About Security

Security covers vulnerabilities, exploits, malware analysis, supply-chain attacks, and security tool releases. OrangeBot.AI's security feed pulls from Hacker News (where security researchers cluster), GitHub (security tools), and Techmeme (industry breach news). Particularly strong on developer-facing security like npm supply-chain, OAuth flows, and AI prompt injection.

TOPIC · SECURITY

Security

Vulnerabilities, breaches, and security research picked up from today's feeds.

111 unique stories from the last 14 days across 8 sources.

Hacker News(10)

  1. Pixel 11 doesn't yet meet the GrapheneOS security standards and may be skipped (discuss.grapheneos.org)
  2. Greg Kroah-Hartman – Security in the LLM Age [video] (www.youtube.com)
  3. Clef: Open-source decision models, and new RL fine-tuning platform (blog.cloudflare.com)
  4. The last time my family was replaced by technology (manuel.darcemont.fr)
  5. Show HN: JBR-001 – An open-source 3D printable desktop robot (projecthub.arduino.cc)
  6. PS5 Relapse Exploit (github.com)
  7. Ollaya – Ollama for open-source, Jev-style decision models (ollaya.dev)
  8. U.S. appeals court upholds designation of Anthropic as supply chain risk (www.cnbc.com)
  9. Show HN: Whiteboard (YC W26) – An open-source IDE for thoughtful software design (github.com)
  10. DoorDash Spent $1.4M Trying to Stop Mamdani from Becoming Mayor. Now We Know Why (theintercept.com)

GitHub Trending(1)

  1. vercel-labs / scriptc

Product Hunt(8)

  1. Reactive Resume v6

    A free and open-source resume builder

  2. opensend.cc

    The open source email platform that runs on your server

  3. Blume 2.0

    The open-source docs framework for humans and agents

  4. Globestudio

    Open-source dotted maps and 3D globes for designers

  5. WeftCut

    The open-source video editor your AI agent can drive

  6. Zumbo

    Open source local AI voice-to-text for Mac for private STT

  7. Voice Memo

    Open-source voice notes that file your tasks and reminders

  8. Koreshield

    Security and evidence for AI support agents

Hugging Face(48)

  1. Does Learning Protein Folding Generalize to Broader Reasoning?

    Large language models rely heavily on human text, which often conveys surface answers rather than the spatial and structural logic behind them. Protein folding is a natural testbed, because one solved structure yields thousands of exactly checkable spatial and topological statements. We ask: can learning to fold proteins teach general models reusable reasoning capabilities? To answer this, we build FoldingCorpus, a protein-derived question-answer dataset, and Fold2Reason, a recipe that post-trains on it through two complementary signals: discrete structural answers predicted via the model's native language head, and continuous 3D geometry decoded from the same shared representations. On FoldBench, Fold2Reason achieves structure prediction scores 2.7 to 3.5 times those of Qwen3.5-9B. Beyond protein structure prediction, it improves performance on all 10 benchmarks spanning spatial, graph, scientific, and general reasoning, raising macro-average accuracy from 45.09% to 48.33% (+3.23 pp), with positive gains on all 10 benchmarks, while matched controls built from random, synthetic, and shuffled structure yield substantially smaller or negative gains. Our work shows that non-linguistic, structure-dense scientific data can systematically improve broad reasoning in language models, making a solved scientific problem a practical source of post-training supervision.

  2. HyperBrowseComp: A Multilingual and Multimodal Stress Test for Web-Browsing Agents

    We introduce HyperBrowseComp, a multilingual and multimodal browsing benchmark comprising 423 manually authored and human-validated questions across 13 languages, written by native or highly proficient speakers. Questions are designed to be extremely challenging. Each question targets a concise, publicly verifiable answer whose discovery requires locating obscure evidence, following multi-step clue chains, or inspecting heterogeneous sources such as videos, scanned documents, images, or maps. Easier questions are filtered out by evaluating them with models without internet access to reduce the likelihood that they can be answered with parametric knowledge alone. We evaluate several models using provider-native search and a shared external retrieval harness under a common agent protocol. To contextualize model performance and effort, we also conduct a human evaluation on a sample of the questions. HyperBrowseComp provides a challenging testbed for persistent information seeking across languages and evidence modalities, with difficulty arising from discovering and connecting evidence on the open web.

