instructions in object regions through image-text attention. We introduce PhysInsert-Bench with dedicated cross-environment and cross-view cases requiring illumination and pose adaptation beyond appearance copying. Experiments on PhysInsert-Bench and DreamBooth demonstrate improved image fidelity; a user study further shows more accurate placement and improved lighting integration, perspective, and pose plausibility.

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CoSTA: Compressed Speech Token Adaptation for Efficient Spoken Dialogue Models

Spoken Dialogue Models (SDMs) typically share a speech-token space for generation and synthesis, leading to long autoregressive sequences and costly inference. Lower-rate speech tokenizers shorten sequences but may introduce compression-quality trade-offs and costly replacement without breaking this coupling. To address this limitation, we propose CoSTA, a compatibility-preserving post-hoc framework that decouples generation and synthesis token spaces while retaining the original speech tokenizer and decoder. CoSTA extends the generation token space with compressed representations via mean-initialized vocabulary extension, pronunciation adaptation, and dialogue adaptation, followed by deterministic expansion back to the original speech-token space before synthesis. On bilingual speech-dialogue benchmarks, CoSTA achieves approximately 1.7times expanded speech-token generation speed, lower full-response latency, and higher throughput while preserving response quality. Analyses show more sustained interaction under limited budgets and a practical trade-off among compression, decoding efficiency, and quality. Further experiments demonstrate cross-architecture transfer and complementarity to low-rate tokenization.

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WebAnything: From the Wild Web to Scalable Agent Environments

Web agents require diverse, executable, and resettable website environments for reproducible training and evaluation. Human-assisted mirrors demand per-site engineering, while generative construction can diverge from specified real websites. Capture-and-replay preserves observations, with interaction coverage constrained by captured content and replay capabilities. We present WebAnything, a fully automated framework that reconstructs source-grounded, reusable Web environments from real URLs without per-site manual implementation or repair after initial setup and authorization. An Explorer-Builder collects browser-observable structures, resources, and interaction outcomes; an independent verifier checks frozen candidates and guides local repair or targeted source recapture. We construct 244 website artifacts across 14 application domains and 53 categories, supporting 12,984 executed and accepted tasks. Compared with human-assisted WebHarbor, WebAnything achieves higher aggregate scores on three fidelity metrics, with 12 wins, two ties, and no losses in a blind audit. Fine-tuning Qwen3.5-9B on 5,856 interaction trajectories improves REAL success by 9.9 percentage points, Odysseys-Easy Rubric Avg and Task Avg by 6.25 and 6.32 percentage points, and WebArena-Verified Overall success by 13.33 percentage points under the fixed harness. Code: https://github.com/china-qijizhifeng/Web-Anything

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Glance: The Generator Is Its Own Reranker

Retrieval-augmented generation commonly serves separate models for reranking and answering, duplicating model residency and passage processing. We introduce Glance, which equips the generator with a lightweight decision adapter and pointer head to score candidate passages from a shared prefill. Short relevance probes branch from the cached context, producing one score per passage without separately prefilling each query-passage pair. A single resident 9B backbone supports generation, general decisions and reranking, with approximately 0.1 GiB of additional memory per decision skill. After 39 minutes of MS MARCO fine-tuning, Glance achieves nDCG@10 of 0.741 on SciFact and 0.345 on NFCorpus, compared with 0.721 and 0.326 for bge-reranker-v2-m3. On 300 HotpotQA questions, its selected context improves answer F1 by 0.045 over cross-encoder-selected context under the same base generator (paired bootstrap 95% CI [0.014, 0.076]). In a scaling study, reranking quality keeps rising up to 200 candidates (43k tokens) scored from one shared prefill, where it exceeds the cross-encoder by 0.058 nDCG@10, and a probe-only activated adapter lets generation continue from the original passage cache. These initial results demonstrate generator-based reranking with one resident backbone; evaluation currently covers two retrieval datasets, one QA dataset and one backbone family.

10
Multi-Token Prediction Done Right

Multi-Token Prediction (MTP) is now a common ingredient in language-model pre-training, as it improves downstream performance and enables faster inference through speculative decoding. We identify a flaw in standard MTP training, in which a residual component of the MTP gradient interferes with both next-token and multi-token learning, increasingly so with scale. Specifically, the MTP cross-entropy gradient can be decomposed exactly into a KL self-distillation term that pulls each MTP head toward the model's own next-token prediction (NTP) distribution and improves speculative decoding, and a residual that has a low signal-to-noise ratio and buries the useful KL signal. We introduce the KL gradient-recovery trick: when two distributions share a linear output head, the gradient of their KL divergence can be recovered exactly by combining their cross-entropy gradients through straight-through gradient routing. Unlike minimizing the KL directly, this trick requires no vocabulary-sized logit matrices and is compatible with standard fused cross-entropy kernels. This enables Soft Multi-Token Prediction (Soft-MTP), a one-line code change to MTP that removes the noisy residual and backpropagates only the KL self-distillation signal by reusing the existing NTP and MTP cross-entropy computations. Soft-MTP supports both DeepSeek- and Meta-style MTP, adds no parameters, and incurs no measurable overhead. From 167M to 1.2B parameters, Soft-MTP improves over standard MTP with lower NTP perplexity, faster speculative decoding and higher zero-shot accuracy at every scale, lower MTP perplexity from 689M onward, and stronger math and code reasoning after fine-tuning at 1.2B. Soft-MTP also matches, if not exceeds, direct KL divergence minimization on most metrics. Soft-MTP is, in effect, a free lunch for MTP optimization. Our code can be found at https://github.com/JaydenTeoh/Soft-MTP.

9
Investor's Last Exam: Can AI Agents Do Equity Investment Without Seeing the Future?

Financial agents must form forecasts and investment judgments from decision-time evidence, with predictions evaluated against subsequent outcomes. Existing benchmarks assess financial knowledge, research workflows, or forecasting, but evaluating the full research process requires a strictly frozen information set and professional evaluation criteria. We introduce Investor's Last Exam (ILE), an equity-research benchmark led by experienced buy-side investors and fund managers. Its three components are a versioned financial database spanning 3.43 million document versions and nine source categories, supplemented by structured market data, with validated timestamps governing retrieval and computation; a task taxonomy organized around professional analyst deliverables; and an expert-led framework linking scoring criteria to sources, calculations, and assumptions through financial dependency graphs. Evaluation spans 86 assignments and jointly assesses research quality, forecast accuracy, and simulated investment performance. GPT-6 Astra and Claude Opus 5.5 lead overall at 68.1 and 66.9 out of 100, yet even Astra scores only 52.5 on Forecast & Model. Our results show that even state-of-the-art models fail to translate overall research capability into predictive performance. ILE shifts the evaluation unit from isolated capabilities to the evidence--assumption--judgment chain, allowing researchers to locate where analytical advantages fail to translate into forecasts and investment judgments, and providing a traceable, diagnostic foundation for training and evaluating financial agents.

9
AskStream: When and What to Ask Proactively under Uncertainty in Streaming Video Understanding

Recent advances in multimodal large language models have increased interest in interaction paradigms for video understanding. The evolution from offline to streaming and proactive interaction has gradually shifted models from passive responders toward more proactive agents that can decide when to answer. However, existing proactive paradigms typically assume that the information required to answer a query is complete, leaving models to only wait or answer. In the real world, however, information is often incomplete due to uncertainty from either the video or the user. In proactive paradigms, such uncertainty can cause the model to wait forever or generate highly hallucinatory responses. We therefore argue that proactive interaction should be redefined with a third action: ask, allowing models to actively ask for missing information. To study when and what models should ask before answering, we introduce AskStream, the first multi-turn benchmark spanning video and user uncertainty for streaming video understanding, with four task categories and eight subtasks. It contains 438 videos with 2,714 manually annotated frame-level time windows across three types: wait, ask, and answer. Across both multiple-choice and open-ended settings, even the strongest model attains only 52.18% on our proposed Ask-F1 metric, highlighting substantial limitations in proactive information seeking under uncertainty.

