Physical AI Brief
Daily cross-source signals for the Physical AI supply chain — silicon photonics, CPO, VLA models, humanoid hardware, embodied AI. Three streams, one page, zero filler.
309 items today · 246 arxiv · 3 SEC 8-K · 60 humanoid · 0 CN photonics
01 ARXIV · PHYSICAL AI PAPERS
246 items- arxiv:2608.28589 · cs.LGQGPINNs: A Physics-Informed Neural Network Framework for Nonlocal Differential Equations on Quantum GraphsVaibhav Mehandiratta, Saket Ramchandra
We propose QGPINNs, a physics-informed neural network framework developed in PyTorch for the numerical solution of nonlocal differential equations on quantum graphs. The framework is designed as a general computational implementation in which the solution on each edge of the graph is approximated by a neural network, while a unified graph-based loss function enforces the governing equations together with initial, boundary, and vertex transmission conditions. In particular, the formulation incorporates standard continuity and Kirchhoff-Neumann vertex conditions and Dirichlet boundary conditions into the learning process to couple the local edge-wise neural approximations into a global solution on the graph. The framework is developed for two representative classes of nonlinear models: multi-order fractional elliptic problems and time-fractional evolution equations on quantum graphs. To improve accuracy and training stability, QGPINNs integrates several graph-adapted learning strategies, including soft and hard constraint enforcement, dynamic loss balancing, Fourier feature embeddings, and a learnable singularity-capturing feature for weakly singular solutions arising in the considered problems. The framework also extends naturally to inverse problems, including the identification of the orders of fractional operators and physical parameters from noisy observational data. We validate the accuracy, computational efficiency, and physical consistency of the proposed framework through numerical experiments on benchmark graph structures and real-world networks, including the IEEE 14-bus system and an open-channel agricultural drainage network.
benchmark - arxiv:2608.28578 · cs.ROAero Hand Open: A Simulation-Ready Tendon-Driven Hand for Dexterous Manipulation LearningNan Wang, Mohit Yadav, Jonathan Wulff, Aidan Rosenbaum +4
Tendon-driven hands are anthropomorphic, and moving the actuators off the joints is what makes a hand of this capability affordable to build. Two effects produce that saving. Routing force through a cable removes the requirement that a motor fit inside the joint it drives, so smaller and cheaper motors suffice, and one motor can drive several joints through a single cable, so fewer motors are needed. They are also harder to learn on than a direct-drive hand. The underactuated transmission that produces the saving is itself difficult to represent in a simulator, and the joints one cable drives are not independently commandable. We present Aero Hand Open, a tendon-driven anthropomorphic hand that is released simulation-ready. Three things ship with it. A simulation model reproduces the cable transmission itself. An identified actuation map connects that model to the motor commands in both directions, including the three-way coupling of the thumb. A reinforcement learning package trains policies for the hand. Together they let a policy be trained entirely in simulation and run on the hand with no fine-tuning and no state estimation. We release the mechanical design, the simulation model, the identified mapping, the training environment and the deployment stack.
manipulationdexterous - arxiv:2608.28570 · cs.ROChainSplat: A Physics-Inspired Screw-Theoretic Model for Learning Deformable Linear Object Dynamics from Multi-View RGB VideosSeungyeon Kim, Noémie Jaquier
Identifying the underlying dynamics and 3D geometry of deformable linear objects (DLOs), such as cables, ropes, and hoses, is essential for accurate robotic manipulation, but remains challenging due to their high-dimensional configuration spaces and diverse behaviors arising from varying material properties. Existing methods often rely on multi-stage pipelines and auxiliary depth inputs, which are prone to errors under dynamic interactions, while their high-dimensional state representations make model-based control computationally expensive. In this paper, we introduce ChainSplat, a physics-inspired framework that jointly learns the 3D geometry, appearance, kinematics, and dynamics of DLOs solely from multi-view RGB videos. ChainSplat represents a DLO as an open-chain structure of rigid links connected by revolute joints, yielding an analytic, screw-theoretic model with a compact state representation parameterized by joint configurations. By integrating this formulation with Gaussian splatting, ChainSplat jointly recovers DLO dynamics, kinematics-aware 3D geometry, and appearance, while enabling high-fidelity RGB rendering from arbitrary states. Through real-world experiments, we demonstrate that ChainSplat achieves state-of-the-art performance in dynamics predictions, 3D geometry reconstruction, and RGB rendering across dynamic interactions. ChainSplat further enables real-time state and force estimation, as well as accurate model-based trajectory optimization, highlighting its practical utility for real-world robotic manipulation of DLOs. Accompanying source code and video are available at: https://chainsplat.github.io.
manipulation - arxiv:2608.28553 · cs.AILogos: An Agent Harness on a Cross-Process BusHanzhang Jia, Liheng Zeng, Hao Cheng, Yi Gao +1
Modern agent systems assemble capabilities at runtime, and this dynamic composition has recently received a complete formal treat ment in the spatiotemporal-composability calculus, in which a capability is a component carrying a tracked inverse, and agents are assembled as plugins. This plugin form is carried by a single process sharing one context, a carrier that places all components in one physical failure domain, a fault suspends every component at once, and process death interrupts every session the process hosts. This paper shows that neither the modeling nor the calculus binds an agent to one process, the statelessness of the language model keeps all cross-step state outside the model, and the soundness invariant is defined on the state space alone. These observations condense into four lemmas whose premises are the hypotheses of the calculus and the statelessness of language-model inference. On these lemmas this paper constructs Logos, a ROS-like cross process agent harness in which a plugin is a process and the only shared state is an append-only transcript. Eighty sessions resume with no repeated effect after kills placed at the four boundaries of the tool-call cycle, and a same-fault comparison with a single process reference configuration shows one fault interrupting every co-resident session while under the peer-process construction one fault ends at one node.
agentagent system - arxiv:2608.28552 · cs.LGAdvancing Interaction-Sensitive Feature Selection: Novel Relief-Based Algorithms, Expanded Comparisons, and Recommendations for Biomedical Data MiningKia Kazemi-Nia, Harsh Bandhey, Philip J. Freda, Ryan J. Urbanowicz
As a precursor to high-dimensional biomedical data modeling, reliable feature selection can reduce computational expense, improve modeling performance, and yield simpler, more interpretable models. However, most filter-based feature selection methods struggle to detect feature interactions, while wrapper or embedded feature selection methods are computationally expensive. Relief-based algorithms (RBAs) are filter methods that are sensitive to feature interactions while mitigating these other limitations. This study (1) refactors, optimizes, and expands the scikit-rebate Python package with existing and newly proposed RBA variants and (2) conducts rigorous RBA benchmark comparisons across diverse genomic simulations. We expand scikit-rebate to include SWRF*, mu-Relief, and 5 novel RBA variants implementing alternative strategies for neighbor selection and feature scoring. All RBAs were evaluated to compare predictive feature ranking and runtime across simulated genomic datasets varying in sample size, number of features, heritability, and underlying association type (e.g. main effects and interactions). All RBAs, except mu-Relief, were proficient in detecting 2-way interactions in noisy data. RBAs utilizing 'far' scoring were best at detecting 2-way interactions - with MultiSWRFDB* top-performing - but were far less sensitive to main effects. SWRF, MultiSWRF, MultiSURF, and MultiSWRFDB yielded top performance across main effect and 2-way interaction datasets with MultiSWRFDB performing best when also considering 3-way interactions. Refactoring of scikit-rebate resulted in 10 to 35-fold reductions in RBA runtimes. The newly introduced RBAs were among the strongest performing, and by robustly retaining both main effects and 2-way epistatic interactions, these algorithms preserve predictive signals for downstream modeling.
benchmark - arxiv:2608.28549 · cs.CVVideo Generative Models as Geometry LearnerHaosen Yang, Jifei Song, Zhensong Zhang, Xiatian Zhu +1
Recent generative approaches to geometry estimation adapt pretrained image diffusion models and treat the task as image-conditioned generation. Leveraging off-the-shelf image diffusion models, they either (i) train task-specific geometry models (for depth and surface normal estimation) independently, losing the opportunity of exploring the intrinsic correlation of these geometric targets, or (ii) jointly fine-tune modified image diffusion backbones (e.g., altered self-attention), which typically demands substantial labeled data. To overcome these limitations in a principled fashion, we repurpose pretrained video generative models as a unified and data-efficient framework for geometry estimation, formulated innovatively as a next-frames prediction task. Our method, GeoNeXt, inherits naturally structured knowledge and richer priors from the video model, while further adapting them for joint modeling of images and geometry targets (image <-> geometry), enabling more data efficient and effective learning of geometry. Extensive experiments validate our method for zero-shot monocular depth and surface normal estimation across diverse datasets, outperforming both previous task-specific and unified generative competitors while using substantially less training data. Notably, our method rivals discriminative state-of-the-art approaches trained on over 100x more data and even standouts on several benchmarks.
benchmark - arxiv:2608.28542 · cs.MAOffline-Verifiable Accountability for Cross-Organization Agent Messaging: A Preserved Evidence-Bundle ApproachAdil Alshammari, Hayretdin Bahsi
Cross-organization agent workflows require preserved evidence that remains independently verifiable during later audit or dispute review. They may involve multiple organizations, delegated actions, policy-relevant events, and disputed accountability claims. This is difficult when live systems are unavailable, controlled by one party, or not trusted by all participants. Existing mechanisms provide useful pieces, including authenticated logging, delegation semantics, signed checkpoints, and consistency checks. What remains missing is a verifier-centered event-level bundle for checking evidence sufficiency offline under an explicit policy. We propose a preserved evidence-bundle model and a policy-controlled offline verifier for agent-to-agent workflow events. Each bundle preserves policy-required evidence, including sender authentication, authenticated log commitment, witness-backed checkpoint evidence, append-only continuity, delegation-aware authorization evidence, and explicit receiver-signed receipt evidence when required. The verifier accepts only claims supported by the selected policy-required evidence, giving a later reviewer an offline basis for assessing evidence sufficiency. It does not infer delivery or receipt from transport behavior or log inclusion alone. In a prototype evaluation over 300 complete workflows and 1200 valid preserved bundles, we measure offline verifier-side latency across policy profiles and workflow-event evidence requirements. Checkpoint-context anchoring has the highest latency in the current prototype, while delegation and workflow-prerequisite evidence require additional verification steps. In targeted negative-evidence tests, all corrupted or policy-insufficient bundles were rejected, with no false acceptance observed. These results support evidence-based audit and dispute review without relying on live services or platform-specific logs.
agent - arxiv:2608.28541 · cs.LGAn Enclosed Mode Is a Gauge Choice: Topology Relative to Reach in Certified Code World ModelsJavier Aguilar Martín
A code world model accepted by a sampling gate can be exactly right on everything the gate can see and arbitrarily wrong beyond it. We characterize what a certified model can know, and what its errors can cost, when the omission is an annular freeze mode enclosing an unreachable interior. The gate quotient makes the question precise: acceptance-with-certainty determines the model exactly on the reachable query set; beyond reach is gauge. On a minimal ring instrument we prove the extreme case (a wrong-topology filled-disc artifact unfalsifiable by any sampling gate and bitwise harmless at play) and measure, with LLM synthesis across three model families, how one knob (a channel of width gamma) walks the same artifact through three regimes: unfalsifiable-and-harmless, falsifiable-and-costly, and instantly falsified. Three principles organize the empirics. First, danger is topology relative to reach: a channel the planner can use collapses the blind model's exploitation (play cost 1.09 to ~0 over a knee at gamma ~ 0.1), while a hidden channel with the same first Betti number keeps it at full strength (1.12). Second, repair is parameter-bound and sensor-bound: no family recovers the region from outside evidence; from inside, models pose the right topology but cannot pin its parameters, and the posed topology tracks the guiding persistent-homology summary's wrong beta_1 (a sensor with a measured geometric resolution limit), not the truth. Third, mitigation must match the error's dimension and direction: point fences fail against the one-dimensional boundary, a dimension-matched persisted fence collapses exploitation to a two-lesson transient (0.999 to 0.058), and the dual freedom certificate collapses the invented-mode failure symmetrically (1.769 to 0.029). In n dimensions the shell makes misidentification near-certain while the danger stays fully exploitable: the two axes are independent.
world model - arxiv:2608.28532 · eess.SYxTRUCE: A Provably Safe Arbiter for Multi-xApp Conflict Mitigation in Agentic O-RANLe Xia, Rose Qingyang Hu, Paul S. Kudyba, Zhenlin An +1
The open radio access network (O-RAN) is evolving toward agentic operation, where large language model (LLM)-driven xApps/rApps generate control proposals under operator intents. However, such proposals may be conflicting, infeasible, or hallucinated, and no existing system jointly provides proposal-independent safety, priority-aware reconciliation, and traceable feedback. To this end, we propose a provably safe arbiter, namely xTRUCE, in the near-real-time (Near-RT) RAN intelligent controller for mitigating multi-xApp conflicts in gNB control. We first develop a structured xApp proposal interface and a three-layer constraint hierarchy that places physical limits and operator-defined rules above relaxable performance targets, alongside a dual-timescale control action space. A two-stage arbitration mechanism then minimizes target shortfalls in the operator-priority order to finalize safe E2 actions within the Near-RT latency budget, while returning conflict certificates to xApps and the operator for renegotiation. Finally, we implement xTRUCE in a multi-cell O-RAN use case, and evaluate its multi-process prototype through simulations with live API-backed LLM xApps and over-the-air experiments on OpenAirInterface/FlexRIC-based O-RAN stacks. Results show that xTRUCE ensures gNB control safety with $100\%$ protected services despite severe proposal hallucinations, achieves priority-consistent performance satisfaction under overload, efficiently guides LLM intent renegotiation via certificates, and keeps a delay-safe E2 control loop.
agentic - arxiv:2608.28518 · cs.ROWhen Robots Mishear Us: Mapping the Safety Risks of Voice-Controlled Embodied AISihan Jia, Oliver Lemon
We investigate whether automatic speech recognition (ASR) errors in user input can lead to unsafe outputs from Embodied AI (EAI) models. We find that ASR errors can lead to harmful instructions being accepted and executed by EAI models, thereby reducing safety. We simulate ASR errors and combine them with existing safety benchmarks (SafeAgentBench and POEX) to evaluate how different errors affect embodied AI safety. We find that some of them preserve semantic structure but increase harmful ambiguity, while others weaken the model refusal behaviour and allow unsafe plans to be generated and executed. We show that in some cases automatic correction of ASR errors can reduce the risk, but this is not always effective. Overall, we show that ASR errors lead to significant safety risks for embodied AI.
embodiedbenchmark - arxiv:2608.28517 · cs.CVLearning the Target Priors Before Image Translation: A Decoupled Training Paradigm for Cross-Modal Image Translation in Remote SensingKeyan Hu, Mingtao Wang, Ziyu Zhou, Tiandong Shi +3
Cross-modal image translation in remote sensing must preserve source-observed content while matching the target-domain distribution. Existing methods jointly learn the target prior and cross-modal dependence from scarce paired data, overlooking a key asymmetry: only the latter intrinsically requires cross-modal correspondence. We formalize this distinction through conditional-score and denoising-risk analyses and propose Learning the Target Priors Before Image Translation (LTP-BIT), a prior-first paradigm that decouples the two learning tasks. LTP-BIT first learns a target-domain generative prior from large-scale unpaired imagery, then retains the pretrained backbone weights and learns source-conditioned control through P-DART, a parameter-efficient dual-stream architecture. Controlled experiments show that prior matching and scaling primarily improve target-domain realism, whereas instance fidelity relies more strongly on conditional adaptation. LTP-BIT achieves state-of-the-art performance across SAR-to-RGB and NIR-to-RGB benchmarks using only 9.81% task-specific parameters. On QXS-SAROPT, it retains near-full-data instance fidelity with only 25% of the paired samples.
benchmark - arxiv:2608.28511 · cs.AITraining Communication-Efficient Mixture-of-Experts Language Models with Layer Re-ConfigurationSimeng Sun, Roger Waleffe
When training Mixture-of-Experts (MoE) language models with expert parallelism, all-to-all token dispatch and combine collectives can consume a substantial fraction of end-to-end training time. In this work, we study communication-efficient MoE models (CE-MoE), in which we adopt a heterogeneous layer pattern that decouples token-mixing and channel-mixing depth. Compared to conventional models which interleave MoE layers after each token-mixing layer (e.g., attention, Mamba-2), CE-MoE models concentrate expert capacity in a select few routed MoE layers, while maintaining depth by adding additional token-mixing and dense-FFN layers. Across a scaling ladder from 2B to 31.5B total parameters, under matched total and activated parameters, CE-MoE models consistently reduce training cost while matching validation loss and downstream benchmarks with full-MoE baselines. At the 31.5B scale, CE-MoE uses 33.3\% fewer GPU-hours while improving average downstream score and inference throughput.
benchmark - arxiv:2608.28506 · physics.opticsLangevin Theory of Non-Markovian Quantum Dynamics: Application to Delayed Coherent Feedback and the Laser LinewidthMarc Cuenca-Laràs, Ming Li, Carlos Navarrete-Benlloch, Germán J. de Valcárcel
Phase-space methods are powerful tools for the treatment of Markovian open quantum systems: they map the reduced dynamics of a system S, in interaction with an environment E, exactly onto Langevin equations for c-number stochastic variables, as opposed to Heisenberg-Langevin equations for operators. Langevin equations provide analytical insight in key regimes and excel at handling strong nonlinearities and couplings, where other methods often falter. Extending phase-space methods to non-Markovian dynamics, however, has remained a long-standing challenge. Here we address this gap by applying phase-space representations to the full S+E system; integrating out the environmental degrees of freedom then yields a general Langevin framework for S that incorporates both deterministic and stochastic contributions from E. Normally ordered representations, such as the Glauber-Sudarshan P representation and its positive variant due to Drummond and Gardiner, lead to Langevin equations in which (i) non-Markovian effects emerge exclusively in the deterministic terms, via a memory kernel, and (ii) noise contributions vanish when E is initially in the vacuum state. To demonstrate the power of this framework, we address the paradigmatic problem of delayed coherent feedback, in which the system is driven by its own past state, and study its impact on the laser linewidth: we recover the narrowing observed well above threshold and predict an enhanced narrowing just above it. Crucially, the number of stochastic variables scales linearly with the system size, making the framework suitable for problems ranging from a few degrees of freedom to genuinely many-body systems. This opens the way to the systematic study of non-Markovian driven-dissipative quantum systems using the same analytical and numerical tools that have long made phase-space methods so successful in the Markovian regime.
memory - arxiv:2608.28497 · cs.AIOn the Maintenance and Co-evolution of Agent Plugins: An Empirical Study of Claude Code Plugin MarketplacesAhmed Hereiz, Yingzhe Lyu, Hao Li, Bram Adams +1
AI coding agents, software tools that automate development tasks through reasoning and tool use, are increasingly extended through plugin marketplaces, yet the structure, maintenance, and co-evolution dynamics of these emerging repositories remain empirically unexplored. Unlike traditional software packages that deliver functionality through source code, agent plugins deliver functionality through a combination of natural-language instruction files, scripts, and configuration files, raising the question of whether these plugins are maintained artifacts that co-evolve across components, or one-off artifacts that developers write once and do not need to revisit. To study the maintenance and co-evolution of agent plugins, we conduct an empirical study of 1,926 repositories hosting Claude Code plugin marketplaces, analyzing 8,351 plugins and 77,773 commits across 2,018 marketplaces. We find that the marketplace is expanding rapidly, plugin-touching commit activity growing 8.8x over six months after the October 2025 launch, and plugins targeting Software Engineering tasks accounting for 61.3% of all plugins. Plugin development is predominantly feature-driven, with feature commits occurring at more than twice the rate of conventional open-source software (OSS) (39.6% vs. 17.2%). Claude co-authors 34.9% of all commits, and four commit types (docs, perf, style, and refactor) carry substantially different meanings in plugin repositories than in traditional software. Most component types evolve independently, but within skills directories, natural-language instruction files and implementation scripts co-evolve at above-chance rates, with 78% of co-changes being functionally coupled, representing a new class of maintenance dependency not observed in traditional software engineering.
agenttool use - arxiv:2608.28496 · cs.CLLadders in Chaos: When, How, (and Perhaps Why) Does Test-Time Scaling Improve LLM Machine TranslationDi Wu, Sergey Troshin, Christof Monz, Antske Fokkens +1
Two forms of test-time scaling for Large Language Models (LLMs) have emerged as effective and widely adopted paradigms: sequential, in which later answer attempts depend on earlier ones, and parallel, such as i.i.d. sampling with reranking. In this study, we investigate their properties in translation. First, our study shows that sequential sampling has a higher performance ceiling, providing a more diverse and effective pool of samples, particularly under smaller sampling budgets. Second, we interrogate the nature of test-time scaling through a multidimensional manual analysis. Human analysis of the Best-of-$N$ translations demonstrates that sequential sampling substantially improves translation fluency and naturalness, but can degrade accuracy when inference budgets are large. Finally, we suggest an explanation of the mechanism through which sequential scaling improves machine translation. Our controlled analysis partially attributes the success of sequential self-improvement to the model's access to a larger target-side context. Ablation experiments on sequential sampling demonstrate its robustness across different sampling temperatures, while also revealing sensitivity to context construction, suggesting directions for future improvement.
self-improvement - arxiv:2608.28491 · cs.ROAcrossVAM1.0: Particle World Modeling for Text-Assisted Robot Video PredictionYafei Zhang, Nan Wu
Predicting robot videos requires both precise motion reasoning and preservation of high-frequency appearance, yet monolithic pixel models entangle these objectives and often conceal their progress behind a strong last-frame baseline. We present AcrossVAM1.0, a lightweight, text-assisted video action model that factorizes future prediction into object-centric motion and dense appearance. A frozen SAM3-DLP codec decomposes four context frames into semantic particles for the robot, arm, and gripper, together with a background latent. A 0.28M-parameter spatio-temporal Transformer aligns particle identities, rolls their states forward, and is modulated by a frozen OpenCLIP instruction embedding through FiLM. A causal dual-stream decoder combines particle-rendered motion with appearance encoded exclusively from the last observed frame; a residual refiner and learned delivery mask produce five future frames without access to future appearance. On our VRS benchmark constructed from diverse real-robot trajectories, particle dynamics reduce trajectory error by 21.0\% over persistence. Across three delivery-mask seeds, AcrossVAM1.0 improves future-frame PSNR/SSIM from 19.97/0.796 to 20.573/0.8004, while raw particle generation improves motion-region PSNR from 11.89 to 13.23. The delivered model does not yet beat persistence in LPIPS, and correct-versus- shuffled language changes trajectory error by only 2.8--3.1%. We report these limitations alongside oracle, negative-control, multi-seed, and per-robot analyses. The results show that explicit particle dynamics are a promising low-dimensional interface for robot video prediction, while robust language grounding and appearance delivery remain the principal open challenges.
gripperworld modelbenchmark - arxiv:2608.28490 · cs.AILLM-Based Agents for Software and Systems Security: Approaches, Applications, and AssessmentJingjing Nie, Jiawei Guo, Krishna Meda, Haipeng Cai
Software and systems security workflows are typically procedural: analysts inspect heterogeneous artifacts, form hypotheses, invoke tools, interpret outputs, and revise plans. Large language model (LLM)-based agents, which can plan, use tools, retain state, and revise actions across multi-step workflows, are being rapidly adopted to automate this work. Given the consequences of delegating security decisions to autonomous systems, understanding how such agents are built, used, and assessed is crucial. Yet to this date, there remains a lack of systematic understanding of what has been done and how far we are in this field: the term "agent" is applied inconsistently, applications differ sharply in risk, and assessment protocols are often incomparable. To gain a comprehensive and coherent view of this area hence inform relevant future research, this paper provides a systematic literature review of the (1) technical approaches, including agent architecture, perception, memory, reasoning and planning, action space, orchestration, and self-improvement, (2) applications, with respect to the security tasks served, and (3) assessment, including the datasets, outcome and trajectory metrics, safety measures, and baselines considered, over the peer-reviewed literature spanning the emergence of this area (2023--2026). Our synthesis reveals a field that has built agents able to act but not yet agents whose authority is bounded or whose behavior is auditable. In addition to knowledge systematization, we also extend our insights into the limitations of and challenges faced by current approach, application, and assessment designs, which shed light on potentially promising future research directions.
agentself-improvement - arxiv:2608.28481 · cs.AINL2AGBench: Benchmarking LLM Auto-Formalization for AlphaGeometrySamuel Xiao, Judy Song, Rory Hu, Ziliang Zong
Recent advances in large language models (LLMs) have demonstrated strong capabilities in natural language understanding and mathematical reasoning. However, their ability to translate informal mathematical problems into formal representations remains underexplored. This limitation is particularly important for neuro-symbolic geometry systems such as AlphaGeometry, whose theorem-proving engine requires inputs in a specialized domain-specific language (DSL). Although AlphaGeometry achieves near-IMO gold-medalist performance, manually converting natural-language problems into its formal syntax remains a significant usability bottleneck. To address this challenge, we introduce the Natural Language to AlphaGeometry Benchmark (NL2AGBench), which evaluates LLMs in translating English geometry problems into AlphaGeometry-compatible formal representations. NL2AGBench uses execution-based verification within AlphaGeometry to assess translation quality rather than relying solely on textual similarity. We evaluate ten state-of-the-art open- and closed-source LLMs across multiple parameter scales and analyze executable translation accuracy, syntactic correctness, and error characteristics. Our experiments reveal a substantial performance gap between closed- and open-source models: leading closed-source models achieve executable translation rates above 80%, while even the largest open-source models struggle to consistently preserve geometric constraints and produce valid formalizations. We introduce an error taxonomy distinguishing syntax and logic errors and investigate mitigation strategies, including few-shot prompting, fine-tuning, and human-guided hinting, which yield measurable improvements across multiple model families.
benchmark - arxiv:2608.28478 · cs.CLBlind Men and the Elephant: Probing the Epistemic Myopia of LLMs under Long-Tail Divergent KnowledgeZhuoshi Pan, Junru Lu, Yan Qian, H. Vicky Zhao +2
Factual question answering (QA) typically assumes a single canonical answer, obscuring whether large language models (LLMs) retain divergent accounts of long-tail facts. To address this gap, we introduce ElephantBench, a closed-book knowledge probe comprising 1,094 questions generated through an auditable graph-based pipeline. The pipeline retrieves related documents from a low-exposure web corpus, identifies naturally occurring disagreements, and converts them into multi-account QA records. Each answer is verified against the originating documents and authoritative public web sources and is then reviewed by human annotators. Across 32 models, even the strongest model recovers both accounts on only 52.4% of questions, while on nearly all remaining questions it recalls one account but omits the other. Scaling model size and inference-time reasoning improve recall but do not eliminate this incompleteness. Corpus analysis further shows that exposure imbalance favors the dominant account, whereas greater minority-side exposure is associated with more complete recall. These findings establish ElephantBench as a reproducible knowledge probe for diagnosing epistemic myopia in parametric memory. More broadly, our graph-based benchmark construction pipeline provides an efficient and scalable way to turn long-tail corpora into source-traceable knowledge probes, supporting efforts to evaluate and advance the epistemic rigour of next-generation LLMs. Code is available at https://github.com/Tencent/ElephantBench.
benchmark - arxiv:2608.28476 · cs.CLContextPilot: Teaching Agents for Proactive Context Management via Fine-grained RLZhuoshi Pan, Qizhi Pei, Junru Lu, Honglin Lin +3
Long-horizon agentic tasks require large language models (LLMs) to iteratively retrieve, integrate, and maintain dispersed information across multi-turn interactions, but preserving all interaction histories leads to a continuously growing working context. Recent proactive context management methods allow models to edit their own working context with specialized tools, yet they still face three key limitations: (1) a limited toolset restricted to search, deletion, and summarization, with no support for global planning, long-term memory, and adaptive compression; (2) inefficient exploration that treats context management actions uniformly despite their heterogeneous impacts on final outcomes; and (3) coarse-grained credit assignment that assigns the final trajectory-level reward to all intermediate context editing actions during RL. To bridge these gaps, we introduce ContextPilot, a proactive context management framework for long-horizon agentic reasoning. Our approach systematically augments the toolset with planning, long-term memory, and soft context offloading tools. We further propose an RL method tailored for context management, which uses context and entropy variation to identify critical editing decisions for branch sampling and estimates action-level advantages from all branched trajectories that pass through the corresponding context editing action. Experiments on long-context QA and deep search tasks show that ContextPilot achieves stronger performance with a more compact working context, consistently outperforming existing baselines across various base models and benchmarks. Code is available at https://github.com/Tencent/ContextPilot.
long-contextagenticbenchmark - arxiv:2608.28475 · cs.AICOVER: Identifiable Evaluation of Coalition RoutingRaghul Sugumar, Amrit Gopinath
When a multi-agent system changes its team, it also changes the messages and final answer it produces, so an end-to-end accuracy gap does not by itself identify a routing effect. We introduce method, an evaluation contract that fixes a public information boundary, downstream stack G, and finite legal team family before outcomes are generated. Complete coverage identifies exact finite-benchmark oracle regret conditional on that stack. For any finite collection of frozen policies, executing the union of their distinct selected teams is the minimal assumption-free support for every pairwise policy contrast, though not for absolute oracle regret. Two controlled tables with source-ID-disjoint splits test the instrument. On MuSiQue-12, a pre-specified privileged positive control improves regret from 0.532 to 0.402; a later public-interface control reaches 0.424 versus 0.554 but is retrospective. On HotpotQA-4, a pre-specified public direct scorer improves regret from 0.313 to 0.110. In fixed-stack Llama execution, verified route regret improves by 0.190, while the raw-answer gain is 0.010 with an interval crossing zero. A five-family ToolSandbox variant-shift validation exhaustively evaluates 16 declared teams on 14 untouched task variants (224/224 valid rows): the declared-family oracle reaches 0.768 safe-evidence completion, while the prospectively frozen router gets 0.637 (regret 0.131), failing the predeclared 0.10 criterion. A later retrospective comparator reaches 0.655, matching all-workers with 4.57 versus 5.00 workers on average. Thus COVER exposes selection headroom without manufacturing a routing win. A crossed-stack diagnostic shows absolute scores depend on G but finds no detectable router-by-finalizer interaction. COVER is an auditable measurement methodology, not a claim of stack-invariant or universal agent-routing superiority.
multi-agentagent systembenchmark - arxiv:2608.28460 · cs.CVLayerRecall: A State-Conditioned Memory Router for Long-Horizon Consistency in Video GenerationYixuan Ding, Jiahao Kong, Wei Huang, Ruijie Quan +1
Autoregressive video diffusion enables scalable long-video generation by producing chunks from a bounded recent context. While recency-based caching preserves local continuity, it evicts historical cues needed when subjects, objects, scenes, or attributes reappear. Existing memory mechanisms expose models to nonlocal history, but access alone does not ensure effective use. Our analysis reveals that video DiT layers exhibit distinct preferences for current, recent, and distant context, suggesting that long-range memory requires deciding both what to retrieve and where to use it. We introduce LayerRecall, a current-conditioned, layer-selective memory router that retrieves relevant historical K/V states and injects them only into backbone-specific memory-sensitive layers while preserving local attention elsewhere. To reduce reliance on scarce high-quality long-horizon videos and explicit memory-allocation labels, we further propose Cross-Horizon Prediction Matching (CHPM), which uses a privileged long-context reference to supervise the bounded-memory router in prediction space. Across 100 multi-shot evaluation prompts, LayerRecall achieves the best overall results on MemoBench and MovieBench while matching its backbone on VBench-Long, demonstrating stronger long-range recovery without sacrificing local continuity. Qualitative analyses further reveal memory-guided self-correction, whereby initially mismatched local attributes return to their historical appearance without resetting ongoing motion or scene structure. Additional analyses show cross-backbone portability and negligible inference overhead.
memorylong-contextself-correction - arxiv:2608.28458 · cs.LGAcquire, Repair, Preserve: A Diagnosis-Guided Post-Training Recipe for Small-Model Dialogue Game AgentsNan Li
Interactive dialogue games test a capability that static benchmarks largely leave implicit: a model must carry state across turns, interpret feedback, and choose valid actions under changing constraints. We study this setting in the LM Playschool Challenge with a 2B open-weight model, and find that many failures are not only broad knowledge failures but also local decision failures: repeated guesses, malformed actions, and violations of feedback that the model has just seen. These diagnostics motivate a training recipe organized around three steps: acquire broad game participation through supervised fine-tuning, repair mechanically verifiable failures within one targeted dialogue-game family using turn-local preference pairs, and preserve general capabilities beyond these dialogue games. In the official final evaluation, our submission improves public clemscore from 10.67 to 38.92 and closed in-domain score from 13.41 to 41.17, while approximately preserving aggregate static performance (44.14 vs. 44.24 for the baseline). Out-of-domain clemscore remains low at 7.88, with the largest gains concentrated in unseen variants of the targeted family. Our results suggest that broad SFT brings most of the model's capability improvement; turn-local supervision can be effective when failure detection is precise, with observed transfer concentrated primarily within-family.
post-trainingbenchmark - arxiv:2608.28454 · physics.opticsCorrelation Swapping: a correlator for independent thermal light sourcesWanting Hou, Jilun Zhao, Zhiyuan Ye, Hong-Chao Liu +3
Optical intensity correlation is a fundamental property of light and an essential resource for numerous optical applications. In this work, we introduce the concept of classical correlation swapping, a classical analogue of quantum entanglement swapping, to generate all-purpose spatial correlations between two independent thermal light sources. Using a spatially unresolved Mach-Zehnder interferometer and a medium variable, we theoretically and experimentally demonstrate the feasibility of the correlator with two distinct schemes for independent pseudo-thermal light beams. Notably, the resulting photon correlations can be readily tailored to exhibit either bunching (peak) or anti-correlated (dip) characteristics, with a significantly reduced number of post-selection measurements. Leveraging this classical correlator, we further demonstrate the first classical ghost imaging experiment using uncorrelated or unknown light. Numerical simulations also confirm that the correlator can not only operate well in other spatial degrees of freedom (e.g., orbital angular momentum) but also be used to establish specific spatial correlations between pseudo-thermal light sources possessing distinct correlation properties. This work opens a new avenue for harnessing uncorrelated classical light in correlation-based optical applications.
mach-zehnder - arxiv:2608.28447 · cs.AILearning to Use Tools: Reinforcement Learning for Tool-Integrated Mathematical ReasoningMinghui Xu, Zi Wang
Current large language models (LLMs) increasingly benefit from external tool integration, especially for tasks requiring reliable computation and verification. Motivated by this, we study calculator tool calling for improving mathematical reasoning on the Countdown task. We first analyze reasoning failures and find that calculation errors account for a substantial portion of incorrect responses. We then construct supervised fine-tuning datasets to teach the model useful tool-use patterns and how to interpret returned outputs. Building on this tool-formatted policy, we apply several on-policy reinforcement learning methods, including RLOO, RLOO++, GRPO, and DAPO, using automatically verifiable final-answer rewards. To enable a more reliable evaluation, we construct a fresh 1,024-problem held-out Countdown benchmark with no exact overlap with the training data. Our results show that calculator tool integration consistently improves both SFT and RL baselines, yielding roughly 10 percentage-point gains across pass@k. Among the RL methods, Tool-DAPO achieves the strongest performance, improving pass@1 from 35.8% for Tool-SFT to 66.0%. Further analysis shows that RL encourages more effective tool use even when only final-answer rewards are provided. These findings suggest that tool integration reduces arithmetic and verification errors, while RL increases the probability of correct reasoning traces.