  3. On-Policy or Off-Policy Learning? A Systematic Study of Distillation Dynamics

    On-policy learning has been argued to reduce catastrophic forgetting, produce sparser parameter updates, and improve generalisation. However, existing comparisons between supervised fine-tuning and reinforcement learning vary many factors simultaneously, making the contribution of rollout policy difficult to isolate. We study the effect of rollout policy in a controlled strong-to-weak distillation setting, by independently varying rollout policy, token-level KL direction, and learning rate across the Llama3 and Qwen2.5 model families and reasoning tasks spanning scientific, medical, and arithmetic domains. Our analysis reveals a nuanced picture of distillation dynamics in which rollout policy does not necessarily play a central role. Instead, token-level KL direction more clearly shapes task performance and output coverage, while learning rate governs forgetting and update sparsity. Analysis of KL gradients and experiments along a continuous student-teacher rollout-policy spectrum explain this pattern: forward KL is remarkably robust to rollout policy, with its performance stable and strong despite changes to the rollout policy, whereas reverse KL is substantially more sensitive and favours student-generated rollouts. On-policy data nevertheless improves generalisation to harder variants of the Countdown arithmetic task under both KL directions, although this advantage does not reliably persist after subsequent RLVR. Our broader conclusions remain robust to removing gradient clipping, using sampled KL estimators, and training on tasks requiring longer reasoning chains. Overall, our results challenge the view that on-policy rollouts are inherently preferable and show that their value depends critically on the objective, evaluation setting, and optimisation hyperparameters.

  4. OneStreamer: Unifying Perception, Memory, and Proactive Response in Streaming Video Interaction

    Streaming video LLMs must retain evidence before its relevance to future tasks is known and respond when sufficient evidence becomes available. The challenge is to form reusable factual memory without compromising real-time perception. We introduce OneStreamer, which jointly learns query-independent evidence recording and task response through a shared proactive generation process. Its Proactive Hierarchical Caption Memory (PHCM) produces time-grounded local-detail captions and summaries of completed events. Streaming caption targets supervise the interpretation of observed video prefixes during training. At inference, model-generated records complement a recent visual window, providing reusable factual context without revisiting historical visual features. Proactive State Transition Learning (PSTL) reduces the dominance of repeated waiting states by preserving supervision at all output anchors and selecting representative state-change and state-persistence tokens. We further develop a streaming data synthesis pipeline that aligns output content and timing with available evidence. Combining the resulting streaming captions and QA with cleaned open-source data yields OneStreamer-1M, a broad-coverage streaming video interaction dataset with over one million records spanning diverse tasks. Our 4B model achieves the best results among the compared methods across all eight evaluated streaming video understanding benchmarks. Ablations show that retaining generated captions improves historical QA without degrading real-time perception. PSTL also outperforms dense state supervision while supervising only 27.5% of annotated state tokens. Together, these results support proactive generation as a shared learning interface connecting perception, memory formation, and timely response in streaming video interaction.

  5. EgoTools: Towards Tool-Centric Reasoning in Real-World Egocentric Videos

    Real-world embodied tasks, from everyday activities to professional procedures, require agents to act under physical constraints while tracking evolving object and task states. Tool use sits at the heart of such tasks, as many everyday and professional activities are tool-mediated. Understanding them requires reasoning about affordances, hand-tool-object geometry, procedural progress, and causal effects on target objects. Yet despite strong performance on perception-oriented video tasks such as captioning and general video QA, current multimodal video models remain limited in this form of tool-centric embodied reasoning. Progress in this direction has been limited by the lack of real-world egocentric data and diagnostic benchmarks. To address this gap, we introduce EgoTools, the first comprehensive suite for egocentric tool-use understanding. It consists of two complementary components: EgoTools-Data, a large-scale corpus of 100 hours of tool-centric egocentric recordings with synchronized audio, dense captions, reasoning-heavy narrations, and supplementary 3D information; and EgoTools-Bench, a diagnostic benchmark of 1,000 QA pairs across four tracks that cover tool-use understanding from perception and geometry to procedure and causal reasoning. Experimental results show that current models still struggle to ground tool use in visual evidence: Gemini-3.1-Pro achieves 66.9% overall accuracy but only 51.7% on Perception & Grounding. Beyond evaluation, we validate EgoTools-Data as a training resource. On the full 1,000-question benchmark, full supervised fine-tuning improves Qwen3-VL-8B-Instruct from 50.0% to 60.9%, under strict source-video separation. Together, these results establish EgoTools as a unified resource for both training and diagnostic evaluation of real-world egocentric tool-use understanding.

