OrangeBot.AI Digest — 2026-09-24
89 headlines across 8 sources, aggregated for this day.
Hacker News(15)
- Rails World 2026 Opening Keynote [video] (www.youtube.com)
- Show HN: Make cursed fonts like Times New Bastard (bastardica.mitpit.com)
- Why is the liver so weirdly regenerative? (dynomight.substack.com)
- My weird new hobby: Wandering around Tokyo on Google Maps (ahmedhossamdev.com)
- Show HN: Whiteboard (YC W26) – An open-source IDE for thoughtful software design (github.com)
- GitHub has not removed malicious imitation software after 3 weeks (successfulsoftware.net)
- F-Droid 2.0 (f-droid.org)
- Best LLM for every budget, updated daily (bestmodelforyourbudget.terrydjony.com)
- Enjoy Every Sandwich (bradmontague.substack.com)
- Owners mourn spoiled food after firmware update bricks Samsung smart fridges (arstechnica.com)
- Two-tier encryption in the UK (macanorak.com)
- The newest ESP32 can run Linux and it's getting close to a Raspberry Pi (www.xda-developers.com)
- Starlink ground station in Poland hit by fire in suspected arson attack (notesfrompoland.com)
- Nokia Design Archive (2025) (repo.aalto.fi)
- Meta takes down a critical video about meta AI Glasses after filming at Meta (www.reddit.com)
GitHub Trending(14)
- rohitg00 / ai-engineering-from-scratch
- vectorize-io / hindsight
- dream-num / univer
- google / ax
- NVIDIA / Model-Optimizer
- FxEmbed / FxEmbed
- anthropics / financial-services
- HKUDS / CLI-Anything
- mvt-project / mvt
- obra / superpowers
- strands-agents / harness-sdk
- julyx10 / lap
- superdesigndev / treg
- leejet / stable-diffusion.cpp
Product Hunt(15)
- LockLines
Design Mac lock screen messages that fit
- Parall
Run multiple instances of the same app on your Mac
- Harness Manager
Your AI coding stack manager, all in one place
- IntellAgents.io
One AI agent for every call, chat, and DM
- Storytailor®
A personal world built around your child’s imagination
- Opencontroller by lyzr
Govern All your agents with a unified control plane
- jev-seo
Free Rust CLI SEO/GEO auditor, no subscription needed
- Autonomous Product Delivery
Discover, plan, build, ship, repeat. Product teams run it
- Maximem Synap
The fastest, most accurate memory layer for AI agents
- Opaline
PostHog for team Claude Code and Codex sessions.
- Bitrise Build Hub
GitHub Actions runners that build 2x faster for your agents
- minimi 2.0
AI cat that closes your open loops
- NOAN
The fact layer for your AI agents
- CtrlOps 1.0
Your server. Audited, managed, and deployed with AI.
- Floot MCP
Build and ship web and mobile apps inside Claude or ChatGPT
Hugging Face(15)
- SpeakerMem-R1: Speaker-Centered Dual-Track Memory for Multi-Party Dialogue
Long-term conversational memory in multi-party settings requires more than retrieving relevant content from long-term conversations: it must distinguish who said what, whom each statement concerns, how individuals perceive one another, what information is shared by the group, and how states change over time. Recent studies on multi-party dialogue benchmarks show that existing general-purpose LLM memory systems tend to lose person and group relations or struggle to integrate clues distributed across members, groups, and time. Together, these issues reveal two core bottlenecks: message attribution and relational understanding in multi-party dialogue, and state reconstruction from interleaved histories. To address both, we propose SpeakerMem-R1: its dual-track memory stores speaker-labeled verbatim messages and derived states organized into person-level and group-level views, then combines evidence from both tracks by entity, event, and time at query time. To reduce attribution and update errors during structured memory construction while enabling local deployment, we train Writer-R1 with SpeakerLevenshtein and speaker-conditioned GRPO. On GroupMemBench, SocialMemBench, and EverMemBench, SpeakerMem-R1 achieves binary accuracies of 47.9%, 69.2%, and 61.9%, respectively. On the publicly reported EverMemBench leaderboard from EverMind-AI, we achieves 62.33%, the best reported result among the latest state-of-the-art frameworks. It also achieves 70.85% on all 1,986 LoCoMo questions, which we use as a two-person long-term conversation boundary test. In a controlled evaluation of 305 questions, RL raises the SFT Writer's mean accuracy from 57.38% to 68.20%. We report both binary accuracy and token-F1, and ablations show that the verbatim and structured tracks, as well as person-level and group-level views, are complementary under the standardized evaluation interface.
- Spatial-Interactor: Learning Spatial Reasoning through Interaction with the Observable Physical World
Spatial reasoning is essential for vision-language models (VLMs) to understand and act in the physical world. Reasoning in dynamic environments requires VLMs to perceive local state transitions caused by object motion and viewpoint changes and integrate them over long trajectories to maintain an updated spatial state, yet existing VLMs remain limited in both capabilities. Current spatial training primarily focuses on static questions about object attributes and spatial relations, providing limited direct supervision for state transitions; in contrast, interaction trajectories naturally connect a preceding observation, an action, and a subsequent observation, offering direct supervision for local state transitions, while complete trajectories reveal dependencies among consecutive transitions. We therefore introduce Spatial-Interactor, a framework that trains VLMs to model physical-world state transitions through interaction, organizing this learning process into a three-level curriculum covering L1 passive world-state transitions, L2 active self-state transitions, and L3 long-horizon interaction trajectories. Accordingly, we construct the Learning from Spatial Interaction dataset (LSI-108K) from simulated and real interaction trajectories, with tasks aligned with the objective of each level. Our two-stage training strategy applies Supervised Fine-Tuning (SFT) to L1 and L2 for local transition modeling, and On-Policy Distillation (OPD) then uses privileged self-distillation: a teacher branch given segment-level transition descriptions supervises the student's on-policy CoT, helping the student learn to integrate consecutive transitions over L3 long trajectories. Experiments across multiple VLMs and spatial benchmarks show consistent gains in local transition modeling and long-horizon integration.