9
SO-101 Bench: Accessible Spatial Manipulation

Low-cost arms such as the SO-101 have become the most common entry point to robot learning, yet no released policy performs spatially constrained, language-conditioned tasks on them out of the box, and existing SO-101 benchmarks run only on physical hardware with simple tasks and few held-out objects. We introduce SO-101 Bench, a simulated benchmark for language-conditioned spatial manipulation built on an Isaac Lab digital twin of a real SO-101 setup. It has four tasks scored as five families, 138 objects in seen, unseen-instance and unseen-class splits, 916 evaluation episodes with subsets for held-out appearances, rotate-to-fit planning and occlusion memory, and 3,629 simulated demonstrations on which every learned policy is fine-tuned under an equal compute budget. The twin ranks policies as the real robot does: five policies trained without real data, four VLAs and an LLM agent, keep their exact ranking when the same weights run on the physical arm in an unseen environment with unseen objects (Spearman rho = 1.00, MMRV = 0.000), although simulation overestimates success. Across nine VLAs and world-action models, the best learned policies score near 61%, with spatial placement, unseen object classes and rotate-to-fit planning remaining open. An LLM agent that writes code and hands grasping to a learned policy scores 83.2%, and an ablation shows that this lead comes from the choice of harness and the choice of language model.

8
EditAgent: Rethinking Agentic Image Editing

Agentic image editors decompose complex requests into steps, but when a step fails, they mostly retry with the same narrow set of tools and a judge that scores each output by eye directly. We argue that such agents are bounded by two spaces: the action space of what the agent can do, and the observation space of what its judge can see. On our expert-annotated benchmark, a general-purpose editor yields no usable result in over 40% of the cases, and no judge is reliable across edit types. We present EditAgent, which expands both spaces. It routes each step to general editors and specialized methods, and attaches to each candidate a verification record. With these records, off-the-shelf VLM judges outperform finetuned reward models. Candidates are generated in parallel and judged in one listwise call: experts prefer this to sequential refinement in 78.5% of decided comparisons, at no more than half the judge calls. EditAgent improves two open-weight editors on three benchmarks and serves as a data engine for training stronger editors.

8
Online Dense Reinforcement Learning with Planning-Grounding Agent for UI Navigation on Live IOS Apps

While frontier vision-language models demonstrate strong capabilities in user interface (UI) navigation, their high inference costs prohibit everyday use. Conversely, smaller models trained via supervised fine-tuning (SFT) or offline reinforcement learning often memorize static trajectories, leading to brittle execution and an inability to recover from errors. To address these limitations, we propose a novel online reinforcement learning framework that trains UI navigation agents directly on live iOS applications. Our framework decouples the agent into two specialized components: a Planning agent and a UI Grounding model. We rely on an LLM-as-a-Judge to provide comprehensive reward signals, combining dense, step-level feedback to evaluate intermediate progress with a terminal reward for overall task completion. To effectively leverage this dual reward structure, we optimize the agent using Proximal Policy Optimization (PPO) with step-level advantage estimation. Furthermore, we introduce GiGPPO, a novel neighbor-conditioned value estimation method that improves critic stability by leveraging reward signals from visually similar states across concurrent trajectories. To support this online training paradigm at scale, we introduce an efficient infrastructure that orchestrates hundreds of concurrent virtual iOS devices. Evaluations on rigorous benchmarks, including UINavBench, iOSWorld, and AndroidWorld, demonstrate that our online RL trained agents substantially outperform both SFT and terminal-only RL baselines while accelerating training convergence. Notably, our 8B RL agents achieve nearly a sevenfold improvement over the SFT baseline in out-of-distribution generalization to Android environments, while outperforming Gemini-3.5-Flash and tying with Gemini-3.1-Pro on real iOS applications.

6
OpenFlyV2: An onboard vision-language-action model for aerial perception and navigation

Human cognition flexibly draws on a shared perceptual foundation to understand environments, attend to referenced entities, reason about spatial relationships, and act. Endowing aerial robots with an analogous functional organization remains challenging, as existing systems are often specialized for individual capabilities, dependent on offboard computation, or unable to sustain closed-loop operation on resource-constrained platforms. We present OpenFlyV2, a unified onboard vision-language-action architecture that uses a shared vision-language representation to support semantic understanding, language-grounded perception, spatial reasoning, and continuous aerial control within a single model. A compact action expert converts the shared multimodal context into short-horizon flight waypoints, while motion-aware temporal memory and action priors reduce the computational cost of closed-loop execution. We construct , a simulation-based dataset comprising approximately 70,000 navigation trajectories and 60,000 vision-language instruction--response pairs. OpenFlyV2 generates action chunks, each comprising 12 waypoints, entirely onboard at 10 Hz using an NVIDIA Jetson Orin NX. It transfers zero-shot from simulation to physical quadrotor flight, achieving a 48\% navigation success rate across four real-world environments without real-world aerial training data. Extensive results demonstrate that broad vision-language competence and continuous closed-loop flight can coexist within a single model on a resource-constrained aerial platform. Code will be made publicly available at https://github.com/Ideal-ljl/AeroBrain.

4
AB-Attention: Accurate Block Attention for Accelerating Video Diffusion Transformers

Video diffusion transformers generate high-quality videos, but the quadratic cost of 3D full attention dominates their inference. Dynamic block-sparse attention reduces this cost by computing exact attention only on key/value blocks selected from current activations. However, its fidelity degrades under aggressive sparsity: blocks are scored from coarse summaries or formed by costly global clustering, pruned blocks vanish from the softmax, and whole tiles are kept or dropped even when only a few of their keys matter. To address these limitations, we propose Accurate Block Attention (AB-Attention), a training-free method that accurately approximates dense attention at high sparsity. Its Intra-Block Clustering Selector (IBCS) estimates block importance faithfully yet cheaply by clustering queries only within each query block, without permuting tokens. Sampling with Inclusion-Probability Weighting (SIP) then samples blocks in proportion to these estimates and reweights them by inverse inclusion probability, so that one pass estimates dense attention rather than truncating it. Finally, its kernel gathers key/value blocks much smaller than a tile into full tensor-core tiles, refining selection at no extra tensor-core cost. On Wan2.1 and HunyuanVideo, AB-Attention skips 89--92\% of attention, whereas the baselines compute 1.8--3.6times as much, yet it still improves PSNR by up to 4.4~dB over the strongest baseline and achieves up to 2.23times end-to-end speedup. Our code is available at https://github.com/InfRec-Cardinal/AB-Attention.

4
ABF-Bench: A Verifiable Benchmark for Agentic Blockchain Forensics

Blockchain forensics is adversarial and open-ended: money launderers split, swap, and bridge funds, cut their trail at mixers or custodial services, and change tactics from one incident to the next. Investigators must keep adapting their tracing in response. Yet the immutability of public ledgers preserves every recorded movement in public view, making much of the investigation independently verifiable. We introduce ABF-Bench, an interactive benchmark that makes evidence-backed fund tracing a verifiable agent task, in which every claimed movement must cite ledger records the agent retrieved. A case-to-task pipeline builds well-posed tasks across ledgers: conservative rules halt tracing wherever the records leave a continuation unresolved, and each task's reference graph is the answer those rules determine. Built from real laundering activity, the tasks combine multi-hop transfers, DeFi exchanges, cross-chain round trips, custodial and mixer deposits, and address poisoning. We also propose the ABF agent harness, built around a working memory, and evaluate it alongside general-purpose agents and fixed-order tracers. The harness reaches 75% edge recall, against 47% for Codex with the same model and 10% for Claude Code, which loses recall to overconfidence: it cites records it left unretrieved. Compared with fixed-order tracers, the harness acquires evidence faster than the best of them early in the budget and recognizes undisclosed custodial services that they walk past (89% vs. 0%), with 98% fidelity. However, agents tend to stop early and lose recall on larger tasks, which holds their final recall below the best tracer. Beyond exposing these gaps, ABF-Bench opens blockchain forensics to LLM agents as a verifiable domain, where the verdicts that score agents also offer potential training signals.