tool usetool-usetool callingbenchmark - arxiv:2608.28444 · cs.LGSliding-window beats linear attentionAlexia Jolicoeur-Martineau, Rhea Sanjay Sukthanker, Pashmina Cameron, Emy Gervais
Due to the nature of quadratic attention, Large Language Models (LLMs) consume a lot of memory and energy. Every new token costs more than the previous one. For each additional token, the keys and values must be stored in memory indefinitely, which is unsustainable. Several alternatives have been proposed to fix the quadratic scaling problem, one of which is retrofitting LLMs to use Linear Attention. This idea has attracted a lot of attention, given its promise to solve the quadratic scaling problem with state-of-the-art performance at low cost. However, this line of research has not been properly compared to simpler baselines. In this work, we show that Sliding Window Attention (SWA) with sinks performs as well or better than post-trained Linear Attention models. We observe this across multiple LLMs on various downstream tasks. For long-context reasoning tasks (Needle-in-a-Haystack and BABILong), SWA achieves massively higher performance (2 to 10 times higher than linear attention). SWA requires no post-training, is extremely fast, and requires low memory; therefore, making it an extremely cheap and reliable solution. To reduce inference memory cost, we strongly recommend switching to SWA instead of post-training linear models. Linear attention models may have shown some promise, but they likely require to be trained from scratch or extensive post-training in order to even match SWA.
memorylong-contextpost-training - arxiv:2608.28439 · cs.AIFidelity Is Not Enough: Dispatch-Level Instrumentation for Agentic Datasheet ExtractionQing Ye, Meng-Hsuan Lin
One model passed our fidelity check without ever opening the datasheet. We found it while qualifying models for an internal extraction service: a structured-output constraint had silently disabled tool use, and the model answered anyway, with fabricated source text. Only the per-tool trace exposed it. Fidelity -- whether an extracted value matches the source -- is the standard measure for agentic document extraction, and it scores that run a success. We therefore log every tool call in an agentic benchmark of 25 hand-curated claims over three components, with 12 more on a fourth, 37 in all. From that dispatch record we build two instruments: a rule-based failure-attribution classifier, and a silent-failure detector whose two rules check only which tools were called, never the extracted value. The detector raises no flag on 207 clean fidelity-passing extractions across three model families, and recovers all 50 planted faults that withhold exactly the tools its rules check. The two results are not symmetric: the first bounds the false-positive rate, the second is recall by construction, and detection power against runs that call their tools and still answer wrongly is unmeasured. A second, independent oracle, a causal chamber that tests whether the datasheet's claims hold under physical measurement, is intentionally partial: it confirms only what the apparatus can exercise, a verifiable envelope of 2 of those 37 claims, and we give a taxonomy of why the rest are not physically gradable. Under a controlled perturbation, fidelity passes throughout while the chamber verdict flips exactly at the measurement uncertainty. Across three deployed model stacks (one destabilised by its serving stack, not by any capability gap) the tool layer buys portability and observability rather than accuracy, and earns its premium only once a document outgrows the context window.
agentictool usebenchmark - arxiv:2608.28437 · cs.ROLUCID: An Agentic AI Framework on Digital-Twin in the Loop for QoS-Guaranteeing Robotic ControlHyeonsu Lyu, Minwoo Kim, Sehyun Ryu, Hyun Jong Yang
Cloud robotics relies on the timely uplink of high-volume sensing streams, yet dynamic environments continually shift the feasible combinations of trajectories, active-robot count, and per-robot QoS. Because existing approaches formulate trajectory planning (TP) and radio resource management (RRM) as a single fixed optimization problem, they cannot reconfigure these coupled decisions as conditions evolve, resulting in transient QoS violations. However, evolving operator intents change which quantities-such as the active-robot count and per-robot QoS-are fixed, optimized, or relaxed. Furthermore, the computational cost of evaluating trajectory-dependent wireless conflicts has made it difficult to build large-scale Digital-Twin-in-the-Loop (DITL) testbeds responsive enough for such dynamic orchestration. We present LUCID, an LLM-agent--orchestrated, uplink-aware cloud-robotics pipeline that moves TP--RRM from solving a fixed formulation to dynamically orchestrating optimization problem schemas within a DITL environment. Driven by the operator's high-level intent, LUCID treats the TP--RRM formulation as a bounded template whose variables, objectives, and constraints are dynamically configured, while SimBridge enables repeated ray-tracing evaluation by converting large-scale robotics scenes into wireless-ready DTs. By integrating collision-free path planning with a spectral-radius RRM validator, LUCID identifies wireless bottlenecks and restructures the problem schema on the fly to efficiently find the verified feasible state. Experiments confirm that LUCID robustly adapts to changing intents, active-robot counts, and scenes, while a multimodal surrogate model, FastConfigNet, reduces planning latency.
agentic - arxiv:2608.28433 · cs.AIProve2Me: An Open Collaborative Platform for Scaling Math FormalizationShuze Chen, Kunal Marwaha, Xiaoyang Lu, Henry Yuen +1
Proof assistants such as Lean 4 promise the paradigm of formally verified mathematics, but large-scale formalization projects have faced major barriers to entry, including the need for expertise in formal verification (as well as the underlying mathematics) and the significant time required for writing formal proofs. AI coding agents have dramatically reduced these barriers; human users can now use natural language to prompt agents to write complex proofs in Lean. This opens up the intriguing possibility of internet-scale mathematical collaboration involving both humans and AI agents, where correctness is machine-checked. To realize this possibility, we introduce Prove2Me (https://prove2.me), an open collaborative platform for formalizing mathematics. Users launch formalization "missions", to which AI agents contribute formal proofs toward completion. We designed mechanisms and a specialized harness in Prove2Me that enable large-scale collaboration so that agents can build on one another's work and freely reuse existing results. In doing so, Prove2Me aims to turn math formalization into a scalable, crowd-sourced effort open to anyone with an agent.
ai agent - arxiv:2608.28432 · cs.AIAre These Modules Worth Their Cost? A Paradigm-Level Accuracy-Cost Analysis of In-context Learning Text-to-SQLJiayan Lin, Yujia Liu, Zijin Hong, Zheng Yuan +5
Recent advances in in-context learning (ICL) text-to-SQL have substantially improved execution accuracy on public benchmarks by assembling increasingly elaborate pipelines around the base generator, yet existing studies typically report aggregate end-to-end accuracy, without quantifying the marginal accuracy-cost contribution of individual design choices. Consequently, providing a unified, paradigm-level cost-accuracy quantification remains a critical challenge for understanding and configuring modern text-to-SQL. To address this, we instantiate 17 paradigm-level configurations across five recurring modules of the ICL text-to-SQL pipeline under a single controlled implementation, and attribute each paradigm's marginal contribution and incurred cost across all four backbones spanning diverse capability levels and reasoning styles. Our analysis reveals that execution-feedback refinement is the only paradigm whose benefit holds universally at consistently low cost, while most other modules help only under backbone-dependent conditions. Token accounting shows that input demand is more closely tied to pipeline structure, whereas output demand is more sensitive to backbone generation behavior. Cross-module analysis further shows that stacking improves accuracy on most backbones, although how the gains compose varies with backbone capability. We also find that a fixed budget is often better spent engineering a more elaborate pipeline over a mid-tier backbone than upgrading to a frontier model with a lean pipeline. These findings distill into an actionable, cost-aware tiered guideline that transfers to five additional backbones without per-paradigm search.
benchmark - arxiv:2608.28429 · cs.CVLossy Event Compression: From Event Stream Distortion to Task PerformanceZahra Rezaee, Catarina Brites, João Ascenso
Event cameras generate asynchronous, sparse data streams with microsecond temporal resolution, but in moderate-to-high motion scenes they can produce as many as hundreds of millions of events per second, creating significant bandwidth and storage challenges. Lossy compression is therefore essential for practical deployment, yet existing event stream distortion metrics fail to reliably predict compression-induced degradation at the task level, forcing codec optimization to rely on expensive task-specific evaluations. To address this gap, this paper introduces two fundamentally different event compression pipelines: i) an aggregation-based pipeline that converts the event stream into polarity-based histogram frames for compression with the conventional image codec JPEG 2000, and ii) a frame-free point cloud-based pipeline that codes events natively as 3D points using the octree-based codec G-PCC. Both pipelines are then assessed within a unified task-driven evaluation framework that relates event stream distortion to downstream application performance across four representative tasks: i) video reconstruction, ii) object detection, iii) optical flow estimation, and a delay-sensitive task iv) asynchronous feature tracking under a reference-relative protocol. Building on this framework, five classification-based distortion metrics are applied to event compression for the first time, to the best of the authors' knowledge, and benchmarked against existing event stream metrics. Experimental results demonstrate that the proposed metrics reliably predict compression-induced task degradation across different coding frameworks. This demonstrates that event stream distortion assessment can be an efficient alternative to repeated task-specific evaluation, providing direct guidance for the development and optimization of future event data coding solutions.
benchmarkevaluation frameworkevent camera - arxiv:2608.28421 · cs.AIProgram Learning with Verifiable Rewards: Symbolic Backpropagation for Post-Training LLMsVishvesh Bhat
Post training a language model to reason means updating its weights. Supervised finetuning and reinforcement learning both place the acquired capability inside the model where it cannot be inspected cannot be checked step by step and cannot be moved to another model. We argue that for tasks whose intermediate steps admit verification, reasoning is better placed outside the base models weights as an explicit program composed from deterministic and neural primitives. We introduce PLVR (Program Learning with Verifiable Rewards): a post training method that learns such programs directly from input-output examples. Its mechanism is symbolic backpropagation: each program layer carries a typed ontology a loss is computed at the output against ground truth and required input ontologies are propagated backward by type inference over primitive signatures: an analogue of the chain rule in which credit assignment is a derivation rather than an estimate. Where RLVR verifies a terminal outcome, PLVRs reward is a per step contract verdict dense over program structure. On LiveCodeBench v6 and Tau2Bench, 30B base models with PLVR outperform RL at matched budget by 27.8 points on average and frontier models an order of magnitude larger by 13.6 points. A single primitive library serves two benchmarks, so the marginal cost of a new task is 100 examples of program search and no new finetuning data. Replacing the loss guided search with uniform sampling over the same type admissible space at equal budget collapses the median program from 65.6 to 17.5, identifying the backward pass rather than the type system as the source of the advantage. We release the symbolic backpropagation library and a conformance checker so the method can be applied to primitive libraries other than our own.
post-trainingpost trainingbenchmark - arxiv:2608.28411 · cs.AILongPIBench: A Long-Context Benchmark for Prompt InjectionYupei Liu, Yuqi Jia, Neil Zhenqiang Gong, Jinyuan Jia
Prompt injection attacks pose a serious security risk to large language models in real-world applications. However, existing prompt injection benchmarks primarily focus on short-context inputs, leaving the attacks and defenses in long-context settings largely unexplored. This gap leads to a substantial overestimation of the effectiveness of current defenses. In this paper, we bridge the gap by introducing LongPIBench, a long-context benchmark for prompt injection covering 4 realistic application scenarios: paper peer review, resume screening, code review, and email summary. For each scenario, we construct a synthetic dataset and a real-world dataset, with context lengths ranging from thousands to tens of thousands of tokens. The evaluation results on LongPIBench reveal significant vulnerabilities of prompt injection defenses under long-context settings: even simple heuristic prompt injection attacks achieve high success rates and frequently bypass state-of-the-art defenses. We hope LongPIBench can serve as a practical benchmark for systematically evaluating prompt injection defenses in realistic long-context scenarios.
long-contextbenchmark - arxiv:2608.28409 · cs.ROCooperative Risk-Aware Exploration in Heterogeneous Multi-Robot Systems Using Algorithmic AltruismBrooks A. Butler, Jair Certório, João P. Hespanha, Magnus Egerstedt
Multi-robot systems are well-positioned for exploration in hazardous environments, but effective deployment requires deciding not only where robots should gather information, but also how risk should be distributed across heterogeneous team members. This paper develops a game-theoretic framework for cooperative risk-aware exploration based on ecologically inspired altruistic behavior. Each robot selects a finite-horizon trajectory to maximize information gain while penalizing redundant exploration and expected hazard exposure. Heterogeneity is introduced through agent-specific value parameters for encoding altruistic coupling, which is modeled through relatedness weights inspired by Hamilton's rule. We introduce a game-theoretic structure for trajectory planning that defines a Social Nash Equilibrium, which modifies the utility of agent actions according to agent relatedness. This utility shaping causes agents to internalize the effect of their trajectory choices on teammates, encouraging lower-valued robots to accept risk when doing so benefits higher-valued agents and improves team performance. We define an exploration utility for agents that rewards area coverage and uncertainty reduction, while also penalizing redundancy and risk, enabling projected gradient-based waypoint optimization in a receding-horizon planner. Simulations show that altruistic planning reduces redundant exploration, improves inter-robot separation, and reallocates risk according to agent value while maintaining comparable map coverage. We further demonstrate the approach in hardware experiments, where planned waypoints are tracked by wheeled robots using single-integrator controllers and barrier certificates.
agent - arxiv:2608.28406 · cs.LGPost-Training VLMs for Video Mistake DetectionFederico Spurio, Olga Zatsarynna, Lars Doorenbos, Emad Bahrami +2
Human mistakes are inevitable when following instructions, yet they can lead to severe consequences. As such, there has been an increased interest in developing methods for detecting mistakes in videos, with current methods mostly focusing on closed-set protocols. While successful in controlled settings, the closed-set assumption limits their wider applicability, as any changes to the task require collecting new data and re-training models. Instead, we argue that mistake detection methods should learn the general concept of a mistake, rather than overfitting to step-specific details. To reflect this, we introduce the Mistake Detection Video Question Answering (MD-VQA) protocol and accompanying benchmark. MD-VQA tests whether methods can discern if a step was executed correctly with respect to its description, for both seen and unseen actions. To address this important challenge, we propose the first video-language-model post-training technique for mistake detection. Our method uses a tailored reward function to encourage the model to identify discrepancies between an instruction and the corresponding video. Extensive evaluations demonstrate that this approach outperforms zero-shot, supervised fine-tuning, and post-training baselines. Notably, our method generalizes especially well to unseen procedures, for instance, with an improvement of up to 11.6% over the best-performing baseline on EP-VQA, paving the way toward general mistake detection. We release our code and benchmark at https://github.com/FedeSpu/mstk.
post-trainingbenchmark - arxiv:2608.28405 · cs.CLCultureConverse: A Multilingual Multi-turn Simulation Harness for Culturally Grounded Assistance in East and Southeast AsiaBryan Chen Zhengyu Tan, Weihua Zheng, Thong T. Doan, Bich Ngoc Doan +29
Current cultural evaluations for large language models (LLMs) often reduce culture to single-turn factual recall via MCQs, failing to capture a common use case: users seeking practical help over multiple turns in culturally grounded scenarios. We introduce CultureConverse, a scalable, multilingual simulation and evaluation harness for culturally grounded assistant dialogue that covers 10 East and Southeast Asian regions, 58 subgroup identities, and 7 domains. Each simulated and evaluated episode produces a scored interaction where the assistant assists the user and infers cultural constraints from partial information. The resulting CultureConverse-DS dataset contains 14,610 benchmark (evaluation) episodes and 274,295 oracle-guided (gold-mode) dialogues. In our benchmark evaluation of 18 models, GPT-5 mini achieves the highest assistance quality. Human annotation experiments suggest that our evaluation framework is a sufficient proxy for human judgment. Performance gains from fine-tuning on 27,860 high-quality CultureConverse-DS samples improve in-domain assistance and transfer out-of-domain to cultural MCQ and safety classification benchmarks. We release the harness, both splits, and judge prompts to support interactive evaluation of cultural competency.
benchmarkevaluation framework - arxiv:2608.28399 · cs.AIRetailAgent: Structured Adverse Timing in Self-Conditioned Multimodal LLM Trading AgentsYupeng Zhang, Liuyuan Jiang, Hongyi Huang, Bingheng Li +1
In financial markets, a sequential policy that reacts systematically to price movements may become predictable to other market participants. This paper studies whether large language model (LLM) agents exhibit such directional structure through RetailAgent, an experimental framework in which an LLM observes anonymized intraday equity price histories and permitted state, then repeatedly chooses long (hold the stock) or flat (stay out) before the subsequent interval return is revealed. We compare returns during long and flat intervals along the same stock's intraday path after removing the overall fraction of long decisions. This exposure-matched measure reveals persistent negative timing across modality, horizon, state, and model family. Shuffling saved action sequences substantially attenuates the effect, showing that alignment between actions and subsequent returns drives the negative score. Feeding self-authored memories into decisions further increases policy persistence, while timing becomes more negative among stock-days on which the agent uses both actions. These results reveal stable, recoverable directional structure in sequential LLM financial decisions and a behavioral signal for studying how another participant could respond to a predictable policy.
agent - arxiv:2608.28394 · cs.CLBEACON: Behavior-Anchored Cross-Source Knowledge Graph Construction for Cyber Threat IntelligenceChangze Li, Yutong Cheng, Tsania Camila Finnisa, Qian Cui +2
Cyber threat intelligence (CTI) is foundational to modern cyber defense, yet much of it resides in unstructured reports whose volume and heterogeneity far exceed manual analysis, motivating research on automatically constructing knowledge graphs from CTI reports. However, existing approaches mainly extract partial information within a single report, leaving the cross-source setting unexplored, where the same threat is given unrelated names. Our key insight is that attack behaviors, once mapped to MITRE ATT&CK (a standardized catalog of attack techniques), can anchor the rest of a report. Attack behaviors are the adversarial actions a report describes, while contextual entities (e.g., threat actors, campaigns, and affected products) and Indicators of Compromise (IoCs; e.g., IP addresses) are their participants and traces. Attaching them to these anchors places every per-report graph in one canonical space. We realize this insight in BEACON, an LLM-driven framework for cross-source CTI knowledge graph construction. Its first stage extracts each report into a graph under a propose-then-verify paradigm, grounding candidates in report evidence and official ATT&CK definitions, to suppress LLM misclassification and hallucination. Its second stage merges these graphs with a hierarchical alignment strategy that applies signals in decreasing order of determinism, from character-level and semantic similarity to overlapping technique neighborhoods, iterating as merges pool neighborhoods. No existing benchmark links entities to technique anchors or provides cross-source alignment ground truth. We therefore construct and release two human-annotated datasets from 34 sources: to our knowledge the largest for report-level CTI extraction (8,395 elements) and the first for cross-source consolidation (3,487). On them, BEACON outperforms all baselines by at least 23% and 9%, respectively.
knowledge graphbenchmark - arxiv:2608.28389 · cs.CLCamoDocs: A Poisoning Attack Against Retrieval-Augmented Language Models Using Camouflaged DocumentsJaewon Jung, Haizhong Zheng, Hongsun Jang, Jaeyong Song +2
Retrieval-augmented generation (RAG) augments LLMs with external documents, but public or user-editable sources expose RAG systems to data poisoning: attackers can inject malicious documents to steer outputs toward targeted answers. Existing poisoning attacks often rely on query inclusion, inserting the target query into poisoned documents to improve retrieval; however, this creates lexical and embedding-space artifacts that make them easy to filter. We propose CamoDocs, a poisoning attack that avoids direct query inclusion by camouflaging adversarial documents among benign content. CamoDocs chunks synthesized benign and adversarial drafts, replaces selected tokens in benign chunks with dispersion tokens that spread poisoned-document embeddings, and applies coherence filtering to limit readability degradation. Across seven RAG defenses, three open-weight LLMs, and three benchmarks, CamoDocs achieves strong average ASR while avoiding query-overlap artifacts exploited by simple query detection. It also remains effective against proprietary models, achieving average ASRs of 61.80% on GPT-5.4-mini and 55.09% on Claude-Haiku-4.5. Finally, we show that erasure-heavy clustering defenses such as TrustRAG can reduce ASR, but only with substantial utility drops on retrieval-dependent benchmarks such as NeoQA. Code is available at https://github.com/jaewonalive/CamoDocs.
retrieval-augmentedragbenchmark - arxiv:2608.28386 · cs.CVGraspHOI: Full-Body 3D Human-Object Reconstruction with Finger-Level Grasps from a Single In-the-Wild ImageSemin Kim, Haechan Shin, Jongyoo Kim
Existing monocular full-body 3D human-object interaction (HOI) methods do not combine explicit finger-level grasp optimization with category-agnostic object reconstruction. Despite plausible body-object configurations, their fingers may float from or penetrate objects instead of forming a grasp. We present GraspHOI, the first framework that reconstructs a full-body 3D HOI from a single image while explicitly optimizing finger articulation against the reconstructed object. GraspHOI recovers object geometry directly, without predefined meshes or a fixed category vocabulary. It reconstructs the body, hands, and object separately, aligning them in metric camera space via depth-based registration and image-space alignment. Occlusion-aware palmar correspondences seat the object against the grasping hand, and contact-aware optimization refines arm and finger articulation to form surface contact without excessive penetration. Across four benchmarks and six baselines, GraspHOI improves relative human-object placement, hand accuracy, and contact plausibility. Full pipeline code will be released.
graspbenchmark - arxiv:2608.28384 · cs.AIMAP: A Benchmark on Multimodal Accessibility Planning for Real World PlacesJason Armitage, Ioannis Tsochantaridis, Linda Mazzone, Chuqiao Yan +2
We introduce MAP, the first benchmark to evaluate multimodal AI systems as assistants for users with accessibility requirements when planning visits to places in the real world. In our evaluation, systems are presented with requests to verify or recommend a point of interest meeting an accessibility requirement. MAP contains two novel assessments: Claim verification for accessibility planning assesses if information on places and stated accessibility features is supported and identifies places that satisfy requested accessibility features. Visual evidence retrieval for accessibility planning checks if a multimodal AI system can select visual evidence for the requested place and accessibility feature. Our methodology supports comparison of AI systems in a setting where place information and accessibility information can change over time by evaluating systems and refreshing ground truth data at scheduled times. The benchmark is based on automatic rating and human rating for a proportion of responses.
benchmark - arxiv:2608.28383 · cs.CVSemantic Head Specialization Guides Hybrid ViT Attention for Multimodal LLMsChenhong He, Lei Li, Shicheng Li, Hanglong Lv +4
Hybrid attention dominates frontier LLMs, yet Vision Transformers (ViTs) in multimodal LLMs lack a satisfactory hybrid design, with no consensus on why certain attention patterns work better. To fill this gap, we study ViT attention heads and find they differentiate into object- and background-specialist roles, a pattern most pronounced under full attention; we call this Semantic Head Specialization (SHS). We propose SHS-Index to quantify this specialization, show that it distinguishes full-attention from chunk-window ViTs, and find that it strongly tracks downstream benchmark performance. We then identify three structural factors that shape SHS---window interaction, token serialization, and local softmax allocation---and use them as design principles for hybrid attention. Guided by these factors, we design Ariadne Attention, a hybrid that matches full attention on 22 image and video tasks at 6.5x less attention compute. Our findings establish head specialization as a measurable property for diagnosing and designing principled hybrid ViT attention at the multimodal-LLM scale.
benchmark - arxiv:2608.28378 · cs.CLPersonaForge: Realistic Multi-Turn User Simulation for Agentic SystemsHanglong Lv, Dawei Zhu, Lei Li, Bowen Ye +10
Large language models are increasingly used as agentic workflow executors, yet existing training data and benchmarks largely assume informationally complete, single-turn queries. Our analysis of 16K real-world sessions shows that 75.9% of interactions are multi-turn, revealing a substantial gap between how users interact with agents and how such systems are trained and evaluated. We introduce \textbf{PersonaForge}, a user simulation framework for synthesizing realistic multi-turn user--agent interactions. PersonaForge combines a four-dimensional persona space, SOUL-driven behavioral control calibrated to real-user statistics, and Reverse Deep Construction grounded in authentic seed queries. Using PersonaForge, we construct a 6.3K-record training dataset and \textbf{PersonaForge-Bench}, a manually annotated 138-task benchmark spanning over 20 professional domains with four-dimensional scoring. Experiments on Qwen3.5-27B show that PersonaForge training improves the composite score by +4.1%, with gains across all four dimensions and the largest improvements in Task Completion (+6.0%) and Response Quality (+6.8%). Further analyses show that PersonaForge-trained agents use fewer turns and tool calls, suggesting improved interaction efficiency, while ablations confirm the contribution of SOUL components and adaptive simulation. Together, PersonaForge and PersonaForge-Bench establish a foundation for training and evaluating agents under realistic multi-turn user interaction.
agenticbenchmark - arxiv:2608.28375 · cs.LGLocalizing Global Discrepancies: Marginal Contributions and Contextual Anomaly DetectionTommaso dorigo
Global goodness-of-fit and discrepancy statistics can establish that a sample departs from a reference distribution without identifying which observations drive the departure. We develop a framework for this localization problem by assigning to each observation its conditional or marginal contribution across random statistical contexts. This connects resampling diagnostics and data valuation to projection theory and event-level anomaly detection. For symmetric statistics, fixed-size replacement is exactly equivalent to centered conditional localization. For U-statistics, the addition score equals the first Hoeffding/Hájek contribution; for smooth distributional functionals it is related at leading order to the influence function; and for unbiased known-background MMD it reduces exactly to the MMD witness. This viewpoint also yields more efficient estimators. Matched-context subtraction removes fluctuations unrelated to the observation, while for pairwise MMD the event-containing terms give a simple localizer. On the LHC Olympics anomaly-detection benchmark, the pair estimator converges to the direct empirical MMD witness with the predicted 1/(Rm^2) scaling, where m is batch size and R the number of batches. At m=1000 and R=5x106 it reaches correlation 0.9993 with essentially identical AUC. We also ask when context contains information beyond an event's own features. In a shared-latent toy model, the full single-event signal and background distributions are identical by construction, forcing isolated-event AUC=0.5. Discriminating information survives only in cross-event dependence induced by the shared latent parameter; the ensemble recovers this information, whereas an independent-latent control does not. This separates two roles of context: efficient localization of a global discrepancy and genuinely additional class information when the alternative contains shared structure.
benchmark - arxiv:2608.28363 · cs.AIEvoUndo: Recoverability-Constrained Self-Evolution for LLM Agent HarnessesTanmay Sah, Dolly Sah, Harshul Jain, Tanya Sah
LLM agents increasingly modify their own prompts, tools, middleware, resources, and execution harnesses at runtime. Such self-evolution can improve capability, but a successful mutation may leave persistent effects that cannot be safely reversed in states different from the one in which it was created. We introduce EvoUndo, a framework for representing, synthesizing, diagnosing, and independently verifying recoverability of model-generated self-modifications across counterfactual states. Across 600 unseen one-shot self-evolution tasks, we identify 197 capability-improving mutations that fail recoverability verification. Under the original recovery representation, conventional repair strategies recover 0/197 of these natural failures. Deterministic oracle analysis recovers 48/197 under the original recovery language L0, while the extended recovery calculus increases empirical oracle recovery to 191/197. A protocol-locked 2x2 grounding-by-expressivity intervention then separates two bottlenecks: exact state-address grounding increases successful recovery from 0/48 to 38/48 (79.2%) when the original language is sufficient, while extending the recovery language enables recovery on 142/143 (99.3%) failures in the oracle-defined S1 stratum. On the primary gpt-oss-120b backbone, adding exact-address diagnostics to the richer language reduces recovery to 133/143 (93.0%); a Qwen3.8-27B replication preserves the grounding and expressivity effects but not this negative interaction, indicating that the latter is model-dependent. These results indicate that reliable agent self-evolution requires co-designing verification, state grounding, witness semantics, and recovery-language expressivity rather than relying on iterative prompting alone.
agentllm agent - arxiv:2608.28360 · cs.AIPropagating construction-time knowledge quality into medical question answering: A framework grounded in clinical guidelinesJie Hu, Junjie Wang, Shan Lu, Yifang Hu +2
Large language models have facilitated knowledge graph (KG) construction from clinical guidelines, but extracted triples vary in structural validity and evidential support. Meanwhile, graph-augmented question answering (QA) systems typically optimize query relevance during retrieval, with limited reuse of quality information produced during KG construction. This creates a disconnect between construction-time quality control and inference-time evidence use. We investigate whether construction-time triple quality can serve as a persistent signal for downstream evidence selection and presentation. We propose a quality-aware framework that models structural conformance (SchemaConf) and evidential support (EvidScore) as complementary dimensions and fuses them into a per-triple quality signal, Q(t). Rather than using quality solely for filtering, the framework retains Q(t) and derived quality tiers as graph attributes and propagates them into quality-weighted subgraph retrieval and tier-conditioned evidence prompting, while preserving passage-level provenance. Experiments on Chinese diabetes clinical guidelines show that the utility of the quality signal is distribution dependent. Under cross-version and cross-model shift, the fused Q(t) provides stronger triple-quality discrimination than either component alone (AUC 0.748 vs. 0.703 for EvidScore and 0.645 for SchemaConf). In guideline-grounded QA, propagating construction-time quality reduces required-knowledge omission from 16.3% to 5.3% and conflicting outputs from 16.3% to 2.7%, with an evidence-grounded precision of 81.6% and near-zero invalid citations. Blinded clinician ratings favor the full framework over no retrieval (4.68 vs. 4.21 on a five-point scale) and approach the oracle condition (4.80), while cross-generator experiments show consistent trends.
knowledge graph - arxiv:2608.28349 · eess.SYOperator-Theoretic Stability and Observer Synthesis for Parameter-Dependent Vlasov--Maxwell DynamicsAmadou Cissé, Mohamed Boutayeb
An operator--theoretic formulation is developed for the synthesis of parameter-dependent controllers and observers for the Vlasov--Maxwell system. The linearized dynamics are modeled as a non-autonomous evolution system whose generators depend on measurable plasma quantities. Well-posedness of the associated evolution family is established together with uniform growth bounds. Parameter-dependent Lyapunov operators yield operator differential LMIs ensuring uniform exponential stability and observer convergence. An $H_\infty$ extension provides disturbance attenuation conditions consistent with the intrinsic energy structure of the coupled Vlasov--Maxwell equations. Galerkin projections lead to finite-dimensional LMIs consistent with the operator inequalities, enabling reliable numerical synthesis while preserving the analytical structure of the original model. Numerical results on a reduced Vlasov--Maxwell benchmark confirm the predicted convergence properties.
benchmark - arxiv:2608.28345 · cs.AIAGENT-O: A Semantic Agent Card Framework for Interoperable and Governed Healthcare AI AgentsPengze Li, Cui Tao
AGENT-O is a modular ontology framework that defines a semantic Agent Card for representing health-oriented AI agent systems and supports assessment of reporting completeness in scientific publications. AGENT-O was developed as an OWL 2/RDF ontology covering runtime, models, workflow, tools, clinical use, evaluation, provenance, governance, and reporting assessment. Evaluation included ontology inventory, OWL-RL reasoning, three SHACL suites, 12 SPARQL competency queries, three cases, and model-assisted reporting-completeness assessment of 279 papers across five dimensions. The ontology contained 1,962 RDF triples and 1,922 Protege axioms, with 252 active classes, 198 active object properties, and 51 datatype properties. All SHACL suites conformed on example graphs, all competency queries returned prespecified evidence, and all 279 papers were scored. Incomplete reporting was highest for runtime/architecture (84.6%), governance/safety (82.8%), and provenance/reproducibility (78.1%), compared with evaluation (25.8%) and benchmark-process alignment (29.8%). AGENT-O supported semantic Agent Card representation and reporting assessment while revealing an evaluation-specification gap: evaluation and benchmark procedures were reported more consistently than runtime architecture, governance, and reproducibility. AGENT-O provides a reusable ontology, semantic Agent Card profile, and reporting-completeness workflow for structured reporting and gap identification, but does not assess agent quality or deployment readiness.
agentai agentagent systembenchmark - arxiv:2608.28343 · cs.CVDenoising-Aware Temporal Point Cloud Completion for 3D Crop Architecture Recovery and Phenotypic Trait ExtractionMrudul Mittal, Soumyashree Kar
High-throughput phenotyping depends on accurate 3D reconstruction of plants across growth stages, yet the development and evaluation of temporal completion methods are limited by the lack of datasets with complete geometric ground truth. To address this challenge, we introduce SynthCrop4D, a procedurally generated synthetic dataset of temporally evolving plant point clouds that provides controllable noise, occlusion, and complete plant geometry for benchmarking reconstruction methods. Using this dataset, we evaluate a two-stage pipeline that combines spatial denoising and temporal point cloud completion. First, a denoising module removes structural artifacts from raw laser-scanned point clouds. The resulting data are then processed by an Adaptive Temporal PoinTr model that reconstructs the current growth stage (t) using information from the previous stage (t-1), enabling recovery of regions missing due to self-occlusion. We evaluate the proposed framework on both SynthCrop4D and the real-world Pheno4D dataset (tomato and maize) under settings with and without denoising. Results show that denoising substantially improves reconstruction quality, with the best configuration achieving a Chamfer Distance of 0.0061 on SynthCrop4D (Temporal PoinTr + Mamba-DG) and an F-Score of 0.2080 on Pheno4D (Vanilla PoinTr + Mamba-DG). We further demonstrate the use of completed point clouds for phenotypic trait extraction, including plant height, canopy width, and convex hull volume, obtaining hull-volume MAEs of 0.021 on synthetic data and 0.343 on real data. Together, SynthCrop4D and the proposed pipeline provide a benchmark and methodology for temporal plant reconstruction and high-throughput crop phenotyping.
benchmark - arxiv:2608.28341 · cs.CVCross-Spectral Dense Correspondence for Multimodal Spectral Medical ImagingEric L. Wisotzky, Jost Triller, Simon W. Härtl, Oliver T. Bruns +2
Precise dense correspondence is a fundamental prerequisite for multimodal spectral imaging systems that fuse disparate wavelength ranges for subsequent analysis in medical and scientific imaging. Corresponding image points are often observed with non-overlapping spectral sensitivities, leading to wavelength-dependent contrast changes, intensity inversions, and appearance shifts for which dense ground truth is difficult to obtain and conventional RGB-based training data provides only limited supervision. We address this data gap by introducing a sensor-agnostic cross-spectral modulation protocol on established correspondence benchmarks with intensity input projection, and by proposing a synthetic cross-spectral correspondence benchmark simulating physically plausible radiometric differences. Evaluation on several modern dense correspondence backbones trained with our unified cross-spectral protocol showed substantial improvements under severe spectral mismatch while maintaining performance on standard RGB benchmarks. Ablation experiments show that view-dependent channel selection and nonlinear radiometric transformations provide complementary robustness, indicating that the primary limitation of existing models is not their structural matching capacity but the mismatch between training distribution and spectral characteristics of the target image pair. Qualitative evaluations on heterogeneous medical spectral acquisition systems demonstrate the practical relevance of the proposed training data augmentation protocol as an enabler for spatially coherent spectral fusion in HSI workflows.