- HappyWorld-Bench
Evaluating world models requires assessing both the quality of the worlds they generate and their consistency and responsiveness under exploration, interaction, and modification. We introduce HappyWorld-Bench, a comprehensive benchmark that evaluates whether generated worlds remain reliable as agents interact with them. Our design is built on a hierarchical capability framework of six world capabilities (W1-W6), from generative construction to unified world modeling, instantiated across three independent evaluation tracks: video world models, spatial world models, and embodied world models. HappyWorld-Bench comprises 1,138 video prompts, 300 spatial scenes, and 254 embodied test cases. Across all three tracks, we build and operate HappyWorld-Arena to organize human A/B comparisons and derive model-level Elo ratings, which complement newly designed automated metrics that capture behavioral correctness. We evaluate 14 video world models, 9 spatial systems, and 8 embodied candidates under this unified framework. Results reveal remaining reliability gaps across all three tracks: video models exhibit reduced consistency during extended rollouts and revisits, spatial models achieve at best 70.14% placement accuracy and 73.33% edit execution, and embodied models struggle to preserve state across multi-step actions and respond precisely to altered action conditions and physical rules. These findings highlight the need to evaluate world models not only by visual quality, but also by state consistency and the correctness of their responses to actions and interventions.
- The Past Frames the Future: Memory for Autoregressive Video Generation
Advances in generative models have improved video fidelity, enabling long-horizon generation, interactive world modeling, and evolving visual environments. Autoregressive (AR) video generation extends visual sequences through causal rollouts. However, a fundamental bottleneck emerges: as the generated sequence expands, practical models must operate under strictly bounded context windows, storage, and computational limits. Consequently, critical historical information, e.g., entity identities, dynamic states, and intervention-induced causal changes, often leaves the active context long before its relevance diminishes. Overcoming this limitation and maintaining temporal persistence constitutes a fundamental memory problem. We present a systematic and comprehensive review of memory mechanisms in AR video generation. We formulate memory operationally as persistent historical information maintained across outer AR steps, capable of influencing future generation even after the originating evidence is no longer locally accessible. Building upon this unified framework, we organize the literature through five complementary perspectives: (I) Forms, the representational carriers of history; (II) Functions, the specific semantic and physical information requiring preservation; (III) Operations, the lifecycle of writing, reading, updating, managing, and integrating memory; (IV) Learning, the optimization of memory behaviors under closed-loop rollouts; and (V) Evaluation, the paradigms for diagnosing genuine memory capabilities. We conclude by synthesizing open challenges, including composable and resource-aware memory architectures, trustworthy state updating, self-rollout learning, and standardized evaluation. By bridging representations, mechanisms, and learning paradigms, this paper establishes a structured foundation for developing reliable, memory-conditioned video generation systems.
- Just-in-Time Memory: Learning to Curate Task-Adaptive Memory for LLM Agents
Agentic memory systems reuse past experience to improve future performance, yet most existing designs curate memory at write time: once a task is completed, its trajectory is distilled into a fixed artifact, such as a reflection, workflow, skill, or reasoning strategy, that is later retrieved by similarity. This forces the system to decide what is worth remembering before the future query is known, irreversibly discarding information and producing a query-independent summary that must serve many possible downstream tasks. Learning such a write-time curator is also difficult because the value of a storage decision may only become apparent when a relevant query arrives, potentially many tasks later, creating a long-horizon credit-assignment problem. We instead retain raw trajectories and defer curation until read time, when the current task is known. Given the retrieved traces and the new task, a memory curator synthesizes a compact, task-adaptive payload tailored to the immediate need. Because this payload is consumed on the same task, the curator can be trained directly from immediate task success, avoiding delayed utility signals and the need to artificially group related tasks. Across ALFWorld, WebShop, and τ^2-bench, our Just-in-Time Memory (JitMem) consistently outperforms no-memory agents as well as heuristic and learned write-time memory methods, improving over the strongest baseline by 16.2, 16.3, and 3.9 absolute success-rate points, respectively. Notably, even an untrained curator is already competitive with or surpasses these baselines, showing that task-adaptive read-time curation itself is a major source of the gain; training the curator further compounds the improvement.