3
Your LR Schedule May Not Be Principled: Effective Learning Rate Scheduling in Weight-Normalized Training

Weight-normalized (WN) training is emerging as a compelling alternative to conventional weight decay (WD), with recent studies reporting substantial pretraining loss gains. We show that these gains are driven primarily by the induced effective learning rate (ELR) trajectory rather than by normalization alone. Matching ELR trajectories largely collapses the training loss dynamics of WN and WD. Schedule design should therefore target ELR rather than the nominal learning rate (LR) alone. Building on this principle, we propose AIR (Affine Inverse-square-Root decay), which combines a theoretically derived 1/t decay with an affine adjustment to satisfy prescribed peak and terminal LRs over a finite training horizon. We further identify late-stage ELR scheduling as a key source of its gains, because a shared late schedule attenuates the effect of earlier LR choices. Experiments on 128 B-token Mixture-of-Experts pretraining demonstrate that AIR outperforms cosine and other candidate schedules in training loss, downstream performance, and hyperparameter robustness, reducing terminal training loss by approximately 0.01 relative to cosine at matched cumulative LR. Applying the same ELR trajectory to WD reproduces the corresponding training dynamics, showing that the benefits extend beyond fixed-norm training and establishing ELR as the principled scheduling object.

3
Matched Capabilities, Different Behaviors: A Controlled Study of MCP and CLI Interfaces for Language Agents

Language agents increasingly act through external tools and interactive environments, making the interface between the model and its executable capabilities part of the decision process. Model Context Protocol (MCP) and command-line interfaces (CLI) can expose the same semantic operations through markedly different model-facing representations. We study whether these representational differences change agent behavior when executable capabilities are matched. We introduce Matched Interface Comparison and Analysis (MICA), which renders MCP and CLI from a shared semantic action contract and routes decoded actions through the same runtime. Across six models and three interactive environments, matched interfaces produce substantial differences in task performance and interaction cost. These effects extend beyond surface validity to semantic action selection, failure pathways, and recovery. Matched-state probes localize sensitivity to capability presentation, realization, and feedback. Paired natural trajectories reveal structured divergence in 94.3% of 2,004 episodes and show that early differences propagate through subsequent interaction. This analysis identifies interface realization as a direct intervention boundary. We therefore introduce Decoupled Action Realization and Targeted Repair (DART), which preserves validated semantic commitments while repairing interface-specific realization. DART improves benchmark score in all six evaluated settings by up to 9.0 points and reduces MCP token cost in all three environments by up to 27.1k tokens per task. Together, these results establish interface representation as part of the closed-loop decision environment shaping agent behavior.

2
Broken on Arrival: Non-Functional Quantized LLM Artifacts in Public Model Registries and How to Catch Them

Developers download quantized large language models (LLMs) from public registries to run them locally. None of the registries we examined documented functional testing of their files. We tested all 305 eligible code-capable GGUF tags (the llama.cpp format) across 15 model lines in the official Ollama library, plus 22 popular Hugging Face community files. A 15-task code screen identified suspects, which we retested on all 164 HumanEval+ tasks. Seven official tags (2.3%) solved at most six of them. All were low-bit quantizations of models with at most four billion parameters. We rebuilt five suspect files from the original weights. All five registry files matched our uncalibrated rebuilds tensor for tensor, so none was corrupted. Exact reproducibility did not imply function. With the weights, toolchain and tensor mix held fixed, adding an importance matrix raised three Qwen2.5-Coder-3B builds from zero to 76-113 solved tasks. The same uncalibrated recipe left the smaller Qwen2.5-Coder-1.5B functional, showing that the recipe alone does not predict failure. None of 66 sampled tags that passed the screen was non-functional. We release the audit data and the quantcheck tool and recommend screening low-bit tags before publication, then calibrating or withholding failures.

2
Training Foundation Models with a Single Algorithm

Foundation models are typically trained in stages: pretraining, midtraining, supervised fine-tuning (SFT), and reinforcement learning (RL), with changes in both data and learning algorithms. We show that this algorithmic separation is not fundamental. By deriving suitable RL objectives as maximum-likelihood fitting to model-generated target distributions, we place all of these stages under a single likelihood-based training algorithm, unified training. This perspective turns the foundation-model training lifecycle into a problem of choosing which data to train on, in what proportions, and when, with conventional staged training as a special case. We instantiate this framework in a unified training system that mixes static data and RL generations within a single trainer. Across controlled and real-world experiments, unified training improves the accuracy-compute tradeoff and task coverage while preserving broader capabilities, and provides a stronger starting point for continual learning. This work lays the groundwork for a unified science of foundation-model training, connecting mathematical principles, training infrastructure, and the development of model capabilities.

2
Scaling Lean Theorem Proving for Real-World Code Verification

We present EasyProver, a Lean proving system built from recursive agents with isolated contexts, asynchronous search, parallel tactic probing, and an elastic elaboration service. Using an off-the-shelf frontier model with no additional training, it proves 669/672 PutnamBench problems and all six IMO 2026 formalizations and resolves 597/600 NTP4VC verification conditions and all 189 VERINA tasks by proof or refutation. Because these benchmarks are close to saturation, we also introduce Aegis, which converts competitive programming problems into much harder verification tasks over real implementations. The pipeline writes safe Rust solutions, translates them into Lean with Aeneas, generates specifications, and labels each frozen statement with a kernel-checked proof or refutation. It produces 2,045 differentially validated Rust-Lean program pairs and 11,533 candidate specifications. Unlike hand-written benchmarks, these tasks carry implementation-level obligations from fixed-width arithmetic, explicit failure, generated loops, casts, and functionalized mutation. On a stratified sample of 2,000 statements, EasyProver proves 1,054 (52.7%) within a 30-minute budget per statement. The same tasks can also be used to benchmark other provers and as rewards for reinforcement learning.

2
Holo4D: Holistic 4D Reconstruction as Geometric Control for Video Diffusion

Synthesizing a monocular video from a new camera trajectory requires preserving the observed scene geometry and motion while completing regions that become newly visible. Feed-forward 4D reconstructors recover the structure of the observed scene, whereas video diffusion models provide a generative prior for completing unseen content. We introduce Holo4D, a video reshooting framework that uses reconstructed 3D trajectories as a holistic source-view 4D scaffold. We project these trajectories into the requested views and encode their geometry and source appearance to guide a pretrained video diffusion model. Together with the source video and target cameras, the scaffold grounds generation in reconstructed observations while leaving unsupported regions to the generative prior. Experiments demonstrate the value of trajectory-based conditioning for camera control and novel-view synthesis. The framework accommodates different 4D reconstructors without retraining the video generator, allowing it to benefit from future advances in source reconstruction. More details can be found in our project page.

2
After One-Click Video: The Inflow of Service-Type Content, the Failure of the Recommendation Pool Mechanism, and the BoLe System

In September 2026, a new large language model was released. Soon after, a new way of making explainer videos became very popular: people asked the model to write a program, and the program produced the video. "One-click video" content then appeared in large amounts on many platforms. On the surface, this is a rise in creative power at the level of the individual. We argue that, at a deeper level, it changes the structure of the content industry. This judgment rests on two observations. First, this wave of content is service-type content. People watch it to meet a need, not to enjoy the content itself. The other kind is work-type content. AI makes both kinds faster to produce. But anyone can come in and make service-type content, while work-type content is limited by the number of people who have something to say. So the ratio between the two slowly becomes unbalanced. Second, free platforms choose content through layers of trial viewing, and this uses up user attention. The total amount of attention is fixed. The unbalanced ratio also dilutes good content. A simplified mathematical model shows that, as long as these conditions hold, the recommendation pool mechanism will fail once new content grows past a certain multiple. Based on this, we discuss one possible way out. Machines and entry rules judge whether service-type content passes the bar. Trusted people judge work-type content. We call this the BoLe system. At the end, we briefly imagine how the two kinds of content may develop from here.

2
Unlocking Any-Order Generation in Pretrained Autoregressive Image Models

Autoregressive (AR) image generators are powerful in principle but inflexible in practice: training with a fixed raster-scan order hardcodes a single factorization of the image distribution into the model, leaving it unable to inpaint, outpaint, or edit at inference time. Existing solutions, including the modern discrete-diffusion family, train from scratch on a mixture of token orderings, paying roughly 3x the compute of standard raster-scan training; discrete diffusion further sacrifices compatibility with the AR inference ecosystem (KV caching, vLLM) by construction. We argue that this cost is unnecessary. A pretrained raster-scan AR model has already learned the joint distribution over image tokens; what it lacks is not knowledge but the ability to express that knowledge through non-sequential conditional pathways. We propose a recipe for adapting pretrained raster-scan models into any-order generators using two components: future-aware positional embeddings that resolve a target-position identifiability problem at negligible overhead, and an ordering curriculum that traces a stable optimization path from the pretrained solution to a good any-order basin. Applied to four base models across two architectures and two scales (LlamaGen-L/XL, RAR-L/XL), the recipe substantially outperforms MaskGIT on ImageNet inpainting (FID 6.21 vs. 10.44) and outpainting, is competitive with MAR-L, trades a 1.2-1.9 increase in class-conditional FID for this flexibility, and costs 13-33% additional compute beyond pretraining, while leaving the standard AR inference stack untouched. Inpainting, outpainting, and editing, our results suggest, need not be added to autoregressive image models. They can be unlocked from the ones that exist. Code is available at https://github.com/Ordered-AR/unlockedadaptation.