benchmark - arxiv:2608.28339 · cs.CVAbstract4D: A Large-Scale Dataset and Framework for Understanding the Visual Language of Abstract ArtHaowei Zhang, Yuanpei Zhao, Ji-Zhe Zhou, Mao Li
Artificial intelligence can classify artistic styles and synthesize images, but it still lacks a model of the visual language that gives art meaning. Abstract painting minimizes object semantics and foregrounds structural cues, making it an ideal testbed for computational perception. We introduce \textbf{Abstract4D}, the largest dataset of abstract paintings to date: more than 120,000 images paired with rich metadata and multi-dimensional prompts that capture each work's perceptual attributes---\textit{form, color, texture, and composition}. Annotations are produced by a hybrid human--VLM pipeline for quality and consistency. Using Abstract4D, we (i) analyze the semantic structure of abstract art through large-scale embedding visualization, uncovering how perceptual relationships organize artistic meaning, and (ii) establish benchmark tasks for classification, cross-modal retrieval, and text-to-image generation to evaluate how AI models perceive and reproduce abstract visual language. Together, these analyses demonstrate how Abstract4D enables both exploration and quantitative assessment of AI's ability to represent and interpret abstract art.
benchmark - arxiv:2608.28316 · cs.CVConditional Visual Evidence Utility: State-Dependent Rank Reversals in Frozen Vision-Language EncodersYunxuan Fang, Xinhe Wang
Static importance scores compress visual evidence into a single ranking, but the value of remaining evidence can change after one cue has been observed. We study this possibility in controlled compositional visual search, where color, shape, and texture evidence can be independently exposed and their conditional marginal utility measured across acquisition states. In a held-out confirmation on 800 scenes, frozen OpenCLIP and SigLIP exhibit robust state-dependent rank reversals that concentrate in candidate-overlap regimes designed to induce ordering changes. The structure persists across two evidence-accumulation constructions and ten equivalent query wordings, but disappears under query-scene derangement. We also ask whether these reversals matter for decisions. In a post-confirmation exploratory matched-first-action analysis, reranking only after the first acquisition yields positive step-2 utility when decisions are selected under one evidence mode, wording, or backbone and evaluated under another. Together, these results show that evidence importance is state-dependent in this controlled setup and that updating an evidence ordering can retain decision-relevant value across evaluator changes. They motivate evaluating vision-language evidence use conditionally rather than through a single static ranking, while providing a measurable target for future adaptive evidence-selection methods.
evaluator - arxiv:2608.28315 · cs.AIMAIL: Memory-driven, Adaptive, Incremental, and Literature-grounded Framework for Hypothesis Generation in ChemistryMahdi Babaei, Xueshen Li, Yutao Kuang, Jolene P. Reid +1
The ever-expanding volume of the chemical literature offers unprecedented opportunities to generate novel and impactful hypotheses. However, the bottleneck lies in efficiently navigating this vast knowledge base to formulate high-quality, experimentally meaningful insights. While Large Language Models (LLMs) show promise for this task, existing methods often rely on static inspiration corpora, predefined heuristics, or laborious human-in-the-loop pipelines and decision-support frameworks that limit scalability and novelty. In this work, we propose an automated approach, a Memory-augmented, Adaptive, Incremental, and Literature-grounded (MAIL) framework for hypothesis generation in chemistry. Our MAIL method formulates hypothesis generation as a temporally grounded, memory-driven reasoning process, where hypotheses emerge from an evolving conceptual path that continuously accumulates and reinterprets prior knowledge. We evaluated the MAIL framework on a public TOMATO-Chem dataset and a newly curated and disseminated high-novelty nature/science challenge (HN-NS) dataset. Across both datasets, MAIL generates structurally coherent and mechanistically plausible hypotheses, achieves the highest MIOS and MPOS by more effectively recovering the central ideas and methodological elements of the historical target hypotheses, and obtains the highest overall expert-evaluation scores for scientific quality. These results demonstrate the potential of LLMs to autonomously explore chemical domains and generate hypotheses that are both innovative and chemically plausible.
human-in-the-loop - arxiv:2608.28305 · cs.ROPanelShield: Verifiable Closed-Loop Safe Planning for Robotic Industrial Panel OperationGuipeng Xin, Jiahe Xu, Chenhui Wan, Jie Liu +2
Industrial panel operation is knowledge-intensive and safety-critical. Beyond control recognition and action generation, execution must satisfy constraints in operation manuals and safety regulations. While foundation-model-based planners show strong semantic capability, they typically lack computable, localizable, and reproducible mechanisms for violation detection and repair. To address this, we propose PanelShield, a verifiable closed-loop safety planning framework for manual-guided industrial panel operation. The framework generates parameterized action primitive sequences from task-relevant manual evidence and applies dual formal verification with LTL and a Safety FSM to enforce cross-step temporal correctness and local transition legality. When violations occur, it outputs a structured counterexample with the earliest violating step and cause, enabling targeted repair and re-verification. We build a multi-level long-horizon planning benchmark covering three representative industrial device panels, and evaluate the framework in simulation and real-world robotic experiments. Results show that PanelShield improves complex safety-constrained task performance over foundation-model-only planning baselines while reducing the violation rate to 2.7%, with 4.1 s total latency. Real-world experiments demonstrate end-toend feasibility. Overall, PanelShield offers a verifiable approach to robotic panel operation that balances flexibility, safety, and auditability.
benchmark - arxiv:2608.28302 · cs.CVFUSED: Forensic-Semantic Mixture-of-Experts for AI Inpainting Detection and LocalizationAnton Nuzhdin, Marcel Worring, Ivona Najdenkoska
Diffusion-based inpainting models modify only a localized part of an image, while many AI-image detectors rely on global artifacts and do not localize. These artifacts vary across generators, limiting detector transfer under distribution shifts. Recent work shows that restoring the authentic pixels outside the inpainted region removes these cues and can degrade pretrained detectors. To address this, we present FUSED, a unified framework for the joint detection and localization of AI-generated inpainting. FUSED combines low-level forensic cues with high-level semantic features using a sparsely-gated Mixture-of-Experts architecture, enabling the model to adaptively prioritize the most relevant signal for each token. For each input, FUSED predicts both an image-level manipulation score and a pixel-level mask of the inpainted area. On the OpenSDID cross-generator benchmark, FUSED achieves the best average detection and localization, with the largest gains on unseen generators. The same model transfers directly to the held-out AutoSplice and CocoGlide benchmarks, more than doubling localization performance. Evaluating each held-out benchmark with and without the global generator artifact further shows that all evaluated methods, ours included, partly read the artifact as evidence of manipulation, and FUSED remains the strongest under both conditions. Code and pretrained models are available at https://github.com/AntonNuzhdin/FUSED.
manipulationbenchmark - arxiv:2608.28295 · cs.AIMemristive-Friendly Hadamard Reservoir Computing: Structured, Multiplier-Free Recurrences at ScaleAndrea Ceni, Gianluca Milano, Carlo Ricciardi, Claudio Gallicchio
Reservoir Computing (RC) designs Recurrent Neural Networks around a fixed, i.e., untrained, recurrent layer, and is a natural candidate for neuromorphic hardware. Memristive-friendly reservoirs derive the neuron dynamics from memristive-device kinetics, but still rely on dense recurrent matrices, which are expensive to realize physically. In this paper, we replace the dense matrix with a structured orthogonal operator, built from sign diagonals, a permutation, and a fast Walsh-Hadamard transform. The operator is multiplier-free, requires $O(N)$ parameters and $O(N\log N)$ operations per step, and is never materialized as a matrix. We instantiate it in a standard and in a memristive-friendly Echo State Network, with one binary input connection per unit. Our mathematical analysis shows that exact orthogonality yields an echo state condition that is tight in the recurrent scaling, and a noise response that is predictable at design time. Moreover, the operator mixes the whole state in a single application. Experiments on twenty classification and seven regression benchmarks, at reservoir sizes up to $N = 8192$, show that the structured models match dense orthogonal reservoirs, and achieve better mean performance than the cycle reservoir by a margin that widens with size. Furthermore, we time the recurrent step on three hardware platforms, where it is up to $50\times$ faster than a dense product and $10^4\times$ smaller in memory. Finally, we ablate the operator and measure the response to noise, quantization, device mismatch and discrete faults.
benchmark - arxiv:2608.28281 · cs.AILoopArena: Benchmarking Models as Runtime Controllers for Loop EngineeringYi Wang, Haopeng Zhang, Chengxiang Huang, Rui Dai +3
Loop Engineering is emerging as a practice for organizing development work around coding agents. Instead of writing each prompt by hand, practitioners design loops that monitor progress, assign work, run checks, and decide what the agent should do next. Even with a capable coding agent, a loop may trust a stale progress note, skip needed verification, spend its budget in the wrong direction, or stop before the task is safe to submit. Yet the final outcome of one end-to-end run cannot tell whether success or failure reflects the loop's guidance or the coding agent's ability to carry out the task. We introduce LoopArena, a benchmark for evaluating how well one model can guide a separate coding agent through a long-running task. The model under evaluation is the \textbf{Controller}: after each coding round, it receives a structured summary of the run and instructs a separate, fixed coding agent, the \textbf{Worker}, on what to do or verify next, or decides whether to stop. LoopArena evaluates this ability in three complementary settings that differ in execution scope and cost. Type I scores next-step Loop Contract selection through execution-validated questions without running the Worker at evaluation time. Type II executes repeated control over a selected slice of a full task, while Type III evaluates the paired full task from its original state. On full tasks, the best observed Strict Success Rate is \textbf{24.69\%}, leaving substantial room for improvement in long-horizon loop control. Across Controllers, the paired reduction in estimated inference cost averages \textbf{64.4\%}, and Type II produces a similar ordering under the main Core criterion (Spearman's \(ρ=\textbf{0.9747}\)). We release the benchmark data and evaluation code at https://github.com/AMAP-ML/LoopArena .
agentbenchmark - arxiv:2608.28279 · cs.ROSTEGNav: Spatio-Temporal Event Graph Reasoning for Multimodal Lifelong Object NavigationYang Chen, Zhenyu Huang, Wenbo Fu, Danyang Peng +3
Multimodal lifelong navigation requires an agent to autonomously explore unseen environments while sequentially completing navigation tasks specified by object categories, language descriptions, or reference images. Existing methods primarily accomplish these tasks by constructing state-centric semantic scene graphs. By treating scene graphs as persistent repositories of semantic observations, these methods struggle to distinguish similar instances, jointly represent semantic targets and exploration frontiers, and effectively exploit navigation memory and trajectory experience. To address these limitations, we propose Spatio-Temporal Event Graph Navigation (STEGNav), a training-free framework that extends conventional scene graphs into spatio-temporal event graphs along complementary spatial and temporal axes. The spatial axis performs query-conditioned instance grounding and jointly represents semantic targets and occupancy-aware exploration frontiers characterized by reachability, path cost, and exploration utility. The temporal axis employs trajectory-aware dual-window memory to retain recent decision--trajectory events and verified cross-subtask navigation outcomes. A VLM-based navigation agent reasons over the resulting spatio-temporal event graph and selects either a target instance or an exploration frontier as its next navigation goal. STEGNav achieves 66.3% SR and 39.7 SPL on GOAT-Bench, as well as SR scores of 64.0% and 69.4% on HM3Dv1 and HM3Dv2, respectively. Ablation studies and error analyses validate the complementary effects of the two axes, demonstrating that event-driven spatio-temporal representations improve navigation reliability and cross-subtask experience reuse.
memoryscene graphagent - arxiv:2608.28276 · cs.LGParser States Already Know: Structure-Conditioned KV Persistence for Structured GenerationLinze Wu, Xinrui Chen
Structured generation underpins large language model (LLM) agents that produce JSON, SQL, and function calls, where a single wrong field can cause the downstream action to fail. Constrained decoding already tracks parser transitions to enforce formal validity, and these transitions expose how generated tokens participate in schema-critical decisions such as required fields, arguments, and structural boundaries under the active grammar. Existing KV compression largely leaves this task-relevant structural signal unused. We introduce PASK (Parser-Aware Structural KV Persistence), which turns parser-derived structure into layer-group-specific KV persistence decisions. PASK addresses the mismatch between model-side KV sensitivity and task-level structured risk by using task-error sensitivity to set minimum protection floors and attention-output distortion to allocate residual KV capacity. An offline calibration stage compiles these signals into a persistence policy, leaving only lightweight structure-conditioned lookup online. At a targe total KV budget of 0.33, PASK outperforms the strongest compressed baseline by 17.39 percentage points on average across eight BFCL non-live and Live subcategories on Qwen3-4B. In end-to-end serving, PASK achieves up to 2.2x higher throughput and 3.3x lower TPOT, while using 0.53x the peak GPU memory of Full KV.
memory - arxiv:2608.28272 · cs.CVNon-Uniform Quantisation for 3DGS CompressionBert Van hauwermeiren, Patrice Rondao Alface, Adrian Munteanu
3D Gaussian Splatting (3DGS) has emerged as a powerful technique for novel view synthesis, yet its high bitrate requirements pose significant challenges for storage and transmission. To enable practical applications and ensure interoperability within the 3DGS ecosystem, standardised compression formats are essential. In this paper, we propose a novel non-uniform quantisation scheme specifically tailored for 3DGS models. Our approach adapts to the underlying data distribution by applying importance-weighted quantisation and eliminating post-voxelisation redundancy through importance weighted merging. Extensive evaluations on benchmark datasets demonstrate that our method achieves state-of-the-art compression performance. Furthermore, the proposed scheme is compatible with any point-cloud-based representation and is intended as a formal contribution to the upcoming MPEG 3DGS compression standardisation activities.
benchmark - arxiv:2608.28271 · cs.AIRECAST: Recent & Context-Aware Sampling for Test-Time Adaptation in Streaming BiosignalsYong-Yeon Jo, Junho Song, Joon-myoung Kwon
Streaming biosignals vary across subjects and drift over time, so population-trained models lose accuracy during long-term monitoring. Test-time adaptation (TTA) enables online personalization by updating the model on incoming samples. But in a stream, a basic question is left open: \emph{which samples should drive each update?} Using all buffered samples blurs the update with irrelevant segments. Using only the latest segment makes the update noisy and unstable. The most useful samples are recent, aligned with the current physiological state, and reliable enough to learn from. We propose \textbf{RECAST} (REcent \& Context-Aware Sampling for TTA), a lightweight sampling module for buffered TTA frameworks. RECAST builds each adaptation batch from three signals: temporal recency, contextual similarity, and predictive reliability. It changes only which samples are used, leaving the model and the training objective unchanged. On two blood-pressure datasets, RECAST improves estimation accuracy and trend tracking over baselines and ablations. The per-patient gains are statistically significant on both datasets, with broad improvement on the regular benchmark and gains concentrated on the hardest patients in the emergency-department setting. RECAST stays practical, adding only sub-second latency per segment on a single GPU and CPU core.
benchmark - arxiv:2608.28267 · cs.LGResidual-Guided Randomized Neural NetworksMushir Akhtar, M. Tanveer, Mohd. Arshad
Randomized neural networks enable fast and analytically tractable training by fixing the input to hidden layer parameters at random and learning the output weights in closed form; however, their performance critically depends on a single uninformed draw of hidden units. This one shot and task uninformed feature construction often leads to redundant representations and suboptimal utilization of model capacity. To address this limitation, we propose a simple and broadly applicable residual guided procedure that greedily constructs the hidden layer using a closed form residual decrease criterion. At each stage, we (i) generate a pool of random candidate units, (ii) score each candidate by the exact reduction it induces in the ridge regularized objective, (iii) select the top k units, and (iv) refit the readout in closed form using the standard design with direct input links. This procedure yields a progressive training process with a guaranteed monotonic decrease of the training objective. The method is model agnostic: only the candidate generation is architecture specific, while the scoring selection refitting loop is shared across models. Extensive experiments on 71 benchmark datasets from the UCI repository, covering both binary and multiclass classification tasks, demonstrate that the proposed residual-guided models consistently outperform their baseline counterparts in terms of accuracy, stability, and overall ranking performance.
benchmark - arxiv:2608.28266 · cs.ROCoCoBench: A Cooperative Coordination Benchmark for Embodied Multi-Agent Task PlanningYang Chen, Ye-Xin Xie, Lirong Che, Danyang Peng +7
Agent systems powered by multimodal large language models (MLLMs) have advanced rapidly in recent years, yet existing embodied-agent benchmarks still lack fine-grained diagnostics for multi-agent coordination. Most benchmarks either focus on single-agent task completion or summarize multi-agent behavior with overall task success rates, which can obscure coordination failures such as duplicated work, violations of ordering constraints, resource contention, and desynchronized handoffs. In this paper, we introduce CoCoBench, a construct-level benchmark for evaluating multi-agent embodied coordination in executable household tasks. CoCoBench contains 897 oracle-validated instances organized around four recurring coordination constructs: task allocation, sequential ordering, mutual exclusion, and handoff coordination. In addition to task success rate, CoCoBench provides construct-level scores that measure whether agents coordinate effectively. We evaluate 11 leading MLLMs across different coordination modes, observation inputs, and numbers of agents. The results show that coordination ability is highly construct-specific: strong overall performance does not imply balanced competence across different coordination types. These findings point to new directions for designing targeted model architectures and improving multi-agent coordination ability.
embodiedagentmulti-agentagent systemagent benchmarkbenchmark - arxiv:2608.28264 · cs.AIFinding Where the Buck Stops: An Automated Failure Attribution-Based Reflection Framework for Multi-Agent CollaborationXiaoqing Wang, Keman Huang, Bin Liang, Hongyu Li +2
Multi-agent systems (MAS) powered by large language models have shown promise for complex tasks but suffer from high failure rates. Current self-reflection methods for MAS require all agents to reflect upon failure, overlooking a critical reality: failures typically stem from a specific agent leading the task astray, namely the decisive error agent, while others merely fulfill their regular duties. Forcing regular-behaving agents to reflect contaminates their memory with wrong insights. Hence, we propose DoCtOR (Diagnose-then-Correct PPO-enhanced Reflection), a novel reflection framework that enhances multi-agent collaboration. DoCtOR first identifies the decisive error step and decisive error agent through automated failure attribution, then employs counterfactual reasoning to generate a corrected decisive error step, and finally engages only the decisive error agent to produce targeted reflections. Experimental results show DoCtOR achieves 22%, 26%, and 27% improvements over initial success rates on HotPotQA, ChartQAPro, and Mind2Web datasets, outperforming Reflexion, Retroformer, and COPPER. We further establish the generalizability of our diagnose-then-correct paradigm and demonstrate that in low-resource settings, focusing reflection on reasoning steps after the decisive error step achieves comparable quality to reflecting on the complete failure trajectory.
memoryagentmulti-agentagent system - arxiv:2608.28262 · cs.LGSinkSLOT: Sinkhorn via Sparse Lifted Optimal TransportIan Hsieh, Soumya Snigdha Kundu, Tom Vercauteren, Reuben Dorent
Entropic optimal transport (EOT) has been shown to offer a computationally tractable approximation to exact optimal transport. However, the standard Sinkhorn-Knopp algorithm has two main limitations. First, given discrete measures with $N$ points, each iteration requires $O(N^2)$ operations, which restricts its use on large-scale datasets (e.g. $N\geq10^4$). Second, it uses the independent coupling as a reference measure for regularisation. This assigns mass to high-cost transport edges at moderate regularisation strengths. We propose SinkSLOT, which addresses both limitations by putting forth the expected sliced lifted transport plan as a natural way to sparsify the Gibbs kernel with a non-independent prior coupling. We prove that: 1) SinkSLOT converges; 2) with $L$ slices, each resulting sparse Sinkhorn iteration costs $O(LN)$; and 3) the resulting objective is a divergence requiring no debiasing. Experiments on synthetic benchmarks show that SinkSLOT delivers substantial speedups over state-of-the-art dense and sparse EOT methods. We also demonstrate the applicability of the proposed divergence in a gradient flow experiment. The code is publicly available at https://github.com/cai4cai/SinkSLOT.
benchmark - arxiv:2608.28252 · cs.AIRegime-Aware Portfolio Management via Retrieval-Augmented LLM-Guided Expert SwitchingAhmad Asadi, Reza Safabakhsh
Financial markets are inherently non-stationary, making the effectiveness of individual portfolio-management strategies highly dependent on changing market conditions. This work proposes a retrieval-augmented expert-switching framework that dynamically selects portfolio management experts based on their historical performance under similar market situations. A dual-stream variational autoencoder represents asset-level and market-wide information, while a retrieval-based knowledge base stores historical situations and expert performance. During inference, an instruction-tuned LLM reasons over the retrieved evidence to identify the most appropriate expert rather than directly generating portfolio actions. We further establish a monotonicity property showing that adding a locally superior expert cannot degrade the switching mechanism's performance. Experiments across cryptocurrency, stock, and foreign-exchange markets show that the proposed selector achieves the highest cumulative return and Sharpe ratio among the evaluated selection strategies in all three markets. In the stock market, for example, cumulative return increases from 26% for the best fixed expert to 34%, while the Sharpe ratio improves from 0.74 to 0.96. Ablation results confirm the importance of both retrieval and LLM reasoning, while experiments with different expert-pool sizes demonstrate the value of complementary expertise. Overall, the findings support retrieval-grounded expert switching as an effective approach to adaptive portfolio management in non-stationary financial environments.
retrieval-augmented - arxiv:2608.28247 · cs.CVA comprehensive and trustworthy benchmark of AI methods for change detection in Earth observationTadej Tomanič, Alice Baudhuin, Jan Sotošek, Jure Brence +3
Change detection in Earth observation (EO) is critical for monitoring land surface transformations, yet recent research in the field is constrained by inconsistent evaluation protocols and a narrow focus on predictive accuracy without regard for computational efficiency. To address this, we present a standardized, open-source benchmark for evaluating state-of-the-art (SOTA) deep learning methods for Earth observation change detection. We conduct a comprehensive analysis of ten representative model architectures, ranging from convolutional networks (CNNs) to vision transformers (ViTs), across ten heterogeneous change detection datasets. We rigorously evaluate these models with identical experimental protocols, comparing models trained from scratch against those utilizing pre-trained weights. Furthermore, we evaluate predictive performance alongside computational efficiency, including parameter counts and inference latency. Our findings reveal that well-optimized classical architectures, such as Siamese U-Nets, frequently outperform more complex contemporary models when computational efficiency is factored in, and that pre-training consistently provides a significant performance boost with no additional inference cost. To ensure complete transparency and reproducibility, all experimental resources, including standardized data splits, training scripts, training logs, and model checkpoints are publicly available and adhere to FAIR principles (Findable, Accessible, Interoperable, and Reusable).
benchmarkevaluation protocol - arxiv:2608.28246 · cs.ROTraining-free Suction Grasp Detection for Deformed Aseptic Cartons Using Vision-Language Models and Geometric Surface ScoringMarin Maletic, Goran Vasiljevic
Robotic sorting of recyclable waste is challenging due to the deformable and geometrically inconsistent nature of target objects. We present a training-free suction grasping system for sorting deformed aseptic beverage cartons, decoupling target identification from grasp-point selection. An open-vocabulary vision-language model detects cartons from a text prompt, SAM2 refines each detection into an instance mask, and a geometric scoring method selects the suction point by combining surface flatness with normal alignment. Three geometric methods are compared: k-nearest-neighbour PCA, Sobel cross-product, and RANSAC plane fitting. Evaluated on a real robot across three deformation levels and 35 cluttered scenes, single-object grasp success reaches 88.2% and end-to-end retrieval in clutter is 72.6%.
grasp - arxiv:2608.28241 · cs.AIBeyond Task-Only Matching: Personalized Skill Routing with Counterfactual EvaluationTianle Wang, Yanghe Zou, Xiang Liu, Ziyao Huang +2
The rapid expansion of reusable skill repositories makes skill routing a critical capability for large language model (LLM) agents. Existing methods treat routing as task-only semantic matching. However, when users with incompatible constraints issue an identical request, this assumption conflates task relevance with skill suitability: a task-only router can select a semantically plausible skill that is unsuitable for the requesting user. To expose this failure mode, we formulate \textit{personalized skill routing} as profile-conditioned retrieval, in which relevance depends jointly on the task and the user profile. We first introduce a profile-counterfactual benchmark, in which the task is held fixed while changes in the user profile induce changes in the reference skill. We further construct paired counterfactual supervision and propose SkillFeed, a progressive retrieve-and-rerank framework that first establishes task--skill alignment and then learns profile-conditioned discrimination. By retrieving body-level evidence and reranking semantically similar but profile-conflicting candidates, SkillFeed identifies skills that satisfy both task requirements and user constraints. On SkillFeed-Bench, SkillFeed attains 75.1\% top-1 retrieval accuracy, a 23.1-point improvement over the corresponding pretrained routing baseline. Adding profile conditioning yields a 35.1-point gain on queries where user profile changes the reference skill. This contrast shows that user profiles are most consequential precisely when they change skill suitability. Our website is publicly available at http://www.aiskillfeed.com .
benchmark - arxiv:2608.28228 · cs.AIGenerative AI Alignment with Hinduism's Theological Plurality and Sacred RepresentationDipto Das, Arpita Kundu, Nusrat Jahan Mim, Shion Guha +1
Generative AI systems are increasingly used to answer personal questions and mediate everyday practices, including religion. However, existing discussions around AI alignment and ethics have largely centered secular, Western, and Abrahamic assumptions about religion, offering limited attention to other faith-based traditions. In this paper, we examine how Hindu users engage with generative AI systems in relation to their religious knowledge, belief, and practice. Drawing on 15 semi-structured interviews with Bangladeshi Hindu participants, we analyze how users interpret AI-generated religious representations, scriptural explanations, devotional interactions, and synthetic religious media. We found that AI can be both accessible and ethically troubling. While AI supported scriptural inquiry, devotional visualization, and religious storytelling, our study also identified concerns about theological flattening, cultural misrepresentation, devotional manipulation, and the simulation of sacred presence and authority. We conclude by arguing that religious alignment in generative AI requires interpretive alignment: systems that disclose their limits, preserve plurality, and avoid simulating sacred authority and sycophantic personalization.
manipulation - arxiv:2608.28219 · cs.CVRASA: Disentangled Spatial-Motional Priors for Cross-Identity Character AnimationZhen Xiao, Zhen Shen, Zhaofan Qiu, Ting Yao +2
Cross-identity character animation aims to drive a target identity from a reference image to follow the motion of a source character from a driving video. The core challenge lies in the inherent entanglement of two capabilities: cross-identity spatial mapping (aligning position, scale, and skeletal proportions) and motion control (refining joint articulation, volumetric consistency, and view coherence). We introduce Reference-Aware Structural Alignment (RASA), a framework that disentangles spatial mapping from motion control by injecting structured priors into a Diffusion Transformer (DiT). Our approach has two stages. First, a Spatial Prior Calibrator (SPC) fuses reference identity with driving pose to generate a spatially grounded initial noise latent, ensuring correct positioning, scaling, and alignment with the driving skeleton. Second, an Inherent Motional Guider (IMG) encodes shape-agnostic SMPL articulation parameters into a semantic motion vector beyond appearance-biased 2D keypoints. Injected into intermediate DiT layers, this vector complements the base pose condition for anatomically consistent articulation and view-aware volumetric refinement. We curate CIM-Bench, a high-quality benchmark with rigorous curation, for evaluation. Extensive experiments show RASA significantly outperforms state-of-the-art methods in motion fidelity and visual quality. Our work establishes a new paradigm showing disentangled spatial and motional priors are key to robust character animation. Project page: https://hidream.ai.github.io/RASA/
benchmark - arxiv:2608.28216 · cs.CVWALDO: One-Shot Exemplar-Conditioned Object Detection in Cluttered ScenesKishor Datta Gupta, Ahmed Rafi Hasan, Md. Mahfuzur Rahman, Md. Sadman Haque +1
Locating a specific object instance in a cluttered scene using a single reference image and a short description, and reporting when that instance is absent, large vision-language models usually address this task. We ask whether the same capability is available far more cheaply, from representations already learned by a world-model pretraining objective. We present WALDO, a one-shot exemplar- and language-conditioned detection head with 3.4M trainable parameters that reads frozen V-JEPA 2.1 features to jointly predict object localization and target presence, with no gradient on the backbone. Because exemplar-conditioned supervision is scarce, we synthesize training episodes from instance annotations, mining exemplars from ground-truth boxes and constructing absence cases that exclude the referenced instance while leaving same-category distractors in view. This is easy to get wrong: in the obvious implementation, crop size alone predicts the label, and a head trained on it reaches 0.9998 absence AUROC without ever consulting the exemplar, and we report the negative controls that close the shortcut. On 35 held-out cluttered scenes, WALDO achieves a 0.461 catalogue AP@50, compared to 0.306 for a prompted Grounding DINO baseline under an identical scorer. Substituting DINOv3 for V-JEPA under a matched 576-token grid drops within-category absence AUROC from 0.880 to 0.726 and instance AP@50 from 0.201 to 0.141, isolating the pretraining objective rather than input resolution as the source of the gain. Instance-level Success@1, however, reaches only 0.190 against a 0.190 category-chance floor: world-model features transfer to localization precision and absence detection but not to instance identity.
v-jepa - arxiv:2608.28214 · cs.ROProbabilistic Multi-Robot Gas Source Localization with Uncalibrated Sensors: A Distributed Estimation ApproachWanting Jin, Marc Zoel Arias Mitjà, Alcherio Martinoli
Estimating environmental states with multi-robot systems becomes particularly challenging when robots are equipped with uncalibrated and therefore heterogeneous sensors, whose nonlinear and inconsistent responses prevent reliable information fusion. In this paper, we propose a distributed probabilistic framework for source localization tasks that enables calibration-free estimation in the presence of sensor heterogeneity. The key idea is that each robot independently estimates a local belief using a rank-based feature that captures the relative evolution of observations and is invariant to sensor scaling and nonlinearities. These local beliefs are then fused through a product of experts formulation to obtain a consistent global estimate across the team. To further improve the efficiency of team coordination, we introduce an informative region allocation and path planning strategy that reduces redundant exploration while balancing exploration and exploitation. We validate the proposed framework using high-fidelity simulations with realistic gas sensor models. Results demonstrate that our method significantly outperforms a benchmark method based on standard measurement aggregation, achieving reliable source localization accuracy despite strong sensor heterogeneity. More broadly, this work demonstrates how calibration-free sensing representations can be effectively extended to distributed robotic systems, paving the way for their application to other estimation tasks involving heterogeneous sensors.
benchmark - arxiv:2608.28213 · cs.ROPAMoR: Parameterized Affective Motion Generation in Real Time for Humanoid RobotsYan Pan, Lingfan Bao, Tianhu Peng, Chengxu Zhou
People read a humanoid robot's motion in social settings not only for the action performed but for the affect conveyed. Motion carrying that affect has so far been generated for human avatars, where style is taken from a reference clip or an emotion word, neither of which can be quantitatively parameterized. We present PAMoR, which turns affect into a measured control parameter: a valence-arousal (V-A) coordinate computed natively on robot kinematics. It is obtained in closed form from postural expansion and movement energy, and these measurements serve directly as generation conditions, with no human annotation. An action prior and two affect priors, trained in a shared latent space, are composed at each denoising step: the action prior fixes what is performed, the affect priors modulate how. Whole-body motion rolls out autoregressively on a 29-DoF Unitree G1 in real time, with action and affect both editable. Generated motion tracks the commanded V-A over its full range while text-to-motion fidelity still matches text-only baselines. In a perceptual study, raters identify the commanded emotion on 0.38 of trials, above both baselines and approaching the 0.44 reported for acted human bodies.
humanoid - arxiv:2608.28206 · cs.CVNumBench: Diagnosing Counting Failures in Text-to-Image ModelsSandeep Wadhwa, Mayank Vatsa, Richa Singh, Parrva Chirag Shah +1
Text-to-image (T2I) models often generate the wrong number of objects, yet existing benchmarks are too small or weakly controlled to explain why. We introduce \textbf{NumBench}, a benchmark of 640{,}000 prompts spanning 1{,}600 categories and counts from 1 to 100. Its factorial design varies object composition, spatial guidance, and appearance conditions while balancing counts and category exposure. We also develop a process model in which requested instances compete for a finite set of resolvable image regions. The model predicts a near-quadratic collision deficit at low occupancy and shows how coordinated placement reduces it. For scalable evaluation, we propose the Confidence-Weighted Numeric Precision Score (\cwnps), which aggregates three calibrated detectors and discounts uncertain proposals. Across five commercial systems, two open models, and two specialized counting methods, performance declines sharply with requested count; all evaluated methods are weak above 50 objects. Count range has the largest measured effect, followed by layout and composition. Grid guidance is strongest among guided layouts, consistent with the coordination prediction, although the analysis does not establish collision as the sole cause. A 14{,}400-image human study supports automated evaluation through count 50, while results on 243 natural-language prompts show transfer beyond NumBench templates.
benchmarkscalable evaluationscalable eval - arxiv:2608.28205 · cs.CVCut-ViT: Task-Specific Model Pruning via Gram Anchoring Subspace ConsistencyJianjian Yin, Liulei Li, Tao Chen, Yi Chen +2
Pruning visual foundation models has attracted considerable attention. However, existing methods focus on rigid point-to-point token alignment on a single dataset for pruning, suffering from two limitations: i) robustness degradation, and ii) task-specificity deficiency. To address these limitations, we propose a task-specific pruning pipeline, named Cut-ViT. Specifically, we first construct gram anchoring matrices from both spatial and semantic perspectives, and perform the subspace decomposition to extract the corresponding subspace bases. Basis-agnostic and residual constraints are then adopted to align the gram subspaces between the native and pruned DINOv3 models along spatial and channel dimensions, enabling subnetworks to inherit robust feature representations of native DINOv3. Furthermore, we design spectral entropy adaptation, which quantifies the information density of feature manifolds along spatial and channel dimensions, thereby adapting the pruning objective to specific downstream tasks. Experiments show that Cut-ViT requires approximately one minute on a single A100 GPU to obtain subnetworks at various sparsity levels, using only 20.9% of the time and 45.5% of the GPU memory compared with previous methods, while achieving SOTA performance on six tasks across nine datasets.
memory - arxiv:2608.28194 · eess.SYSafeLink-Agent: Agentic Maintenance for Adaptive Bitrate Controllers over Dynamic Starlink NetworksHongjun Xie, Bowen Zhang, Genke Yang, Pengcheng Luo
Low Earth orbit (LEO) satellite broadband, represented by Starlink, is making high-resolution video streaming feasible beyond fixed terrestrial coverage. However, Starlink access links change across time and regions, exposing adaptive bitrate (ABR) streaming to shifting throughput tails, latency, volatility, and handover conditions. Existing ABR controllers are usually designed, tuned, or trained for specific network conditions, making it difficult to handle newly exposed hard Starlink profiles. This paper proposes SafeLink-Agent, an agentic maintenance framework for ABR controllers over dynamic Starlink networks. SafeLink-Agent summarizes exposed failures and uses a large language model (LLM)-based agentic patch proposer to generate candidate patches, while replay verification determines whether each patch can be safely committed. The framework supports both rule-based controllers and learned controllers under the same maintenance workflow. Experiments on real Starlink networks show that SafeLink-Agent reduces the severe-session ratio of RobustMPC from 2.60% to 0.40% and reduces cumulative severe sessions from 45 to 7 in rolling maintenance. For learned controllers, verified adaptive auditing lowers the average severe-session ratio from 39.01% to 9.79%. These results demonstrate that agentic maintenance can improve ABR robustness under dynamic Starlink access conditions.