- RewardVerse: Rubric-Guided Policy Optimization for Video Reward Modeling
Reinforcement learning (RL) is vital for optimizing video generation models, with a robust reward model (RM) serving as the cornerstone. However, existing video reward models often produce unstable scalar scores because they directly map complex, subjective video quality into a single score without explicit evaluation criteria. This leads to scalar drift, where the scoring scale collapses or shifts across different prompts, making the reward unreliable for RL. Drawing inspiration from professional human annotation engineering, we address this problem with RewardVerse, a rubric-based video reward framework that introduces a dynamic rubric as an intermediate representation between the evaluation query and the scorer. Instead of unconstrained direct scoring, RewardVerse first generates explicit evaluation criteria and then performs rubric-guided scoring, providing a stable semantic anchor that mitigates scalar drift. To efficiently optimize this collaborative pipeline, we propose Rubric-Guided Policy Optimization (RGPO), a two-stage training algorithm. RGPO first warms up the scorer using self-evolving seed rubrics and then jointly optimizes the rubric generator to produce query-adaptive evaluation criteria while continuously aligning the scorer with human ratings. Extensive experiments on the 16-dimensional EvalVerse benchmark and external datasets demonstrate that RewardVerse mitigates scalar drift, achieves state-of-the-art performance on both pointwise and pairwise evaluation, and provides a robust and interpretable reward signal for RL in video generation.
- PACT: From Credit Assignment to Critic Alignment
Reinforcement learning has become a central component of large language model (LLM) post-training, yet token-level credit lacks a generally accepted mathematical definition, leaving its relationship to commonly used training signals unclear. We formulate three regularity conditions, namely Completeness, Prefix Consistency, and Neutrality, and prove that they uniquely determine token-level credit. This characterization provides a unified basis for explaining phenomena across existing algorithms and guides the development of an improved actor-critic training procedure. Through this lens, an ideal teacher in On-Policy Distillation (OPD) acts as an implicit critic, yielding an expected policy gradient proportional to that induced by token-level credit. Response-level REINFORCE Leave-One-Out (RLOO) signals match the expected policy-gradient contribution of token-level credit despite their coarser granularity. We further establish approximate credit sparsity under bounded outcome rewards and show how intermediate critic errors in Generalized Advantage Estimation (GAE) can become comparable to the underlying credit. These motivate Policy Aligned Critic Training (PACT), which adopts an Actor-then-Critic update order to apply importance sampling correction to critic training and better align the critic with the updated policy. In agentic mathematical reasoning, PACT achieves 72.87% average accuracy across four benchmarks, outperforming GRPO and PPO by 8.80 and 13.16 percentage points, respectively. On SWE-bench Verified, PACT achieves a pass rate of 67.4%, outperforming PPO, GRPO, and SAO by 2.4, 2.0, and 3.8 percentage points, respectively.
- Schrödinger's Code Repository: Have LLMs Learned SWE-bench or Memorized It?
Repository-level coding benchmarks have become the standard for evaluating coding agents, yet they inherently suffer from data leakage because they are built upon popular open-source repositories repeatedly used for training. Consequently, strong performance may reflect memorization of canonical repository cues rather than robust repository reasoning. We propose SchrodingerRepo (Schrödinger's Repository), an evaluation framework for testing coding agents under dynamically instantiated repository representations. Instead of repeatedly using a static representation of the test repository, SchrodingerRepo treats the test repository as an evaluation-time latent variable that is dynamically instantiated only when the agent enters the evaluation environment. The instantiated repository preserves the original executable behavior while eroding familiar cues such as naming conventions, file layouts, and implementation patterns through four transformation levels: problem statement reconstruction, namespace remapping, intra-file layout reordering, and functionality-preserving code rewriting. We evaluate popular LLMs on SWE-bench Verified and SWE-QA. Results show that removing familiar repository cues consistently degrades agent performance and substantially increases interaction costs across models. Further analysis reveals that the additional cost is primarily caused by increased difficulty in repository exploration and localization. These findings suggest that current coding agents may partially rely on memorized repository-side cues, highlighting the need for evaluation under dynamically instantiated repository representations.
- GeoPair: Geometry-Preserving Cross-Layer Factorization for Training-Free Transformer Compression
Transformer architectures exhibit cross-layer redundancies, yet post-training compression pipelines typically optimize layers in isolation or rely on heuristic grouping strategies that disregard layer-specific activation geometries. We introduce a principled, training-free framework that sequentially optimizes cross-layer weight pairings and shared-dictionary factorizations. Rather than forcing weights of adjacent layers to share a basis or heuristically merging activation statistics, our approach identifies structurally compatible projections and learns a shared representation that better preserves each layer's distinct calibration geometry. Coupled with structured sparsity, this yields highly efficient weight decompositions without sacrificing functional fidelity. Across diverse architectures, scales, and modalities, our method achieves state-of-the-art results, consistently outperforming independent structured weight decompositions and alternative pairwise weight factorizations, which operate under heuristic grouping strategies. By replacing heuristic engineering strategies with a convergent, optimization-driven pipeline, we establish a theoretically grounded foundation for scalable, transformer compression across different modalities.
- PackLab: A Comprehensive Framework for Developing, Training, and Evaluating MLLMs in Robotic Bin Packing
Robotic bin packing requires long-horizon sequential decision-making, as each object placement affects the available space for subsequent packing. Existing methods primarily rely on hand-crafted geometric heuristics that optimize predefined objectives or reinforcement learning policies learned through trial and error over predefined training configurations. Despite recent advances in multimodal large language models (MLLMs) for this task, their potential for closed-loop sequential decisions across heterogeneous packing configurations remains underexplored. To address this gap, we introduce PackLab, a comprehensive framework for developing, training, and evaluating MLLMs for closed-loop robotic bin packing. PackLab-Suite provides a physics-based simulation platform for scalable generation of diverse training packing trajectories and evaluation of their physical outcomes. PackLab-VLM is a packing-specialized MLLM that understands the evolving object and container states to jointly select objects and predict placements in a closed-loop manner. PackLab-Bench provides standardized packing scenarios at multiple difficulty levels for systematic evaluation. Extensive experiments demonstrate that, on average, PackLab-VLM outperforms conventional packing heuristics, traditional reinforcement learning methods, and general-purpose MLLMs across object sets and container configurations, highlighting the potential of MLLMs for long-horizon robotic packing. The code, model, dataset, and benchmark are available at https://github.com/Correr-Zhou/PackLab .