1
FDSML: Formula-Driven Supervised Metric Learning with Parameter-Aware Triplet Loss

Formula-Driven Supervised Learning (FDSL) enables vision pre-training without real images, but existing methods cast pre-training as classification on discretized labels, discarding continuity in the generative process. We propose Formula-Driven Supervised Metric Learning (FDSML), which derives relational supervision from image-generation parameters beyond discrete class labels. FDSML combines FineFractalDB, our refined fractal dataset with higher intra-class variation and more stable structures, with a Parameter-Aware Triplet (PA-Triplet) Loss that assigns positives and negatives according to distances in the underlying Iterated Function System parameter space. This objective trains embeddings to respect parameter-derived relative similarity orderings. Experiments show that FDSML improves transferability to image retrieval while remaining competitive on downstream classification and improving robustness under several corruption settings. On ResNet-50, Recall@1 improves from 65.6% to 74.0% on Stanford Online Products and from 56.2% to 78.4% on Stanford Cars over FDSL pre-training. These results suggest that parameter-derived relational supervision provides a stronger synthetic pre-training signal than label-based classification for transfer beyond recognition.

1
EPSBench: Benchmarking LLM Agents for Earnings Forecasting

Quarterly earnings forecasting requires an agent to connect financial evidence to the income-statement line items that produce a company's reported earnings. We introduce EPSBench, a benchmark for studying this ability across 149 firm-quarters from 86 US companies. Agents read a fixed collection of filings, earnings-call transcripts, and news, then estimate company-specific income-statement drivers with cited evidence. A shared accounting calculator converts these estimates into GAAP diluted earnings per share (EPS), providing a common basis for comparing forecast assumptions. We evaluate six models under a common harness, assessing point forecast error relative to date-matched analyst consensus and checking whether their prediction intervals achieve the stated coverage. Three models show no detectable paired difference in point forecast error from consensus, and three have higher error. Across all six models, nominal 80% intervals contain reported EPS in only 37--70% of runs that return an interval, and most misses fall above the upper bound because the forecasts run low. The driver records trace most of the error gap between models to operating-income estimates.

0
Weaken to Strengthen: Weakening-Induced On-Policy Self-Distillation for Large Reasoning Models

Self-distillation offers a way to improve reasoning models when a suitable external teacher is unavailable. However, common approaches rely on privileged information to construct a stronger self-teacher, limiting their use when only unlabeled prompts are available. In this paper, we introduce Weakening-Induced On-Policy Self-Distillation (WISD), which instead constructs a weaker counterpart of the original model and uses the contrast between the two as a training signal without requiring privileged information. We explore two ways to construct the weaker model: low-bit quantization and magnitude pruning. We evaluate WISD across diverse architectures and scales on mathematical and coding reasoning tasks. Across these benchmarks, quantization and pruning improve average accuracy over the original models by 4.0 and 5.5 percentage points, respectively, achieving state-of-the-art performance even without privileged information. Notably, pruning raises Qwen3.5-4B's accuracy from 57.7% to 70.5% on HMMT 2025 and from 39.1% to 56.7% on LiveCodeBench v6. Quantization raises Qwen3.6-35B-A3B's accuracy from 68.5% to 74.6% and from 61.8% to 69.5% on the same benchmarks, respectively. These results establish WISD as a novel and effective self-distillation framework for large reasoning models.

0
05

PRODUCT HUNT

05.00
PRODUCT HUNT

Product Hunt - October 31, 2026

Product Hunt Daily Feed: Featuring noteworthy tech launches.

Showing Oct 30’s digest — today’s fetch runs 7am PT
StereoLift Live icon
StereoLift Live

your desktop in real 3D, live on your Quest

0
Canva Brush icon
Canva Brush

A vision-language model that edits your designs

0
MCP Server by XWiki icon
MCP Server by XWiki

Give your AI your wiki's knowledge while keeping the control

0
SparkBots AI (Powered by Jev) icon
SparkBots AI (Powered by Jev)

Instantly extract key details and analyze any webpage or PDF

0
fastbrowse icon
fastbrowse

Fastest open source browser agent

0
sitesolide icon
sitesolide

Deploy your vibe-coded apps on your own server

0
Faylee icon
Faylee

Bug reports your coding agent can fix from one link

0
ilse icon
ilse

Point at your app and your AI agent changes the code

0
Norah Studio icon
Norah Studio

A new space to explore your music

0
Cluinn icon
Cluinn

Answers your questions during the call, not after. For Mac.

0
Nocto icon
Nocto

Your MacBook notch, finally useful

0
Vaani Developer Platform icon
Vaani Developer Platform

The only voice AI harness that you'll ever need

0
Kestrix icon
Kestrix

Repo-agnostic CI control plane with DAG-based triggers.

0
iSurge icon
iSurge

Activity monitor, per-app volume, disk cleanup at your notch

0
Teable Mobile icon
Teable Mobile

Build the systems your team runs on, now from your phone

0
Axonnic icon
Axonnic

Muscle-sensing sleeves for robot training

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StepGrab icon
StepGrab

Now on Windows, with redaction and a real editor

0
Knocket AI icon
Knocket AI

Chat with visitors from your website or link

0
SpeakON Agent icon
SpeakON Agent

Turn natural speech into real work for an agent to complete

0
Chopstick icon
Chopstick

Mac activity and action widgets that write themselves

0
AutoShelf 2.6 icon
AutoShelf 2.6

Automate any folder on your Mac with if-this-then-that rules

0
Gemini 4 Carbon icon
Gemini 4 Carbon

Google's next frontier model

0
Enclave icon
Enclave

One hover, everything you need.

0
AfterLid icon
AfterLid

Keep your Mac working. Check in from your phone.

0
AssemblyAI icon
AssemblyAI

text-to-speech built for voice agents

0
Intrascope 2.0 icon
Intrascope 2.0

New AI agent, 1,650+ apps, Skills and smart model routing

0
Scape icon
Scape

An intelligent email inbox that works for you

0
IFTTT.ai icon
IFTTT.ai

The easiest way to automate anything

0
Empacer icon
Empacer

The voice-first assistant for small business owners

0
Arco icon
Arco

GitHub and Linear issues, right inside your Codex

0
ChatInbox icon
ChatInbox

Email that groups your inbox by contact

0
Reset Alerts icon
Reset Alerts

Codex Reset Alerts via Text (Use it Before You Lose It)

0
Kin icon
Kin

The AI labs want to own you. Make them answer to you.

0
Suno MCP icon
Suno MCP

The music layerfor your AI stack

0
JIMMY icon
JIMMY

JIMMY is an AI agent that runs on your PC

0
Voxel51 Multimodal icon
Voxel51 Multimodal

Better data. Smarter robots. Repeat.

0
Confetti icon
Confetti

Easiest way to build hardware gadgets using plain English

0
Viggle JST-2 icon
Viggle JST-2

JST-2: 3D scenes, characters and motion from one model

0
Radar icon
Radar

You don't need an AI SRE. Give your agent Radar.

0
TopAgent icon
TopAgent

Drive B2B event attendance with an AI agent

0
Gologin Cloud Browser icon
Gologin Cloud Browser

Cloud browser for AI agents and tough sites

0
Flatbread icon
Flatbread

Share the whole agent run, not a screenshot

0
MAO icon
MAO

Team up Claude Code, Codex and Grok on one canvas

0
StoreLocale icon
StoreLocale

Translate app UI in App Store & Google Play screenshots

0
Polylane for ChatGPT icon
Polylane for ChatGPT

Ask ChatGPT what broke in production

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OutreachGuy icon
OutreachGuy

The AI SDR that works the leads you never followed up

0
Floot in ChatGPT icon
Floot in ChatGPT

Build and publish real apps without leaving ChatGPT

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Smart Jelly icon
Smart Jelly

Your everyday AI tools and memory in one Mac app.

