unity-ecs-patterns
Production patterns for Unity's Data-Oriented Technology Stack (DOTS) including ECS, Job System, and Burst Compiler.
Install
npx skills add https://github.com/wshobson/agents --skill unity-ecs-patternsStats
| Total installs | 3,762 |
| Weekly installs | 3.7K |
| GitHub stars | 32.4K |
| First seen | Jan 20, 2026 |
| Source | @wshobson/agents |
Summary
- Covers core ECS patterns including components, systems, entities, and archetypes, with practical examples for movement, spawning, damage, and inventory management
- Demonstrates both simple foreach queries and explicit job scheduling with IJobEntity and IJobChunk for fine-grained parallelization control
- Includes baking workflows to convert GameObjects to entities, singleton management, aspects for component grouping, and entity command buffers for deferred structural changes
- Provides spatial hashing, native collections, and performance optimization techniques including Burst compilation, chunk iteration, and enableable components as alternatives to add/remove operations
Tags
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FAQ
- How many installs does unity-ecs-patterns have?
- unity-ecs-patterns has 3,762 total installs and 3.7K installs this week.
- Where is unity-ecs-patterns hosted?
- unity-ecs-patterns is published by @wshobson/agents at https://github.com/wshobson/agents.
- How many GitHub stars does unity-ecs-patterns have?
- unity-ecs-patterns has 32.4K GitHub stars.
- When was unity-ecs-patterns first indexed?
- OrangeBot.AI first indexed unity-ecs-patterns on Jan 20, 2026.
- How do I install unity-ecs-patterns?
- Run: npx skills add https://github.com/wshobson/agents --skill unity-ecs-patterns