- MemBodied: Recurrent Associative Memory for Vision-Language-Action Models
Vision-Language-Action models provide a strong foundation for general-purpose robot control, yet a vast majority of policies do not preserve and leverage episode-level information beyond the current observation. This limitation is consequential in history-dependent manipulation tasks that depend on information available only in past observations. Retaining past observations in context can aid in recovering this information, but at the significant cost of ever-growing, bloated context and inference latency. We thus introduce MemBodied, a fixed-size episodic memory with two complementary components: an associative state that records interactions across policy calls and an episode anchor that preserves a compact representation of the initial scene as a reference. At each policy call, the model conditions action generation on the current input and the memory components, rather than directly using past observations. Across five evaluated RMBench tasks requiring memory, MemBodied achieves 7.81times the mean success rate of a stateless policy and 2.98times of vanilla recurrent memory, while outperforming the strongest memory-augmented baseline by 1.3times with 10times fewer added parameters. On the fully observable LIBERO-Long suite, it reached 90.6%, a 5.4% improvement over the stateless π_0 policy. These findings support MemBodied as a practical alternative to expanding the policy context for history-dependent manipulation.
- WhatWorkedBench: Benchmarking Experimental Understanding in AI Agents
AI research agents need reliable knowledge of how their experiments change outcomes. We introduce WhatWorkedBench to measure experimental understanding, the accuracy of predictions about component changes after budgeted experimentation. Agents inspect code, select measurements, and submit a response surface, a table predicting scores for every configuration of component settings. Exhaustive CPU execution supplies reference effects for changing each component while holding the others fixed. These effects capture combinations of changes across 36 tasks from 30 data sources and 8 workflow types, with 1248 configuration records. Core evaluation combines 4,206 numerical-control records across all eight families and 108 agent episodes across the original six. At eight new measurements, pair-effect ridge selects an optimum on 15 of 22 sources and limits every effect error to 10% of score range on three. Fitting a Gaussian process (GP) to the same agent observations raises effect recovery, accuracy relative to true effect magnitude, from 0.632 to 0.698 in the original Flash cohort and from 0.621 to 0.720 in an additional cohort. On six completed beat-detection and graph submissions, the same-observation GP raises family-macro recovery from 0.303 to 0.455. On six workflows with six binary options at 20 new measurements, encoding code equivalences, configurations with identical behavior, raises GP recovery from 0.248 to 0.462. WhatWorkedBench supports research on experimental agents, adaptive experimental design, numerical inference, and use of program structure.
- Capable yet Parsimonious: Extracting and Characterizing Hidden Chain-of-Thought in Frontier Models
The rapid capability gains of frontier language models are widely attributed to improved reasoning abilities, yet this cannot be verified as raw CoT traces in closed-source systems are hidden. By registering a simple custom tool through a standard API feature, we induce frontier models to externalize intermediate reasoning. Because these traces may reflect post-hoc rationalization rather than genuine reasoning, we first evaluate against native CoT on open-source models and extend to closed-source frontier models including GPT-6 Astra. We find that the extracted reasoning matches native reasoning performance and substantially outperforms no-reasoning baselines, across competition mathematics, science, and code generation. We then characterize how frontier models structure their intermediate reasoning. Across token efficiency, reasoning-step types, and induced reasoning trees, we identify systematic differences in how models externalize, compress, and organize reasoning. We find that Astra exhibits token-efficient directed reasoning, selecting a correct trajectory earlier, while resolving elementary steps internally and externalizing only crucial reasoning. These findings provide a behavioral lens on frontier-model reasoning beyond benchmark scores.
- Hunyuan-A13B Technical Report
We present Hunyuan-A13B, an open-source large language model based on a Mixture-of-Experts architecture. It contains 80 billion total parameters but activates only 13 billion during inference, balancing model capability, computational efficiency, and deployment cost. The model is pretrained on a rigorously filtered 20T-token corpus with enhanced STEM data curation, improving factual reliability and reasoning ability. High-quality supervised fine-tuning and large-scale reinforcement learning further enhance its overall performance. Hunyuan-A13B also introduces a dual-mode Chain-of-Thought framework that adapts reasoning depth to task complexity: fast thinking for routine queries and slow thinking for complex, multi-step problems. Evaluations show competitive performance across mathematics, science, programming, general language understanding, and agent tasks, often approaching that of much larger models. Its high inference throughput makes it suitable for latency-sensitive applications. We release Hunyuan-A13B to support open research and practical LLM deployment.