0
Notch Metrics icon
Notch Metrics

Use claude code to build analytics widgets for your notch

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Recall for Mac icon
Recall for Mac

Remember everything that happens on your Mac

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06

TECHMEME

06.00
TECHMEME

Techmeme - October 31, 2026

Techmeme Digest: Major tech headlines and industry conversations.

Showing Oct 30’s digest — today’s fetch runs 7am PT
Filing: Vancouver, WA-based Powerlattice, which makes a power delivery chiplet to reduce AI compute power needs by 50%+, raised $86M, after raising $31M in 2025 (Kurt Schlosser/GeekWire)
Source: TechmemePublished: Oct 30, 2026

Kurt Schlosser / GeekWire : Filing: Vancouver, WA-based Powerlattice, which makes a power delivery chiplet to reduce AI compute power needs by 50%+, raised $86M, after raising $31M in 2025 —  Powerlattice, a Vancouver, Wash.-based startup developing chips that cut the power demands of AI processors, has raised $86 million, according to an SEC filing on Friday.

OpenAI, Google, Microsoft, and Anthropic say they will adopt a new standard that publishers can use to opt out of being scraped by AI across multiple crawlers (Emma Roth/The Verge)
Source: TechmemePublished: Oct 30, 2026

Emma Roth / The Verge : OpenAI, Google, Microsoft, and Anthropic say they will adopt a new standard that publishers can use to opt out of being scraped by AI across multiple crawlers —  The new control will allow publishers to apply their AI training preferences across multiple crawlers.

OpenAI tightens limits on the weapons-related information that ChatGPT provides teens, even when a question appears harmless, as part of new safeguards (Reuters)
Source: TechmemePublished: Oct 30, 2026

Reuters : OpenAI tightens limits on the weapons-related information that ChatGPT provides teens, even when a question appears harmless, as part of new safeguards —  OpenAI said on Friday it is tightening limits on the weapons-related information ChatGPT provides to teens, even when a question appears harmless …

Intel stock closed down 28.58% on Friday, its worst day since the 1970s and wiping ~$12B off US government's stake, after issuing weaker-than-expected guidance (CNBC)
Source: TechmemePublished: Oct 30, 2026

CNBC : Intel stock closed down 28.58% on Friday, its worst day since the 1970s and wiping ~$12B off US government's stake, after issuing weaker-than-expected guidance —  Intel shares plummeted 29% on Friday, their worst day since the 1970s, after the chipmaker issued weaker-than-expected guidance due …

Reddit closed down 29.27% on Friday, the worst drop since becoming a public company in 2024, after it forecast weak Q4 revenue (Caleigh Keating/CNBC)
Source: TechmemePublished: Oct 30, 2026

Caleigh Keating / CNBC : Reddit closed down 29.27% on Friday, the worst drop since becoming a public company in 2024, after it forecast weak Q4 revenue —  Shares of Reddit cratered 29.22% on Friday, the worst drop since becoming a public company in 2024, after the company forecast weak fourth-quarter sales in its latest earnings report.

Alphabet, Meta, Microsoft, Amazon, and Oracle have a collective $3T+ in AI spending commitments over the coming years, including Alphabet's $1T and Meta's $800B (Brody Ford/Bloomberg)
Source: TechmemePublished: Oct 30, 2026

Brody Ford / Bloomberg : Alphabet, Meta, Microsoft, Amazon, and Oracle have a collective $3T+ in AI spending commitments over the coming years, including Alphabet's $1T and Meta's $800B —  The five largest players in the data center race have committed more than $3 trillion in spending over the coming years …

Chainalysis says Binance hackers used automated money-laundering patterns not seen before; Elliptic: almost all of the $6.3B was taken in the first 30 minutes (Financial Times)
Source: TechmemePublished: Oct 30, 2026

Financial Times : Chainalysis says Binance hackers used automated money-laundering patterns not seen before; Elliptic: almost all of the $6.3B was taken in the first 30 minutes —  North Korean hackers' attack on Binance takes crypto theft to an unprecedented scale  —  The largest financial theft in history took no more than 30 minutes.

Microsoft, Alphabet, Amazon, Meta, and Oracle returned just 9.3% of cash to shareholders in the first three quarters of 2026, a 15-year low amid AI spending (Patturaja Murugaboopathy/Reuters)
Source: TechmemePublished: Oct 30, 2026

Patturaja Murugaboopathy / Reuters : Microsoft, Alphabet, Amazon, Meta, and Oracle returned just 9.3% of cash to shareholders in the first three quarters of 2026, a 15-year low amid AI spending —  The biggest US technology companies generated record amounts of cash in the first nine months of 2026, yet returned the smallest share …

Anthropic renames its $100 per month Max 5x plan as Max and the $200 per month Max 20x plan as Ultra, and removes the 5-hour limit for verified Ultra accounts (Claude/@claudeai)
Source: TechmemePublished: Oct 30, 2026

Claude / @claudeai : Anthropic renames its $100 per month Max 5x plan as Max and the $200 per month Max 20x plan as Ultra, and removes the 5-hour limit for verified Ultra accounts —  We're renaming our Max plans: Max 5x → Max Max 20x → Ultra Max is still $100/month, and Ultra is still $200. If you're a subscriber, there's nothing you need to do. We're also removing the 5-hour limit for verified Ultra accounts, starting today with most existing subscribers. Newer accounts ke...

Google says its Suncatcher prototype data center satellite is online after an October 1 launch, with Gemma 4 generating a haiku about being in space (Tim Fernholz/TechCrunch)
Source: TechmemePublished: Oct 30, 2026

Tim Fernholz / TechCrunch : Google says its Suncatcher prototype data center satellite is online after an October 1 launch, with Gemma 4 generating a haiku about being in space —  Google Suncatcher's prototype space data center is online and communicating with the ground after launching earlier this month alongside …

Salesforce acquires Rune, which makes AI military logistics software, sources say for $375M in cash and stock; Rune raised $30m from a16z and others (Margaux MacColl/Resilience Media)
Source: TechmemePublished: Oct 30, 2026

Margaux MacColl / Resilience Media : Salesforce acquires Rune, which makes AI military logistics software, sources say for $375M in cash and stock; Rune raised $30m from a16z and others —  Salesforce is acquiring defence tech startup Rune Technologies for $375 million in a combination of shares and cash, according to two sources familiar with the matter.

Salesforce buys Rune Technologies for new defense unit (Chris Metinko/Axios)
Source: TechmemePublished: Oct 30, 2026

Chris Metinko / Axios : Salesforce buys Rune Technologies for new defense unit —  Salesforce signed a definitive agreement to acquire Rune Technologies, a military software and hardware developer for logistics and sustainment. … - Salesforce called Rune its most significant national security-focused acquisition, but did not disclose terms of the deal.

London's High Court dismisses Meta, TikTok, and X's challenge to Ofcom's Online Safety Act information requests, rejecting arguments they were disproportionate (Sam Tobin/Reuters)
Source: TechmemePublished: Oct 30, 2026

Sam Tobin / Reuters : London's High Court dismisses Meta, TikTok, and X's challenge to Ofcom's Online Safety Act information requests, rejecting arguments they were disproportionate —  Meta (META.O), TikTok and X lost a legal challenge against British regulator Ofcom on Friday over information requests made under …

Binance says it has reserved $6.34B+ in company funds, including $5B already held in impacted token assets, to deal with the fallout from the $6.3B hack (Rajveer Singh Pardesi/Reuters)
Source: TechmemePublished: Oct 30, 2026

Rajveer Singh Pardesi / Reuters : Binance says it has reserved $6.34B+ in company funds, including $5B already held in impacted token assets, to deal with the fallout from the $6.3B hack —  Binance said on Friday it has reserved more than $6.34 billion in company funds, including $5 billion already held in impacted token assets …

FEC data: AI-oriented PACs spent nearly $80M on the 2026 US elections, mostly before the primaries; pro-regulatory PACs outspent Leading the Future's network (Ian Krietzberg/Puck)
Source: TechmemePublished: Oct 30, 2026

Ian Krietzberg / Puck : FEC data: AI-oriented PACs spent nearly $80M on the 2026 US elections, mostly before the primaries; pro-regulatory PACs outspent Leading the Future's network —  To almost everyone's surprise, pro-regulatory PACs have outspent pro-industry groups in the midterms as the A.I. accelerationists seemingly took their foot off the pedal.