  6. Make Sparse Rewards Count: Density-Aware Reward Aggregation for Multi-Reward RL

    Multi-reward reinforcement learning trains large language models to satisfy multiple behavioral objectives simultaneously. Reward-wise normalization, as used in GDPO, preserves reward-specific relative information within rollout groups, but different objectives can still exhibit uneven learning progress. We study this behavior through advantage energy, the sum of a reward's squared advantages over a batch. Under idealized GDPO normalization, we show that this energy is proportional to active-group density: the fraction of rollout groups in which the reward provides nonzero relative advantages. This reveals a residual batch-level signal imbalance and provides a basis for calibrating reward contributions. Based on this relation, we propose Density-Aware Reward Aggregation (DARA). We derive an inverse-square-root density correction that gives greater weight to signals from less frequently active rewards. DARA computes its weights from each rollout batch, adapting to changes in reward activity throughout training without modifying the underlying policy optimization objective. Experiments on tool calling and mathematical reasoning show that DARA learns the targeted behaviors faster than GDPO, reaching high format compliance in up to 26% fewer training steps on tool calling and near-saturated length compliance in up to 65% fewer steps on mathematical reasoning, while remaining competitive in final performance. Our code is available at https://github.com/zhaihaotian/DARA.

  7. X-Tree: Tokenizing Reusable Experience for Efficient Agent Generalization

    Multi-step agents are trained on flat action streams: SFT and RLVR weight every token uniformly and ignore the sub-procedures that recur across tasks, the hierarchy that lets humans plan top-down from reusable routines. This structure sits unused, and flat training uses each scarce trajectory less fully than its content allows. Recent agents do use that structure, but only as LLM-written skills in context, never in the weights, so their gains do not generalize beyond retrieval. We instead recover this hierarchy from the data itself and train on it, with no LLM calls. Following text tokenizers, which build a vocabulary by counting alone, we score action spans by reusability and merge canonicalized actions into a reusable eXperience tree (X-Tree). Each X-Tree node captures how a frequent and success-bearing skill is composed from sub-skills, guiding efficient generalization. We integrate X-Tree into three training settings: offline RL, with each node as a training instance; online RLVR, with an adaptive skill bonus; and on-policy self-distillation, with X-Tree as the self-teacher's privileged context. Across WebArena, ScienceWorld, and WebShop at three model scales, X-Tree improves over standard recipes at matched data and budget by up to 4.5% SR on WebArena, 5.8% SR on ScienceWorld and 4.1% success on WebShop. Matched analyses attribute the gains to the X-Tree structure and the three integrations.

  8. Video Generation Models: A Survey of Post-Training and Alignment

    Video generation has rapidly progressed from short, low-quality clips to high-resolution, long-duration sequences with complex spatiotemporal dynamics. Despite strong generative priors learned through large-scale pretraining, pretrained video models often fail to reliably follow human intent, maintain temporal coherence, or satisfy physical and safety constraints. Compared with image and text generation, alignment in video generation presents unique challenges, including error accumulation over time, motion-appearance coupling, multi-objective trade-offs, and limited supervision for temporal properties. These challenges motivate systematic post-training strategies that adapt pretrained models without retraining them from scratch. In this survey, we present the first comprehensive review of post-training and alignment in video generation models. We frame post-training as a unifying framework and distinguish between implicit alignment and explicit alignment based on how alignment signals are enforced. From this perspective, we organize existing approaches into four broad categories: supervised fine-tuning methods, self-training and distillation methods, preference- and reward-based methods, and inference-time methods. This taxonomy provides a coherent view of how alignment signals shape model behavior across both training and deployment. Beyond methodological advances, we review commonly used datasets, benchmarks, and evaluation practices, and discuss open challenges such as scalable reward design, long-horizon temporal consistency, stability-expressiveness trade-offs, and safety-aware generation. This survey aims to provide a structured conceptual foundation and practical guidance for advancing controllable and reliable video generation models.