- Verifiable Hidden Dynamics Play: Generating Agentic RL Environments from Solved Mechanisms
Language-model agents increasingly face long-horizon tasks with evolving state, interdependent decisions, and delayed outcomes. Scaling their training requires diverse agentic environments, dependable outcome signals, and low extension cost. Existing generation pipelines commonly construct an environment before defining its outcome rule or annotating its trajectories, leaving dynamics and evaluation to be aligned post hoc. VHD-Play reverses this dependency by sampling and solving a mathematical model before a corpus-grounded setter renders its decision process as stateful tools. The executable dynamics and trajectory-scoring reference are inherited from the same solved model. The pipeline produces 3,300 diverse agentic environments at a cost of a few cents each. Training Qwen3.6-35B-A3B on three families raises its mean agentic score from 0.204 to 0.815 in a five-family diagnostic. Gains also appear on held-out instances from all three training families and eight unseen mechanism families, then extend beyond the generated substrate to external benchmarks for general function calling, travel planning, and 365-day e-commerce. On E-Commerce Bench, the trained checkpoint completes every run without bankruptcy and exceeds Qwen3.7-Max. We compare written-out problems with stateful versions that reveal or hide their parameters. The comparison shows that most of the learnable gap lies in stateful interaction rather than underlying problem solving. A frozen 35B setter realizes larger environments, and scale-matched training retains gains as mechanism size and horizon grow, indicating the potential for an evolving training substrate.
Techmeme(15)
- Anthropic commits to spending $11.6B over seven years on Akamai cloud services and secures an option to take a stake of up to 5%; AKAM jumps 17%+ after hours (Harshita Mary Varghese/Reuters)
Harshita Mary Varghese / Reuters : Anthropic commits to spending $11.6B over seven years on Akamai cloud services and secures an option to take a stake of up to 5%; AKAM jumps 17%+ after hours — Anthropic has signed an $11.6 billion cloud services agreement with Akamai Technologies (AKAM.O), as the AI lab seeks additional computing capacity …
- At a White House summit, Xi Jinping says the US and China have "the capability and responsibility to develop and manage AI for good" as "leading nations" in AI (Mallory Wilson/The Hill)
Mallory Wilson / The Hill : At a White House summit, Xi Jinping says the US and China have “the capability and responsibility to develop and manage AI for good” as “leading nations” in AI — Chinese President Xi Jinping said Thursday the U.S. and China have an obligation to manage the development …
- Google updates Gemini 3.8 Live with Live Avatar, an animated AI persona that lip-syncs and shows different facial expressions, for Gemini Enterprise customers (Emma Roth/The Verge)
Emma Roth / The Verge : Google updates Gemini 3.8 Live with Live Avatar, an animated AI persona that lip-syncs and shows different facial expressions, for Gemini Enterprise customers — Google's Live Avatar can lip-sync and show different facial expressions. … Google's new Gemini 3.8 Live update lets users …
- Email: Microsoft is moving its communications function out of its marketing group and into the corporate, external, and legal affairs org led by Brad Smith (Todd Bishop/GeekWire)
Todd Bishop / GeekWire : Email: Microsoft is moving its communications function out of its marketing group and into the corporate, external, and legal affairs org led by Brad Smith — Microsoft is moving its communications function out of its marketing group and into the corporate, external and legal affairs organization led …
- Sources: OpenEvidence, an AI search engine for doctors, raised $250M at a $15B valuation, up from $12B in January; it could be open to selling itself (Katie Roof/Business Insider)
Katie Roof / Business Insider : Sources: OpenEvidence, an AI search engine for doctors, raised $250M at a $15B valuation, up from $12B in January; it could be open to selling itself — OpenEvidence, an AI search engine for doctors, is the latest AI darling to raise back-to-back funding rounds.
- The Fed unveils stablecoin proposals, including requiring some issuers to fully back tokens with permissible reserve assets, such as short-term Treasury bills (Megan Howard/Bloomberg)
Megan Howard / Bloomberg : The Fed unveils stablecoin proposals, including requiring some issuers to fully back tokens with permissible reserve assets, such as short-term Treasury bills — The Federal Reserve unveiled proposals for stablecoin issuers on Thursday, the latest step from regulators moving ahead with crypto rulemaking.
- Meta unveils mobile app Horizon Create and web app Horizon Studio for building games with AI prompts; the games will run on Facebook, Instagram, and Horizon (Jay Peters/The Verge)
Jay Peters / The Verge : Meta unveils mobile app Horizon Create and web app Horizon Studio for building games with AI prompts; the games will run on Facebook, Instagram, and Horizon — The next push for Meta's Horizon platform involves AI-generated video games. … Meta has a new plan to get people to make games for its Horizon social platform.
- The US files an application with the EU's General Court in support of X's effort to annul a 2025 €120M DSA fine, arguing the EU engaged in regulatory overreach (Bloomberg)
Bloomberg : The US files an application with the EU's General Court in support of X's effort to annul a 2025 €120M DSA fine, arguing the EU engaged in regulatory overreach — The US is seeking to join a legal challenge filed by Elon Musk to dismiss a €120 million ($136.5 million) …
- Sources: Jev developer TypeSafe is in talks to raise $1B+ at a $10B+ valuation; last week the startup announced a $40M seed, PitchBook says at a $200M valuation (The Information)
The Information : Sources: Jev developer TypeSafe is in talks to raise $1B+ at a $10B+ valuation; last week the startup announced a $40M seed, PitchBook says at a $200M valuation — Silicon Valley has a new AI startup to obsess over—and throw money at. We're hearing that TypeSafe AI …
- Sources: A24, Sony Pictures, and NYT have registered interest in acquiring Letterboxd, which has a user base of 30M and is expected to be valued at $300M+ (New York Times)
New York Times : Sources: A24, Sony Pictures, and NYT have registered interest in acquiring Letterboxd, which has a user base of 30M and is expected to be valued at $300M+ — A24, Sony and The New York Times Company all registered their interest in acquiring the cinephile's paradise.