agentic - arxiv:2608.28188 · cs.LGBeyond Flat Netlist: Hierarchical Graph Representation Learning for Scalable Analysis of Sequential CircuitsJingyi Zhou, Zhengyuan Shi, Jiaying Zhu, Ziyang Zheng +1
Circuit Representation Learning (CRL) offers a powerful paradigm to guide and optimize core Electronic Design Automation (EDA) tasks, but its practical adoption is hindered by the immense scale of industrial netlists and a failure to explicitly model register-level temporal dynamics. To overcome these barriers, we introduce DeepSeq3, a novel hierarchical framework that abstracts circuits into a two-level representation: fine-grained combinational subgraphs partitioned by flip-flops (FFs), and a high-level Super-Node Graph (SNG) that models the register-transfer structure. A dual Graph Neural Network (GNN) architecture learns representations at both levels, capturing local Boolean logic and global state transitions. Crucially, we introduce a state-centric pre-training scheme that predicts the reachability between FF states, endowing the model with a deep understanding of temporal behavior. Demonstrated on large-scale benchmarks, DeepSeq3's approach yields superior scalability and richer representations, reducing bounded model checking (BMC) solving time by 18% while guaranteeing correctness.
benchmark - arxiv:2608.28184 · cs.LGBiologically Inspired Mechanisms for Facilitating Grokking in Multilayer PerceptronsFlorin Leon
Grokking is a delayed transition from memorization to generalization that is often accompanied by substantial reorganization of internal representations. This paper studies whether biologically inspired mechanisms, many of which are not commonly incorporated into artificial neural networks, can actively promote this transition by regulating hidden-layer computation at the levels of neuronal activity, response, and effective connectivity. We augment a multilayer perceptron with input gating, structural plasticity, gain modulation, threshold modulation, homeostasis, lateral inhibition, and activation decorrelation, and evaluate these mechanisms through systematic ablations on two established grokking benchmarks: sparse parity and noisy XOR classification. The results show that the mechanisms contribute unequally to generalization. Homeostasis provides the strongest and most consistent benefit, while structural sparsification emerges as the second major mechanism. The remaining biologically inspired mechanisms have smaller or less consistent effects in the present experiments. For both problems, the results support the common principle that explicit regulation of neuron utilization and effective connectivity can improve the emergence of generalizable internal computation. These findings motivate broader investigation of biologically inspired activity regulation and adaptive sparsification, including in large language models, where they may accelerate the development of generalizable representations and reduce the optimization time required for robust generalization.
benchmark - arxiv:2608.28183 · cs.CVMemory-efficient GPU pipelines for real-time non-line-of-sight reconstructionAlfonso López-Ruiz, Diego Royo
Non-line-of-sight (NLOS) imaging reconstructs scenes hidden around a corner from indirect light recorded by a single-photon avalanche diode (SPAD). A single reconstruction is a large inverse problem: billions of photon timestamps must be binned, moved through memory, transformed and inverted. As SPAD arrays raise acquisition throughput, reconstruction becomes the limiting stage. We rebuild the GPU execution of two established wave-based algorithms, f-k migration and phasor-fields, for both streaming and offline processing. On the phasor-fields side we assemble the ring-and-radius kernels of previous work once and offline, using the analytic Fourier transform of a ring, so the propagation kernel never exists in dense form at runtime, reducing the memory and bandwidth. We reorganize the pipeline of both algorithms with fused kernels, warp-level photon binning, batched transforms, CUDA graph replay, and FP16 storage applied only where it reduces the actual bottleneck. Our implementations are up to 42x faster than the reference streaming pipeline and up to 14x faster than the fastest published GPU baseline, all while using a fraction of the memory (down to 2.5%), enabling vastly larger and finer reconstructions on the same hardware, or comparable ones within a much lower memory budget. We report an ablation of each implementation choice and propose three denoising strategies enabled by the resulting frame budget for next-generation NLOS video processing.
memory - arxiv:2608.28182 · cs.CLBenchmarking large language model agent societies against human behavioural distributionsRaad Bin Tareaf
Populations of large language model agents are increasingly used as experimental societies. Three doubts shadow every such result: whether the agents behave like the humans they stand in for, whether a finding survives changes to the apparatus that leave the rules untouched, and whether apparent social dynamics are interaction at all rather than the reproduction of experiments the models have read. This article introduces SILICA, an open instrument that tests all three. Five environments carry published human anchors, each paired with perturbations that re-render the same rules and with variants whose payoffs point away from the memorised result. Twelve open-weight models were run through it on a single consumer graphics card. Agreement with human data is confined to starting points: first-round public-goods contributions fall inside the equivalence margin for eight of eleven models, while no model matches end-state contributions or the human corridor of cooperation. Merely swapping the order in which two actions are listed costs one model 58 points of cooperation. Presenting responders with a fixed schedule of offers shows that only one model, the sole reasoning-trained one, places its acceptance threshold where the incentive requires; two move theirs part of the way, two move them the wrong way, and three never acquire one. Conventions form through a shared prior over the names rather than through negotiation, though negotiation reappears once that prior is disrupted. On the certification ladder defined here, current silicon societies support exploratory claims and no more.
agentbenchmark - arxiv:2608.28180 · eess.SYDistributed Model Predictive Control for Optimal Consensus of Constrained Heterogeneous Multi-agent SystemsNan Bai, Tao Liu, Qishao Wang, Zhisheng Duan
This paper investigates the distributed optimal consensus control problem of constrained heterogeneous multi-agent systems within a model predictive control (MPC) scheme. Both the control input sequence and the dynamically feasible consensus equilibrium are optimized simultaneously within the proposed MPC framework to improve consensus performance, yielding a coupled constrained optimization problem at each prediction time. A distributed primal--dual algorithm is developed to solve the resulting optimization problem, and locally verifiable conditions are derived to guarantee its convergence. Furthermore, sufficient terminal conditions are established for the proposed MPC framework to guarantee the recursive feasibility and asymptotic consensus of the closed-loop heterogeneous multi-agent systems. Finally, numerical simulations verify the effectiveness of the proposed approach.
multi-agentagent system - arxiv:2608.28179 · cs.LGConformal Risk-Averse Decision Making with Optimized Certainty Equivalent Risk ControlAmirmohammad Farzaneh, Osvaldo Simeone
We study risk-averse decision making, in which an agent selects actions while being uncertain about the true system state. The risk is measured via optimized certainty equivalent (OCE) metrics, which generalize popular criteria such as mean-variance risk and conditional value-at-risk (CVaR). We characterize the optimal policy under known distributions, and show that it reduces to a prediction set-based solution for the CVaR. This provides an operational interpretation of conformal prediction-type prediction sets. For unknown distributions, we develop a data-driven calibration strategy, based on a synthetic model for the likelihood and held-out calibration data, yielding high-probability control of the OCE risk. The approach is evaluated on two wireless beamforming settings.
agent - arxiv:2608.28175 · cs.ROPicking Bins Empty: A Hierarchical Hybrid Approach with Online Self-Learning of Grasp Points for Reliable Industrial Bin-PickingFlorian Töper, Samarth Kishor Yelvande, Jan Niklas Ewertz, Rudolph Triebel +1
Bin-picking is a cornerstone of modern manufacturing, yet achieving complete bin clearance without manual intervention remains a critical challenge. While model-based methods provide high precision, they frequently suffer from deadlocks when predefined grasps are occluded or perception fails. Labor-intensive fine-tuning of grasp points is commonly required to reach a satisfactory performance for new parts. Model-free algorithms offer a more flexible alternative with "out-of-the-box" versatility but lack the reliability and repeatability required for production. Unlike existing work, which treats the two techniques in isolation, we propose a fourtiered hierarchical hybrid approach to combine the best of both worlds. A model-based pipeline serves as a robust backbone, while a model-free "exploration agent" resolves deadlock situations and discovers new grasp points. This is supported by an online self-learning mechanism that uses gripper-stroke feedback and Wilson score intervals to autonomously rank grasp candidates, reducing manual commissioning effort. Validation on three automotive parts demonstrates that our method significantly outperforms a model-free baseline in grasp success rate while improving the bin clearance rate of the model-based baseline from 50.9% to 100% across all experiments. This transition to full bin clearance marks a significant step towards truly autonomous, intervention-free industrial operation.
grippergrasp - arxiv:2608.28174 · cs.CVManifold4D: Denoising on Point Cloud Rendered Manifolds for Video Re-shootingYongqi Mao, Zijia Dai, Zhishuo Liu, Wei Xu +2
Video re-shooting re-renders a monocular video of a dynamic scene along a user-specified camera trajectory, and the dominant recipe supplies the target geometry explicitly: per-frame depth lifts the source video into a 4D point cloud, which is rasterized along the trajectory into a point cloud render. Because the render and the source video are both handed to the network as visual conditions, they compete at every denoising step, leaving the model with a trust dilemma --- how much of the render to believe --- which can degrade trajectory control or visual quality on data outside the training distribution. We argue that a render already pixel-aligned with the target view does not need to be supplied as an explicit conditioning stream at all. We propose MANIFOLD4D, which injects the render directly into the initial noise of flow matching, so that generation no longer departs from standard Gaussian noise but from a new noise manifold carrying geometric information, leaving the source video as the only visual condition. The render is thus used exactly once, and the network is never asked to learn how to read it; in subsequent denoising steps the model can focus on the source video. On our DAVIS-Traj benchmark and on the Vista4D evaluation set, MANIFOLD4D attains the best camera-control accuracy on every metric, lowering rotation error by 25% and 27% and translation error by up to 32% over the strongest baseline, while matching it in video fidelity and leading on real-world novel-view photometric quality. In a user study, our method achieves clear advantages in trajectory following and dynamic consistency. The gap widens as the yaw amplitude grows past the training range, and the model still recovers correct dynamic motion from the source video when the render is deliberately corrupted, confirming that the geometric prior guides generation without overriding it.
benchmark - arxiv:2608.28165 · cs.AICrabOS: An Operating System for Human-AI Co-inhabitationQi Yang, Yun Ma
AI agents are evolving into long-running computational entities that can invoke tools, maintain memory, and complete complex tasks across applications. In real-world settings, completing a task often requires humans and AI to take turns leading its execution. Such alternation depends on the seamless handoff of the work state of the task between humans and AI. Existing agent systems, however, provide humans and AI with separate work environments. AI agents must therefore rely on additional bridges to continue work: either developers build task-specific interfaces to access the work state, or users manually transfer relevant parts of it through screenshots or textual descriptions. Both approaches make handoffs costly and scale poorly. We propose Human-AI Co-inhabitation, a type of work environment that enables humans and AI to seamlessly take turns continuing work on the same task, and design and implement CrabOS to realize this concept. CrabOS represents the work state as natural-language-readable text objects shared by humans and AI, allowing both to access and manipulate it directly through the same auditable interface without bridges. Case studies show that CrabOS elevates support for complex tasks with alternating human and AI leadership from bridge-dependent application-level solutions to native operating-system capabilities, which provide a new foundation for developing and running AI agents.
agentai agentagent system - arxiv:2608.28160 · cs.AIGen-TAS: A Generative AI-Aided Hardware-Software Task Allocation Framework for FPGA-GPP Heterogeneous SystemsMary Kong, Yuqin Zhao, Semih Vazgecen, Cristian Sestito +1
FPGA-GPP heterogeneous systems combine software flexibility with the performance and energy efficiency of reconfigurable hardware. However, determining which application tasks should execute on the GPP or FPGA requires extensive expertise and design-space exploration, particularly when user objectives vary across latency, communication, resource utilisation, and power. This paper proposes Gen-TAS, a knowledge-grounded LLM framework for user-specific FPGA-GPP task allocation. By combining task-graph analysis with RAG, Gen-TAS grounds LLM reasoning in historical implementation knowledge and generates multiple explainable strategies tailored to the specified objectives. Human-in-the-loop selection and a deterministic backend connect LLM-generated decisions to reproducible FPGA SoC implementations. Experiments on CNN and SDR workloads across multiple LLMs demonstrate stable, requirement-driven allocation. Under latency-oriented objectives, implementations following the selected strategies achieve speedups of up to 2.45$\times$ and 92.53$\times$, respectively, relative to the corresponding all-GPP baselines while other objectives select strategies that trade some acceleration performance for FPGA-GPP communication, resource utilisation, or FPGA power.
human-in-the-loop - arxiv:2608.28158 · cs.LGHARTS: Efficient Agentic Reinforcement Learning for Hybrid-Attention Models over Arbitrary Rollout TreesBoyuan Meng, Peihua Bao, Hong Liu, Xiaowei Zhu +3
Agentic reinforcement learning (RL) often produces irregular rollout trees with shared histories. Training root-to-leaf trajectories independently recomputes these shared prefixes. Existing systems primarily target full-attention models and lack dense, differentiable hybrid-attention execution compatible with activation recomputation. We present HARTS (Hybrid-Attention RL over Tree Structures). HARTS jointly plans microbatches, data-parallel (DP) replica assignments, and microbatch-slot schedules using non-replay compact-token work after prefix compression. For chunkwise linear attention, a linear-time algorithm coordinates chunk-boundary state recovery and replay and produces the minimum number of sequential linear-attention calls under our packed execution model. HARTS preserves the chunkwise state partitioning of trajectory-wise training: it does not repeat projections, MLP/MoE computation, or final outputs, and performs only bounded state replay for numerical alignment. Per round, HARTS batches all branches into one packed call, propagates gradients through differentiable state handoffs, supports activation recomputation, and restores per-token log-probabilities. For deterministic, no-token-drop top-$k$ MoE routing, semantic multiplicities restore MoE-objective token weights and load statistics. Existing RL objectives retain their interface. To our knowledge, HARTS is the first system to demonstrate arbitrary-rollout-tree prefix-sharing speedups on a real hybrid-attention model. On an Agentic RL workload generated from SWE-bench tasks, HARTS achieves $4.81$--$4.87\times$ forward/backward/gradient speedup with activation recomputation across multiple parallel configurations. Its numerical differences are comparable to baseline self-rerun variation, and its reward trend is similar to the baseline over the first 120 steps of $τ^3$-Bench training.
agentic - arxiv:2608.28155 · cs.CLFinExam-10K: When Retrieval Helps Financial Reasoning?Yan Lin, Jingyu Sun, Zhongliang Guo, Qing Li +2
Professional financial examinations require models to combine domain knowledge, calculation, and judgment, yet no benchmark covers the full CFA and FRM structure under one protocol. We introduce FinExam-10K, to our knowledge the largest reported English benchmark for this setting, with 10,198 expert-reannotated questions spanning CFA Levels I-III and FRM Parts I-II. We release 5,110 questions and sequester 5,088 for a quarterly maintained leaderboard. To separate coverage from local answerability, we report a 10,198-item Full-Coverage Track and a 7,625-item Context-Complete Reasoning Track, which is the primary basis for claims about reasoning from the supplied record. Across 17 models, the best accuracy is 85.29% overall. On the frozen Hard band, the best score is 34.68% on the Full-Coverage Track and 54.57% on the 372 context-complete items. All 17 models share 47 context-complete failures. Function-RAG and FunctionGraph-RAG rescue hundreds of errors but also overturn many correct answers, producing little or negative net gain. A gate trained only on public data decides from the question and initial response when FunctionGraph-RAG should run. On the 5,088 held-out items, the gate invokes FunctionGraph-RAG for 7.9% of questions and improves accuracy from 70.83% to 71.23% (p = .0446).
benchmarkleaderboard - arxiv:2608.28154 · cs.ROFrom Small Talk to Rapport: Exploring Robot Self-Disclosure in Collaborative TasksKaitlynn Taylor Pineda, Anvii Mishra, Brian Chien, Angela Guo +3
People naturally chat while collaborating and share personal information (i.e., self-disclose) to build rapport and maintain social connections. As robots are increasingly developed to work with people, the effective use of these social behaviors to enhance engagement and support teamwork becomes ever more important. While prior work has shown that robot-initiated small talk can benefit human-robot collaboration, less is known about how best to design such small talk. In this work, we explore how self-disclosure may be designed to support small talk within a human-robot team---especially when the robot is an industrial manipulator that lacks anthropomorphic cues and performs physical work. We first developed an LLM-driven manipulator capable of partaking in small talk, adopting either a low-disclosure or high-disclosure strategy. We then conducted a user study (N = 50) to investigate how self-disclosure in small talk influences human-robot dynamics. Unexpectedly, participants disclosed more in the low-disclosure condition and reported stronger teaming and coordination than those in the high-disclosure condition. This effect was more pronounced among users with prior experience teaming with robots. These results suggest that increasing robot self-disclosure does not necessarily foster rapport, social connection, or reciprocal disclosure; other factors, such as prior HRI experience, should be considered.
manipulator - arxiv:2608.28152 · cs.LGUnder-Mattress Temporal Sensing for Next-Day Agitation Risk Scoring in Dementia WardsZhen Liu, Marta Bono, Robbe Decloedt, Ajda Flisar +2
Agitation fluctuates over short time horizons in people living with dementia, yet continuous physiological information for anticipating next-day risk is limited. We assessed whether contactless under-mattress signals from the preceding night inform next-day agitation risk and whether preserving minute-level temporal structure improves performance over conventional nightly summaries. We analyzed 423 patient-nights from 65 subjects in a specialized hospital dementia unit using two under-mattress sensing systems. A unified four-paradigm benchmark compared nightly handcrafted summaries, three-period handcrafted features, full-night sequence modeling, and sliding-window multiple-instance learning. Source-specific preprocessing and five-fold patient-grouped cross-validation were used, with performance estimated from pooled out-of-fold predictions. Evaluation included discrimination, calibration, fixed-threshold metrics, and a comparison of period-signal attribution patterns across two temporal models. Full-night sequence modeling achieved the highest discrimination (AUROC, 0.692; AUPRC, 0.849) and balanced accuracy (0.658). Both minute-level pipelines had higher AUROC than nightly summaries, but differences from three-period handcrafted features were uncertain. Cross-model attribution prioritized activity, heart rate, and respiratory rate during the core overnight period. Calibration remained limited. The preceding night's signals supported modest next-day risk discrimination, with minute-level temporal modeling outperforming nightly summaries. Prospective calibration and external validation are needed before use in individual care decisions. This patient-grouped benchmark identifies contactless overnight sensing as a promising biomedical engineering direction for agitation-risk research in hospitalized dementia cohorts.
benchmark - arxiv:2608.28145 · cs.CVDual-Stream Semantic Guidance with Prototype Anchor Calibration for Source-Fully-Free Adaptation of Vision-Language ModelsWeiwei Xiang, Shun Peng, Guangyi Xiao, Hao Chen +1
Source-Fully-Free Domain Adaptation (SFF-DA) has emerged as a strategic paradigm to adapt Vision-Language Models (VLMs) without any access to source data or task-specific source models. However, we identify a critical Dual Semantic Drift that hinders this process: static drift arising from the rigidity of fixed class embeddings, and dynamic drift stemming from the divergence of generated captions, causing severe semantic misalignment that intensifies the stability-plasticity dilemma. To address this, we propose DSSG (Dual-Stream Semantic Guidance), an end-to-end framework that reconciles fine-grained plasticity with global stability. Our core contribution is the Dual Semantic Guidance (DSG) module, which integrates a caption stream for domain-specific knowledge with a class-anchor stream to anchor global categorical consistency. Furthermore, a Dynamic Cross-Modal Knowledge Distillation (CMKD) module is introduced to leverage the evolving teacher distribution for calibrating teacher-student consistency. Building upon DSSG, we further introduce Prototype Anchor Calibration (PAC), yielding DSSG-PAC, which periodically calibrates prototype anchors and caches them until the next calibration. This design reduces redundant text-side computation while preserving the adaptability of class guidance to the evolving text space. We further establish SFF-DA risk bounds that relate student risk to semantic-teacher quality and teacher--student discrepancy. Extensive experiments demonstrate that DSSG consistently outperforms current state-of-the-art methods across multiple benchmarks, while DSSG-PAC largely preserves its adaptation performance with 18.9% lower total adaptation time. The code is available at https://github.com/mrmenand/DSSG.
benchmark - arxiv:2608.28140 · cs.ROContact-Guided Exploration for Non-Prehensile Locomanipulation with Multi-Critic RLSimone Tolomei, Mayank Mittal, Franco Angelini, Manolo Garabini +2
Non-prehensile manipulation offers versatile skills for moving and rearranging heavy or bulky objects, particularly when combined with a mobile manipulation platform. However, both model-based and model-free approaches struggle with the complex hybrid dynamics and the sparsity of the contact in these tasks. To address these challenges, we propose a contact-guided exploration strategy implemented within a Multi-Critic Reinforcement Learning (RL) framework. A dedicated exploration critic is trained with a dense contact-seeking reward that guides the end-effector toward meaningful contact points; its influence is progressively decayed to recover a task-optimal policy. We obtain candidate interaction points from a general-purpose grasping algorithm, enabling the exploration mechanism to generalise across various object geometries. We evaluate the approach on multiple tasks, including box pushing, chair transportation, and a dishwasher opening task. Finally, we validate the chair transportation policy through extensive experiments on a quadrupedal mobile manipulator, demonstrating deployable non-prehensile manipulation in the real world.
manipulationmanipulatorquadrupedgrasp - arxiv:2608.28138 · cs.CVToken-Budget Distillation: Transferring Full-Token Semantics to Compressed Video Vision-Language ModelsXiaoyang Guo, Guoping Luo, Jusheng Zhang, Keze Wang +1
Adapting video vision-language models (VLMs) is computationally expensive because video inputs produce a large number of visual tokens, making both fine-tuning and inference costly. Although visual token compression can reduce this overhead, direct adaptation on compressed inputs often causes semantic drift and noticeable performance degradation. We present Token-Budget Distillation (TBD), a parameter-efficient fine-tuning framework for adapting video VLMs under a fixed token budget. TBD freezes the pretrained backbone, updates only LoRA adapters, and integrates FlashVID-based visual token compression into the video pathway. To preserve full-token semantics under compression, TBD employs a dual-path teacher-student design, where a full-token teacher provides stable supervision and a compressed student is optimized with task loss, answer-region KL distillation, GT-anchored margin distillation, and reliability-aware KD control. This design enables the student to recover the semantic behavior of the full-token model while remaining efficient under aggressive token reduction. We evaluate TBD on three video VLM backbones, including LLaVA-Video, LLaVA-OneVision, and Qwen3-VL-8B-Instruct, across four video understanding benchmarks. TBD consistently outperforms compression-only baselines under both moderate and aggressive compression. On LLaVA-Video at retention ratio R = 10 percent, TBD preserves 97.0 percent of the Vanilla model's average accuracy; on LLaVA-OneVision at R = 10 percent, it achieves an average score of 58.4 and matches 100.0 percent relative accuracy.
benchmark - arxiv:2608.28134 · cs.LGLearning to Difference: Adaptive Reversible Differencing (AdaRDiff) for Time Series ForecastingMorad Laglil, Younes Hlal, Marouane El Hadari, Emilie Devijver +1
Reliable long-horizon time series forecasting is an important yet difficult problem. Trends and seasonality introduce complex temporal structure that challenges learning-based forecasting models. Differencing, which subtracts nearby past values to remove such structure, is the classical remedy, but its reliance on hand-picked orders and periods has kept it largely absent from recent deep architectures. We propose \textbf{\underline{Ada}}ptive \textbf{\underline{R}}eversible \textbf{\underline{Diff}}erencing \textbf{(AdaRDiff)}, a generalized differencing approach that uses learnable weights to simplify the series through weighted differencing with previous time instants. This yields stabilized residuals on which forecasting is performed, after which the removed components are restored autoregressively to reconstruct the forecast, capturing trend and seasonality jointly through a single operator. This reconstruction admits a closed-form convolutional expression, which parallelizes on GPU and yields up to $33.7\times$ speedup over the naive recurrence. We furthermore rely on a two-phase training schedule that separates temporal structure discovery from reconstruction learning, as suggested by a theoretical analysis of the gradient when using a linear forecasting model. AdaRDiff attains state-of-the-art forecast accuracy across eight benchmarks spanning electricity, weather, traffic, and energy, at negligible parameter cost. Furthermore, it is designed as a plug-and-play module: integrating AdaRDiff improves eight diverse backbones, from linear models to Transformers, in the large majority of cases, by up to $25.9\%$ with a linear backbone and $18.3\%$ with iTransformer.
benchmark - arxiv:2608.28129 · physics.opticsPerformance Optimization of Short Reach Optical Interconnects based on Direct DetectionLuca Poì, Stella Civelli, Marco Secondini, Li Zhang +10
Short-reach optical interconnects are evolving toward data rates beyond 400 Gb/s per lane, driven by the bandwidth and energy-efficiency requirements of AI-enabled datacenter networks. At these operating speeds, channel impairments, device nonlinearities, and hardware constraints limit the effectiveness of conventional transceiver design and digital signal processing (DSP). This paper presents a unified framework for the optimization of direct-detection optical interconnects, encompassing digital surrogate modeling, receiver-side DSP optimization, and end-to-end (E2E) transceiver learning. The proposed formulation provides a common perspective for model-based and machine-learning-based approaches, including linear and nonlinear equalization, lookup tables, decision trees, neural-network receivers, and E2E optimization. Their performance is discussed together with computational complexity and hardware implementation aspects, highlighting the associated trade-offs. We show, through simulations and experimental validations, that for a 40~Gb/s 10~km link, decision trees can outperform by 0.5--1~dB conventional linear equalization, with negligible hardware requirements. Moreover, we show that an E2E technique based on transformers can provide a gain up to 6~dB, highlighting the potential of joint transceiver optimization to improve the performance of next-generation short-reach optical links.
optical interconnect - arxiv:2608.28128 · cs.LGVICT: Verifier-Instrumented Credit Tracing for Long-Horizon LLM Agent Reinforcement LearningPengcheng Li, Zhengyang Zhang, Dongxu Zhang, Sui Huang +1
Fine-grained credit assignment is a central challenge in reinforcement learning for long horizon LLM agents. Standard objectives often train from programmatically verifiable terminal rewards by broadcasting each sparse outcome to every action in a trajectory. Existing methods typically seek finer credit from the rollout side, constructing auxiliary trajectory signals or additional comparisons to estimate action importance. Although useful, these approaches still treat the verifier that judged success as a scalar reward, discarding its internal task structure. Our key insight is that many verifiable tasks already encode the relevant checks inside their terminal verifier. We propose VICT (VerifierInstrumented Credit Tracing), a training-time interface that exposes executable or evidence backed atoms and traces them back to actions through dependency-valid proof edges. VICT redistributes group-relative advantage only along those edges, shifting credit assignment from rollout-side inference to verifierside tracing. It preserves the original terminal reward, abstains when evidence is incomplete or ambiguous, and changes only the training-time advantage tensor, requiring no learned critic, process labels, branch rollouts, or inference-time verifier access. On ALFWorld and WebShop, VICT improves substantially over outcome-only training and achieves strong performance alongside recent fine-grained credit methods; ablations rule out dense atom rewards, final-commit credit, temporal proximity, and sparsity as sufficient explanations.
agentllm agent - arxiv:2608.28116 · cs.LGGeneralized Gibbs Ensemble Weighting for Forecast CombinationPrasen R. Nuthanakaluva, Nava K. Gaddam
Forecast combination is a reliable way to improve predictive performance when several forecasting models are available. Simple aggregation rules such as the mean, median, trimmed mean, inverse-loss weighting, and exponential weighting are often strong baselines, but their relative performance can vary across datasets, forecast horizons, deployment settings, and levels of disagreement among base forecasters. We develop Generalized Gibbs Ensemble Weighting (GGEW), a probabilistic framework that treats forecasting models as experts and assigns ensemble weights using a Gibbs-style exponential transformation of normalized predictive loss. The framework extends this basic weighting rule through numerical stabilization, diversity-aware score corrections, and online hyperparameter adaptation. GGEW produces a family of related methods, including Stable Gibbs weighting, Directional Gibbs-NCL, and Symmetric Gibbs-NCL. These variants share one core algorithm and differ only in the score used inside the exponential weighting rule. For sequential deployment, we adopt a UCB-style bandit mechanism, called online Local-UCB, to adapt the learning rate, diversity strength, and Gibbs variant without evaluating the full hyperparameter grid at every prediction step. We evaluate GGEW on official M4 competition forecast submissions and external rolling-origin deployment experiments using Monash Traffic Hourly, Electricity Hourly, and Solar Weekly datasets. Results suggest that Gibbs-style adaptive weighting is a useful and competitive tool across several benchmark settings, although its relative performance varies across datasets, forecast horizons, deployment protocols, and forecast disagreement groups. The contribution is not a universal dominance claim, but a framework and empirical study motivating further investigation of when adaptive Gibbs-style forecast combination is useful.
benchmark - arxiv:2608.28113 · cs.CLH-Scale: Hessian-Guided Scale Refinement for NVFP4 Sub-Byte LLM InferenceHao Yu, Zheng Li, Dayiheng Liu, Jianwei Zhang
The NVIDIA Blackwell architecture, with native support for the ultra-fine-grained NVFP4 format, opens new opportunities for accelerating large language model (LLM) inference. NVFP4's micro-block design, such as a group size of 16, offers strong representational flexibility for capturing local weight distributions and isolating outliers, but it also introduces a large and highly sensitive space of per-group scaling factors. Existing post-training quantization (PTQ) methods primarily focus on refining quantized weight values, leaving this scale-selection step underexplored. To address this gap, we propose \textbf{H-Scale}, a lightweight post-processing method for NVFP4 per-group scale refinement. Instead of minimizing plain weight reconstruction error, H-Scale selects hardware-valid group scales using a diagonal second-order proxy derived from calibration activations, thereby targeting layer output perturbation more directly. It is designed as a drop-in replacement for RTN-style scale selection in diverse NVFP4 pipelines, requires only modest offline calibration, and introduces strictly zero overhead at inference time. Under a fixed evaluation protocol, experiments on mainstream LLMs show that H-Scale generally improves a broad range of NVFP4 baselines and brings several variants closer to the BF16 reference.
post-trainingevaluation protocol - arxiv:2608.28108 · cs.RODeicticVLA: Unifying Instruction Modes Based on Language and Deictic Gestures in a Single VLAKango Yanagida, Tatsuya Aoki, Yuichiro Yoshikawa, Takato Horii
Vision-Language-Action models (VLAs) allow users to specify manipulation tasks in natural language, but distinguishing a target or placement goal among objects of the same category or similar appearance requires detailed expressions that VLAs may not use reliably. We propose DeicticVLA, which canonicalizes Language Instruction (LI), Vision-Language Instruction (VLI), and Visual Instruction (VI) into a text prompt and deictic masks through text-prompt completion and deictic gesture grounding, enabling a single pretrained VLA to handle all three instruction modes. With a shared backbone, demonstrations, and matched training steps, we compare two RGB visual prompting methods, two separate-channel mask prompting methods, and three training strategies in simulation. Under two-stage training, the four prompting methods achieve high in-distribution success but differ in their ability to use deictic masks in unseen layouts. Across methods, training-strategy ablations show that two-stage training improves such use, while retaining second-stage LI data mitigates forgetting without reducing VLI and VI performance. In three real-world tasks, one policy supports all modes. VLI and VI outperform LI under unseen expressions, appearance changes, and novel objects. For unseen categories, both achieve 100% success, compared with 16.7% for jointly trained LI. These results demonstrate the unified three-mode interface and guide DeicticVLA design.
vision-language-actionvlamanipulation - arxiv:2608.28099 · cs.AISpeculative Probing: LLM Monitoring at Speculative-Decoding CostCollin Zhang, Tingwei Zhang, Vitaly Shmatikov
Real-time classification during language model inference is valuable for safety filtering, behavioral analysis, and model monitoring, but current approaches force a trade-off between accuracy and efficiency. Hidden-state probes are fast but limited: they are either not context-aware: operating on a single vector and cannot model interactions across positions; or they are very costly: having dedicated classifier models (Llama Guard, Qwen Guard, LLM-as-judge) or performing computation on hidden states for all tokens and then pooling the results (MultiMax). This shows an intrinsic trade-off between efficiency and accuracy. However, we find that the speculative-decoding module in recent LLMs can be repurposed for efficient high-quality classification. By appending a trained soft prompt at the end of the target sequence, we can repurpose the speculative-decoding module into a sequence classifier. At inference time in a speculative-decoding pipeline, the KV cache is already in GPU memory, so classification adds negligible overhead. We evaluate on four classification tasks across four models (Qwen3.5-4B, 9B, 27B, MiniCPM4.1-8B). Our small probes consistently outperform zero-shot GPT-5.4-mini and, on multilingual prompt safety, match or beat specialized 8B safety classifiers (Qwen3Guard-Gen-8B, Llama-Guard-3-8B) without running a full LLM.
llm-as-judge - arxiv:2608.28090 · cs.ROStay Seated: Learning Omnidirectional Humanoid Locomotion on a Passive Mobile Chair with CastersKango Yanagida, Kazuki Miyazawa, Takato Horii
Humanoid robots with quasi-direct-drive actuators continuously generate joint torque while standing, whereas seated humans delegate weight support to chairs during desk work. As a first step toward seated loco-manipulation, we study omnidirectional seated locomotion on a passive mobile chair, requiring unfixed pelvis-seat contact and intermittent foot-floor propulsion of the robot-chair system. We extend a standard standing velocity-tracking environment with a passive-chair model, seated-state rewards, critic-only chair observations, and task-tailored contact settings. The policy is learned without motion-imitation rewards; its actor uses only proprioception and velocity commands, without contact sensing or chair states. In random-command evaluation, the policies tracked omnidirectional commands through nearly all 20-s rollouts, and the best seated policies could outperform the Standing policy in velocity tracking. Across four training seeds, a $2^3$ full-factorial comparison of symmetry regularization (SY), foot-slip regularization (FS), and command curriculum (CC) showed that FS reduced CoT but increased tracking error and that some FS-only policies converged to stationary local optima. Combining FS with either SY or CC avoided this failure without retuning FS, while SY improved bilateral leg symmetry during longitudinal motion. Direction-resolved analysis showed CoT ordered backward $<$ lateral $\ll$ forward, with planted-leg extension in backward and lateral motion and knee flexion following heel contact in forward motion. The learned policy achieved zero-shot sim-to-real transfer to a Unitree G1 and generated omnidirectional seated locomotion.
manipulationhumanoidsim-to-real - arxiv:2608.28084 · cs.LGComparing Classical and Quantum Machine Learning for Regression in High Energy Physics Collision DataTariq Mahmood, Zain ul Abidin, Itzel Luviano Soto, Alfredo Raya
The classification and regression of particle collision events constitute a persistent computational challenge in experimental high energy physics, where large volumes of simulated data must be processed with both speed and precision. This work carries out a systematic comparison of four classical machine learning architectures, support vector machines (SVM), artificial neural networks (ANN), convolutional neural networks (CNN), and long short-term memory (LSTM) networks against their quantum counterparts: quantum SVM (QSVM), quantum neural networks (QNN), quantum CNN (QCNN), and quantum LSTM (QLSTM). All models are trained on simulated proton-proton collision events with electron-positron and muon-antimuon final states from the CERN Open Data portal, using transverse-momentum components as input features and transverse-momentum magnitude as the regression target. Classical architectures, and in particular the CNN and LSTM, achieve marginally better quantitative performance under current hardware and dataset constraints. Quantum models, however, reach competitive accuracy with substantially fewer trainable parameters: the QCNN reproduces the performance of the deep classical CNN using only four qubits and a circuit of depth three, pointing to a genuine parameter-efficiency advantage on near-term quantum devices. A baseline analysis confirms that the regression problem is non-trivial for shallow polynomial fits, supporting the relevance of the architectural comparison. These results characterize the trade-offs between classical and quantum approaches under realistic, resource-constrained conditions and provide a benchmark for future studies on actual quantum hardware.