  9. InterEvolve: Test-Time Evolution of Reward Programs for Humanoid Loco-Manipulation

    We study test-time evolution for humanoid loco-manipulation: solving tasks that a controller was never trained for by repurposing its existing skills, improving from its own attempts, and retaining what it learns, without retraining. Our key insight is that a broad controller already holds much of the competence a new task needs, and that this competence becomes accessible through an interface between planning and control that is expressive enough to specify contact-rich, multi-stage interactions, yet executable and measurable enough that execution feedback can guide planning from experience. InterEvolve realizes this interface with two components. First, we develop an object-aware forward-backward (FB) behavioral foundation model, whose object residuals on a frozen body prior turn a new reward about the body or objects into loco-manipulation behavior at test time. Second, we specify tasks as reward programs: staged rewards with completion conditions and tunable constants. A large language model (LLM) agent revises the program structure in context, drawing on execution feedback and a skill library of verified programs, while a numerical optimizer tunes its constants. With every candidate verified across parallel simulation scenarios, the program explores new ways to induce, repurpose, and compose the controller's existing motor competence for the task at hand, and thus improves over iterations. Experiments show that human-designed rewards leave much of the FB model's loco-manipulation competence untapped, whereas the programs InterEvolve evolves release it, sometimes through novel strategies. It further produces behaviors for diverse tasks, complex scenes, and long-horizon compositions in simulation, and evolved skills run autonomously on a physical Unitree G1 from egocentric onboard perception.

  10. Decentralized Master-Mind: Joint Action Refinement through Iterative Intent Denoising in Multi-Agent Pathfinding

    Decentralized multi-agent path finding (MAPF) with communication requires agents to reach individual goals without collisions under partial observability. Learnable policies trained on expert data provide an effective approach to this problem. However, when several coordinated joint actions are valid in the same context, independently sampling from per-agent distributions can recombine locally valid choices into incompatible joint actions. This failure can arise from the final sampling mechanism even when the per-agent action distributions are learned correctly. DMM (Decentralized Master-Mind) addresses this by replacing one-shot action sampling with discrete, iterative refinement of action intents across communication rounds, inspired by denoising in diffusion models. Agents initialize random action intents and refine them through local communication, coupling their choices before commitment. DMM is pretrained with imitation learning on expert MAPF solutions and further optimized with MICPO, a critic-free group-relative reinforcement-learning method designed for multi-agent, multi-round action refinement. DMM generally achieves higher success rates and lower solution costs than the evaluated learnable baselines. On 1,600 MovingAI tasks, DMM fine-tuned with MICPO solves 1,598, the highest coverage among the evaluated methods, while achieving solution costs close to those of the strongest baselines. DMM also scales to over one million simultaneously acting agents in obstacle-rich environments. These results show that round-level intent refinement can improve joint-action coordination while preserving decentralized execution.

  11. False Frontiers: Diagnosing and Mitigating Co-Cheating in Self-Evolving Search Agents

    Self-evolving search agents build their own training curricula by jointly optimizing a proposer that generates questions and a solver that answers them. This closed loop introduces a failure mode we call co-cheating: the proposer and solver increasingly agree on shared errors, so internal reward improves without a matching gain in external correctness. A post-hoc audit against source evidence shows co-cheating growing more severe over successive rounds of self-evolution, with pseudo-label correctness stagnating or declining even as the in-loop training signal improves. The most direct mitigation is to verify proposals before training: we introduce multi-sample verification (MSV), which queries the same model three times with the source and three times without it to decide task admission and replace unreliable pseudo-labels. MSV partially reduces false agreement but leaves substantial residual co-cheating and costs six extra labeler generations per candidate. These limitations motivate CrossFit, our main method: it partitions the proposer's source documents into groups A and B; questions generated from A are scored by an auxiliary solver trained only on B, and vice versa. The cross-fitted agreement determines proposer reward, so a same-source pseudo-label cannot be reproduced through the feedback solver, while the original solver's update rule is unchanged. Rerunning the loop with Qwen3.5-4B and Qwen3.5-9B, MSV reduces false-agreement mass from 6.1% to 5.7% and from 8.8% to 7.2%, whereas CrossFit reduces it to 3.0% and 3.7%. Replaying identical proposals with source-excluded feedback further reduces false agreement to 0.4% and 0.1%, isolating feedback ancestry from curriculum changes. Across seven downstream search benchmarks, CrossFit improves average performance over standard coupled self-evolution by 8.8 and 8.4 points and over Search-R1 by 8.7 and 7.8 points at 4B and 9B.