- In a default judgment, a US federal judge awards Nintendo of America $4.5M in damages in its lawsuit against a Reddit moderator who sold pirated Switch games (Nicole Carpenter/Aftermath)
Nicole Carpenter / Aftermath : In a default judgment, a US federal judge awards Nintendo of America $4.5M in damages in its lawsuit against a Reddit moderator who sold pirated Switch games — The court entered a default judgement in favor of Nintendo — Nintendo of America was awarded $4.5 million in damages in its lawsuit …
- Sources: the NSA told lawmakers it is spending billions this year to test AI models; proposals for a US AI regulatory body estimated costs of $20M-$40M per year (Jeff Stein/The Washington Sun)
Jeff Stein / The Washington Sun : Sources: the NSA told lawmakers it is spending billions this year to test AI models; proposals for a US AI regulatory body estimated costs of $20M-$40M per year — The price tag is significantly higher than previously known. — Copy — The National Security Agency told lawmakers …
- Sources: the White House asked OpenAI and Anthropic not to share new models with UK's AISI until US reviews them; Anthropic appears to have agreed (Politico)
Politico : Sources: the White House asked OpenAI and Anthropic not to share new models with UK's AISI until US reviews them; Anthropic appears to have agreed — The White House has asked OpenAI and Anthropic not to share their new artificial intelligence models with the U.K. government's testing agency until …
- Amazon rolls out multichannel tools in Seller Central, letting US sellers manage eBay, Shopify, TikTok and Walmart sales alongside their Amazon businesses (Todd Bishop/GeekWire)
Todd Bishop / GeekWire : Amazon rolls out multichannel tools in Seller Central, letting US sellers manage eBay, Shopify, TikTok and Walmart sales alongside their Amazon businesses — Amazon is introducing tools to let independent sellers manage their sales on four of its biggest rivals — eBay, Shopify, TikTok and …
- Google is testing Call for Me, which lets Gemini call businesses on behalf of users, initially for Pixel 11 users with a Gemini subscription in the US (Sarah Perez/TechCrunch)
Sarah Perez / TechCrunch : Google is testing Call for Me, which lets Gemini call businesses on behalf of users, initially for Pixel 11 users with a Gemini subscription in the US — With AI agents like Meta's Muse and Instinct now able to make calls on users' behalf, Google is now letting Gemini call businesses with a new feature called “Call for Me.”
Solidot(15)
- 蝙蝠起源于欧洲
