shadertoy
GLSL shader development guide for Shadertoy, featuring API references, math patterns, and performance optimizations.
Install
npx skills add https://github.com/bfollington/terma --skill shadertoyStats
| Total installs | 1,243 |
| Weekly installs | 1.2K |
| GitHub stars | 39 |
| First seen | Jan 24, 2026 |
| Source | @bfollington/terma |
Summary
- Provides complete Shadertoy API reference including built-in inputs (iResolution, iTime, iMouse, iChannel0-3) and the mainImage entry point structure
- Covers essential patterns: ray marching with distance fields, procedural color palettes, hash functions, 2D/3D rotations, domain repetition, and post-processing techniques
- Includes multi-pass rendering workflows for temporal feedback and buffer composition, plus critical GLSL ES rules (no f suffix, no saturate(), protect pow/sqrt operations)
- Offers debugging strategies, performance optimization tips, and a reference library of complex number math, noise functions, and blend modes
Tags
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FAQ
- How many installs does shadertoy have?
- shadertoy has 1,243 total installs and 1.2K installs this week.
- Where is shadertoy hosted?
- shadertoy is published by @bfollington/terma at https://github.com/bfollington/terma.
- How many GitHub stars does shadertoy have?
- shadertoy has 39 GitHub stars.
- When was shadertoy first indexed?
- OrangeBot.AI first indexed shadertoy on Jan 24, 2026.
- How do I install shadertoy?
- Run: npx skills add https://github.com/bfollington/terma --skill shadertoy