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STARTUP ARCHIVE

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STARTUP ARCHIVE

Startup News - October 31, 2026

Startup News Roundup: Aggregating key funding and launch updates.

Showing Oct 30’s digest — today’s fetch runs 7am PT
Marc Andreessen on the 5 personality traits of an innovator
Source: StartupPublished: Mar 31, 2026

“When you’re talking about real innovators—people who actually do really creative, breakthrough work—I think you’re talking about a couple things:”

Steve Jobs explains the importance of both thinking and doing
Source: StartupPublished: Mar 30, 2026

“The doers are the major thinkers. The people who really create the things that change this industry are both the thinker-doer in one person.”

Tobi Lutke explains what the VCs who passed on Shopify got wrong
Source: StartupPublished: Mar 27, 2026

“What a lot of free-market thinkers don’t understand is that between the demand and eventual supply lies friction."

Sam Altman explains how he decides to invest in a startup after 10 minutes
Source: StartupPublished: Mar 26, 2026

"Does this person have the potential to be the next Mark Zuckerberg?… [You don’t get to] 100% accuracy, obviously, but it’s good enough that our business model works.”

Jony Ive recounts the time Steve Jobs called him vain
Source: StartupPublished: Mar 25, 2026

In the clip below, Jony Ive recounts the time he asked Steve Jobs to be less harsh in his critique of a piece of work.

Jeff Bezos’s two pieces of advice for aspiring entrepreneurs
Source: StartupPublished: Mar 24, 2026

“The advice that I would give entrepreneurs is don't chase the hot new thing. It's so hard to catch something that everybody already knows is hot."

Elad Gil: “Things that work tend to work pretty fast”
Source: StartupPublished: Mar 23, 2026

“I do think there’s a bit of a myth in Silicon Valley that you should keep grinding no matter what and it’s just about perseverance, and I think that’s really bad advice."

Paul Graham on why starting with a “small, intense fire" is the key to startup growth
Source: StartupPublished: Mar 20, 2026

"You have to know who those first users are and how you're going to get them."

Keith Rabois on how to identify great talent
Source: StartupPublished: Mar 19, 2026

“What you want to do with every single employee every single day is expand the scope of their responsibilities until it breaks… and that’s the role they should stay in.”

Wealthfront CEO on why advertising spend makes it harder to find product/market fit
Source: StartupPublished: Mar 18, 2026

“The way that you know you have product/market fit is if you have exponential organic growth."

Eric Schmidt on why most companies get strategy wrong
Source: StartupPublished: Mar 17, 2026

“Work very, very hard to figure out what the world’s going to look like in five years. What will people be doing? What will your customers want? Where will costs be?"

Mark Zuckerberg: “You can’t 80/20 everything”
Source: StartupPublished: Mar 16, 2026

"There’s the famous 80/20 rule where you get 80% of the benefit by doing 20% of the work, but you can’t just 80/20 everything. There have to be certain things that you are just the best at."

Marc Andreessen on Mark Zuckerberg’s founder “superpower”
Source: StartupPublished: Mar 13, 2026

“A great superpower that Mark Zuckerberg has that is probably not well-understood enough is he does not get emotionally upset in stressful situations"

Sam Altman explains how to come up with a great startup idea
Source: StartupPublished: Mar 12, 2026

"If you start a startup without a good idea… you’ll be under pressure to make something up and it won’t work that well."

Jeff Bezos on the problems with proxies and managing to metrics
Source: StartupPublished: Mar 11, 2026

“One of the things that happens in business is that you develop certain things that you’re managing to—a typical case would be a metric. And that metric isn’t the real underlying thing.”

Airbnb founder Brian Chesky on how to design an amazing user experience
Source: StartupPublished: Mar 10, 2026

“If you can design something really amazing using the hand-crafted part of your brain, then you can reverse-engineer how to industrialize this millions of times over."

Spencer Rascoff: "I will never invest in a consumer startup with paid marketing”
Source: StartupPublished: Mar 9, 2026

"If you’re actually trying to grow a product, the best levers for doing that are often within the product itself.”

Patrick Collison explains why it sometimes make sense to quit
Source: StartupPublished: Mar 6, 2026

“One thing I’ve learned myself the hard way, is that it is easier to tear down a company and restart it in Silicon Valley, than it is to constantly try to pivot or keep something alive."

Jeff Bezos recounts the time he called Amazon’s customer service number mid-meeting to prove a metric was wrong
Source: StartupPublished: Mar 5, 2026

“I have a saying, which is when the data and the anecdotes disagree, the anecdotes are usually right"

Ben Horowitz: “Nobody was born a great manager. It’s a very unnatural job.”
Source: StartupPublished: Mar 4, 2026

“If you can’t build a great product, it doesn’t matter if you can build a great company.”

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ALSO TODAY

3 MORE SOURCES
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SOLIDOT

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SOLIDOT

Solidot News - October 31, 2026

Solidot Feed: Highlighting essential tech & open-source news.

Showing Oct 30’s digest — today’s fetch runs 7am PT
英特尔股价暴跌 29%

英特尔股价周五暴跌 29%,创芯片巨人最大单日跌幅,整个科技股市场受其影响呈现整体跌势。英特尔市值蒸发逾 1370 亿美元,PC 市场的持续低迷,抵消了该公司在 AI 领域及制造能力扩张方面的大规模投入。AMD、Arm Holdings、高通、英伟达、博通和美光等半导体公司股价跌幅在 2%-10% 之间。戴尔、HPE 和超微等服务器制造商的股价跌幅在 6%-10% 之间。英特尔预计第四季度营收将在 150-160 亿美元之间,低于分析师平均预期的 170.7 亿美元,英特尔首席财务官 David Zinsner 还表示,公司预计今年无法实现正向现金流。PC 市场的下行态势将至少持续到明年上半年。

Claude Code for VS Code 官方扩展被植入后门

安全研究人员在 Cursor Marketplace 的 Claude Code for VS Code 官方扩展中发现了后门,该恶意版本已经撤下,攻击者也关闭了其服务器。Cursor 已发布安全公告,但 Claude Code 开发商 Anthropic 尚未做出任何声明。受影响的版本是 Anthropic.claude-code 2.1.313,共上线了大约 11 小时,受影响用户估计有 5,000 名,该扩展会试图植入一个持久 SSH 后门。恶意扩展会:收集主机和用户信息:主机名、用户名、操作系统、架构、主目录路径、环境变量名称、工作目录、已配置的 Git 邮箱以及公网 IP。尝试将攻击者控制的 SSH 键添加到 authorized_keys,启用本地 SSH 服务,并建立反向 SSH 隧道。由于恶意代码存在 bug,除非 Cursor 是以管理员权限启动的 (这种情况极为罕见) ,否则这一步会失败。尝试通过 LaunchAgent (macOS) 或计划任务 (Windows,该任务会尝试以 SYSTEM 身份运行,并以启动脚本作为回退) 使反向 SSH 隧道长期生效。后台脚本大约每 60 秒重试一次建立隧道。通过 HTTP POST 将主机详情和后门状态上报至 8099 端口上的 /beacon。如果用户是在 2026 年 10 月 29 日太平洋时间凌晨 2:27 至下午 1:35 之间,从 Cursor VS Code 扩展市场安装了 Anthropic.claude-code 2.1.313 或更新到该版本,那么需要检查下系统。

LibreOffice 项目递交的代码发现使用LLM 的明确标记

开发 LibreOffice 的 The Document Foundation(TDF)此前表示这款办公软件不会内置 AI 功能,其核心开发者也不使用 LLM 等 AI 辅助编程工具。但向该项目贡献代码的社区开发者未必会遵守该规定。对今年递交到 LibreOffice 的代码的分析显示至少由三处明确提及使用 LLM。社区开发者在代码中提及他们使用了 Claude 或 GitHub Copilot 等工具。这一结果并不出人意料,大型开源项目基本上不太可能完全避开 LLM。TDF 对这一发现回应称,他们确实要求贡献者在使用 LLM 时必须进行披露,且总体上并不鼓励使用 LLM。和 Debian 类似,LibreOffice 要求开发者理解自己的代码,确保代码质量。