  12. Mid-Harness: Scaling Actions Between Model and Harness for Terminal Agents

    Terminal agents act through stochastic model generations, yet the ability to generate a useful action does not ensure its reliable execution. A poor command (e.g., wrong package install) can change the environment in ways that hinder subsequent progress, even when the model could generate a better alternative. We investigate whether allocating test-time compute at the model-harness boundary can improve action reliability and trajectory success, and what makes this allocation effective. To study these questions, we introduce Mid-Harness, which samples and verifies candidate actions before forwarding one for execution, while keeping the generator and harness unchanged. With a TMAX-9B generator, more action sampling yields little benefit under weak verification, whereas a capable verifier can exploit useful alternatives from the same generator. On TerminalBench-Lite, a GPT-5.6 Sol verifier raises Pass@1 from 50.00% for the base agent to 68.03% with 8 sampled actions. When the same TMAX-9B model serves as the verifier, pairwise verification performs best among the evaluated verification mechanisms. Distilling responses from the stronger verifier into TMAX-9B further improves Pass@1, while leaving the action generator unchanged. With TMAX-9B on TerminalBench-Lite, combining action and trajectory scaling reaches higher success at lower estimated token cost than generating more trajectories alone. Mid-Harness also improves performance across additional models, benchmarks, and harnesses. These findings identify action scaling as a promising target for test-time compute scaling in terminal agents.

Techmeme(42)

  1. NY-based Reflection unveils Beam, an open model it says rivals Qwen3.8-Max on coding and agentic tasks and GLM 5.2 on reasoning, while using 3x-4× less compute (Semafor)

    Semafor : NY-based Reflection unveils Beam, an open model it says rivals Qwen3.8-Max on coding and agentic tasks and GLM 5.2 on reasoning, while using 3x-4× less compute —  Reflection AI, the startup billing itself as America's answer to open-source Chinese AI, is releasing its first model, called Beam.

  2. Sources: Meta and Microsoft are working to cut their employees' use of Claude; Meta employees using Claude Code have dropped to ~30K from ~60K earlier this year (The Information)

    The Information : Sources: Meta and Microsoft are working to cut their employees' use of Claude; Meta employees using Claude Code have dropped to ~30K from ~60K earlier this year —  Meta Platforms and Microsoft, two of Anthropic's biggest corporate customers, are working to cut their employees' use of Claude …

  3. An official says the DOD has stopped using Anthropic's tools; sources: Claude was in use as recently as last week, including in military operations against Iran (BBC)

    BBC : An official says the DOD has stopped using Anthropic's tools; sources: Claude was in use as recently as last week, including in military operations against Iran —  Technology reporter in San Francisco and  —  The US Department of Defence is no longer using Anthropic's AI tools …

  4. Sources: Anthropic's stock match of employee charity gifts hit $660M+ in the six months through March, likely to reach billions post-IPO, diluting shareholders (Cory Weinberg/The Information)

    Cory Weinberg / The Information : Sources: Anthropic's stock match of employee charity gifts hit $660M+ in the six months through March, likely to reach billions post-IPO, diluting shareholders —  When Anthropic shared financial figures recently with prospective investors in its planned initial public offering …

  5. Sources: Schneider Electric is in advanced talks to buy US engineering software firm PTC for ~$20B, its largest acquisition; a deal could come as soon as Monday (Financial Times)

    Financial Times : Sources: Schneider Electric is in advanced talks to buy US engineering software firm PTC for ~$20B, its largest acquisition; a deal could come as soon as Monday —  Acquisition would be French conglomerate's largest and enhance its products focused on manufacturers

  6. Sources: Apple and Google pitch state bills with self-attested age checks and no private lawsuits; Meta backs ones making app stores, not platforms, verify ages (Owen Dahlkamp/Politico)

    Owen Dahlkamp / Politico : Sources: Apple and Google pitch state bills with self-attested age checks and no private lawsuits; Meta backs ones making app stores, not platforms, verify ages —  Google and Apple lobbyists are engaged in a massive effort to press state lawmakers to adopt kids' online safety laws …

  7. Sources: John Ternus has effectively become Apple's design chief, working in the studio several times a week; OLED touch-screen MacBook Pro will be much lighter (Mark Gurman/Bloomberg)

    Mark Gurman / Bloomberg : Sources: John Ternus has effectively become Apple's design chief, working in the studio several times a week; OLED touch-screen MacBook Pro will be much lighter —  Also: A big update on the touch-screen MacBook Pro.  —  Apple's John Ternus is spending much of his time overseeing the company's hardware and software design work.