memorybenchmark - arxiv:2608.28080 · cs.CVCyc3D: Evaluating Cyclic Structural Stability and Asset Usability in Image-to-3D GenerationLiwen Zhang
Image-conditioned 3D generation has advanced rapidly, yet existing evaluation protocols largely judge rendered-view plausibility and semantic alignment, overlooking whether a generator forms a stable 3D interpretation and produces assets usable in graphics pipelines. We introduce Cyc3D, a multidimensional benchmark that evaluates image-to-3D generation along two complementary axes: Cross-View Object Consistency and Representation Quality. At the asset level, Cyc3D measures whether object identity remains semantically coherent across rendered viewpoints. At the model level, we propose View-Cycle Structural Consistency, a closed-loop render-regenerate-align protocol that repeatedly re-observes a generated asset from novel views and quantifies geometric, perceptual, and semantic drift across generations. To assess native asset usability beyond rendered appearance, Cyc3D further evaluates geometric structure, reference-image fidelity, mesh discretization and efficiency, and UV parameterization quality. Together, these diagnostics expose failures obscured by a single perceptual score and provide interpretable evidence of both model instability and representation defects. Experiments on five representative image-to-3D systems show that closed-source feed-forward models consistently outperform open-source optimization-based baselines in geometric fidelity, mesh quality, and cycle stability. Nevertheless, even the strongest methods achieve cycle-stability scores below 48, revealing a persistent gap between visually plausible generation and robust 3D object understanding.
benchmarkevaluation protocol - arxiv:2608.28078 · cs.CVTask-State Adaptation with Prototype Memory for Multi-Task Dense PredictionYangyang Xu, Haobo Yuan, Yuzhu Wang, Duo Su +3
Vision foundation backbones provide strong representations for dense prediction, yet a single shared feature still needs to support tasks with different, image-dependent adaptation requirements. We propose MemMTL, a multi-task dense prediction framework that estimates a compact task state from global visual context and refines it through a learnable task-state prototype memory. The refined state is converted into task-conditioned expert logits and combined with token-level logits before sparse top-$k$ selection over a local expert bank shared by all tasks. A separate task-agnostic residual bank provides a common adaptation path, and both paths are added once to the backbone feature before task-specific prediction. We specify a matched evaluation protocol on NYUD-v2 and PASCAL-Context with SAM 3 and ViT-L backbones to measure predictive quality, computational cost, and the contributions of task-state conditioning, prototype retrieval, and sparse routing. The numerical record in the present working draft predates this canonical implementation and must be regenerated before it can support empirical claims.
memoryevaluation protocol - arxiv:2608.28075 · cs.ROPlan Along the Way: Event-Triggered Foundation-Model Planning for TAMP Execution in Partially Observable ManipulationPuru Ojha, Narendhiran Vijayakumar, Nav Singhal, Girish Varma +1
Manipulation in partially observable environments requires planning under incomplete scene information. In such settings, an initially valid plan may execute successfully yet remain insufficient for task completion. Existing foundation-model-guided task and motion planning (TAMP) systems can generate useful long-horizon task decompositions, subgoals, or constraints, but they often assume having access to a fully specified scene state or invoke model-level replanning after a subgoal, refinement, or execution attempt fails. We present ROBUST TAMP, a modular LLM/VLM-guided planning framework for reactive TAMP where unseen task-relevant and non-target objects may become visible during execution. The framework restricts the foundation-model planner to the currently visible relational scene state, validates generated task-level actions against a strict executable interface, and routes the accepted actions to scene-specific execution adapters. Object discovery is treated as a distinct replanning event and, after a stable execution horizon, the system reconstructs the visible scene state and replans using completed-action history and structured replanning event context. Evaluations are performed on six RLBench/CoppeliaSim kitchen and grill variants involving hidden objects, non-target object discovery, articulated-container interaction, and temporal manipulation procedures. We compare text-only LLM and VLM planners of different sizes under the same validation, execution, monitoring, and replanning pipeline, reporting task success, partial goal completion, discovery- and failure-triggered replanning behavior, implicit non-target-object handling, and planner inference cost.
manipulation - arxiv:2608.28070 · cs.CVCF-YOLO: Context-Aware Feature Refinement for Camouflaged Industrial Micro-Defect DetectionXinda Yu, Kunxin Zheng, Chunan Yu, Qingbo Song +3
Automated detection of surface micro-defects on industrial components, such as copper tubes, is critically important for quality assurance but remains challenging due to the minute scale of anomalies and their visual camouflage against complex backgrounds. These factors lead to weak feature representations and high rates of false positives and missed detections. To address these issues, we propose a novel real-time detection framework designed for efficient context perception and feature refinement. Our method integrates a Context-Perception Aggregation Module (CPAM), which synergises large-kernel perception for macro-texture context and small-kernel aggregation for sharp boundary delineation, effectively breaking the background camouflage. Furthermore, a Feature Additive Refinement Module (FARM) employs a linear-complexity additive token mixer to globally verify and refine the representation of fine-grained anomalies, suppressing noise-induced errors. To support research in this domain, we introduce the Copper Tube Defect Dataset (CTDD), a manually annotated benchmark containing 1,847 images and 4,898 boundingbox defect instances from copper-tube inspection scenarios. Extensive experiments demonstrate that our detector achieves strong and consistent performance on CTDD, outperforming representative baseline detectors, including YOLOv11, by 2.2% in mAP@50 and 3.9% in Precision while maintaining real-time inference speed. This work provides a robust and efficient solution for high-precision industrial inspection, bridging the gap between contextual understanding and detailed feature analysis. Our code and model are available at: https://github.com/Yu-Xinda/CFYOLO-Context-Aware-Feature-Refinement-for-Camouflaged-Industrial-Micro-Defect-Detection
benchmark - arxiv:2608.28065 · cs.AILearning to Allocate Incentives for Incentivized Advertising via Offline Model-Based Reinforcement LearningZilin Zhao, Han Yang, Tianpei Yang, Fangsheng Huang +6
Complete your ad view and grab a 5-cent bonus! In incentivized advertising, a platform promises users a bonus before observing downstream ad revenue, encouraging them to click and complete ads. It must balance the incentive promised in advance against the revenue realized afterward: insufficient incentives forfeit monetization opportunities, whereas excessive incentives reduce net profit. Because current incentives may also shape user expectations and future engagement, incentive allocation is a sequential decision problem with delayed revenue, cost sensitivity, and carryover effects. Existing work has not studied decision-making algorithms for this setting. Auto-bidding assumes available ad opportunities, while targeted promotion optimizes incentives outside the ad monetization pipeline. We formulate the problem as an MDP and develop an offline model-based RL framework for cost-controllable sequential incentive allocation. It learns a world model of user feedback and ad revenue, then performs conservative policy optimization. An independent counterfactual scorer evaluates each learned policy on held-out logs, enabling pre-launch selection without costly online exposure. Experiments on large-scale industrial data and online A/B tests show that the scorer provides a stable offline signal. The deployment path from causal inference to offline RL and then Offline-MBRL further validates the framework: MB-IQL improves per-user net profit by 7.96\% over TD3+BC, whereas reverting to plain IQL reduces it by 6.56\% (both \(p<0.0001\)).
world model - arxiv:2608.28062 · cs.AIWeAgent-MMSearch: Native Text-Vision Interaction for Multimodal Search AgentsZongkai Liu, Hui Zhang, Liqiang Niu, Zhen Cao +6
Multimodal search agents extend parametric knowledge with newly emerging and long-tail evidence from the open web. Yet many existing agentic search environments often expose retrieved evidence only as text and omit tool-returned images from subsequent context, reducing visually grounded trajectories to text-only reasoning. Long-horizon interaction also compounds tool-call, response-length, timeout, and budget failures, which can discard salvageable trajectories, waste rollout computation, and disturb policy updates. To address these issues, we introduce WeAgent-Harness, a multimodal agentic harness that supports native text-vision interaction and runtime recovery. Retrieved images receive persistent disk references, allowing the model to inspect, process, and cite them throughout the trajectory. Based on this harness, we develop WeAgent-MMSearch, an integrated system spanning data construction, agentic post-training, and multimodal rollout. For data construction, a strong MLLM uses WeAgent-Harness to discover, synthesize, and verify MMSearch-style tasks and collect expert trajectories. During post-training, our Failure-Aware GSPO (FA-GSPO) recovers salvageable abnormal rollouts and filters invalid ones to improve bounded multimodal planning and search.We also introduce VisTarget-Bench, a 150-task human-verified benchmark that pairs each question with a held-out target image, distinguishing image-retrieval failures from visual-perception failures. Evaluation on VisTarget-Bench and seven public benchmarks shows that agentic post-training improves the average score by 19.22 points, enabling our model to outperform similarly sized open-source models and rival models with roughly ten times its parameter count.
agenticpost-trainingbenchmark - arxiv:2608.28058 · cs.CVDynamic Alignment Compensation for Hallucination Mitigation in Large Vision-Language ModelsKairong Yu, Zixin Zhu, Le Yu, Hongwei Wang
Large Vision-Language Models (LVLMs) remain prone to hallucinations, producing responses that are irrelevant or inconsistent with the multimodal input. Existing mitigation methods mainly rely on external supervision, output calibration, or attention regulation, leaving the internal representation dynamics of autoregressive generation underexplored. We identify an inference-time failure mode in which cross-modal representations degrade across decoder layers and drift across generation steps, destabilizing token prediction and increasing hallucination risk. We propose \emph{Dynamic Alignment Compensation} (DAC), a training-free inference-time method that detects representation divergence and selectively applies lightweight residual compensation. DAC combines Layer-wise Semantic Compensation to mitigate inter-layer degradation with Sequential Semantic Correction to constrain temporal drift. Experiments on nine hallucination-focused and general-purpose multimodal benchmarks across multiple LVLM backbones show that DAC consistently reduces hallucinations while maintaining strong overall performance.
benchmark - arxiv:2608.28053 · cs.CLCNeo-Bench: Diagnosing Large Language Models on Chinese NeologismsKaiyan Zhao, Zhongtao Miao, Zheyong Xie, Shaosheng Cao +1
Chinese neologisms exploit diverse and unique linguistic mechanisms, such as phonetic substitution (e.g., 886 for ``bye-bye'') and visual character decomposition that are rare in other languages. We introduce CNeo-Bench, a benchmark of 4,759 such neologisms with reference definitions, organized into five top-level categories and nine subcategories by the linguistic mechanism behind each expression. CNeo-Bench is paired with a two-tier evaluation framework that separates whether a model can describe a neologism from whether it can operate on its underlying mechanism. Evaluating 18 LLMs, we find that Chinese neologisms remain an open challenge; most models fall below 40\% on definition generation, and on several subcategories a systematic recognition-manipulation gap emerges: models describe neologisms correctly but, in source-form restoration tasks, substitute a semantic equivalent (paraphrase) for the source form rather than producing the source form itself. A few-shot analysis on 1,058 hard items shows that in-context examples can solve many difficult cases, but leave a noticeable portion of errors remaining, indicating challenges beyond prompting alone can address.
manipulationbenchmarkevaluation framework - arxiv:2608.28040 · cs.CLA Shaky Voice Is Not Always a Dodge: Benchmarking Textual and Vocal Evasion Detection in Earnings CallsMirae Kim, Seonghun Jeong, Youngjun Kwak
Existing approaches to evasion detection in earnings calls focus on textual transcripts, treating evasion as a single-dimensional phenomenon. We argue that evasion in spoken communication is inherently multidimensional: beyond what executives say, how they say it carries independent and complementary information. To study these dimensions jointly, we introduce DualEvasion, a benchmark for evasion detection across text and audio in earnings call Q&A. The benchmark contains 505 annotated question-answer pairs from 60 earnings calls, each with two independent labels: textual evasion (direct vs. evasive) and vocal cues operationalized as speaker confidence (confident vs. unconfident). Our experiments show that state-of-the-art multimodal models struggle to detect vocal confidence, particularly on unconfident responses. Our analysis suggests these models interpret acoustic cues in isolation rather than relative to each speaker's baseline. Providing speaker-level references yields modest improvements, but a substantial gap with human performance remains.
benchmark - arxiv:2608.28033 · cs.CVZipMVS: Multi-View Stereo with Compressed Cost VolumesGuanglin Jin, Hongshan Yu, Javier Civera, Zhaoxin Li
Multi-view stereo (MVS) methods typically deliver highly accurate 3D reconstructions from multiple registered RGB images, thanks to the highly informative, geometric constraints between them. However, their substantial memory requirements remain a major obstacle for deployment in domains such as aerospace and autonomous systems, where resource efficiency is critical. In this work, we introduce ZipMVS, an MVS method specifically designed for efficient high-quality reconstruction. We propose a novel depth-hypothesis strategy that enables substantial compression of the cost volume, hence greatly reducing GPU memory consumption while preserving reconstruction accuracy. Experiments on the DTU and Tanks and Temples datasets show that ZipMVS achieves competitive reconstruction quality compared with other efficiency-oriented MVS methods, while achieving a competitive balance between reconstruction quality and GPU memory usage. The code is available at https://github.com/JihnGlyn/ZipMVS
memory - arxiv:2608.28027 · cs.AIString: An Agentic OS Where Every App Is a Markdown FileJookyung Song, Nojun Kwak, Simyung Chang
LLM agents have become a new class of software user, but every surface they work through was designed for someone else. Pages are built for human eyes, which can skim and ignore; tool schemas for programs, which pay nothing to carry definitions they never call. An agent has neither luxury: it re-reads, and pays again for, everything it is shown on every turn. We present String, an open-source runtime that gives this user an interface of its own and treats the job as an operating-systems problem. Tool knowledge moves out of the agent's context and into a common layer that renders it back one view at a time as Markdown. A single SFMD (String-Flavored Markdown) document declares an application's views, typed actions, navigation, and credentials, and the runtime handles discovery, validation, execution, state, and secrets behind two core verbs: /open to see and /act to do. Web and app turn out to be two renderings of one architecture: an SFMD site serves styled HTML to browsers and the raw document to agents, so one grammar reaches apps, files, shells, and the web, even legacy HTML, with no per-site integration. Views stay partial by design, and the staging is causal: disclosing one tier of detail a single turn too early costs up to 23 accuracy points, while proper staging drops wrong-action selection from 28% to 2%. Privilege follows provenance: a remote page may call HTTP but never the shell, and caller-supplied text never expands a stored secret. On an 87-task benchmark that pairs each task with curated skills, operationalizing those procedures as on-demand String apps yields comparable aggregate success across six models from frontier to small (+1.3pp) while using 33.5% fewer tokens among completed episodes, and the resident interface stays a constant 53 tokens at any catalog size. We report the design, the evaluation, and what three months of production use taught us.
agentllm agentagenticbenchmark - arxiv:2608.28021 · cs.AICompared to What? A Human-Anchored Security Benchmark for LLM-Generated Infrastructure-as-CodeAnimesh Shaw
Large language models are increasingly used to author Infrastructure-as-Code (IaC), where a single insecure default can be deployed directly into production. Prior evaluations report raw vulnerability counts for model-generated IaC, but without a human baseline they cannot determine whether models are actually worse than engineers. We introduce GenIaC-SecBench, a benchmark of 100 deployment scenarios stratified by architectural complexity, evaluated across 12 model configurations from four vendors, producing 1,196 IaC artifacts scanned by three independent policy engines (Checkov, Trivy, KICS). Critically, we also scan 634 human-authored IaC templates with the same toolchain, providing the first size-matched human security baseline. Vulnerability density is strongly inverse to artifact size (Spearman $ρ= -0.55$, $p < 10^{-77}$), meaning unmatched comparisons measure size rather than security. When matched on declared-resource count, all model configurations fall within 3.21x--3.87x the human vulnerability density, with the gap widening for simpler tasks (4.9x at one resource, 1.4x at twenty or more). We decompose reasoning into standard generation, prompt-engineered chain-of-thought, and vendor extended-thinking APIs. Vendor extended thinking significantly outperforms prompted chain-of-thought ($-12.0\%$, $p = 0.0013$), while prompted chain-of-thought is indistinguishable from standard generation ($-1.3\%$, n.s.). Token instrumentation shows extended thinking uses under 1\% of the output budget, explaining its bounded effect. Two negative results also emerge: deployability does not correlate with vulnerability ($r = 0.158$, $p = 0.625$), and classical complete-case Friedman testing is infeasible for realistic benchmark designs, motivating the Skillings-Mack statistic. All code, data, and regeneration scripts are released.
benchmark - arxiv:2608.28018 · cs.LGTwin Worlds: Equivariance-Based Abstention for Evidence-Grounded ReasoningVy Nguyen, Ziqi Xu, Jeffrey Chan, Estrid He +4
Knowledge-intensive reasoning requires Large Language Models (LLMs) to ground answers in provided evidence. When evidence is insufficient, it is desirable that models abstain rather than confidently generating unsupported answers. Existing abstention methods rely on uncertainty estimation or evidence sufficiency checks, but neither tests whether the reasoning process for generation, driven by the interaction of provided evidence and the model's internal memory parameters, is actually grounded in the evidence. A key contributing factor is that entity mentions in context activate memorised associations, causing models to generate plausible responses ungrounded in evidence. We propose Twin Worlds (TW), a framework for improving reliability in knowledge-intensive reasoning through equivariance-based abstention: unlike invariance, which requires outputs to remain unchanged, equivariance requires outputs to transform correspondingly under entity substitutions. A model grounded in the evidence should produce answers that shift consistently when entities are substituted while their relations are preserved. TW constructs multiple worlds via typed substitutions of the original input that preserve relational structure while reducing parametric priors, and uses equivariance violations as an abstention signal. Across four benchmarks and three model backbones, TW identifies when answers are not reliably grounded in the provided evidence and outperforms uncertainty- and sufficiency-based baselines.
memorybenchmark - arxiv:2608.28011 · cs.AICoverage, Not Credit: Failure-Credit Routing of Zeroth-Order Perturbation Budgets Does Not Improve On-Pool Sample Efficiency for LLM AgentsYuxu Ge
Trajectory-level credit assignment can localize which module of a tool-using LLM agent causes failures using only verifiable signals. We ask whether such failure credit should route a fixed zeroth-order/evolution-strategies (ZO/ES) perturbation budget. Across a synthetic environment and frozen Qwen2.5-1.5B/3B and SmolLM2-1.7B agents, three task families, six allocation schemes, a credit-noise sweep, paired seeds, and exact sign-flip tests, we find no statistically detectable improvement over uniform allocation in any on-pool comparison (no gain of at least 2 percentage points). The joint soft-plus-sigma scheme is equivalent to uniform within a +/- 0.02 AUC margin on 1.5B and 3B; concentrating the full budget on the credit argmax is marginally equivalent on 1.5B, where that module is the verified bottleneck, and significantly worse on 3B. Inverse-propensity debiasing does not rescue routing, and misrouting costs up to -0.074 AUC in-house and -0.118 end-to-end on the BFCL-derived family. Across six fixed-step schedules, loss is linear in bottleneck starvation rate (R^2 = 0.94, descriptive), and a preregistered credit-free coverage floor removes detected harm. Matched-budget burst and step-compensating catch-up schedules are consistent with harm arising from insufficient cumulative parameter movement rather than update frequency. Our primary estimand is optimization efficiency on a fixed task pool. On unseen BFCL functions, the study's one exception is that soft routing exceeds uniform on held-out endpoints (+0.047, p = 0.031, n = 6). A plausible but untested reading is that routing-favored caller improvements transfer while uniform's on-pool gains reflect a synthesizer behavior specific to our harness. We report this exception explicitly and document three failure modes that can silently invalidate ZO/ES experiments on frozen LLMs.
agentllm agent - arxiv:2608.28009 · cs.CLBeyond Global Scalars: Synergizing Token-Level Statistics and Deep Semantics for Adversarial AIGC Text DetectionPeiming Li, Yifan Wang, Zhiyuan Hu, Shiyu Li +2
The rapid evolution of large language models necessitates robust machine-generated text detection. Existing paradigms typically follow two isolated tracks. Training-free methods rely on global statistical scalars such as perplexity, while training-based methods utilize semantic hidden states. Both approaches exhibit fundamental vulnerabilities in adversarial scenarios. Global scalars act as lossy compressions that obscure local probabilistic burstiness in interleaved texts, whereas pure semantic models overfit to specific fingerprints and remain susceptible to spoofing. To expose these flaws, we introduce MOSAIC, a comprehensive adversarial benchmark comprising 16000 samples across a full-granularity attack spectrum. To address these challenges, we propose NeuroStat, an end-to-end framework bridging the statistical and semantic gap. NeuroStat captures uncompressed token-level probabilistic logits alongside deep semantic hidden states from a single causal language model backbone. We fuse these heterogeneous signals through Macro-State Residual Modulation, which adaptively calibrates local convolutional features using global uncertainty indicators. Orthogonal and contrastive losses further ensure the learning of complementary representations. Extensive experiments demonstrate that NeuroStat maintains exceptional robustness on MOSAIC compared to the severe degradation of state-of-the-art methods, establishing a new standard for adversarial text detection. Code and the MOSAIC benchmark are available at https://github.com/TencentBAC/NeuroStat.
benchmark - arxiv:2608.28008 · cs.CVVisual Token Coding for Video Multimodal Large Language ModelsChenxin Fang, Tao Chen, JunChao You, Jun Peng +2
In this paper, we propose a new token compression paradigm for video Multimodal Large Language Models (MLLMs), termed Visual Token Coding (VTC). Inspired by classical video coding principles, e.g., HEVC, VTC performs structured compression by predicting the I/P frames of a video and measuring their frame-wise residuals to estimate token redundancy. Based on this baseline framework, we also enhance VTC with a set of novel dynamic designs, such as Dynamic Resolution Input (DyRSO), Dynamic Token Allocation (DyTA), and Spatial Coverage Top-K (SC-TopK), and term this new approach $VTC_{Dy}$. To validate VTC, we apply it to three MLLMs and conduct experiments on multiple video understanding benchmarks. The experimental results show that VTC$_{\mathrm{Dy}}$ achieves an average performance retention of 100.1% with a 50% token budget for Qwen3-VL, while still retaining 97.8% of the average performance when the token budget is reduced to 25%. Moreover, as a plug-and-play design, VTC requires no additional tuning of MLLMs for token coding. Our code is available at https://github.com/Msr233/VTC.
benchmark - arxiv:2608.28001 · cs.MAFocusGen: Expanding Visual Design Exploration with a Simulated Focus Group of Persona AgentsJaewon Choi, Helena Vasconcelos, Hyun Lee, Carolyn Zou +2
Creative professionals rarely design for themselves--they design for audiences whose preferences they must anticipate. Yet current text-to-image exploration tools derive diversity entirely from the designer's own input--their prompts, their chosen dimensions, their search queries--confining exploration to what the designer already knows to look for. We present FocusGen, an interactive system that introduces external perspectives into visual design exploration through a "virtual focus group" of simulated persona agents. In contrast to prior persona systems in which multiple agents converge as critics on a single evolving artifact, FocusGen uses personas as parallel generators: each agent--constructed from demographic data, a procedurally generated backstory, and aesthetic preferences elicited through interviews--independently drives an iterative generation loop that produces its own visual concept, transforming one design brief into a spectrum of audience-conditioned directions. With real human participants, we confirm that the iterative refinement loop produces outputs people prefer over zero-shot generation. With synthetic agents at scale, we show that persona conditioning yields higher visual diversity than a generic-assistant baseline--measured by CLIP distance and corroborated by human perceptual judgments--and that open-ended preference interviews yield more diverse outputs than structured ones for both human and synthetic cohorts, while also revealing that agent cohorts recover only part of the diversity of comparable human cohorts. A qualitative study with 16 creative professionals suggests FocusGen helps designers discover unanticipated directions, overcome fixation, and probe audience contexts--while surfacing stereotyping risks that we analyze. We position FocusGen as a divergence scaffold for early-stage ideation rather than a substitute for audience research.
agentiterative refinement - arxiv:2608.27999 · cs.AIPhenoIntel: A Lifecycle-Aligned Multi-Agent Web Application for Verified, Accessible Plant Phenotype AnalysisNarendren S, Soumyashree Kar
Existing conversational plant-phenotyping platforms are difficult for plant scientists to use and lack the reliability scientific research demands: failed analyses are reported as valid measurements rather than flagged as missing, statistical tests run without checking assumptions, predictions carry no uncertainty estimate, and specialised hardware limits accessibility. We present PhenoIntel, a lifecycle-aligned multi-agent web platform that turns the full machine-learning workflow into a reliable, user-friendly phenotyping system. Nine specialised agents divide the analysis into stages, from image collection through model selection, inference, and reporting, rather than handing the whole task to one AI manager. Independent checks separate these stages, and every agent reads from and writes to one shared, fixed-structure record, so an inconsistent output from one stage is caught before it reaches the next. Uncertainty is matched to each model family, conformal prediction, detection-confidence spread, or Monte Carlo Dropout, rather than applied uniformly, and quality thresholds adapt to crop and task instead of one global cutoff. When no suitable model exists, PhenoIntel can propose, validate, and integrate a new one on its own. The model repository spans ten trained models across five crops and four imaging modalities. Classification models reach Macro F1 of 0.78-0.996; object-detection models reach 0.96 mAP@50 with a 54% reduction in counting error over an unoptimised baseline; and a temporal model reaches held-out Macro F1 of 0.7050. PhenoIntel runs in a browser on standard hardware, requiring no GPU, and a 1,200-test automated suite confirms complete pipeline execution. Every result carries calibrated uncertainty, validated statistics, and FAIR-compliant provenance, a combination existing conversational phenotyping tools do not offer.
agentmulti-agent - arxiv:2608.27998 · cs.AIAutomated Analysis Framework for Multilingual Climate-Health Literature Based on Multi-Agent Large Language ModelYuze Sun, Shihui Zhang, Jiancheng Pan, Yunjia Ye +5
The rapid proliferation of interdisciplinary and multilingual scientific literature has left traditional manual analysis and single-algorithm methods plagued by low efficiency, poor scalability, and insufficient domain adaptability. Targeting the literature analysis needs of the typical interdisciplinary climate-health field, this study proposes a multi-agent large language model automated analysis framework for multilingual scientific literature, which realizes full-process automation covering literature screening, structured information extraction, and standardized integration. With a central coordination module as the core, the framework deploys three dedicated agents for document evaluation, information extraction, and analytical review to mimic the literature analysis thinking of domain experts, and adopts a four-layer hallucination control strategy together with a manual verification procedure to ensure the accuracy and reliability of analytical outcomes. Validated on a bilingual Chinese-English corpus of 32,642 climate-health papers covering China from 1993 to 2023, the framework achieves an F1 score of 0.92 in core information extraction, and completes the extraction and standardization of 2,012 city-literature association pairs, offering effective technical support for large-scale evidence mining in the climate-health research domain.
multi-agent - arxiv:2608.27997 · cs.CVA-PAIR: A Benchmark and Identity-Consistent Grounding Framework for Air-Ground Cross-View Referring Person DetectionZhoupeng Guo, Xinjie Yao, Yunqi Zhu, Zhihe Fan +5
Air-ground cross-view referring person detection is a necessary component in the language-to-perception-to-control chain of collective embodied intelligence, grounding a language command into the same physical target before ground and aerial agents can coordinate downstream actions. Existing referring expression comprehension and open-vocabulary grounding methods do not jointly account for cross-view identity consistency, making them insufficient for Air-Ground Cross-View Referring Person Detection (AGCV-RPD), which involves similar pedestrian distractors, weak aerial appearance cues, and cross-view identity consistency. To study this problem, we introduce Air-Ground Paired Identity-Aware Referring (A-PAIR), the first comprehensive AGCV-RPD benchmark, containing 22,137 cross-view referring samples. To construct A-PAIR efficiently, we propose Factorized Annotation and Referential Alignment (FARA), a semi-automatic annotation framework that generates factorized referring descriptions and identity-consistency supervision at reduced cost. We propose Identity-Consistent Referring Grounding (ICRG), a framework that combines factorized referential grounding, candidate-completeness supervision, and cross-view consistency calibration for joint air-ground pair selection. ICRG improves ground, aerial, and pair-level detection over strong baselines, increasing pair F1 from 16.65% to 22.28%. These results show that AGCV-RPD requires paired detection and identity-consistent reasoning.
embodiedbenchmark - arxiv:2608.27996 · cs.AIShould I Use This Synthetic Dataset for Training? How to Test with Minimal Real DataZhenyu Tao, Wei Xu, Xiaohu You, Petar Popovski +1
Digital twins (DTs) and learned world models are increasingly used to generate synthetic data that augment the scarce real datasets available for training artificial intelligence (AI) models in engineering systems. Owing to the inevitable simulation-to-reality (sim-to-real) gap, however, augmentation may fail to improve the performance of the trained model on the real data distribution. This paper addresses the resulting decision problem: Given a real dataset, a candidate synthetic dataset, and a fixed learning algorithm, decide whether training on the augmented dataset improves the true, population-level performance, while consuming as few real test data points as possible. Two formulations are considered: a direct test on the mean loss difference between the two trained models, and a symmetry-based test on the paired loss difference, which trades a stronger null assumption for faster evidence accumulation. For the latter, we introduce the {adaptive e-process sign-flip test} (aeSFT), a doubly adaptive procedure that adapts both the number of Monte Carlo sign-flip rounds, and hence the computational cost, and the amount of real test data consumed. aeSFT yields anytime-valid Type-I error control, with no need to pre-specify the test-set size. Experiments on a synthetic-data classification task, a DT-aided wireless packet-scheduling task, and a radio-map prediction task show that aeSFT identifies useful synthetic data using substantially fewer real test samples than mean-based sequential testing, matches the power of fixed-sample sign-flip testing and the paired $t$-test, while keeping the false-positive rate below the target level.
sim-to-realworld model - arxiv:2608.27992 · cs.AIGOD: Govern, Observe, and Direct - A Real-Time Control Room for Agent SocietiesYige Luo, Ran Guan
Generative-agent systems are easier to start than to inspect. A run can contain many agents, locations, messages, commands, and model calls, yet the operator often gets either a finished replay or raw logs. That makes it hard to ask why an agent moved, test a small intervention, or package a run for another researcher. GOD is a local-first control room for agent societies. From the same browser workflow, an operator can issue targeted questions or interventions and inspect the resulting replay state. The system combines a setup wizard, Agent Studio, Map Studio, a spatial replay interface, Ask and Intervene commands, and portable experiment, map, and agent packs. Its technical contribution is the command and artifact loop: live controls and replay evidence share the same operator command model, while package contracts separate scenario, map, and profile data from local runtime state. The public release includes hosted Smallville-style and PKU replays, the open-source repository, and downloadable packs. We evaluate this path on 15 completed run slots. Across the 14 intervention runs, 78 of 84 target-agent checks recorded the commanded destination, and 169 of 182 state answers matched a saved location or action string.
agentagent system - arxiv:2608.27990 · cs.AICAITLYN: Can LLM Agents Autonomously Synthesize Defenses against Emerging Injection Attacks?Zi Liang, Xiaoyu Xu, Yanyun Wang, Minxin Du +2
Prompt injection attacks on Large Language Model (LLM) agents seek to introduce malicious instructions or content into external text sources retrieved by agents, forcing the underlying LLMs to execute harmful actions outside their benign scope. While current defenses effectively counter known injection attacks, deploying them in LLM agent environments remains challenging due to attack variants and emerging threats. Moreover, existing solutions typically suffer from an inherent trilemma, i.e., a constant trade-off among runtime efficiency, contextual precision, and adaptability. To bridge this gap, we propose Continuous Agents for Injection Threats via Lifelong Yielding Nexus (CAITLYN), an agent-agnostic defense middleware. CAITLYN integrates two systems. System I focuses on immediate defense against existing attacks using a two-tiered library: Tier-0 for rule-based detection scripts and Tier-1 for optimized LLM-based accurate inference. System II, in contrast, is deployed to monitor potential abnormal signals and attempt to synthesize new defenses. On standard benchmarks, CAITLYN matches the detection performance of state-of-the-art defenses at lower token overhead than LLM-as-a-judge baselines. On Emerging, our new delivery-aware benchmark featuring novel injection techniques, static baselines and the standalone System I configuration remain vulnerable. In contrast, System II autonomously synthesizes verified defense capabilities, substantially lowering the attack success rate across three diverse agent environments.
agentllm agentbenchmark - arxiv:2608.27984 · cs.AIWhen Evidence Shapes Collaboration: Knowledge-Conditioned Topology Generation for Multi-Agent SystemsYangxiao Jiang, Jiarun Fan, Mingcong Xu, Yanxi Guo +5
Multi-Agent Systems (MAS) have recently moved from static workflows toward dynamically generated collaboration topologies. However, existing topology generation methods rely primarily on the parametric knowledge of large language models, with external search or retrieval used only as a reactive tool rather than an explicit determinant of collaboration structure. This leads to structure-knowledge misalignment, where systems exhibit redundant interactions or insufficient verification in knowledge-intensive tasks. We propose K-GAT (Knowledge-Guided Agent Topology Generator), a neuro-symbolic framework that formulates collaboration topology design as a knowledge-conditioned structure learning problem, integrating external evidence directly into autoregressive graph generation. Extensive experiments on knowledge-intensive benchmarks demonstrate K-GAT's efficiency and effectiveness: notably on the expert-level GPQA dataset, K-GAT outperforms the LLM-Debate baseline by a substantial margin of +15.7% in accuracy, while consuming less than half the computational tokens.
agentmulti-agentagent systembenchmark - arxiv:2608.27969 · cs.AIopenJiuwen: Beyond Static Harnesses for Long-Horizon Coding AgentsopenJiuwen Team, Tao Yu, Xinyu Zhang, Qianqian Chen +16
Long-horizon coding agents operate over evolving repository states while increasingly relying on heterogeneous capabilities, delegated agents, and multi-agent coordination. These trends pose two complementary challenges for the agent harness. First, developers need to compose capabilities, reconfigure execution logic, and scale increasingly complex agent systems without repeatedly rebuilding orchestration. Second, complex coding tasks continuously produce new evidence---such as semantic diagnostics, execution outcomes, task progress, and changing context relevance---that should dynamically influence subsequent runtime decisions. We characterize these challenges as Structural Composability and Runtime Adaptivity. We present openJiuwen, an open-source harness designed for both developer composability and adaptive task execution. openJiuwen provides a shared execution substrate and Rail-based capability composition across single agents, delegated sub-agents, and Swarm Flow, enabling developers to construct sophisticated agent harnesses under common execution semantics. It further adapts framework-controlled runtime decisions around a fixed model policy, allowing evolving evidence to dynamically affect context, feedback, and task control toward successful completion. We systematically evaluate openJiuwen on SWE-bench Verified and Terminal-Bench 2.1, where it achieves 82.6% and 87.19%, respectively, exceeding the strongest selected official-leaderboard point estimates by 3.4 and 3.39 percentage points. These results show that openJiuwen achieves strong performance on complex coding tasks while providing a composable and adaptive harness design.