芬兰对 Google 砍伐 25 万颗树展开调查

作为 130 亿欧元投资计划的一部分,Google 正在芬兰的 Muhos 和 Kajaani-Otanmäki 建造两座数据中心。上周芬兰监管机构以未完成必要的环评为由下令工程停工。Google 芬兰子公司 Tuike Finland 遵守了命令。应监管机构的要求,Oulu 警方针对 Muhos 数据中心建设工地的活动(Google 在当地砍伐了 25 万颗树)展开初步调查。警方表示,此案正以涉嫌环境损害这一刑事罪名进行调查。警方指出,随着调查的深入,未来可能会明确其他潜在的指控。警方称,根据目前掌握的信息,数据中心项目工地在排水和水资源管理方面存在违规及缺陷。警方表示,初步调查工作力争在 2027 年内完成。

Reddit 将强制要求所有用户登录

在强制要求旧版本 Old Reddit(old.reddit.com)的用户必须登录之后,Reddit 宣布接下来将强制要求所有用户必须登录。Reddit 成为最新一个限制非登录用户浏览的社交平台,而它也准备推出类似其它社交平台的算法推荐信息流 For You 以及 Following 功能。CEO Steve Huffman 在致股东的信中称,此举有助于确保用户获得最佳的 Reddit 体验,对广告定向投放也更有利,能带来更高的用户参与度,更好的留住新用户。Reddit 将于第四季度在部分非美国市场测试强制登录要求。Huffman 还披露 10 月来自搜索引擎的引流流量平均每周减少逾 100 万次。如果这种下滑速度持续下去,根据目前的趋势,第四季度的日活跃独立用户数可能会较当前 1.3 亿的基数下降 10% 到 20% 左右。他表示,已登录用户以及使用应用的用户是 Reddit 最有价值的用户群,也是关注的重点。

Google 创上市至今最大跌幅,市值蒸发逾 5000 亿美元

Google 在公布三季度财报之后遭遇了它自 2004 年上市以来最大的单日跌幅,市值蒸发逾 5000 亿美元。在股价最低点,Google 市值蒸发 5240 亿美元,这是美股上市公司有史以来第二大单日市值缩水。仅次于英伟达在 2025 年 1 月 27 日因 DeepSeek 模型引发的市场震荡其市值单日缩水约 5930 亿美元。此前排名第二的单日跌幅由 SpaceX 创造,该公司在 6 月 22 日经历了 4000 亿美元的市值缩水,Google 超越了这一记录。美股市场今年至今已出现 18 次单日市值缩水 2000 亿美元或以上的情况,超过了 2025 年全年的 13 次。Google 的市值自 5 月创下高点以来已累计缩水约 1.4 万亿美元。

海鸟在长途飞行中会经历时差反应

跨越经度的长途快速飞行可在野生海鸟中诱发一种“时差反应”,使它们在依靠太阳导航时偏离航线。动物在导航时依赖包括地球磁场、星辰和太阳在内的罗盘线索来保持方向。为了将太阳用作可靠的导航参照,这些动物必须利用主要由昼夜光暗周期校准的体内生物钟来补偿太阳在天空中的移动。当动物跨越经线向东或向西迁徙时,其体内生物钟可能与当地的太阳时间不同步,从而可能引发可预测的导航偏差。例如向东迁徙预计会产生相对于预定方向的顺时针偏差,而向西迁徙则会导致逆时针偏差。研究人员分析了 1045 只野生曼岛鹱(Puffinus puffinus)的 GPS 追踪数据,旨在探究跨越经度的东西向快速飞行是否会直接扰乱其体内时钟,并导致太阳罗盘导航出现偏差。这些曼岛鹱经常在东北大西洋的觅食地与英国的繁殖地之间飞行 1000 公里以上。他们发现,当快速向东或向西飞行扰乱了这些鸟体内的生物钟与当地太阳时间之间的同步性时,它们的导航会出现可预测的偏离。这些方向上的偏差与太阳罗盘误差所预期的高度吻合,表明它们在看不到陆地时严重依赖太阳进行导航。

Patrick Stewart 去世,享年 86 岁

演艺生涯横跨舞台与银幕逾 60 年的英国演员 Patrick Stewart 去世,享年 86 岁。他最为人熟知的角色是在《星际迷航》系列中扮演 Jean-Luc Picard 舰长以及在《 X 战警》系列扮演 X 教授。Patrick Stewart 的职业生涯始于戏剧,于 1966 年加入皇家莎士比亚剧团,于1971年凭借《仲夏夜之梦》的演出首次登上百老汇剧院舞台。1987 年出演《星际迷航:下一代》,2000 年出演《 X 战警》。他还参加了至少 25 部游戏,其中最知名的是在《上古卷轴IV:湮没》中为皇帝 Uriel 配音。2010 年因对戏剧界的贡献,获英国女王伊丽莎白二世授予下级勋位爵士。

币安多达 30 亿美元数字货币被盗

黑客从全球最大加密货币交易所币安的多个热钱包里转移了价值约 55 亿美元的加密货币资产,部分加密货币已被稳定币发行方冻结,但黑客手中仍然掌握着多达 30 亿美元的加密货币。在被盗的 55 亿美元的加密货币中,Tether 冻结了被盗的 17.68 亿美元 USDT 中的至少 15.67 亿美元,Circle 冻结了被盗的 8.23 亿美元中的 8 亿美元。World Liberty Financial 冻结了 2700 万美元 USD1,Arbitrum 冻结了 3050 万美元。币安创始人赵长鹏在社交媒体上对 Tether 和 Circle 表示了感谢,他声称作为币安股东,向客户承诺所有被盗资金都将得到全额赔付。他表示币安的损失可能超过 10 亿美元。币安托管的加密货币资产规模为 1440 亿美元,其应急基金规模约 13 亿美元,除非能追回更多资金,否则币安将需要动用自己数十亿美元的资产。

Google AI 搜索产生的收入低于传统搜索

Google/Alphabet 在公布第三季度财报之后股价下跌了近 10%,原因是搜索巨人披露 AI 搜索产生的收入低于传统搜索,尽管其整体搜索业务收入同比增长 12% 达到 632.5 亿美元。搜索业务增速略低于去年第三季度的 14.5%,Alphabet 首席商务官 Philipp Schindler 称,搜索业务增长放缓的原因在于“我们观察到 AI Mode 变现能力较低”。为推动 AI 业务 Google 同时在基础设施上投入巨额资金。第三季度公司支出达 514 亿美元,其中约三分之二用于服务器和网络设备,其余部分则用于数据中心建设。巨额支出影响了盈利能力:Alphabet 本季度净利润为 261.7 亿美元;去年第三季度在 Google 营收为 1023.5 亿美元的情况下净利润达到 350 亿美元。Schindler 认为,AI 搜索终将带来回报。

研究发现非英语的 token 成本更高

Coalition for Language Equity in AI Research 上个月发表的一项研究发现,AI 模型处理部分语言提示所需的 token 量远超英语。研究人员称之为隐性 token 税,意味着小语种用户的 AI 成本更高。研究发现,即使互联网最流行的 20 种语言,token 使用量也存在差异。最昂贵语言使用的 token 数量是最便宜语言的 1.5-5 倍。当研究人员将范围扩大到 200 种语言,差异进一步扩大,一个 AI 模型的 token 成本差距甚至增加了 17 倍。研究指出:位于班加罗尔的初创公司可能需要为每次提示和完成支付附加费,而其位于奥斯汀的竞争对手则无需支付。token 税的影响远不止成本。token 数量越多,延迟就越高,有效上下文容量就越低。在计算和连接本就有限的地区,这些惩罚最为严重。token 不公平限制了 AI 经济的参与范围。