发表在《自然》期刊上的一项研究结合基因组和化石证据,重建了蝙蝠长达 6500 万年的演化历史。最新研究推翻了此前蝙蝠起源于亚洲、非洲或北美的假说,蝙蝠最早起源于欧洲,之后进入非洲,然后向亚洲、美洲和澳大利亚扩散。澳大利亚昆士兰州东南部 Murgon 发现的蝙蝠化石 Australonycteris 距今已有 5500 万年,仅比欧洲的化石稍晚。蝙蝠是唯一能真正进行动力飞行的哺乳动物。大多数蝙蝠仅靠声音就能在漆黑的环境中辨别方向和捕食。全世界分布着逾 1500 个蝙蝠种类,占现存哺乳动物总数的五分之一,它们通过为植物授粉、传播种子以及捕食害虫,在维持生态系统健康上发挥着重要作用。研究还发现回声定位和飞行都是蝙蝠在早期演化出来的。
- 部分三星智能冰箱在升级固件之后停止工作
本周二,部分三星智能冰箱在升级固件之后停止工作。受影响的是三星 Bespoke AI 系列冰箱,大部分是 2024 年或之后生产的四门冰箱。受影响的冰箱在尝试通过三星智能家居平台 SmartThings 进行固件更新后,突然断电并立即停止工作。随后 SmartThings 应用显示这些冰箱处于离线状态。用户抱怨他们不得不扔掉冰箱里的所有食物。韩国正处于中秋假期,三星客服告诉客户可能要到下个月维修人员才能上门维修。三星在一份声明中表示他们正致力于解决该问题,确保客户能过好中秋假期。
- 微软放弃封禁 Microslop
微软 CEO 纳德拉(Satya Nadella)关于 AI 的著名评论促使网民为微软起了 Microslop 的绰号,绰号的流行和随处可见促使微软今年早些时候在官方 Copilot Discord 服务器将其封禁,用户输入 Microslop 后会收到警告称根据服务器规定其输入包含了不合适的短语。但用户很快找到了应对之策,创造了无数 Microslop 的变体,比如用数字“0”代替字母“o”的“Microsl0p”。在猫与老鼠的文字游戏中,微软显然是失败的一方。半年之后,微软 Copilot Discord 频道被发现已经解除了对 Microslop 的封禁,搜索显示过去几周用户发布了数百则与 Microslop 相关的评论。
- 阿根廷生育率十年内下降五成
2025 年阿根廷的总和生育率为 1.05,2024 年为 1.23,而 2014 年的这一数字是 2.3,这意味着十年内阿根廷生育率下降五成。如此显著的生育率下降难以用一种原因去解释,这也不是特定国家的现象,全世界可能除了以色列外生育率都明显下降。地球的人口峰值预计会提前在 2050 年到来。
- arXiv 项目获得 1720 万美元的捐赠承诺
预印本平台 arXiv.org 于 7 月 1 日脱离康奈尔大学成立独立的非营利性组织。arXiv 诞生于 1991 年,创始人 Paul Ginsparg 在 2001 年加入了康奈尔大学,arXiv 网站随后由康奈尔大学图书馆接手。25 年后 arXiv 决定翻开新的篇章。arXiv 项目本周表示,Simons Foundation International、XTX Markets 和 Siegel Family Endowment 三家慈善机构承诺在 3-5 年内捐赠 1720 万美元。这笔慈善捐款将被用于 arXiv 的日常运营、持续改进、持续的技术开发、AI 生成内容的管理、非营利组织的建设等等。
- 2025 年全台每 46 名新生儿就有 1 个是台积电宝宝
台积电最新永续报告书显示,2025 年台厂区及采钰公司员工共迎来 2,331 名新生儿,占全台新生儿 2.2%。台积电员工的生育率约为全台的 2 倍。台积电的高生育率被认为与该公司薪资更高相关。台积电员工薪资中位数为 300 万台币,平均数为 400 万台币,四倍多余全台的薪资。研究显示收入与生育率呈现 U 型曲线,从贫穷进入小康阶段时,生育意愿下降,但从小康变得富有后,生育意愿又开始提高。这是因为生育成本会随着经济发展增加,薪资与房价让多数年轻人不敢生,但更富有的人能够负担生育成本,因此比较愿意生育。
- 年检显示高里程电动车比汽油车更可靠
对 4740 万英国机动车年检(MOT test)数据的分析发现,当汽车行驶里程达到 9-12 万英里时,电动汽车的年检不合格率为汽油车同类车型的 75%(16.5% 对 22.1%)。行驶里程超过 12 万英里后,电动汽车的不合格率为 16%,而汽油车为 23.5%。研究发现,较低行驶里程两种动力类型的汽车之间的不合格率差异相对较小。研究还发现,电动汽车的一大问题是其轮胎磨损问题两倍于燃油车。英国机动车年检没有检查电池的健康状况,因此电动汽车电池健康情况未知。研究人员表示他们的研究驳斥了高里程电动汽车应该报废的观念。
- 不要被 AI 炒作愚弄
Anthropic 声称其模型 Claude Mythos 在发现软件漏洞上胜过大多数安全专家。随后发生了 OpenAI–Hugging Face 安全事件,此后 Anthropic(自豪)和 Meta(不情愿)也披露了各自模型的类似事件。紧接着 Anthropic 宣称其模型取得了数学领域的突破;OpenAI 也声称自己取得了数学突破。Anthropic 工程师 Jacob Coxon 在宣布离职时引发了广泛关注,他声称该公司与 OpenAI 正“冲向自我进化的超级智能,并拿我们的生命在赌博”。媒体大肆报道了这些事件,且沿用了相关公司赋予其软件的拟人化叙事——即把软件描绘成不仅功能强大,而且已初具通用人工智能(AGI)雏形的产物。但深入研究的专家则给出了不同的答案,虽然这些发现并不能吸引眼球。网络安全专家指出,涉及模型的安全事件更多是 OpenAI 的疏忽大意,未能采取基本的安全措施,而不是“模型失控”或“AI 智能体创造文明”。OpenAI 模型在解决数学难题上的突破其原创性也相当可疑。数学家公开对 AI 企业利用其专业领域进行炒作提出了警告。AI 公司通过炒作模型失控也将自己置身事外,将责任归咎于大模型而不是公司本身,逃避应承担的责任。以 OpenAI 为例,当该公司开发的恶意软件被用于入侵另一家公司时,媒体、名人和议员谈论是“失控模型”而不是 OpenAI 的责任,仿佛大模型真的会自动发动攻击,公众的注意力被转移到虚构的“超级智能”的恐惧之上。我们不要被 AI 公司的炒作所愚弄。
- 英国准备施压 Google 向 Android 和 Chrome 用户展示 AI 助手选择屏