agentmulti-agentagent systemleaderboard - arxiv:2608.27948 · cs.LGTemporal Memory-Aware Online Test-Time Adaptation on Dynamic GraphsBo Li, Xin Zheng, Ming Jin, Can Wang +1
Test-time adaptation (TTA) on graphs aims to adapt a graph neural network (GNN) that is well-trained on the training graph to the test graph, which involves potential distribution shifts that may harm model generalization and test-time inference. While recent efforts have investigated TTA on static graphs, there is still a research gap on dynamic graphs learned with dynamic GNN (DGNN) models, where both structural connectivity and node semantics evolve continuously over time. This makes adapting a DGNN model for reliable test-time performance substantially challenging. To fill this gap, in this work, we propose a novel framework of temporal memory-aware Online Test-Time Adaptation on Dynamic Graphs, named DGOTTA, to effectively adapt well-trained DGNNs during test time. Specifically, the proposed DGOTTA contains three modules: (1) temporal-aware augmentation, to extend the diversity of test dynamic graphs for addressing complex temporal and spatial shifts; (2) memory-aware model prediction, to alleviate catastrophic forgetting; (3) consistency-guided online adaptation, to enforce temporal alignment and memory smoothness. Extensive experiments on three real-world datasets and four DGNN backbones demonstrate that DGOTTA significantly improves generalization under diverse distribution shifts and multiple model architectures.
memory - arxiv:2608.27925 · cs.CLEntity-Memory Graph Retrieval Improves Evidence Coverage in Long-Conversation Question AnsweringShumao Sun
Entity-Memory graph retrieval keeps dialogue turns as verbatim Memory nodes, links repeated mentions through shared Entities, and connects adjacent Memories with directed chronological edges. At query time the retriever moves from Entity gating through semantic fusion and one-hop chronological recovery to dense backfill. The path can keep a neighboring Memory that dense cosine ranking would otherwise omit. A matched dense control shares the Memory and query vectors, context budget, requested answer protocol, and evaluator, isolating graph structure from changes to the reader. On 1,986 questions from ten LoCoMo conversations, graph retrieval raises official evidence recall at top-k 25 from 79.7468% to 84.4842%. The recall advantage is supported from top-k 5 to 50, while no matched cutoff supports an overall final-answer F1 difference. Four paper-eligible requested configurations support empirical robustness across the tested GPT-3.5 and DeepSeek extractors on both outcomes. Embedding robustness is mixed: F1 has no supported contrast, but recall is sensitive to the embedding artifact. The comparison isolates a retrieval-coverage gain from graph structure. It does not establish a final-answer F1 gain, model or embedding equivalence, or cross-dataset generalization.
memoryevaluator - arxiv:2608.27924 · cs.CLWhat Makes Agent Memory Useful for Reliable Unanswerable Question Handling?Chuanyuan Tan, Junjie Yu, Yuxin Wang, Yining Zheng +2
Reliable handling of unanswerable questions (UAQs) is critical for trustworthy LLM-based agents. Although memory is widely used in agent systems, its role in reliable UAQ handling remains unclear. We present a systematic study of agent memory for UAQ handling under a unified agentic RAG framework, evaluating four representative memory methods across three UAQ-related datasets and two base models. We find that memory can improve UAQ performance in some settings, but such gains are selective rather than universal and remain fragile under dataset shift. Interestingly, cross-model memory reuse is often more feasible than cross-dataset transfer, suggesting that shifts in answerability patterns pose a greater challenge to memory reuse than changes in the base model itself. We further find that UAQ gains are more strongly preserved through decision guidance than through trajectory shaping, and that memory effectiveness depends strongly on representation. In particular, procedural and rule-based memories often provide the most reliable support for UAQ handling, while memory composition is most effective when procedural guidance is combined with complementary behavioral signals. Overall, our findings suggest that reliable UAQ memory depends less on storing larger amounts of experience and more on preserving transferable behavioral guidance.
memoryagent memoryragagentagenticagent system - arxiv:2608.27923 · cs.CVPCBnet: A Dataset and Automatic Construction of SPICE Netlists from Schematic ImagesZhen Huang, Yuhao Gao, Yuzhi Liu, Daian Cheng +14
Printed circuit boards (PCBs) are fundamental to modern electronic systems, yet AI-driven PCB design automation remains constrained by the lack of large-scale paired schematic-netlist datasets. PCB schematics are particularly challenging due to diverse component types, complex wiring topologies, and noisy textual annotations. To address this gap, we present PCBnet, a large-scale PCB schematic dataset comprising over 300 real-world designs with annotated pins and paired SPICE netlists. It contains more than 50,000 component instances, 150,000 wires, 100,000 text regions, and 400,000 characters. We further develop an automated schematic-to-netlist pipeline that combines visual recognition, topology construction, and domain-knowledge-guided multi-agent correction. The proposed method achieves 94.54% component detection mAP, 98.57% text recognition accuracy, and 84.47% end-to-end connectivity accuracy. PCBnet provides a benchmark and data foundation for future AI-driven PCB design automation.
multi-agentbenchmark - arxiv:2608.27922 · cs.CVDensityKV: Density-Guided KV Cache Compression for Long Video GenerationWenqu Zhao, Xuemin Chi, Xin Zhang, Guoqing Ma +5
Autoregressive video diffusion models enable streaming generation through sliding-window attention, but each generated block is conditioned on previously generated content, causing appearance and motion errors to propagate recursively over time. Historical key-value (KV) memory preserves earlier subject and scene states and helps maintain long-horizon consistency. However, retaining every generated state creates a historical archive that grows continuously with the rollout, while recurrent states repeatedly add redundant coverage. To address this problem, we propose DensityKV, a training-free historical KV bank management strategy. DensityKV maintains a separate token-level KV bank for each attention head and measures local redundancy among the post-RoPE keys that directly parameterize attention routing using Soft-Riesz density. By constraining neighborhood-density growth after states enter the bank, DensityKV limits repeated historical accumulation while preserving coherent states from each completed generation block. Experiments across three autoregressive video generation backbones and multiple generation lengths show that, at the same upper bound on historical KV capacity, DensityKV improves long-horizon consistency and generation stability while keeping persistent historical storage bounded independently of rollout length.
memory - arxiv:2608.27911 · cs.LGTACIT-Switch: Cost-Aware Model Escalation for LLM Agents from Censored SupervisionJi'an Lei, Jian Huang
Agents with smaller language-model backbones are less expensive but can drift into persistent failure modes, whereas those with larger backbones are generally more reliable but more costly. This reliability-cost trade-off motivates routing methods that decide when to invoke an agent with a larger backbone: before execution, after a fixed trajectory prefix, or locally at individual steps. Our method, TACIT-SWITCH, learns permanent handoff policies from accumulated trajectory evidence and Teacher-Annotated Censored Intervention Times (TACIT). It represents each annotation as an interval-censored observation on a cumulative-risk scale. The resulting mixture-cure threshold model estimates the probability that the paired Strong rollout succeeds and, conditional on success, the handoff threshold; no teacher is required at deployment. In a mechanism-based multi-step simulation, TACIT-SWITCH improves success by 7.4-11.1 percentage points over task-level, step-level, and fixed-prefix routing baselines at comparable cost. Within that controlled simulation, ablations show that task features and cumulative trajectory risk provide complementary information. With operating points selected on development data, TACIT-SWITCH achieves the highest held-out success among learned policies on both ALFWorld (48.5% with 4B Cheap; 45.5% with 9B Cheap) and DABench (73.1%).
agentllm agent - arxiv:2608.27910 · cs.CLAI Alignment through a Game-theoretic Lens: A SurveyYanan Cai, Zhongrui Zhao, Zhigang Lu, Ickjai Lee +5
As large language models and increasingly capable AI agents are deployed in high-risk settings, aligning them with complex human values has become a central challenge. Existing alignment methods, while effective in improving helpfulness, harmlessness, and controllability, often struggle to capture real-world preferences that are context-dependent, non-transitive, and shaped by dynamic multi-party interactions. This survey reviews AI alignment through a game-theoretic lens. Specifically, it organizes recent progress around key game-theoretic elements and synthesizes the literature along three challenges: preference diversity, alignment priority, and temporal dynamics. This perspective clarifies where current alignment methods genuinely benefit from game-theoretic analysis, where the framework is looser, and what challenges remain in building robust, adaptive, and verifiable AI systems.
ai agent - arxiv:2608.27902 · cs.CLLandingAgent: A Reference-Annotated Dataset and Agentic Generation Framework for Landing PagesInjun Baek, HyeongSeok Lee, Yearim Kim, Junhoo Lee +1
Landing pages are goal-oriented web interfaces that must communicate a target-specific value proposition while organizing information flow, visual hierarchy, and calls to action (CTA). Although large language models can generate plausible webpage code from natural-language prompts, direct generation often yields generic templates and unsupported persuasive claims. We study target-grounded, reference-guided landing-page generation, where a system must create an executable page for a new target by adapting reusable patterns from real pages without copying them. We introduce LandingBench, a reference-profile dataset that abstracts real landing pages into section sequences, layout patterns, tone descriptors, visual emphasis, and CTA structure. Building on LandingBench, we propose LandingAgent, a three-phase agentic framework that profiles the target, constructs a reference-guided wireframe, and refines the page through critique-guided polishing. We evaluate LandingAgent against direct prompting on faithfulness, conciseness, readability, aesthetics, and structural diversity. Experiments show improved target grounding, presentation quality, and layout diversity. Code is available at https://github.com/IAURAI/LandingAgent.
agentic - arxiv:2608.27893 · cs.CVCommerceVibe: Learning to Design E-Commerce Creatives as Executable Visual Code via Dual-Feedback Reinforcement LearningYajiao Xu, Jin Zhang, Jiangbo Ai, Tao Jiang +3
High-quality e-commerce creatives are essential for presenting products and conveying marketing messages. Recent diffusion models enable scalable creative generation and produce visually compelling images, but their flattened raster outputs often contain distorted text and inconsistent product details, requiring refinement before deployment. Moreover, without explicit structure, the resulting creatives are difficult to edit and reuse, while complex design requirements remain challenging to encode as verifiable training signals. To address these challenges, we present CommerceVibe, which represents creatives as executable visual code and formulates generation as conditional HTML/CSS program synthesis. Given product images, design requirements, and product information, it produces renderable, editable, and reusable creatives. We further introduce dual-feedback reinforcement learning, in which rule-based feedback evaluates rendered programs for text readability, product visibility, and layout validity, while visual feedback from a vision-language model (VLM) assesses rendered creatives against input specifications across six perceptual and commercial dimensions. Together, these complementary feedback signals improve both constraint satisfaction and perception-dependent quality. We perform supervised fine-tuning (SFT) of Qwen3.5-9B on over 28,000 e-commerce examples, followed by dual-feedback reinforcement learning. On a 1,300-case benchmark, the optimized CommerceVibe model achieves a weighted score of 94.0/100, compared with 87.3 for the SFT-only variant, and outperforms strong external models. Blind evaluations by five e-commerce design experts further validate these improvements. CommerceVibe supports controllable, editable, and scalable e-commerce creative production.
benchmark - arxiv:2608.27891 · eess.SYAutoDRI: Bridging the Semantic Gap for Automated Design Rule Integration in CP-SAT-Based Cell Synthesis under Multi-PatterningYuhao Ren, Yucheng Wang, Zihao Chen, Chung-Kuan Cheng +1
Design-rule integration (DRI) remains a major bottleneck for scalable (Constraint Programming with SAT) CP-SAT-based standard cell synthesis and rapid technology enablement at advanced nodes. It still depends heavily on manual effort and domain expertise. Moreover, existing low-level rule encodings are not expressive enough for emerging constraints such as cut-based rules under multi-patterning technology. This paper presents \textbf{AutoDRI}, a multi-agent framework for automated design-rule integration in standard cell synthesis. AutoDRI combines a geometric semantic library, a standardized conflict-set encoding, a constructive multicolor-cut modeling method, and a feedback-driven multi-agent flow to bridge the semantic gap between natural-language design rules and executable CP-SAT constraints. In the reported experiments, AutoDRI achieves near-perfect rule-integration correctness across 41 cell benchmarks under 10+ complex rules, including colored cut-mask spacing rules, reaching 33/33 correct integrations with Gemini-3-pro and 32/33 with GPT-5.4, while maintaining runtime comparable to manual hard-coding and passing KLayout DRC and Cadence LVS.
multi-agentagent frameworkbenchmark - arxiv:2608.27883 · cs.LGBeyond Pairwise Graphs in Science: Hypergraph Adaptive Wavelet Operators for Parametric PDEsRajat Sarkar, Venkataramana Runkana, Souvik Chakraborty
Physical systems are often modeled by solution operators that map input fields, parameters, geometries, or past states to steady or future physical states. Learning these maps is difficult, especially for time-dependent systems that must assimilate history and remain stable under autoregressive rollout. Many neural operators work best on regular, structured grids, while realistic simulations often require unstructured meshes or point clouds to resolve complex geometries; in such settings, grid-centric representations can lose accuracy. Graph neural operators handle these domains through message passing or spectral graph filtering, but pairwise edges do not directly capture group-wise couplings among mesh cells, local neighborhoods, or conservation volumes. We introduce the Hypergraph Adaptive waveLet Operator (HALO), which lifts the domain to a hypergraph and learns in its spectral wavelet domain. HALO avoids explicit hypergraph-Laplacian eigendecomposition through Chebyshev polynomial wavelet filters, giving localized spectral kernels at linear sparse-matrix cost. Its trainable dyadic wavelet scales are regularized toward tight-frame coverage, allowing the frequency response to adapt to each PDE while encouraging stable multi-scale spectral coverage. Across 2D and 3D benchmarks on structured and unstructured discretizations, HALO achieves best or near-best accuracy among frequency-, transformer-, DeepONet-, state-space-, and graph-based baselines and sustains stable multi-step rollouts. The same model scales to industrial aerodynamic geometries: on meshes of a few hundred thousand points it is on par with, or better than, the strongest fixed-discretization transformers, while remaining resolution-equivariant.
benchmark - arxiv:2608.27882 · cs.LGSOMTab: Set-Order Mamba for Efficient Tabular In-Context LearningHao Wang, Siyu Zhang, Wei Ma
Tabular foundation models based on in-context learning have recently emerged as strong alternatives to task-specific model fitting. However, the current performance frontier remains dominated by attention-heavy architectures, where attention is used throughout the modeling pipeline. This raises a natural question: is attention necessary at every stage of tabular in-context learning? We introduce SOMTab, a Set-Order Mamba architecture for efficient tabular in-context learning. SOMTab separates representation construction from query-conditioned retrieval. For row and column representations, it maps unordered table tokens into stable latent slots and applies Mamba-based state-space mixing to construct compact representations. For final prediction, it retains attention-based in-context learning to preserve query-conditioned retrieval from labeled context examples. We further introduce DCH-TailMix, a synthetic prior that combines degree-corrected graph heterogeneity with mixed heavy-tailed regimes to diversify synthetic dependency structures. Across tabular benchmarks, SOMTab approaches the performance of strong Transformer-based tabular foundation models while achieving faster inference and lower GPU memory usage, yielding a favorable efficiency--accuracy trade-off.
memorybenchmark - arxiv:2608.27881 · cs.CVStreamEMS: Streaming Video Understanding with Self-Evolving Memory Scheme for Vision-Language ModelsYuxin Liu, Peiqin Zhuang, Yali Wang
Recently, many streaming video understanding methods have been proposed by constructing an external memory to store historical data for computational reduction. Most methods focus on optimizing the injection procedure of current data (write) and retrieving informative historical data (read) from memory, while overlooking the opportunity to further enhancing the representational capability of memory itself. In this work, we present StreamEMS, a general mechanism for improving streaming video understanding by re-structuring the historical data stored in memory through self-evolving memory scheme, enabling more informative and robust memory representations. Specifically, we first introduce a Semantic Evolution Module to evolve the memory into more information-dense representations by exploiting informative memory entities discovered via progressively shrinking semantic scales from coarse to fine. In addition, we further introduce a Prior-informed Evolution Module to evolve memory into more robust representations by leveraging prior memory distributions to refine the current memory state. We validate the effectiveness of our proposed designs on widely-used streaming video understanding datasets, i.e., OVO-Bench and StreamingBench, and the results showcase that our method performs better than other methods. Moreover, the advantage of our method becomes consistently evident even under high token usage drop rate settings, indicating the effectiveness and robustness of our method in unleashing the potential of the memory itself.
memoryexternal memoryself-evolving - arxiv:2608.27879 · cs.LGWhat Do Interaction Representations Actually Measure? Pre-Event Separability in Weakly-Supervised Violence DetectionParishruthi Ganesh
Articulated human pose provides detailed body-configuration information beyond coarse spatial relationships, but whether this detail yields greater discriminative information when the downstream pipeline is held fixed remains unclear. We examine this through early violence detection. Holding the tracker, temporal head, supervision, folds, and evaluation fixed, we compare five interaction representations spanning coarse bounding-box geometry, a matched handcrafted pose analogue, enriched pose descriptors, and a matched-capacity encoder learned from raw joints, under video-level evaluation with cluster-bootstrap intervals. No pose-based representation outperforms coarse geometry, though with fifteen anomalous videos this subset cannot rule out small effects. Extending the pipeline to frozen visual encoders, and repeating the comparison on XD-Violence (137 anomalous videos, nine times our UCF-Crime sample), person-crop appearance and whole-frame context both exceed geometry by a wide margin, yet context matches appearance on UCF-Crime and exceeds it on the larger split: cropping to the interacting people yields no advantage over encoding the whole frame. This prompts a direct test of what the benchmark measures. Scoring anomalous videos using only frames preceding the annotated onset, under a control removing sequence length as a cue, retains 39-91% of above-chance separation on both benchmarks, including for seven hand-designed geometric channels. Inspection of the tightest pre-onset windows identifies concrete provenance artifacts: editorial title cards and platform watermarks absent from the surveillance footage supplying the normal class. Video-level AUC here is thus a composite of event evidence and pre-event source cues, a shared source of discrimination that can obscure differences between representations. The diagnostic requires only annotations these benchmarks already ship.
benchmark - arxiv:2608.27873 · cs.LGAnchored Scenario Coverage for Failure-Aware First-Hit Batch Inverse DesignChuhan Yang, Chenxi Wang, Linhan Wu, Yuyang Liu
Early discovery of at least one valid design satisfying a target requirement is a central objective in failure-prone closed-loop inverse design. A natural batch baseline ranks candidates by a product-form marginal valid-hit score, but selecting the highest-ranked candidates independently can produce redundant recommendations under predictive uncertainty and waste the experiment budget. We introduce ARC-SC(Anchored Risk-Constrained Scenario Coverage), a batch acquisition method that preserves strong marginal candidates as anchors and allocates the remaining batch positions by maximizing complementary coverage over predictive target scenarios under a risk-support constraint. In frozen-oracle closed-loop simulations on superconductivity and JARVIS materials-property benchmarks, ARC-SC yields a statistically supported improvement in first-hit discovery and remains competitive with directionally favorable first-hit performance on more challenging design space. These results establish ARC-SC as a POF-anchored, scenario-aware batch strategy for improving early valid-target discovery under structured experimental failure.
benchmark - arxiv:2608.27866 · cs.CVIron: Intent-Aligned and Retrospective Dual Learning Framework for Enhancing Generalist Virtual AgentsJiahe Ying, Wendong Bu, Kaihang Pan, Bingchen Miao +5
Achieving virtual agents capable of automating tasks across diverse digital environments remains a pivotal challenge in Embodied AI. While Multimodal Large Language Models (MLLMs) offer enhanced visual perception and reasoning, their agentic deployment faces three challenges: costly data annotation, imprecise action-intent alignment, and inefficient exploration from discarded failed trajectories. To address these, we introduce Iron, an intent-aligned, self-improved, and annotation-efficient framework for training GUI agents. Iron employs a novel dual learning strategy that utilizes a stepwise cycle-consistent (SCC) reward to achieve fine-grained alignment between low-level actions and high-level intents, thereby improving instruction grounding and intent understanding. Concurrently, Iron introduces a hindsight reproduction mechanism to repurpose failed trajectories for training, improving both learning efficiency and task diversity. Extensive experiments demonstrate that Iron-trained generalist agents consistently improve performance on cross-environment and cross-device tasks, outperforming models trained with three times more data. Iron also achieves a substantial 25.06% relative improvement on unseen web tasks, with further gains observed on inherently complex tasks, demonstrating the feasibility of building more capable virtual agents.
embodiedagentic - arxiv:2608.27856 · cs.LGFedEHR-Agents: Federated Agentic Optimization for Automated EHR ModelingJun Bai, Ruilin Wang, Yue Li
Recent advances in large language models are enabling autonomous clinical agents to perform increasingly complex electronic health record (EHR) modeling workflows. However, agents deployed at individual hospitals remain constrained by institution-specific data and modeling environments, while direct cross-hospital collaboration is restricted by the sensitivity of patient-level EHR data. Although federated learning (FL) provides a natural foundation for privacy-preserving collaboration, existing approaches remain predominantly model-centric, limiting federation to prediction models or their updates while overlooking the richer modeling experience accumulated by autonomous agents. To address this limitation, we propose FedEHR-Agents, an experience-centric federated agentic optimization framework for automated EHR modeling. Each hospital deploys an autonomous clinical EHR agent that performs data preprocessing and model development while refining local clinical modeling experience through historical memory, task-specific evaluation, and TextGrad-based prompt refinement. The federated server performs evidence-guided experience aggregation to integrate reliable and complementary modeling experience across heterogeneous hospitals and distills the aggregated experience into global meta-prompts for subsequent local refinement. Extensive experiments on real-world multi-hospital EHR benchmarks demonstrate that FedEHR-Agents consistently outperforms local and federated baselines across diverse clinical prediction tasks and remains robust across different federation scales and LLM backbones. These results establish clinical modeling experience as a promising collaborative object beyond conventional parameter-centric FL and point toward federated autonomous clinical intelligence.
agentautonomous agentagenticbenchmark - arxiv:2608.27851 · eess.SYGraphon Design for Human-Machine Coordination under Bounded Rationality: Optimality of Stochastic Block ModelsZhewei Wang, Vu Anh Phi, Marcos M. Vasconcelos
Coordination is a desirable feature in multi-agent systems, ranging from robotic swarms to socioeconomic networks. This paper is concerned with promoting coordination among heterogeneous agents, e.g., machines and humans, interacting in a stag-hunt game. In our model the agents exhibit bounded rationality at different levels, which leads to uncertainty and a propensity for errors during learning and decision-making processes. This paper addresses the problem of designing a network topology that maximizes a global metric of coordination under such constraints. While optimizing over the discrete space of finite graphs is generally computationally intractable, we employ a mean-field approach to lift the problem into the space of graphons. Within this framework, we analyze agents following a logit learning dynamics. Using calculus of variations, we show that for systems with a bimodal rationality profile, it suffices to search for optimal graphons in the ensemble of stochastic block models. We then propose a water-filling algorithm to find a locally optimal graphon. Finite graphs can then be sampled from the optimized graphon, bypassing the inherent combinatorial complexities of discrete graph optimization.
multi-agentagent system - arxiv:2608.27844 · cs.CLEvoHarmBench: Breaking Content Moderation with Iterative Human-Like EvasionRuijie Jian, Benlei Cui, Ting Ma, Haidong Ding +7
Existing evaluations of harmful content detection rely predominantly on static benchmarks, which struggle to reflect the interactive adversarial ecosystem of real-world content platforms where users continuously revise their expressions in response to moderation feedback. This mismatch creates a significant performance gap between offline benchmark scores and online deployment effectiveness. To the best of our knowledge, we present EvoHarmBench, the first dynamic adversarial evaluation framework for content moderation systems. The framework employs an iterative optimization loop that evolves evasion strategies at the semantic-cluster level, while simultaneously optimizing for evasion success and human readability. We systematically evaluate LLM-based defense models which are widely used in real world moderation systems. The evaluation covers 229 semantic sub-clusters across five violation categories, derived from 5,002 real-world adversarial samples collected from content platforms. Our experiments reveal substantial vulnerabilities even in leading commercial systems: after twelve optimization iterations, the attack success rate under readability constraints reaches 80.3% within SOTA LLM moderators. We will release the full benchmark data, evaluation framework, and code to encourage a shift from static benchmarking toward dynamic adversarial evaluation in content safety research.
benchmarkevaluation framework - arxiv:2608.27843 · cs.CLSynthetic Linguistic Agency: How an Embodied Mortal Agent Learns Linguistic Affordances through Consequential Social ExperienceSixin Chen, Taizhou Chen
Contemporary language models can converse fluently and influence human decisions, yet their exchanges do not enter a continuing, vulnerable life of their own. Linguistic-agency theory identifies this missing connection as linguistic agency and characterizes it through embodiment, linguistic participation, and precariousness: a body that acts and bears consequences, interaction that changes both agent and partner, and a future that can be sustained or lost. Two coordinated studies examine how this organization can appear in artificial systems. First, we translate these relations into inspectable criteria for Synthetic Linguistic Agency (SLA) and identify several existing SLA systems. Second, building on Homeostatically Regulated Reinforcement Learning, we develop a mortality-grounded linguistic-reinforcement-learning model and instantiate it in an Embodied Mortal Agent (EMA). The EMA learns how ways of speaking change a partner's willingness to protect it and chooses expressions by considering what those responses mean for its remaining life. Controlled experiments show that linguistic choices depend on the EMA's body and social history, change partner behavior, and adapt through experience with particular partners. When bodily consequences persist, linguistic choices alter the future of the same life; when the body is reset, their social effects remain but no longer shape continued viability. The resulting EMA exhibits SLA under our operational definition. This work motivates further research on synthetic empathy and strategic human-AI interaction: how artificial agents with persistent bodies, histories, and futures might develop and express empathy, and how people might care for, negotiate with, or govern them.
embodiedagent - arxiv:2608.27831 · cs.LGRealSWE: A Compositional Evaluation of Coding Agents under Realistic User RequestsGyuhyeong Kim, Hyojung Gwon, Jeonghyeon Kim, Kyuhong Shim +1
Coding agents are now commonly evaluated on the SWE-bench family of benchmarks, whose tasks are built from curated GitHub issues--long, structured, and information-rich. Real user requests, however, are typically far shorter and less structured. To characterize this gap, we define a six-category information taxonomy and four dimensions of linguistic style, and apply them to real user prompts from SWE-chat and problem statements from SWE-bench Verified and Pro. We find that requests carrying only a problem statement, alone or with limited additional context, account for 88% of real prompts but just 7% of benchmark problems. Furthermore, 87% of real prompts are casually written whereas 94% of benchmark problems are formal. Guided by these observations, we introduce sys, 381 multi-variant task families derived from SWE-bench Verified and Pro. Variants within each family share the same underlying task and gold patch while differing only in information composition and linguistic style. Evaluating seven contemporary LLMs with sys, we find that i) realistic inputs reduce resolution rates by 6.4 pp on average and can change model rankings. Controlled analysis further shows that ii) including Desired Behavior and Motivation significantly affects performance, whereas Environment Information and Reproduction Steps merely add tokens without measurable benefit; iii) linguistic style has only small, model-dependent effects. These findings provide actionable guidance for users and agents: explicitly stating the desired behavior and motivation--which most real prompts omit--substantially improves the LLM's software engineering performance.
benchmark - arxiv:2608.27823 · physics.opticsSubcritical bifurcation and on-off bistability in ballistic polariton condensatesOleg I. Utesov, Soohong Choi, Pavel Kozhevin, Min Park +10
Dynamics of exciton-polariton condensates under continuous-wave incoherent Gaussian optical pumping is considered. It is shown that the conventional supercritical Stuart-Landau picture is invalid in a certain domain of the parameter space. For strong polariton repulsion from the reservoir and relatively small pump spots, the dynamics is adequately described by the quintic Stuart-Landau equation. The corresponding subcritical pitchfork bifurcation leads to condensate formation, accompanied by bistability between the trivial and nontrivial states over a finite pump-power range and a one-bit memory. Further increase of the repulsion parameter or decrease of the spot size breaks down the perturbative approach and leads to a peculiar self-trapping regime with complex dynamics. Experimental evidence of the emergence of the proposed behavior is provided. Our findings can be used to design polaritonic setups that exploit the predicted memory effect.
memory - arxiv:2608.27797 · cs.CLCEDAR: Automata as Verifiable Interfaces for Language-Guided Embodied ActionLekai Chen, Alvaro Velasquez, Ashutosh Trivedi
Natural-language tasking of embodied agents is rarely just goal specification: users also impose constraints that must persist while the world changes. Code-generating LLM agents can produce plausible behaviors for such instructions, but their free-form programs provide no stable object to verify, compose with new constraints, or repair from a failing trace. We present CEDAR, a counterexample-guided framework that grounds instructions as regular languages over environment event traces. CEDAR uses a language model for semantic judgments and execution traces for correction, then represents both skills and specifications as deterministic finite automata. This turns constraints into executable finite-state objects: a learned skill can be intersected with a learned sleep at night or stay in this biome specification, yielding a controller that enforces the learned constraint by construction rather than by repeated prompting. In Minecraft, with the same simulator/API observations available to a program-generating baseline, CEDAR maintains temporal and spatial constraints that the baseline fails to preserve and amortizes reuse of learned skills, reducing cumulative LLM queries. These results suggest that regular languages offer a practical verification layer between natural-language instructions and embodied-agent policies.
embodiedllm agentembodied agent - arxiv:2608.27794 · cs.LGNode-wise Feature Encoding for Neural Performance PredictionMatthew Grenier, William Hammer, Andrew Heuer, Nikhil Krishna +2
As neural networks are increasingly deployed on resource constrained edge devices, accurate prediction of latency and energy is critical for efficient neural architecture search. Existing GNN and transformer based predictors achieve strong results but largely ignore node-level computational cost, limiting their ability to model performance critical operations. To address this, we introduce FeatureFormer, a neural performance predictor that incorporates explicit node-wise encodings of FLOPs, parameter counts, and memory proxies within a gated graph attention architecture. We also present NNEQ, a new large-scale energy consumption dataset that enables unified evaluation of latency and energy prediction. Extensive experiments demonstrate that FeatureFormer achieves state-of-the-art performance across both metrics, including challenging out-of-domain settings. Finally, we show that the proposed encoding is broadly applicable and consistently improves existing predictors with negligible overhead.
memory - arxiv:2608.27783 · cs.CLSURE-Challenge: Evaluating Speech Evidence Before Speech-LLM GenerationMengzhe Geng
Speech LLMs are usually graded after they answer, although an operating system first has to decide whether a waveform should be sent to the model. We define the Speech-Unsupported Rejection Evaluation Challenge (SURE-Challenge) for this admission step. The benchmark pairs LibriSpeech-derived transcription and first-word question answering with unsupported silence, colored noise, synthetic tones, and source-ambiguous babble under disjoint source splits. Front-end ablations use Qwen2-Audio; the selected energy-plus-Whisper-score rule is then replayed before six speech/audio LLMs. On the 474-row leakage-screened SURE-Extended test set, raw Qwen2-Audio rejects 15/204 unsupported inputs, whereas the fixed rule rejects 196/204 and leaves supported accuracy unchanged. External checks delimit this number: Common Voice retention drops as the Whisper-score threshold is tightened, and no-speed babble gives 18 to 24 rejected clips out of 54 across regenerated seeds. The result identifies a pre-generation error mode missed by answer-only scoring.
benchmark - arxiv:2608.27763 · cs.LGFast Weight Attention for Continual LearningYifan Zhang, Steve Ta, Jasper Zhang, Jichen Feng +7
Recurrent fast-weight memories and selective state-space models compress an expanding context into a fixed-size recurrent state, making the state transition an online learning rule. We study this rule under read-after-write autoregressive semantics. For the prefix-prediction objective considered here, the local fast-memory example revealed at step $t$ is the prefix-aligned pair $(\mathbf{x}_t,\mathbf{y}_t)=(φ(\mathbf{k}_{t-1}),\mathbf{v}_t)$. The common same-step association $(φ(\mathbf{k}_t),\mathbf{v}_t)$ remains causal, but optimizes a different internal objective. We derive normalized first-order updates for squared-error regression and negative inner-product objectives. The regression family comprises Falcon-1 (a scalar NLMS update), Falcon-2 (its per-column extension), and Falcon-3 (a sliding-window mini-batch update); Falcon-1A/Falcon-2A/Falcon-3A are the corresponding inner-product variants. We provide recurrent, masked-parallel, and chunk-parallel forms, together with numerically stable positive-decay renormalization. Representative variants remain competitive in language modeling and improve length extrapolation on variable-digit addition. This framework separates temporal alignment, plasticity, forgetting, and bounded rehearsal in recurrent sequence models.
online learning - arxiv:2608.27757 · cs.LGBeyond Search-Imitation: Prior-Directed Exploration for Searchless ChessSzymon Miłosz, Piotr Duch, Szymon Grabowski
Searchless chess networks reach human master strength from a single forward pass by imitating a stronger teacher: the strongest, Leela Chess Zero's (Lc0) released Chessformer, distills the visit counts of an AlphaZero-style Monte Carlo Tree Search (MCTS). Imitating a search is a poor proxy for playing without one, so we fine-tune for single-pass strength with self-play reinforcement learning (RL). Its exploration is usually supplied by an entropy bonus, the reverse Kullback-Leibler (KL) divergence to uniform. We replace it with a forward, mass-covering KL toward the network's own MCTS prior (prior-directed exploration), so exploration covers the moves the prior judges promising, and pair it with an entropy-adaptive sampling temperature, set by the value head's outcome uncertainty, that sharpens once a position is decided. In about two thousand steps it raises puzzle accuracy from 93.9% to 94.9% on a 100,000-puzzle suite and mate-in-four accuracy from 77% to 81% while holding searchless strength at or slightly above the base. Measuring tactical accuracy and playing strength together across a matched-compute sweep, we find the two dissociate: accuracy gains fall in a one-point band while ratings straddle the base, and a control fine-tuned on puzzles alone posts the study's largest tactical gains while shedding roughly 260 Elo; a better puzzle-solver is not thereby a stronger player. Distribution-level measurements show what anchoring buys: without a regularizer self-play collapses onto a single line of play, and the puzzles newly solved are the near misses whose winning move the prior kept alive. The forward-KL prior tops the rating ladder, statistically tied with a reverse-KL anchor that concentrates twice as hard and drops the hardest solutions the mass-covering prior keeps in support.
self-play - arxiv:2608.27750 · cs.LGThe Calls are Coming from Inside the Model: Investigating Probe-based Detection of Tool-Calling Errors in LLMsEric Yeats, Brendan Kennedy, Loc Truong, John Buckheit +4
The hidden states of large language models (LLMs) are known to capture rich information relating to model knowledge and behavior that can be hard to extract from examination of input and output alone. As LLM-based systems increasingly interface with the external world, one area of concern is detecting incorrect or improper use of tools. Motivated by this, we study the effectiveness of using linear probes to detect incorrect tool-calls, measuring probe efficacy across 18 tool-calling LLMs evaluated on the Berkeley Function Calling Leaderboard. Overall, we find that probing is an effective means to catch a range of different tool-calling errors, including errors arising from using an argument that has the wrong value but the correct type, which might not be recorded by standard logging frameworks. Important factors in success include model size, probing layer, and model post-training type. We also show that probes are capable of generalizing to novel types of errors, which is critical in real world deployments.