以色列耶路撒冷爆发麻疹疫情

一项统计数字显示,以色列耶路撒冷极端正统派犹太人居住的多个社区其麻疹疫苗接种率仅为 55.0%,这些地方最近爆发了麻疹疫情,感染麻疹的人绝大多数都是5 岁以下未接种儿童,有多人死亡。耶路撒冷是以色列最大城市,2025 年人口约为 100 万,其中 60 万是犹太人,40 万是阿拉伯人。而犹太人中间 50.0% 属于极端正统派。耶路撒冷的麻疹疫苗接种率已从 2019 年的 94.7% 降至 2024 年的 78.3%。在市中心 6 个极端正统派居住的社区,2025 年麻疹疫苗接种率仅为 55.0%。2025 年 4 月-2026 年 3 月期间耶路撒冷共报告麻疹病例 1,289 例,有 11 人死亡,6 个社区人口为 67,500 人,5 岁以下儿童人口数量占到了全市儿童总数的 6.8%,但麻疹病例占到了 71.9%,死亡率为每 10 万人 80.1 人死亡。研究人员强调了疫苗接种的重要性,称疫苗接种是控制麻疹疫情的主要手段。

乌鸦视觉决策速度两倍于人类

德国蒂宾根大学开展的一项新研究显示,在进行视觉选择任务时,乌鸦的决策速度约为人类和猴子等灵长类动物的两倍。实验中,两只小嘴乌鸦平均只需 235 毫秒即可识别屏幕上点阵的运动方向并作出选择,同时保持较高准确率。为探究其机制,团队记录了乌鸦大脑中与灵长类前额叶皮层功能相当的关键区域——尾侧新纹状体的神经元活动。视觉刺激出现后约 70 毫秒,乌鸦大脑中编码不同运动方向的神经元信号便开始分化,这一变化远早于乌鸦作出实际反应。随着决策逐步形成,相关神经活动逐渐增强,直至达到决策阈值,乌鸦随即作出选择。神经元活动既反映了视觉信息的强度,也对应了最终选择的方向。团队认为,这种高速决策能力可能与鸟类在飞行、觅食和躲避天敌过程中,对快速视觉处理的进化需求有关。

全球最富有 0.1% 人口产生的碳污染超过全球最贫困 35 亿人口的总和

根据乐施会(Oxfam)的一份报告,全球最富有 0.1% 人口_——大约 800 万人——产生的碳污染超过全球最贫困 35 亿人口的总和。报道敦促各国政府让富有的污染者承担代价。报告称,富人对今天极端热浪的贡献几乎是最贫困的 50% 人口中个人贡献的 400 倍。这少数人所产生的碳污染总量,超过了撒哈拉以南非洲地区——13 亿人口——的总排放量。自 1990 年以来,全球最富有的 1% 人口造成了 20% 的全球变暖。私人航空主要由超级富豪使用,是极端碳不平等的典型例证。乐施会对私人飞机追踪数据进行的分析发现:全球私人飞机在两秒钟内排放的碳污染总量,超过了全球最贫困的一半人口中个人一年的碳排放量。尽管超级富豪造成了不成比例的碳污染,但由此引发的洪水、火灾和饥荒,其后果却主要由普通民众承担。超级富豪可以通过购买私人保险,并在更安全、气候更凉爽的地方置业来获取安全保障。

美国肯塔基男子成为首位以宗教理由豁免使用 AI 的人文主义者

45 岁的 David Durman 是肯塔基大学的研究管理员,作为人文主义者(humanist)他坚信生活中人的重要性。这意味着他要坚持自主决策,确保自己的工作能促进他人成长。当学校要求员工在工作流程中使用 AI 他忧心忡忡,认为这意味着日常工作中须将思考这一环节转交给 Microsoft Teams Copilot、Claude 或 ChatGPT 等 AI 工具完成。他认为这违背了个人信念。在美国人文主义者协会(American Humanist Association)的协助下,他以遵守宗教信仰为由请求调整工作要求。学校上个月同意了他的请求。美国人文主义者协会认为这是首例人文主义者豁免使用 AI 的案例。

美银建议客户不要与 AI 助手共享银行账号密码

美国银行(Bank of America)向客户群发电子邮件,邮件主题是《Protecting your finances in the Al World》,督促客户不要与他人或外部服务机构共享其用户名和密码,其中也包括声称可代客户行事的 AI 工具或智能体。共享银行账号一旦出事,那么后果将由客户自己承担。大多数银行的账户协议都规定,如果客户将登录凭证提供给他人,那么由此产生的一切后果均由客户负责。美银邮件指出:“如果您确实共享了您的登录凭证,请务必记住,由此产生的任何账户活动,您都需承担相应责任。”

Valve 无意对 AI Slop 和克隆游戏采取行动

对于玩家对 Steam 平台涌入大量 AI Slop 游戏,以及开发商担心其游戏创意被克隆的担忧,Valve 的员工在韩国举行的活动 Steam Indie Connect 上对此做出了回应,该公司的立场是无意采取行动。来自 Steam Business Team 团队的 Tom Giardino 称,Valve 的原则是它不想成为限制开发者使用哪些工具的守门人,是否使用 AI 由游戏开发商自己决定。在生成式 AI 流行前,克隆游戏创意就已经存在,AI 只是加速了这一进程。Giardino 给游戏开发商的建议是不依赖单一创意,为游戏加入更多功能、个性和创意。另一名 Valve 员工 Marc Wilkinson 谈论了 Steam 最近举行的游戏新品节涌入了逾 7000 款游戏,其中可能有半数被认为 AI Slop。Wilkinson 介绍了新品节的展示机制,在活动前两天游戏随机呈现给玩家,之后系统会提供个性化的推荐,推荐更多玩家可能会喜欢并购买的游戏。他指出大多批评 AI Slop 的文章只是基于活动前两天的体验写的。

FTC 批准亚马逊以 115 亿美元收购 Globalstar

FTC 批准亚马逊以 115 亿美元收购 Globalstar。这笔交易为亚马逊的宽带卫星服务 Amazon Leo 提供了额外的基础设施和频谱资源,帮助拓展了卫星直连设备业务。苹果持有 Globalstar 五分之一的股份,作为交易的一部分,苹果与亚马逊达成协议,Amazon Leo 将为 iPhone 和 Apple Watch 提供卫星服务,包括通过卫星提供紧急 SOS 求救服务。亚马逊目前在轨宽带卫星数量已经达到 400 颗,该公司计划年底启动服务。

因强制应用内支付 Google 和苹果被韩国罚款 3.2 亿元

韩国广电媒体通信委员会以强制开发者使用特定应用内支付方式、不当拖延应用审核等为由,对谷歌和苹果合计处以 637.1 亿韩元(约合人民币 3.2 亿元)罚款。这是韩国自 2021 年出台禁止强制应用内支付相关规定以来,首次依据相关规定作出处罚。调查显示,两家公司虽允许第三方支付,却收取 26% 的手续费,并对使用流程和功能设置限制,实际仍引导开发者使用其自有支付系统。苹果还对韩国本土和海外开发者采用不同的手续费计算基准,被认定存在不当歧视。委员会对谷歌和苹果分别处以 429 亿韩元、208.1 亿韩元罚款,责令两家公司允许开发者通过外部支付链接向用户提供其他支付方式,合理调整第三方支付手续费,并完善审核程序,明确告知审核延迟的原因及后续安排。但对于新获准的外部支付是否收取手续费、收取多少,委员会并未直接作出规定,具体政策由企业制定。

EMACS 诞生五十周年

文本编辑器项目 EMACS 迎来了 50 岁生日,这款诞生于 1976 年底的项目至今仍然在更新,最新版本是 2026 年 8 月释出的 v31.1。在计算机的早期,编程体验与今天截然不同,当时的程序甚至不是靠手写的。1946 年 6 位女性参与了最早的计算机 ENIAC 的开发工作,她们通过配置开关、线缆以及插线板完成编程。几年之后,MIT 工程师通过在纸带上打孔然后随后将纸带加载进内存进行编程。1960 年代的程序员使用行编辑器(line editor)在电传打字机上进行编程,每次只能输入一行代码。当时还没有今天的全屏文本编辑器。1976 年 Richard Stallman 参观斯坦福的 AI 实验室,看到了该实验室的 E 编辑器,受此启发他回到 MIT 的 AI 实验室后在行编辑器 Text Editor and Corrector(TECO)基础上开发出了 EMACS。此后围绕 EMACS 形成的软件共享社区推动了现代自由软件运动以及 GNU/Linux 操作系统的诞生。

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