英国竞争监管机构 CMA 想要让 Android 和 Chrome 用户对 AI 助手和搜索引擎有更大的选择权和控制权。CMA 公布了一份提案,要求 Google 在用户首次设置 Android 手机或打开 Chrome 浏览器时,向其展示多种搜索引擎供选择,并且每年提示用户选择一个默认搜索引擎;符合技术与安全标准的 AI 助手也必须获准出现在选择屏上上。该提案目前进入公众咨询阶段,截止日期为 10 月 9 日,CMA 预计将在今年底前做出最终决定。
- 全球陆地热浪更早到来、发展得更快
中科院研究人员的一项研究发现,自 1979 年以来,全球陆地热浪开始时间显著提前、结束时间显著推迟,热浪季节明显延长;进入21世纪以来,发生快速起始型首次热浪的陆地面积占当年热浪影响区面积的比例显著增加。研究团队基于1979-2023年全球气候数据,系统分析了全球陆地热浪开始时间、结束时间、热浪季节长度及每年首次热浪起始速度的长期变化,并利用多个独立气候数据集对结果进行交叉验证。结果显示,全球陆地首次热浪发生时间平均每 10 年提前约 3.3 天,过去 45年 总体提前约 2 周;最后一次热浪结束时间平均每 10 年推迟约 5.4 天,45 年间总体推迟约 24 天;热浪季节平均每 10 年延长约 8.7 天,45 年间总体延长约 39 天。从空间范围看,全球 72.0% 的陆地区域呈现热浪提前发生趋势,79.6% 的区域呈现热浪推迟结束趋势,92.1% 的区域呈现热浪季节延长趋势,其中干旱地区的变化总体更为明显。研究还发现,热浪季节延长增加了农作物在关键生育阶段遭遇高温的风险。2001-2023年,全球部分主要作物在开花、抽丝等关键生殖生长阶段的热浪暴露面积占比较 1979-2000 年增加 1.6%-13.3%,热浪影响进一步向作物生育期的前期和后期扩展。
- 美国准备再次制裁 ICC
荷兰正在为位于海牙的国际刑事法院(ICC)面临美国新一轮制裁做准备。荷兰正研究如何协助法院维持运作,包括支付员工薪酬、保护证人以及维护拘留设施。美国已制裁了十多名现任和前任 ICC 工作人员,国务卿国卢比奥(Marco Rubio)表示,这是一场彻底瓦解 ICC 所构成威胁的全面行动。ICC 有 125 个成员国,美国、以色列等都未加入该机构。美国的制裁可能会导致法院无法使用金融和 IT 服务,甚至两年无法向美籍员工支付薪酬。当 ICC 前首席检察官在 2025 年遭到制裁时,他不仅失去了对微软电邮账户的访问权限,银行账户也被冻结,还被禁止进入美国。ICC 数月来一直在为可能面临的制裁做准备。法院在今年早些时候已停止使用微软产品,转而采用一家德国软件供应商的服务。法庭还更换了保险等金融服务提供商,改用在美国没有业务往来的公司。
- 八种常用食品防腐剂与高血压相关
对法国 112,395 人七、八年间健康状况与饮食习惯的研究显示,八种常用食品防腐剂与高血压风险升高相关。摄入防腐剂最多的人群患高血压的风险高 24%。摄入非抗氧化类防腐剂最多的人群患心血管疾病的相对风险高 16%。非抗氧化类防腐剂通过抑制细菌或真菌生长而非防止氧化防止食品变质。这八种添加剂包括: 山梨酸钾(E202),常用于加工水果和饮料;焦亚硫酸钾(E224),常用于葡萄酒等含酒精饮料;亚硝酸钠(E250)、抗坏血酸钠(E301)和异抗坏血酸钠(E316)均用于加工肉类;抗坏血酸(E300):常添加于加工水果和蔬菜;柠檬酸(E330):常用于软饮料;迷迭香提取物(E392):常添加于油脂类产品。研究人员强调这是一项观察性研究,结果并不能证明食品添加剂会导致高血压或直接引发心脏病,只能显示两者之间可能存在关联。
- 丰田命令员工训练人形机器人,否认会替代人类员工
丰田的员工正在帮助训练人形机器人,它计划未来几年部署 40 万台工厂机器人,人形机器人是其中的一部分,但高管否认它们会替代人类员工。丰田在装配线上部署了 ELEY 人形机器人,而员工则通过佩戴基于机器人手指的装置去训练这些通过轮子移动的机器人执行需要精细手部动作的任务。丰田是全球最大的汽车公司之一,在全世界有 60 座工厂,雇佣了 1.8 万员工。丰田执行副总裁 Hiroki Nakajima 表示,公司的目标是创造一个“机器人与人类共存,而非取代人类”的世界。根据国际机器人联合会的数据,仅 2024 年中国就部署了 200 万台工业机器人,日本以 45.05 万台位居第二。美国和韩国分别以 3.42 万台和 3.06 万台的部署量排名第三和第四。
- 地热变形虫能在 63 摄氏度下生存
研究人员从加利福尼亚拉森火山国家公园温泉中分离出的“喀斯喀特火变形虫(Incendiamoeba cascadensis)”,可在 63℃ 完成有丝分裂,并在 70℃ 形成保护外层、降温后恢复,打破此前真核生物约 60℃ 的生长上限。研究团队于 2023—2025 年在喀斯喀特山脉拉森火山国家公园采集地热溪流样本,水温约 47℃—64℃。团队回实验室后先以 57℃ 培养地热变形虫,该温度已高于既往已知变形虫生长最高值;随后逐步升温,至 63℃ 直接观察到有丝分裂,证明它不仅存活,且能在超出旧有真核生物耐受极限的条件下繁殖。超过 63℃ 后,虫体改变形态并形成保护外层;暴露于 70℃ 后再放回较低温度,仍能复原。基因组测序显示,火变形虫与蛋白质维持、DNA 修复相关的基因数量多于温带变形虫近缘种,对应高温下蛋白变性、DNA 损伤等压力。团队还发现其蛋白质表面带正电氨基酸比例更高,这一特征在部分耐热细菌和古菌中亦有出现,这有助于减少高温引起的展开与聚集。
- Adobe 推出 Android 版免费视频编辑工具 Premiere
Adobe 终于推出了功能完整的 Android 版视频编辑工具 Premiere,除了 AI 视频生成功能外其它功能都是免费的,用户无需订阅或注册 Creative Cloud 账户。Android 版 Premiere 支持导入任意数量的视频轨道,进行剪辑、分割、添加特效,导出最高 4K 分辨率的视频。它支持从视频片段中提取音频、降低背景噪音以及添加旁白。该工具默认输出竖屏 16:9 比例的视频,允许用户切换到更传统的比例。对于 AI 功能,该工具每月免费提供 250 AI credits,足以以每个消耗 80 credits 生成几段短视频。AI 功能的收费是每月 8 美元或每年 70 美元。
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