post-trainingleaderboard - arxiv:2608.27735 · cs.CVABCD: Alpha-Composited Block Coordinate Descent: Constant-VRAM Training for Large Radiance FieldsKa Heng Shiu, Kartic Subr
We present ABCD (Alpha-Composited Block Coordinate Descent), an out-of-core training framework for alpha-composited radiance fields, instantiated here for 3D Gaussian Splatting. Our method reformulates training as block coordinate descent over spatial partitions: only one block of parameters is active at a time, while all others are frozen. By exploiting the associativity of alpha blending, these inactive regions can be pre-rendered and collapsed into foreground and background RGBA images. As a result, for fixed partition size and image resolution, peak VRAM becomes O(1) with respect to total scene extent, rather than growing with full scene size. This enables GPUs with limited memory to train scenes that would otherwise not fit in core. In experiments, our method closely preserves the reconstruction quality of 3DGS, with less than 5% PSNR degradation, while ABCD with compositing ablated suffers roughly 40% degradation. Our code can be found at https://github.com/shiukaheng/abcd
memory - arxiv:2608.27726 · cs.ROCoordinated Motion Planning for Multi-Arm Systems via Iterative LQ GamesJunyoung Kim, Hanwen Ren, Lei Zhang, Ahmed H. Qureshi
Multi-agent motion planning for high-degree-of-freedom robotics manipulators in shared workspaces remains a fundamental yet challenging problem. Centralized planners often suffer from poor scalability, while decentralized approaches face robustness and safety concerns. Game-theoretic formulations offer a promising approach for modeling agent interactions, potentially overcoming these limitations. However, their application to articulated multi-arm systems remains limited. This paper presents an iterative Linear Quadratic (LQ) game framework for multi-manipulator motion planning, where each manipulator is modeled as an independent agent optimizing its own objective while interacting with other agents based on shared global states and collision constraints. The method solves a series of local LQ games by linearizing the dynamics and approximating the cost around a nominal trajectory, with Riccati backward recursions yielding feedback Nash strategies. To address the challenges of articulated systems, we incorporate differentiable penalties for self-collision and inter-arm collision into the optimization pipeline, enabling coordinated, collision-aware trajectory generation. Experiments demonstrate that our framework produces smooth, safe, and efficient trajectories in high-dimensional settings, outperforming traditional methods. This highlights the effectiveness of differential game formulations for multi-robot manipulation.
manipulationmanipulatoragentmulti-agent - arxiv:2608.27723 · eess.SYHorizon-Independent Contraction for Continuous-Time Discounted Regularized Mean-Field GamesJunji Yan, Uğur Aydın, Tamer Başar
We study contraction properties of non-stationary continuous-time mean-field games (MFGs) under discounting and entropy regularization. The state of the representative agent evolves according to a controlled continuous-time Markov chain, and both the state and action spaces are finite. In contrast to the undiscounted case, we show that, under a sufficiently large discount rate, finite-horizon MFGs admit a horizon-independent contraction condition, which also coincides with the corresponding infinite-horizon non-stationary contraction condition. As a byproduct, we obtain an explicit convergence rate between finite- and infinite-horizon mean-field equilibria. For each finite horizon, we further derive a refined contraction criterion from the spectral radius of a positive operator that majorizes the propagation of policy errors, and show that its large-horizon limit agrees with the horizon-independent contraction factor. Finally, we provide an explicit error bound between discounted and undiscounted finite-horizon regularized equilibria.
agent - arxiv:2608.27707 · eess.SYSolution Methods for Infinite-Dimensional Generalized Disjunctive ProgrammingDaniel Nguyen, Joshua L. Pulsipher
Generalized disjunctive programming (GDP) expresses mixed discrete-continuous decisions through Boolean indicators and disjunctions, and can be systematically solved via a library of methods proposed in the literature. The recent InfiniteGDP abstraction lifts this modeling layer to continuous domains such as time, space, and uncertainty, but only the big-M and hull reformulations, the two endpoints of the relaxation spectrum, have been generalized to the infinite setting. This work closes this gap by generalizing four other GDP solution methods to infinite-dimensional optimization: the multiple big-M reformulation, P-split reformulation, cutting plane reformulation, and the logic-based outer approximation algorithm. It further proposes MBM-GP, a novel Gaussian-process variant of multiple big-M that learns the big-M function over the infinite domain from a small subset of the subproblem solves. Moreover, these approaches are implemented in the Julia package InfiniteDisjunctiveProgramming.jl. The methods are benchmarked on case studies arising in dynamic and stochastic optimization. The results demonstrate how the generalized solution methods can outperform big-M and hull, with MBM-GP retaining the tightness of multiple big-M at a fraction of its reformulation cost.
benchmark - arxiv:2608.27702 · physics.opticsExtending Silicon Avalanche Photodetection Beyond 2 ~μ$m by Direct GeSn IntegrationM. R. M. Atalla, J. Bélec, E. Rahier, S. Koelling +4
Silicon avalanche photodiodes provide a technologically mature platform for sensitive photodetection, but their spectral response is intrinsically limited by the silicon bandgap. Extending their operation into the infrared requires the integration of narrow-bandgap absorbers while preserving efficient avalanche multiplication and compatibility with silicon processing. Here, we propose and demonstrate a monolithic approach that combines direct, buffer-free growth of GeSn on silicon with a lateral thin-junction separate-absorption-multiplication architecture. The GeSn layer, with a Sn composition reaching 6 at.\%, extends optical absorption to a wavelength of $2.6~μ$m, while avalanche multiplication is spatially confined to an ion-implanted silicon lateral junction. This separation enables independent control of infrared absorption and carrier multiplication without the thick Ge virtual substrates conventionally used for GeSn epitaxy. GeSn-on-Si avalanche photodiodes exhibit low pre-breakdown dark current, stable breakdown at 72~V independent of device diameter, and clear infrared photoresponse extending beyond $2~μ$m. At 78~K, the devices exhibit external quantum efficiency exceeding 100\%, reaching 163\% at $1.55~μ$m, providing direct evidence of avalanche multiplication. These results establish direct integration of narrow-bandgap group-IV absorbers with silicon multiplication regions as a scalable strategy for extending the spectral reach of silicon avalanche photodetection, opening a route toward monolithic infrared detectors for sensing, imaging, communications, LiDAR, and quantum photonics
quantum photonic - arxiv:2608.27685 · cs.RODistributed Model-Based Diffusion: Finite Horizon Contraction under Bounded DelaySeth Golembeski, Keith L. Gibson, Alexander Gross, Shreyas Kousik +1
Simultaneously optimizing the trajectories of multiple agents is a challenging problem plagued by nonlinearity, nonconvexity, and the curse of dimensionality. A collection of interacting aerial vehicles or self-driving cars in an intersection are examples of complex multi-agent systems that remain difficult to solve without many simplifying assumptions. The presence of communication latency between agents further increases the difficulty. In this paper, we analyze Distributed Model-Based Diffusion: a sampling-based Model-Predictive Control method suitable for highly nonlinear, nonconvex, nonsmooth, multi-agent systems. We prove contraction and robustness to latency for multi-agent, nonconvex problems, showing applicability to real-world constraints. We test the algorithm on a circleswap task, a cooperative medium-fidelity driving task, and in an aerial combat scenario. Despite the addition of latency, our algorithm improves circleswap makespan by 31% and increases aerial combat win rate by 25% compared to centralized Model-Based Diffusion.
multi-agentagent system - arxiv:2608.27678 · cs.LGSegBench-GC: Testing Segmentation Invariance in Multi-Step Offline Goal-Conditioned Reinforcement LearningMusa Shams
Offline goal-conditioned reinforcement learning (GCRL) often uses trajectory structure for future-goal sampling and multi-step targets, yet logged trajectories may be partitioned for administrative reasons that do not correspond to termination. We introduce SegBench-GC, a controlled stress test of segmentation invariance that holds transitions, source trajectories, goal sampling, optimization settings, and evaluation fixed while varying only artificial backup boundaries and whether those boundaries retain continuation value. Continuation-valid targets (CVT) provide the segmentation-consistent control: reward accumulation stops at an artificial cut, but the target bootstraps from its stored successor. In a matched-count PointMaze study with 35,000 artificial cuts, three segmentation realizations, and three optimization seeds, final 50-episode-per-task success is 50.5% uncut, 39.1% with CVT, and 19.1% when the same cuts are treated as absorbing; across segmentation realizations, naive mean success ranges from 4.8% to 31.9%. An independent published n-step baseline (n=25) from the Decoupled Q-Chunking codebase shows the same failure on Puzzle-4x5: 47.2% uncut, 58.5% CVT, and 0.27% naive across three optimization seeds. A target-level diagnostic verifies the analytic target difference to numerical precision, and learned-critic diagnostics show a large optimistic shift under naive handling while CVT remains approximately aligned with the uncut critic. CVT applies standard continuation bootstrapping rather than a new Bellman rule; the contribution is the controlled benchmark, failure isolation, and cross-learner evidence that administrative segmentation can materially change multi-step offline GCRL.
benchmark - arxiv:2608.27662 · cs.LGUnsupervised Continual Learning with Growing Self-Organizing Maps and Synthetic ReplayPujan Thapa, Alexander Ororbia, Travis Desell
This work presents a generative continual learning framework based on growing self-organizing maps (GSOMs) that are augmented with learned distributional statistics as well as encoder-decoder models for class-incremental learning. The proposed approach enables exemplar-free replay using distributional statistical memory, which eliminates the need to store raw data. Each GSOM unit maintains its own mean, variance, and covariance estimates, which are subsequently used to generate synthetic samples for replay; in encoder-decoder configurations, these samples are then decoded back into the input space (via ancestral sampling) for subsequent training. Our method is fully unsupervised, as it does not rely on explicit task boundaries or class labels during training. Results across multiple benchmarks show that the proposed approach achieves performance competitive even with supervised state-of-the-art memory-based methods while consistently outperforming memory-free approaches. In several settings, our framework matches or exceeds existing baselines, particularly in challenging single-class incremental scenarios. We also provide baseline results for single-class incremental TinyImageNet and MiniImageNet, offering a useful reference for future work. This work highlights the effectiveness of an unsupervised, adaptive, topology-driven neural form of statistical replay as a scalable, flexible approach to continual learning.
benchmark - arxiv:2608.27661 · cs.CLKnowing Before Answering: Decoding Language Models for Reliable RAGSyed Mahbubul Huq, Christopher Child, Tillman Weyde, Pranava Madhyastha
In Retrieval-Augmented Generation (RAG), retrieval may provide insufficient or conflicting information needed to answer a question. The system should not only know when to answer but also be able to identify cases in which the documents provided in RAG are insufficient or contain conflicting information. This can be framed as a three-way classification problem, where we use the model's internal signals to determine whether the provided information in the input can be classified as sufficient, insufficient, or conflicting. We create a controlled benchmark dataset that replicates a RAG setup with fictitious information and labels each instance as answerable, insufficient, or conflicting. We use hidden activations and attention-derived features as inputs to train a lightweight linear model to distinguish among the three classes. Across 16 language models spanning different architectures and a range of model sizes, our feature-based router consistently outperforms prompting-based baselines and the performance of specialised RAG-models. We further conduct analyses into the information dynamics of the models. We show that the most informative signals for the classification are available in the middle layers, with hidden activation states being more effective than attention values or the MLP-feature outputs in most of the tested models. Overall, our results suggest that language models internally encode whether retrieved evidence is sufficient to support answering, and that this signal can be decoded reliably for RAG triage.
retrieval-augmentedragbenchmark - arxiv:2608.27659 · eess.SYHorizon-Dependent Tube MPC for Elliptical-Orbit Rendezvous Under Mass UncertaintyOmer Burak Iskender, Keck-Voon Ling
A spacecraft closing on a target from three hundred kilometres to contact flies one guidance law across five orders of magnitude of range, and a controller that is provably safe at close range can lose that guarantee completely at long range while continuing to fly as though nothing were wrong. This paper derives the range at which the guarantee lapses and uses it as a design rule. The bound compares the prediction model's own linearisation error against the disturbance set the controller was built to reject, and needs only the sampling period, the orbit and that disturbance bound, so it can be evaluated before any simulation. On a Mars Sample Return approach it disqualifies the homing phase, where most of the propellant is spent, and clears the other two. Re-posing the disqualified phase in relative orbital elements restores the guarantee; re-posing a phase the rule already clears, in a frame two orders of magnitude more accurate, changes propellant by under a tenth of one per cent, and it is that second prediction that makes the rule falsifiable rather than descriptive. The constraint tightening also ties the prediction horizon to feasibility, so the horizon search limit becomes a mission parameter rather than a solver setting. Against a reimplementation of a published benchmark that reproduces its propellant to within one per cent, over five hundred dispersed Monte Carlo transfers per case on matched seeds, the controller saves 29% of the propellant on a circular target orbit and 40% on an eccentric one, docking inside the 0.20 m capture requirement on essentially every draw at a median miss near 5 cm. Two results run the other way: the saving is bought with time of flight and computation, and it comes from what the guarantee demanded of the terminal condition rather than from better disturbance rejection. Recursive feasibility and asymptotic stability are not claimed.
benchmark - arxiv:2608.27650 · physics.opticsTopological Winding Readout of an Emergent Page-Wootters ClockHesam Zaravashan, Gabriele Gradoni, Mohsen Khalily
The Page--Wootters construction gives time a Hilbert space, representing it as an internal degree of freedom whose readings the rest of the system evolves with respect to. We ask whether such a clock degree of freedom can carry a topological invariant, and we propose a photonic architecture in which it does and in which the invariant can be measured. Signal--idler pairs from spontaneous four-wave mixing in a coupled microring array supply the clock--system partition, with the idler occupying a Rice--Mele band whose staggered coupling and detuning are cycled adiabatically around a gap-closing point. One cycle acts on that band as a rigid translation by \(C\) unit cells, times a geometric phase periodic in the crystal momentum, times a dynamical phase, an identity exact in the adiabatic limit and independent of the state on which it acts. The readout targets the winding of that geometric phase across the Brillouin zone. Reversing the traversal of the pump loop cancels the dynamical phase and isolates twice the geometric phase in a two-photon coincidence fringe, while energy anticorrelation lets a filter on the signal scan the clock momentum without touching the clock and supplies the phase reference relationally, in place of an external optical reference. The estimate is protected on two independent levels, by the gap against smooth deformation and by the digital character of the unwrapping against noise below a threshold. A parameter budget anchored to thin-film lithium niobate places the requirements within reach at a conservative operating point.
microring - arxiv:2608.27649 · eess.SYFrom Generation to Discovery: Diffusion Mutation Kernels for Circuit and Physical DesignDinithi Jayasuriya, Aravind Saravanan, Nilesh Ahuja, Amanda Rios +1
Generation and discovery are different problems. A generative model trained on valid artifacts reproduces a distribution, whereas discovery must produce artifacts that lie outside the observed corpus, satisfy hard structural constraints, and improve on established designs under evaluation that the model cannot influence. We introduce a diffusion-based discovery framework. Unlike conventional generative models that sample from learned distributions, it learns transition operators that transform existing artifacts into new candidates. Controlled partial re-noising followed by denoising defines a diffusion mutation kernel, a learned transition distribution that preserves the structural regularities of feasible designs while moving between regions of the design space. The learned model supplies feasibility structure only, and all correctness and performance judgments remain with external engineering tools. Intermediate diffusion trajectories are additionally monitored under a conformal risk budget so that unpromising candidates are discarded before expensive evaluation. We evaluate the framework on three electronic design spaces, an environment that supplies rigorous non-differentiable evaluators in the form of simulation, formal equivalence checking, and industrial physical implementation. The framework discovers 32-bit prefix adders that are formally verified equivalent to addition over all 2^64 input pairs and reduce delay by 17% and area by 18% relative to Kogge-Stone under a placed-and-timed flow; seven independently re-simulated amplifier topologies absent from the training corpus, spanning gains of 21.9-66.1 dB and bandwidths of 72.9 kHz-207 MHz; and macro placements on held-out netlists reaching 0.68x wirelength of an industrial placer.
evaluator - arxiv:2608.27626 · cs.LGQuantum SEDONet: Spectrally-Embedded Quantum Deep Operator Networks for Partial Differential EquationsMuhammad Abid, Arth Sojitra, Bipin Tiwari, Omer San
Quantum DeepONet accelerates neural-operator inference by evaluating an orthogonally parameterized network on a quantum computer, reproducing in ideal simulation the accuracy of its classical counterpart at asymptotically lower inference cost. Its trunk network, however, receives query coordinates with limited spectral structure, requiring the network to learn oscillatory features through its nonlinearities. We propose Quantum SEDONet (Spectral-Embedded Deep Operator Network), which assigns each trunk coordinate a spectral basis according to its boundary condition: Fourier features for periodic coordinates and Chebyshev features for bounded, non-periodic coordinates. The basis is selected per coordinate rather than per problem, allowing both representations within a single problem. Under unary amplitude encoding, the embedding incurs no additional qubits or circuit depth when its dimension remains within the network width, while increasing the parameter count by only a few percent. Across four benchmarks, Quantum SEDONet reduces the mean relative L2 error by 54.1% for the antiderivative, 49.6% for advection, 36.0% for Burgers, and 36.2% for a mixed-boundary channel Poisson problem. Quantum and classical evaluation paths agree to within 10^-8 throughout. The channel Poisson problem simultaneously uses Fourier features in the periodic direction and Chebyshev features in the bounded direction, demonstrating coordinate-wise boundary-matched spectral embedding without additional quantum-resource cost.
benchmark - arxiv:2608.27610 · cs.CVShiftSplit-AD: Separating Domain Shift from Defects in Foundation-Feature Visual Anomaly DetectionMuhamathu Ameer Ali Aacaas Muhamath
Visual anomaly detectors based on frozen foundation-model features commonly score distances from test patches to a memory of normal features. Benign acquisition changes can also enlarge these distances, confounding domain variation with defects. We investigate whether structured decomposition of nearest-normal DINOv2 residuals can suppress shift-induced evidence while retaining unseen defects. ShiftSplit-AD decomposes the patch residual matrix into low-rank and row-sparse components and scores the sparse component, with an optional low-rank/sparse fusion. The experiments expose a central trade-off rather than a universal separation: genuine defects can contain correlated, low-dimensional structure, so filtering broad residual activity may also remove defect information. On AeBAD-S, using settings fixed after Bottle development, sparse-only scoring improves image AUROC from 0.6780 to 0.7294 and AUPRC from 0.8052 to 0.8465. Paired bootstrap 95% intervals for the improvements are [0.0238, 0.0808] and [0.0170, 0.0650], respectively. However, sparse-only scoring reduces mean clean AUROC from 0.9890 to 0.9133 on four held-out MVTec categories and degrades Bottle localization. These findings show that residual decomposition can help when domain shift strongly contaminates anomaly evidence, but preserving defect structure remains the limiting problem.
memory - arxiv:2608.27609 · cs.ROPHR-VLA: Planning Horizon Reasoning for Vision-Language-Action ModelsDavood Soleymanzadeh, Kaidi Zhang, Zhiyuan Zhang, Bihao Zhang +3
Vision-language-action models (VLAs) have shown strong promise for general-purpose robotic manipulation by mapping language instructions and vision observations directly to actions. However, most VLAs primarily condition action prediction on current observations and lack an explicit mechanism for reasoning over future task dynamics, which is particularly important for fine-grained, contact-rich manipulation. We present PHR-VLA, a framework that enables planning-horizon reasoning in VLAs through privileged latent representations of future dynamics. PHR-VLA introduces a lightweight auxiliary future head that, during training, aligns the VLA's internal representations with latent dynamics extracted from future observations. Evaluation results demonstrate that local, contact-centric, patch-level latent dynamics supervision from the wrist camera improves success rate on LIBERO from 84.1% to 88.4% and on real-world disassembly tasks from 63.3% to 82.5%. Patch-level supervision from a third-person camera also improves performance on Meta-World from 56.70% to 57.8%. These results demonstrate that privileged latent dynamics alignment provides an effective training signal for improving anticipatory reasoning in VLA policies. Project website: \href{https://davoodsz.github.io/PHR-VLA.github.io/}{https://davoodsz.github.io/PHR-VLA.github.io/}
vision-language-actionvlamanipulationliberolatent dynamics - arxiv:2608.27590 · physics.app-phPhysics-informed learning for the inverse problem in resonant ultrasound spectroscopyAlejandro Cubillos Muñoz, Manuela Rivas, Julian Rincon
Inferring elastic constants from resonant ultrasound spectra is a nonlinear and typically overdetermined inverse problem based on finite spectral data. We formulate the Rayleigh-Ritz inverse problem as a constrained inverse-isospectral problem on the set of physically admissible elasticity tensors. This induces effective low-dimensional variables for the inverse map on the admissible elasticity manifold: length and elastic scales, aspect-ratio coordinates, scale-free spectral features, and stability-respecting elastic ratios. We use these variables to construct a physics-informed learning pipeline in which a regression model acts only on reduced spectral and geometric features, while scale recovery and final elastic-constant reconstruction are imposed analytically. For the full cubic benchmark, the reconstructed constants have MAE values of $20.37(35.15)$, $24.30(41.33)$, and $2.13(3.66)~\mathrm{GPa}$ for $C_{11}$, $C_{12}$, and $C_{44}$. In the fixed-geometry benchmark, the corresponding cubic MAPE values are $4.14(3.87)\%$, $8.31(8.50)\%$, and $2.44(2.86)\%$, while the isotropic values are $4.0(3.6)\%$ and $0.4(0.3)\%$ for the bulk and shear moduli. The inverse problem then becomes a constrained regression problem in variables adapted to the geometry, scaling, crystal symmetry, and thermodynamic stability of Hookean elasticity.
benchmark - arxiv:2608.27562 · cs.CVVidParse: Online Parsing of Egocentric Procedures Like a ProAnubhav Gupta, Archit Kambhamettu, Vatsal Agarwal, Pulkit Kumar +1
Translating continuous, noisy egocentric video streams into discrete, temporally ordered action steps is fraught with visual challenges. Heavy ego-motion, transient occlusions, and the high intra-class variability of unscripted human-object interactions cause standard frame-level online temporal models to struggle, often resulting in severe over-segmentation and structural collapse. To bridge the gap between unstable low-level perception and high-level procedural logic, we present VidParse, an online, training-free framework that treats activity understanding as a graph-constrained inference problem. Rather than relying on learned temporal filters, we dynamically identify semantic transitions using a temporal similarity matrix over manipulation-anchored features, which are extracted from frozen foundation models to prioritize foreground hand-object interactions. A beam search decoder then leverages an induced procedural task graph to explicitly enforce valid action transitions and prune impossible trajectories. By anchoring robust visual segments to hard procedural constraints, our approach preserves long-range state transitions and achieves up to a 10x improvement in complex multi-step parsing accuracy over strong online baselines, all without requiring a single gradient update.
manipulation - arxiv:2608.27550 · cs.ROBeyond Data Scaling: Representation-Centric Continued Pre-training for Vision-Language-Action ModelsSenqiao Yang, Chengyao Wang, Yuxin Chen, Zixuan Wang +12
Scaling robot data is crucial for building generalist Vision-Language-Action (VLA) models, yet robot trajectories are harder to scale than web-scale image-text data because embodied collection is costly and sparsely covers the physical world. This makes representation quality a central bottleneck: under a fixed robot-data budget, continued pre-training must turn limited trajectories into transferable visual-action knowledge rather than merely fit actions. We propose VLAct, a VLA-oriented VLM backbone trained on broad, heterogeneous, multi-embodiment robot data before task-specific fine-tuning. VLAct preserves the broad VLM prior and encourages shared action semantics across embodiments through VLM-prior preservation, multi-head continuous action co-supervision, and a partially unified cross-embodiment action layout, while allowing task-specific action heads during fine-tuning. Across simulation, real-world, and unseen-embodiment transfer, VLAct consistently improves downstream performance under fixed fine-tuning protocols. On LIBERO-Plus and RoboTwin 2.0, VLAct surpasses industrial VLA systems including ABot-M0 and LingBot-VLA, achieving success rates of 82.6% and 92.5%. On RoboDojo, VLAct ranks sixth among all policies by success rate and outperforms all explicitly designated world-action model (WAM) entries on both metrics. Most notably, on RoboCasa-GR1, an unseen humanoid embodiment, VLAct using only 20% of downstream trajectories outperforms the full-data GR00T-N1.6 baseline. These results are obtained using fully open-source data and only a 16-GPU training setup, showing that representation-centric continued pre-training can deliver highly competitive performance under a modest compute budget and is an important independent axis of VLA progress beyond data scaling.
vision-language-actionvlaembodiedhumanoidaction headgr00t - arxiv:2608.27456 · cs.CVUrbanGround: From Local Perception to Spatial Agency in a Real-Scale CityTianjie Ju, Zheng Wu, Yueqing Sun, Yuhan Cui +14
Multimodal large language models (MLLMs) can interpret a street view, but urban agency depends on whether such local evidence remains useful after the agent starts to move. In this paper, we investigate how far current MLLM agents can turn local urban perception into reliable action in a complicated real-scale city. We propose UrbanGround, the first sandbox to make this question testable in a physically constrained replica of Hong Kong built from territory-wide 3D geospatial data. UrbanGround supports closed-loop interaction from a first-person view and provides an interactive map for navigation. Agents can directly enter the 3D city and explore from a first-person view. Our analysis follows the growth of the spatial problem through three research questions. We first test whether an agent can ground a local scene well enough to answer spatial questions after active observation. Then we ask whether that grounding supports navigation as destinations become farther away and less explicit. Finally, we examine whether the resulting behavior survives changes in route availability and pedestrian motion. Contemporary MLLM agents usually show useful atomic abilities in visual recognition and short-range spatial reasoning, while orientation and pedestrian-aware movement remain unreliable. Their central failure emerges over extended exploration, where local abilities do not compose into sustained goal-directed behavior and errors accumulate without effective correction. We hope UrbanGround will support broader study of how far current MLLM agents can explore reliably in complex, open-ended urban environments.
agentllm agent - arxiv:2608.27454 · cs.CLWikiSkill: Compiling Agent Experience into Persistent Knowledge for Skill EvolutionLiyan Tang, Cyrus Rashtchian, Chun-Sung Ferng, Andrew Tomkins +2
Agent skills package specialized knowledge and workflows into reusable resources that extend AI agent capabilities. Recent work automatically discovers such skills from agent experience, which enables agents to progressively adapt through interaction. However, the insights that guide skill development typically remain scattered across optimization histories, limiting their systematic reuse across iterations. We introduce WikiSkill, a framework that co-evolves agent skills with a persistent knowledge base (wiki). At a high level, WikiSkill separates raw execution experience, accumulated knowledge, and executable skills, while continuously consolidating experience into the wiki, which subsequent skill updates can build on. Across diverse benchmarks and models, WikiSkill consistently outperforms state-of-the-art skill-evolution methods and improves over no-skill baselines in most model-benchmark settings. We find that skill evolution complements model scaling: larger models generally benefit more from evolved skills, while smaller models with skills can outperform substantially larger models without them. We also find that evolved skills transfer effectively across models and model families, and skills evolved by other models can outperform self-evolved skills. Finally, our ablation studies confirm that persistent knowledge accumulation in the wiki is critical for effective skill evolution. These results demonstrate the benefits of systematically accumulating and refining agent experience for developing reusable and transferable skills.
agentai agentbenchmark - arxiv:2608.27449 · cs.CLSWE-Prime: Fewer Trajectories, Better PerformanceDewu Zheng, Ruizhe Ye, Yanlin Wang, Yang Ye +6
To improve large language models' ability to resolve real-world software issues, prior work has focused on constructing large-scale agent trajectory datasets and performing supervised fine-tuning (SFT) on successful trajectories. However, task success does not guarantee high-quality supervision: successful trajectories may still contain ineffective, redundant, or risky steps. Directly using such trajectories for SFT can introduce noisy supervision and encourage models to imitate undesirable problem-solving behaviors. Therefore, we propose SWE-Prime, a multi-granularity, two-stage SFT data selection method that progressively filters training data at the trajectory and segment levels. Specifically, the first stage performs trajectory-level screening based on process quality, result quality, and data representativeness, selecting a high-quality and representative subset of successful trajectories. The second stage performs segment-level selection by grouping consecutive steps into semantic segments and assessing each segment based on its contribution to the final solution, learnability, and potential risks. During SFT, all segments remain in the sequence to preserve context, while only selected segments contribute to the loss computation. Experiments on SWE-Bench Pro and SWE-Bench Verified show that training on the 10% trajectory subset selected by SWE-Prime outperforms training on the full resolved dataset, yielding relative performance gains of up to 12.2% and 24.2%, respectively.
agent - arxiv:2608.27448 · cs.CLTTPO: Test-Time Policy OptimizationAozhe Wang, Zhengxi Lu, Jianze Wang, Shangke Lv +7
Recent prominent post-training methods, such as Reinforcement Learning (RL) and On-Policy Self-Distillation (OPSD), have driven rapid progress in mathematical reasoning for large language models, yet their reliance on ground-truth labels precludes test-time training (TTT). Replacing ground truth with majority-vote pseudo-labels is a natural alternative, yet it is fragile: an incorrect vote corrupts the teacher and misleads every token. We observe that this failure mode is asymmetric: rollouts that disagree with the pseudo-label are typically wrong regardless of whether the vote itself is correct. Building on this observation, we propose Test-Time Policy Optimization (TTPO), an asymmetric objective that distills agreeing rollouts via OPSD and penalizes disagreeing rollouts with Grouped RL. Token-level selection further refines both branches: distillation down-weights already-converged positions, while RL penalizes only confident errors. Both updates remain well-grounded even under frequent pseudo-label errors, and majority-vote routing yields tighter self-supervision as the model improves. Without any labels, TTPO matches label-supervised OPSD on five competition-level benchmarks, raises Qwen3-1.7B from 38.0% to 45.2% in TTT, yields +25.2% to +36.4% without thinking, and shows strong cross-task generalization.
post-trainingbenchmark - arxiv:2608.27549 · cs.CVCode as Worlds: Agentic Discovery of Executable World Representations for Physical ReasoningHanyang Wang, Yimo Cai, Weiliang Chen, Jiawei Chi +13
Physical understanding and reasoning depend on forming compact and generalizable representations of the world. While modern vision-language models can recognize and explain diverse physical events, they often lack explicit representations of the underlying mechanisms-such as object states, physical parameters, and governing dynamics-needed for reliably reasoning how the world evolves and responds to interventions. In this work, we introduce Code-as-World, a paradigm that represents physical worlds through executable world representations. By expressing physical composition, dynamic evolution, and visual appearance as executable code, Code-as-World provides a compact, quantitatively grounded, and controllable abstraction of the physical world. To construct such representations from multimodal observations, such as natural-language descriptions or real-world videos, we develop an agentic discovery loop inspired by abductive reasoning, where an agent proposes, executes, renders, verifies, and iteratively refines executable world hypotheses. As a concrete application, we use verified executable worlds to provide scalable physical supervision for training vision-language models on quantitative physical reasoning. Experiments show that Code-as-World-VL achieves state-of-the-art performance on QuantiPhy and surpasses leading proprietary models, highlighting the potential of executable world representations as a scalable foundation for physical intelligence.
agentagentic - arxiv:2608.27442 · cs.CLFrom Static to Dynamic: Benchmarking Real-World Code Review with MCR-BenchDewu Zheng, Yanlin Wang, Xiwen Wang, Kefeng Duan +4
In real-world software development, code review typically involves iterative interactions between developers and reviewers to improve software quality, making the process costly and time-consuming. Although recent work explores large language models (LLMs) for automated code review, most approaches oversimplify code review into a single-round, static decision task, which fails to capture the multi-round interactive nature and the complex problem-solving processes inherent in realistic review scenarios. To bridge this gap, we introduce MCR-Bench, the first defect state-aware benchmark designed for realistic multi-round code review. MCR-Bench covers five commonly-used programming languages and consists of 2,269 real-world multi-round code review tasks, each of which is annotated with fine-grained defect information and cross-round state labels. Each task in MCR-Bench is equipped with fine-grained defect metadata (e.g., description, type, severity) alongside dynamic state annotations, capturing the complete evolutionary trajectory of a defect throughout the multi-round process. We obtain several findings through extensive experiments on MCR-Bench with mainstream LLMs. (1) Limited overall capability: experiments reveal that mainstream LLMs exhibit limited overall performance in defect detection and defect lifecycle state tracking, with performance degrading significantly as the number of interaction rounds increases; (2) Defect-sensitive performance: LLMs' performance varies substantially across different defect types and severity levels, with semantically complex or low-salience defects being significantly more likely to be missed; (3) Underlying Failure Mechanisms: our in-depth error analysis dissects the distinct drivers of false positives and false negatives, revealing critical weaknesses such as cross-round temporal misalignment and inadequate long-range memory.
benchmark - arxiv:2608.27420 · cs.CLBoosting LLM Exploration via Weak-Model Guidance in RLVRXingyu Shen, Huishuai Zhang, Peng Li, Yinchun Wang +1
Reinforcement Learning with Verifiable Rewards (RLVR) significantly improves LLM reasoning but often causes a drop in policy entropy, leading to narrowed reasoning coverage and degraded pass@$k$ for large $k$. While existing methods mitigate this entropy collapse through algorithmic regularizations, cross-model non-parametric perturbation is also neglected. In this work, we propose a simple yet effective approach to preserve the generative diversity of LLMs during RLVR. Instead of relying solely on internal exploration, we force the target model to generate answers based on partial reasoning trajectories generated by a smaller, weaker language models. These unfamiliar prefixes effectively disrupt over-confidence and encourage the exploration of distinct reasoning paths. We empirically study the potential of outer prefixes, revealing the mechanism of the impact of distributional discrepancy to the exploration dynamics in RLVR training. Experiments across multiple mathematical benchmarks show that our method consistently outperforms vanilla RLVR. Notably, the performance gain becomes increasingly pronounced as $k$ scales up, demonstrating a substantial expansion of reasoning coverage. Furthermore, our approach efficiently mitigates entropy collapse without requiring additional SFT, intricate reward designs, or complex prompting.
benchmark - arxiv:2608.27417 · cs.CVRetrieval Heads Meet Vision: Uncovering How VLMs Locate and Extract Visual InformationChanho Park, Daehyeon Choi, Jihyun Lee, Minhyuk Sung
Vision-language models (VLMs) can locate an image region referred to by a text prompt and route the corresponding visual evidence to the output, yet the internal mechanism behind this behavior is not understood. Inspired by retrieval heads in large language models, we ask whether VLMs contain an analogous mechanism for visual retrieval. We answer affirmatively by introducing Visual Retrieval Heads (VRHs), a small subset of attention heads (about 1.7-2.6%) that are causally responsible for grounding text descriptions to image regions. To find them, we recast existing head-scoring methods under a unified design space over query tokens, key aggregation, and cross-sample aggregation. We then show that scoring attention from output prediction tokens with a sum over the ground-truth referent region most reliably identifies causal heads. Across eleven VLMs and five referring-expression benchmarks, masking only the top 20 VRHs reduces grounding accuracy by up to 80 percentage points, while masking the same number of random heads has little effect. Beyond replicating the causal-sparse-universal triad established for text retrieval heads, VRHs exhibit several properties not previously reported: they generalize across visual reference tasks, remaining causal on attribute, spatial, counting, and visual-math benchmarks despite being discovered through bounding-box prediction; they are functionally specific, preserving output format while corrupting localization; and they are architecturally shared, transferring causally across VLMs that share an LLM backbone but differ in vision encoder, projector, and instruction tuning.