  8. Trump announces a new Super Intelligence Force, to be led by DNI Jay Clayton, along with FTC's Andrew Ferguson, DOD's Emil Michael, and OPM's Scott Kupor (Politico)

    Politico : Trump announces a new Super Intelligence Force, to be led by DNI Jay Clayton, along with FTC's Andrew Ferguson, DOD's Emil Michael, and OPM's Scott Kupor —  President Donald Trump said Sunday that Director of National Intelligence Jay Clayton will assume the newly created role …

  9. Sources: ShinyHunters member Saif al-Din Khader, aka "Rey," was detained in Jordan and is cooperating to identify other hackers involved in the FBI breach (Reuters)

    Reuters : Sources: ShinyHunters member Saif al-Din Khader, aka “Rey,” was detained in Jordan and is cooperating to identify other hackers involved in the FBI breach —  A key member of the ShinyHunters hacking group, which claims to have stolen data on every FBI employee …

  10. Nasdaq-listed neocloud Nebius acquires Inferize, whose tech helps optimize GPU utilization and reduce AI request costs, sources say for $100M to $150M (Meir Orbach/CTech)

    Meir Orbach / CTech : Nasdaq-listed neocloud Nebius acquires Inferize, whose tech helps optimize GPU utilization and reduce AI request costs, sources say for $100M to $150M —  The Israeli startup, which was founded by former Granulate executives and employs 17 people, built technology designed to reduce idle GPU capacity when AI demand changes.

  11. Meta announces Muse Gadgets, providing an open source ESP32 microchip firmware and a Linux SDK to let users bring Muse to their hardware, like Raspberry Pi 5 (Karissa Bell/Engadget)

    Karissa Bell / Engadget : Meta announces Muse Gadgets, providing an open source ESP32 microchip firmware and a Linux SDK to let users bring Muse to their hardware, like Raspberry Pi 5 —  The company created its own smart home device, the Muse Home Link  —  We still don't know too much about Meta's tamagotchi-like AI device …

  12. Sources: SpaceX's AI unit held talks about leasing computing capacity to Microsoft, as it fully embraces the neocloud business despite Musk's initial reluctance (Grace Kay/The Information)

    Grace Kay / The Information : Sources: SpaceX's AI unit held talks about leasing computing capacity to Microsoft, as it fully embraces the neocloud business despite Musk's initial reluctance —  SpaceX's AI unit held talks over the summer about leasing computing capacity to Microsoft, say people familiar with the matter …

Solidot(2)

  1. 因涌入大量 AI 报告 Google 冻结其 Bug 悬赏计划

    因涌入大量无效的 AI bug 报告,Google 宣布冻结其 Bug 悬赏计划 Open Source Software Vulnerability Reward Program (OSS VRP),该决定于 10 月 1 日生效。Google 承诺将于 2027 年第一季度提供相关更新,期间将对该项目进行调整。Google 鼓励参与者探索其它 bug 奖励计划。大模型以及 Bug 搜寻自动化脚本的流行,导致了 OSS VRP 项目涌入了大量低质量的报告,Google 和开源项目维护者因此不堪重负,很多报告声称发现了 bug,但实际上无效,而维护者们浪费了大量时间去验证这些报告,无法专注于修复真正重要的 bug。整个行业都存在相同的问题。

  2. 英伟达 GeForce RTX 5090 成为热门走私商品

    澳门海关公布,近日积极打击水客活动,加强口岸关检执法,并运用科技手段严厉打击偷运物品进出本澳的不法行为。海关仅于一周内便破获 12 宗走私案,货物总市值达 151 万,当中包括 359 件 Apple AirPods 耳机及 2 张 GeForce RTX 5090 显卡等。12 名涉案人士年龄介乎 18 至 53 岁,当中包括 7 名内地旅客、3 名澳门居民及 2 名香港居民。澳门海关已根据《对外贸易法》对涉案人士作出起诉,相关违法行为一经证实,可被科处最高 10 万澳元罚款,所缉获的货物亦会宣告归澳门特别行政区所有。

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