benchmark - arxiv:2608.27409 · cs.CLConsolidating RLVR Capabilities Across Domains: A Deep Dive into Fusion ParadigmsSiye Wu, Kai Yang, Yuchen Cai, Xin Xu +7
Reinforcement learning with verifiable rewards (RLVR) improves specific capabilities of large language models, but covering multiple capabilities often involves training separate domain experts and subsequently consolidating them. We organize three fusion paradigms by the artefacts they reuse: Merge combines expert task vectors, Mix RL pools their datasets, and multi-teacher on-policy distillation (MOPD) uses both. Because they have largely been studied in isolation, how they compare and how to choose among them remain unclear. We compare all three using shared experts and data across model scales and a multi-domain benchmark suite. Although their average performance differs by at most 1.4 points, the gap reaches 8.6 points on a single benchmark, with domain-level variation tracking cross-domain relations visible in task-vector geometry. Training dynamics expose distinct constraints: Mix RL depends on domain mixture proportions, MOPD remains bounded by its teachers, and Merge compresses all expert updates into one. All three improve single-sample accuracy without measurable gains in solution coverage or losses in held-out capabilities. These results yield a practical guideline: use Merge when experts already exist and cheap fusion is paramount; Mix RL when training a unified model without experts, with domain proportions adjusted for cross-domain transfer; and MOPD when preserving domain-specific gains matters more than surpassing teachers or minimizing end-to-end cost.
benchmark - arxiv:2608.27407 · cs.CVReconstructing Humans and Objects in Interaction using Large Reconstruction ModelsAgniv Chatterjee, Georgios Pavlakos
Estimation of Human-Object Interactions in 3D (3D HOI) is a fundamental problem in 3D computer vision with applications in AR/VR, robotics, and embodied AI. However, reconstructing these interactions in 3D remains challenging due to depth ambiguities, occlusions, and object shape variability. Existing approaches are primarily concerned with reprojection and contact constraints, fitting parametric human models and object templates to 2D images. In this paper, we explore a different avenue. We present MILO, a framework that leverages the visual capabilities of Large Reconstruction Models (LRMs) to recover detailed 3D human-object interactions from a single image. Our key observation is that LRMs provide a powerful geometric scaffold that preserves relative human-object arrangement and proximity cues. This significantly simplifies the reconstruction procedure, reframing the problem as interpreting the LRM mesh: we segment it into human and object components, fit a parametric body model to the human part, and optionally align an object template to the object part (if such a template is available). MILO achieves strong reconstruction accuracy and outperforms existing baselines across multiple benchmarks and interaction scenarios. Our code is available at https://ac5113.github.io/MILO.
embodiedbenchmark - arxiv:2608.27406 · cs.ROCLAP: Cross-Embodiment Video World Models are Zero-Shot Physical SimulatorsKechen Liu, Ola Shorinwa
State-of-the-art action-conditioned video models are typically restricted to a single robot embodiment, preventing them from leveraging the vast corpus of heterogeneous video data that contains rich signals for learning generalizable physics. To bridge this gap, we introduce CLAP, a framework for cross-embodiment action-conditioned video generation capable of being trained on diverse, internet-scale videos across human and robotic agents. CLAP is grounded in the insight that universal physical laws govern spatiotemporal dynamics regardless of the actor. However, cross-embodiment learning is non-trivial because action representations vary sharply across robot platforms and are typically absent in human videos. CLAP addresses this fundamental challenge through the following core contributions. First, CLAP reconciles disparate action spaces using end-effector poses, language instructions, and latent actions. Second, to resolve their individual limitations, CLAP introduces a curriculum-based cross-embodiment learning recipe that first learns foundational physical priors across unlabeled video data using latent actions and subsequently grounds them in end-effector action spaces for zero-shot deployment to real-world tasks. Crucially, CLAP approaches or surpasses state-of-the-art single-embodiment video models in challenging environments like DROID. These performance advantages compound via few-shot adaptation to establish a novel paradigm for training single-embodiment video world models. Ultimately, CLAP delivers the most comprehensive suite of action-conditioned video world models to date - spanning diverse action-conditioning spaces (end-effector, language, and latent) and robot morphologies (including cross-embodiment, DROID, Bridge, bimanual YAM robots, and G1 humanoids). We open-source all code and models. Project Website at https://omni-clap.github.io .
humanoidworld modelaction-conditioned - arxiv:2608.27395 · cs.CVLeVJEPA: Efficient & Scalable Video Pretraining without the HeuristicsLukas Kuhn, Lucas Maes, Giuseppe Serra, Quentin Le Lidec +3
Video carries the temporal structure of the physical world, yet learning representations from it has remained computationally expensive: prevailing self-supervised methods either prevent representation collapse through architectural asymmetries, coupling an exponential-moving-average target encoder, a stop-gradient, and a capacity-limited predictor, or circumvent it by reconstructing masked content in pixel space. We introduce LeVJEPA, the first video encoder trained under LeJEPA's collapse-free objective, which dispenses with both. A single encoder is trained with an invariance loss over global and local views of a clip, regularized by SIGReg, which excludes collapse with a provable guarantee. The architecture reduces to an encoder and a projector, and the objective to a single hyperparameter. This formulation admits two properties. First, the cost of pretraining is governed by the number of tokens the encoder observes; uniform random token dropping renders this number small while simultaneously improving downstream accuracy. At matched epochs on identical data, LeVJEPA matches or surpasses V-JEPA 2 across ViT-S/B/L at 5.6 to 20.8x less pretraining compute, and at matched total FLOPs it exceeds the strongest video baseline by 7.6 points on ImageNet-1K while remaining competitive on motion-centric benchmarks. Second, since no asymmetry between branches is required, the encoder can be trained with block-causal attention at no measurable accuracy cost: temporal ordering becomes a property of the encoder itself. Against a compute-matched DINOv2 trained on frames of the same videos, LeVJEPA approaches the image-pretrained encoder on appearance-centric evaluation while nearly doubling its motion-centric accuracy. These results indicate that, once its computational overhead is removed, video becomes a viable and in several respects preferable substrate for general-purpose visual pretraining.
v-jepavjepabenchmark - arxiv:2608.27394 · cs.CLRATIO: A Benchmark for Retrieval Across Typed Ideation Operations in Scientific LiteratureMaayan Sharon, Tom Hope
Retrieved scientific literature can serve as inspiration for both human and AI scientists. Inspiration can take different forms: prior work may directly suggest how to address a problem, or surface directions at different levels of abstraction - zooming out to a more general view or zooming in to a concrete realization. We introduce RATIO (Retrieval Across Typed Ideation Operations), a large-scale benchmark in which relevance is defined by three operations which we name ideation moves: Address retrieves potential approaches for stated problems, Broaden retrieves more general formulations, and Specify retrieves concrete instantiations. RATIO is constructed from millions of full-text scientific papers across CS literature via a general recipe that extends discourse-marker distant supervision - previously used only for classification - to corpus-scale retrieval, combined with extensive LLM and human vetting. Experiments show that operation-specific fine-tuning substantially boosts retrievers but leaves much room for further improvements. RATIO provides a scalable training and evaluation framework for retrieval components that support literature-grounded ideation, opening up new research avenues on scientific inspiration retrieval.
benchmarkevaluation framework - arxiv:2608.27391 · cs.CLCorporateBench: Large-Scale Q&A Benchmarking with Temporal Knowledge BasesSil Hamilton, Albert Yu Sun, Oscar J. Romero, Carl-Leander Henneking +3
LLMs are increasingly able to answer complex questions about enterprise-scale document collections. But evaluation is hard: companies don't want to share internal communications, and synthetic datasets have been overly simple. We present CorporateBench (CB), a human-validated multi-task Q&A benchmark whose scale approaches the conditions LLMs encounter in corporate communication networks, with evaluation corpora surpassing 230,000 documents. CB evaluates LLMs across two dimensions (information extraction and knowledge base querying) through four synthetically generated firms ranging from 12 to 10,000 employees. Each corpus is sampled from a temporally evolving knowledge base describing a consistent world, guaranteeing cross-document logical consistency even across hundreds of thousands of documents. We evaluate five LLMs on CB, revealing increasingly poor performance as input size approaches realistic scales. CB provides LLM developers a metric for corporate communication reasoning, filling a crucial gap in the benchmarking ecosystem.
benchmark - arxiv:2608.27384 · cs.ROFlashVLA: Streaming Action Decoding for Fast and Asynchronous VLA InferenceZekai Li, Jiaming Tang, Zhijian Liu
Vision-Language-Action (VLA) models are increasingly promising for robotic manipulation, yet their real-world deployment remains bottlenecked by high inference latency and unstable asynchronous execution. This challenge is particularly pronounced in flow-matching-based VLA models, where action decoding requires multiple iterative steps conditioned on the VLM context. While efficient inference methods improve control frequency and asynchronous methods reduce execution idle time, existing approaches often fail to jointly achieve low-latency inference and accurate, temporally consistent asynchronous execution. We introduce \textbf{FlashVLA}, a streaming action decoding framework that addresses both challenges in a unified formulation. FlashVLA maintains a streaming action buffer with multiple chunks at different noise levels and decodes them using chunk-wise causal attention. This design allows FlashVLA to produce one executable action chunk per inference step. Moreover, its chunk-wise autoregressive formulation implicitly preserves action continuity, enabling smooth asynchronous execution without extra future-state conditioning. Across extensive simulated and real-world experiments, FlashVLA substantially improves inference speed while maintaining strong task performance. It can achieve $\geq$30\,Hz control frequency on a single GPU with smooth asynchronous inference in real-world deployment.
vision-language-actionvlavla modelmanipulation - arxiv:2608.27380 · cs.CLD2C-Routing: Dimension-to-Composition Evidence Routing for Mixed-Origin AI-Generated Text DetectionXin Chen, Fuwei Zhang, Yiqi Tong, Wei Guo +2
AI-generated text detection is commonly framed as a binary document-level judgment about whether a text is human-written or machine-generated. This framing breaks down for mixed-origin writing, where content origin and expression origin may differ. We cast mixed-origin detection as dimension-to-composition source attribution, inferring content origin and expression origin before composing them into four collaboration types. We propose Dimension-to-Composition Routing (D2C-Routing), which routes content-side and expression-side evidence to supervised dimension heads before a learned gated composition layer predicts the final label. On MixD2C, a reconstructed split derived from the HART mixed-origin benchmark, our disclosed D2C-Routing-based detector system reaches 0.8603 four-way Avg TPR@1%FPR, 6.5 points above the same-split RACE-local rerun. Core ablations support the routing design, while error analysis shows that distinguishing AI-content/human-expression from fully AI-generated text remains the hardest boundary. Code is available at https://github.com/bystander563/d2c-routing-artifact.
benchmark - arxiv:2608.27371 · cs.ROEmbodied Scene Rearrangement PlanningCanzhi Chen, Zan Wang, Siqi Zhu, Qi Wu +2
This paper introduces Embodied Scene Rearrangement Planning (ESRP), a novel task requiring embodied agents to rearrange furniture in 3D scenes to match a target configuration using only egocentric observations and a top-down target layout. Unlike prior rearrangement tasks, ESRP precludes global state access and introduces mutual object occlusions, reflecting the practical constraints of real-world robotic deployment. These factors make aligning partial egocentric observations with the global target layout particularly challenging for long-horizon planning. To facilitate research, we present ESRP-Bench, a comprehensive benchmark built on OmniGibson featuring over 5,400 scene pairs and 8,200 objects. We define three multi-level metrics to evaluate rearrangement quality and provide four baselines: a hierarchical task-and-motion planning method, a vision-language-model-based method, and two learning-based approaches (IL and RL). Experimental results demonstrate that current methods struggle to complete the task efficiently, highlighting ESRP as a challenging frontier for embodied agents in scene understanding and long-horizon task planning. This work serves as a stepping stone toward deploying intelligent agents in real-world scenarios. Project page: https://pie-lab.cn/ESRP/.
embodiedembodied agentbenchmark - arxiv:2608.27370 · cs.CLPuro-2B: Poor Lab's Qwen2-1.5B Trained on RTX 5090 within $5090Kairong Luo, Jiarui Cui, Yaorui Yin, Shengqi Chen +7
Language model pretraining has become almost synonymous with prohibitive cost, placing it out of reach for much of the academic and open-source communities. Although strong open-source efforts already exist, including open-weight models and open-source training recipes, a cost-efficient, hardware-accessible, and open-source pretraining recipe has long been missing. Even at a small scale, training Llama-3.2-3B costs over \$1.5M, and reproducing SmolLM3-3B needs over \$700K. In this report, we present an open pretraining recipe designed to lower this barrier. Using this recipe, we train a collection of Puro-2B models from scratch on up to 1.4 trillion tokens with FP8 precision on consumer-grade RTX 5090 GPUs. The models in the collection differ in token budgets and selected recipe variants. Our best model is trained at a compute cost of less than \$6.9K and approaches Qwen2.5-1.5B performance under our evaluation protocol. This cost efficiency is enabled by a combination of approaches, including hardware selection, low-precision training, hyperball optimization, curriculum model averaging, and the data recipe. Beyond the recipe itself, we provide two additional results. First, across the Puro-2B collection, we derive a Puro Cost Scaling Law that relates training cost to average model performance; the fitted law suggests that about \$4.4K, less than \$5,090, is sufficient to reach the performance of Qwen2-1.5B. Second, as an end-to-end case study, we examine how pretraining data curricula shape downstream performance after post-training. Such controlled studies are enabled by having access to the full pretraining pipeline rather than model weights alone. We release the full training recipe for Puro-2B, including data, code, and model weights under Apache 2.0 at https://huggingface.co/collections/thu-pacman/puro-2b.
post-trainingevaluation protocol - arxiv:2608.27367 · cs.CVSuccessive Capacity Growth: Task-Complexity-Driven Width and Depth Expansion for Vision Transformer Encoders in JEPA World ModelsFrederik Berenz
Joint-Embedding Predictive Architectures (JEPAs) for world modeling typically employ fixed-size Vision Transformer encoders that are over-provisioned for simple tasks and under-provisioned for complex ones, with significant redundancy across attention heads. We propose Successive Capacity Growth (SCG), a method that starts from a minimal encoder (1 head, 2 layers, 283K parameters) and grows incrementally in width (adding attention heads for low-level semantic capacity) or depth (adding transformer blocks for higher-order semantic abstraction), driven by a task-agnostic test-and-verify mechanism that exploits function-preserving expansion to safely trial architectural changes and roll back if they do not improve prediction loss. The Sketched Isotropic Gaussian Regularizer (SIGReg) ensures that all learned semantic dimensions remain statistically independent and aligned with the predictive objective, preventing collapse even as the architecture grows. On a 60-dimensional multi-object dynamics task, SCG naturally triggers depth expansion, improving prediction loss by 20.3% over the fixed small baseline with 56 times greater parameter efficiency than scaling to the fixed large model; on a 2D navigation task, a single width expansion yields even an 23% improvement over the fixed large model. Across all three tested environments of increasing complexity, the adaptive encoder matches or exceeds the fixed small baseline, with zero false-positive expansions and bit-exact function preservation (ratio = 1.0, absolute difference = 0.0). The take-away is that JEPA world model encoders need not be pre-allocated at maximum capacity - they can grow successively as the task demands, achieving significant compute and data efficiency while maintaining representation quality.
world model - arxiv:2608.27360 · cs.CLYour Voice Cloning System is Secretly a Voice AnonymizerRomolo Muletta, Felix Matthias Saaro, Mark Cieliebak, Jan Deriu
Speaker anonymization suppresses speaker-identifying attributes from speech while preserving linguistic content and quality. We propose repurposing XTTSv2, a multilingual voice cloning model trained on 27k hours of speech, for speaker anonymization without retraining. Our key insight is that XTTSv2's voice cloning capabilities preserve prosodic structure independently of speaker identity, enabling voice conversion by conditioning on a pseudo-speaker. We introduce an iterative refinement strategy that balances privacy and utility by maximizing a harmonic mean of speaker dissimilarity and intelligibility. Evaluated on seven European languages across CommonVoice and Multilingual LibriSpeech, our system achieves near-optimal privacy (EER $\approx$ 0.49), competitive intelligibility, and substantially better speech quality than dedicated anonymization baselines, while requiring no language-specific training. We release the code here: https://github.com/rm00cr/coqui-tts.
iterative refinement - arxiv:2608.27348 · cs.CLINTENT-AS-A-TOOL Makes it Easy to Track Agentic MisalignmentYutong Zhang, Jianshuo Dong, Peng Xu, Long Wang +4
As large language models (LLMs) are deployed as autonomous agents, safety failures increasingly involve consequential actions. We study agentic misalignment, where agents take harmful actions under goal conflicts and pressures. Using chain-of-thought (CoT) monitoring, we find that harmful execution is often preceded by intent signals in reasoning. However, post-hoc CoT labels are too coarse to show how intent changes during generation. We introduce INTENT-AS-A-TOOL, an approach that adds intent-targeted tools to give the model a dedicated channel for expressing commitment to a target behavior. The probability of calling an intent tool provides a judge-free, fine-grained signal of the model's tendency to pursue that behavior. Our results show that INTENT-AS-A-TOOL complements CoT monitoring, expands post-hoc CoT labels into dense trajectories, and identifies critical steps for online intervention. These findings suggest that action preferences are useful for tracking agentic misalignment during reasoning. Our code and data are accessible: https://github.com/RebeccaZhang22/intent-as-a-tool.
autonomous agentagentic - arxiv:2608.27345 · cs.CVPAWBench: How Far Are We from Probabilistically Aligned World Modeling?Yuandong Pu, Le Zhuo, Sayak Paul, Gabriel Jorge Menezes +10
Recent video generation models are increasingly framed as world models. Many physical processes can unfold in more than one valid way. Therefore, a world model should reproduce not only a plausible trajectory, but also the distribution of possible behaviors under the same initial observation and action. We call this distribution-level requirement probabilistic alignment. However, existing evaluations largely assess individual-video plausibility and do not test whether repeated generations recover the correct distribution. This raises a central question: how far are current video generators from probabilistically aligned world modeling? To answer it, we formalize probabilistic alignment as a distributional criterion for world models and introduce PAWBench, a benchmark for evaluating video generators as stochastic samplers of world dynamics. We further introduce PAWEval, an outcome-level protocol that converts repeated video rollouts into empirical distributions over possible physical behaviors. Across 50 scenarios and eleven current systems, no model consistently matches the reference probabilities while recovering the range of valid behaviors. Having established this gap, we test whether language prompts, initial noise sampling, or model training can reshape the model's predictive distribution. We believe our work can serve as a foundation for future efforts to move towards probabilistically aligned world modeling.
world modelbenchmark - arxiv:2608.27338 · cs.MAOne Model, Many Minds: Unlocking Multi-Agent Synergy in a Single Agent via Mixture of RolesZhichen Zeng, Huiyuan Chen, Jingru Cheng, Juan Zha +6
Specializing Large Language Models (LLMs) toward distinct abilities underpins successes ranging from personalized assistants to multi-agent systems (MAS). Single-agent paradigms rely on pre-defined personas or steering vectors to induce specialization, yet they impose a single fixed specialization that fails to adapt to diverse queries. Conversely, MAS achieves dynamic multi-perspective problem solving by orchestrating agents with distinct text-based roles, but fusing these specializations requires multi-turn interactions that inflate context length and inference cost. To address these limitations, we propose Mixture of Roles (MoRe), which adaptively composes multiple specializations into a single steering vector for single-turn inference. Specifically, MoRe learns a diversified codeboox of steering vectors, each of which encodes a latent role. A query-aware router dynamically fuses the codebook into a steering vector that encompasses multiple roles. By steering the backbone LLM with the composed vector, MoRe enables multi-perspective specialization in a single-agent, single-turn inference process. The proposed MoRe can be efficiently trained via a three-stage SFT curriculum and GRPO post-training, while the backbone LLM remains frozen. Experiments across reasoning and personality benchmarks show that MoRe outperforms single-agent baselines by 2.2% on average, and achieves performance on par with MAS while reducing token cost by 20x.
agentmulti-agentagent systempost-trainingbenchmark - arxiv:2608.27545 · cs.RORemote Human and Robot Interaction for Greenhouse Gardening Using Virtual RealityDaniel Udekwe, Hasan Seyyedhasani
This study evaluates the effectiveness of remote human-robot interaction using virtual reality for leaf inspection and soil moisture assessment in a greenhouse environment. The robotic system comprised an unmanned ground vehicle and a robotic manipulator equipped with cameras, governed by kinematic models for navigation and manipulator control. Fourteen distinct plants were inspected across two experiments utilizing VR teleoperation, guided by a set of pre-specified research questions and hypotheses. In the leaf inspection experiments, cycle completion times varied from 3.3 to 8.0 s, and plant-based disease detection was achieved up to 88% accuracy; diseased-spot detection improved numerically in the second experiment, though this change was not statistically significant (p=0.378). For soil moisture assessment, the experiments achieved successful determination of watering needs in up to 64.3% of plants (9 of 14), with consistent success observed for plants 1, 2, 3, 8, 9, 10, and 13; however, this improvement was likewise not statistically significant (p=0.50). A post hoc analysis instead revealed that soil moisture assessment reliability was strongly and significantly predicted by plant canopy morphology (p<0.01): plants with broad, single-leaf canopies reached 100% success by the second experiment, versus only 16.7% for dense, compound canopies. A secondary analysis showed operators became measurably faster at attempting dense-canopy plants without a corresponding gain in success, indicating that camera occlusion, not operator skill or effort, is the dominant limiting factor. These findings show occlusion imposes a sensing limitation rather than a control or training deficiency, and that adapting camera viewpoint and sensing strategy to canopy density is needed to improve the system's accuracy and robustness.
teleoperationmanipulator - arxiv:2608.27335 · physics.opticsUltra-Low-Loss Silicon Nitride on Sapphire for Broad-Transparency Nonlinear and Quantum PhotonicsAbdur-Raheem Al-Hallak, Shuai Liu, Kailu Zhou, Jiangnan Liu +8
The field of photonic integrated circuits (PIC) has flourished in the past two decades, fueling numerous cutting-edge applications across sensing, networking, data interconnect, and quantum information processing. As a guiding material for PIC, Si$_3$N$_4$ has seen extensive use for its ultra-low loss, broad transparency, and diversity in implementation across both thin and thick films. Although the standard, traditional silicon dioxide (SiO$_2$) on silicon (Si) substrates that underpin the majority of Si$_3$N$_4$ photonics face drawbacks in the form of long-wavelength transparency limited by SiO$_2$, high-stress deposition for anomalous dispersion thick-film Si$_3$N$_4$, and leakage loss to the Si layer for low-confinement thin-film Si$_3$N$_4$. Featuring increased long-wavelength transparency into the mid-infrared, low-stress deposition of Si$_3$N$_4$, and a low index, this work investigates sapphire substrates as alternate hosts for Si$_3$N$_4$ photonics with greater spectral coverage and reduced fabrication complexity. This work presents a robust method of fabricating ultra-low loss photonic integrated circuits on a 500-nm-thick Si$_3$N$_4$-on-sapphire platform, exhibiting record-low losses below $0.1 \rm \;dB/cm$. Implemented using this process are high-Q microrings with intrinsic quality factors in excess of $4.5\times10^6$ and coupled-ring photonic molecules to support nonlinear gain. Leveraging the achievable low loss and high-Q, this work further reports the first demonstration of Kerr-comb and soliton generation on the Si$_3$N$_4$-on-sapphire platform. These advances in loss, quality factor, and soliton generation on this versatile, broad-transparency platform pave the way for future work in spectroscopy and quantum-enhanced sensing across previously prohibited spectral regions for Si$_3$N$_4$ photonics with reduced fabrication complexity.
photonic integrated circuitmicroringquantum photonic - arxiv:2608.27334 · cs.CLBTS-AgentBench: A Deterministic, Replayable Pipeline from Read-Only Telemetry Logs to Agent BenchmarksJeong-Yoon Kim
Industrial sites contain large volumes of read-only telemetry, but few benchmarks specify how to compile these records into executable multi-turn agent tasks. We present a telemetry-to-episode construction method instantiated as BTS-AgentBench. The pipeline normalizes BTS metadata and raw histories into a read-only tool store, compiles static tasks with tool-derived gold answers and evidence, and lifts retained tasks into typed, bounded operator-facing episodes. The 532-row release adds clarification, goal revision, timestamp policy, quality-gated reporting, and evidence attribution while preserving the source computation and split. Coded contract preflight reports zero findings, and the construction-exclusion controller completes 0/532 rows. Two independent raw-to-episode builds match all 11 logical tool-store exports and reproduce the released 356/87/89 train/dev/test artifact exactly. Applying the shared construction path to XAI4HEAT produces 204 episodes; on its 41-row held-out test split, the controller completes 0 rows and the retained GPT-5.5 execution completes all 41. Code, artifacts, and replay reports are available at https://github.com/kjy7567/BTS-AgentBench.
agentagent benchmarkbenchmark - arxiv:2608.27328 · cs.CVR2M-Bench: Evaluating Revisit Memory via Relative Consistency in Interactive Video World ModelsQiwen Gu, Bingjie Gao, Rui Chen, Geng Li +6
High similarity between first-visit and return frames does not necessarily show that a video world model remembered the scene; the intervening rollout may simply have changed very little. This ambiguity makes absolute revisit scores sensitive to rendering stability, repetitive content, and failed motion. We introduce \emph{R2M-Bench} (\textbf{R}elative \textbf{R}evisit \textbf{M}emory Benchmark), a benchmark of observable revisit-selective consistency. For every detected return, R2M-Bench compares the revisit pair with two controls from the same rollout: a gap-matched non-revisit pair that measures generic temporal stability and a short-range pair that estimates short-horizon consistency. These comparisons produce \emph{MemoryGain} (MG), the revisit advantage over the temporal baseline, and the \emph{Normalized Memory Ratio} (NMR), which normalizes this advantage by the short-to-baseline dynamic range. R2M-Bench combines 100 reference scenes with three leave-and-return trajectories to form 300 instances and evaluates appearance fidelity, scene and object identity, local geometry, and persistent state. Across seven action-conditioned video world models, Overall NMR correlates with human consistency judgments at Spearman's $ρ=0.547$ (95\% CI $[0.45,0.63]$). Its within-model correlation magnitude with generated motion is $0.072$, compared with $0.207$ for raw revisit similarity, indicating that relative calibration substantially reduces the slow-motion shortcut. DreamX-World-Memo achieves the highest Overall NMR among the evaluated video models. Together, these results support same-rollout relative calibration as a practical way to distinguish revisit-specific consistency from generic temporal stability.
world modelaction-conditionedmemorypersistent statebenchmark - arxiv:2608.27282 · cs.ROTADP: Task-Aware Deformable Prediction for Single-Stage 3D Object DetectionSu Wang, Yaochen Li, Min Yang, Jiaohao Nie +2
Most single-stage 3D object detectors complete different tasks with the same extracted features. Nevertheless, it is impossible to project features into a common space that is adaptive for all the tasks. We present a novel task-aware deformable prediction (TADP) method for single-stage 3D object detection to solve this problem. Firstly, a triple feature refinement aggregation module is designed to extract three-level features adaptively. Additionally, we design the multi-scale feature aggregation block to fuse multi-scale features in a scale-aware manner. Finally, the prediction of each task is deformed with the designed plug-and-play task-aware deformation head. It can percept the emphasis and interaction of each task. We also designed three different deformation modules. The experimental results demonstrate that the proposed deformation head shows good results on other detection methods. The experimental results on the KITTI dataset demonstrate that the car mAP is 80.91%, surpassing many state-of-the-art methods on the KITTI benchmark.
benchmark - arxiv:2608.27268 · cs.CLBrailleBench: Investigating Multi-Criteria Braille Comprehension in Large Language ModelsJinghan Zhang, Fengran Mo, Zhiyu Chen, Xiaoyan Han +2
Although Large language models (LLMs) mediate access to knowledge and computational assistance, their capabilities should benefit vulnerable groups in the same way. However, it is unclear whether existing AI systems are inclusive enough for blind and deafblind users to access the same functionality through Braille, whose indicators, contractions, and digital representations introduce distinct requirements for model comprehension. To this end, we introduce BrailleBench, a benchmark for evaluating LLMs in Braille comprehension from different Criteria. BrailleBench aligns 5,570 instances from five datasets, including mathematics, commonsense, and multi-hop question answering across English and Braille Grades 1 and 2. Different configurations are designed to understand whether the systems can comprehend Braille-authored content, express answers in Braille, and complete end-to-end Braille interaction. To ensure the quality and prevent evaluation bias, the benchmark is built through a deterministic, expert-reviewed pipeline via a self-created Braille Toolkit without using any data instances generated by LLMs. We evaluate six representative LLMs from various aspects. The results reveal a persistent gap between print-English capability and Braille accessibility. Braille understanding and expression are asymmetric, where Grade 2 is especially fragile on the input side compared to Grade 1, and fully Braille requests further reduce performance. The experimental observations provide valuable guidance for the development of future Braille AI systems. All related resources in BrailleBench are publicly available for future research.
benchmark - arxiv:2608.27266 · cs.CLNaive Prompt Optimization: Rethinking the Need for Complex Prompt SearchYuan Chang, Xiaoqi Chen
Efficiently improving autonomous agents across diverse tasks is central to accelerating recursive self-improvement (RSI) in agentic AI, with prompt optimization emerging as a promising approach capable of delivering performance gains comparable to those achieved by fine-tuning model weights, while reducing computational costs in both optimization and serving. However, recent developments increasingly favor unnecessarily complex prompt optimizers. We introduce Naive Prompt Optimization (NPO), a lightweight single-lineage method that iteratively revises prompts using a teacher model with rollout feedback. NPO achieves comparable or better performance than GEPA with fewer rollouts, and its advantage increases with stronger teacher models, suggesting that stronger teacher reasoning can partially substitute for optimizer-side search complexity. In interactive games, NPO remains broadly competitive with GEPA, while GRPO performs better on some tasks less amenable to prompt optimization. We also show that NPO-optimized prompts elicit similar performance improvements when applied verbatim to other student models, especially across models within the same family. Overall, our preliminary results show that simple, linear prompt optimization can rival substantially more sophisticated and complex search procedures.
autonomous agentagenticself-improvement - arxiv:2608.27260 · cs.CLWhat Makes Good Agentic Data? An ACE Lens on Data Generation for LLM AgentsXingshan Zeng, Zishan Xu, Boju Zhang, Yuzhou Wu +10
LLM agents increasingly rely on generated interaction data to learn how to interact with external environments. Agentic data generation must maintain consistency among environments, tasks, interactions, and success signals while producing experience that is useful rather than merely abundant. Existing work spans many agent domains, but domain-centered organization and heterogeneous evaluation often obscure common generation mechanisms and conflate candidate construction with verification and selection. This work develops a two-level framework for the field. First, we represent agentic data as a common factorized object $(E,q,τ,v)$, comprising an environment specification, task signal, interaction realization, and optional verifier. We organize generation paradigms by their primary anchor and dependency structure. Second, we formulate generation as constrained distribution design through the Accuracy-Complexity-divErsity (ACE) lens. Accuracy establishes the feasible support of grounded and internally consistent data. Within this support, Complexity places learning mass relative to the capability of a declared learner and execution configuration, while divErsity controls coverage and redundancy of data. Using this framework, we explore how prior work verifies generated experience, constructs and calibrates difficulty, and expands behavioral coverage. The literature reveals a shift toward execution-grounded accuracy, learner-relative complexity, and diversity beyond surface variation or dataset size. We further discuss broader directions and emerging trends in agentic data generation through the ACE lens, including their implications for scaling, data sources, training regimes and adaptive learning. Overall, the central challenge is not simply to generate more data, but to continually allocate valid, informative, and non-redundant experience as agents and environments evolve.
agentllm agentagentic - arxiv:2608.27221 · cs.ROTensegrity Continuum Robots Enable Task-Adaptive Morphologies for Cooperative BehaviorsMahmud Hasan Saikot, Sydney Spiegel, Sudheera Akalanka Kariyawasam, Andrew Stefka +2
Robots that can change their morphologies and behaviors for different tasks and environments hold great promise for adaptable, multifunctional systems. Modular reconfigurable robots (MRRs) can achieve such functionalities by docking and rearranging individual units, but most rely on rigid modules that lack structural compliance, resulting in limited capabilities. Continuum robots offer compliance through flexible backbones, yet they cannot self-reconfigure into task-adaptive multi-robot configurations. Here, we introduce an MRR that unifies the advantages of both architectures by combining a tensegrity-based compliant body with claw-based connection mechanisms. Each robot can manipulate and locomote independently, and multiple robots can self-reconfigure into different morphologies (e.g., chains, loops, branches) for cooperative manipulation and locomotion. We demonstrate the robots' capability across diverse tasks and environments, including coordinated object manipulation and transport, multimodal locomotion, and loco-manipulation in real-world scenarios. These results lay a foundation for adaptable and multifunctional robotic collectives, with broad potential applications in manufacturing, space exploration, and search-and-rescue operations.
manipulation - arxiv:2608.27219 · cs.CLBALMS: Benchmarking Agentic LLMs for Longitudinal Mental Health SensingYu Yvonne Wu, Arvind Pillai, Yuliang Chen, Yuwei Zhang +6
Mental health assessment relies on episodic self-report scales, which convert subjective states such as stress into numerical scores but provide only sparse snapshots of wellbeing. Wearable devices offer longitudinal behavioral and physiological signals for continuous, low-burden monitoring. Recent LLM-driven personal-health agents enable natural language queries over wearable signals, but mainly handle short-term, retrieval-based lookups (e.g., highest step count over a week). They do not evaluate whether agents can reason over long-term signals to predict wellbeing scores paired with evidence-grounded rationales. To address this gap, we introduce BALMS, the first systematic benchmark of LLM-based agentic systems for longitudinal mental health sensing. BALMS spans 3 real-world longitudinal datasets, 2 task families (closed-form wellbeing-score prediction and rationale generation auto-graded by an LLM-as-Judge), 3 agentic paradigms evaluated across 5 open- and closed-source LLM backbones. We find that zero-shot agents rarely outperform a simple mean baseline, except with stronger backbones or compact, semantically meaningful features. Chain-of-thought prompting improves reasoning-oriented backbones, but does not guarantee temporal grounding or numerical correctness. Together with more analysis on efficiency and temporal scaling, BALMS highlights the need for longitudinal mental health agents that selectively retrieve history, ground temporal evidence, and reason over interpretable behavioral features.
agenticbenchmarkllm-as-judge - arxiv:2608.27186 · cs.ROTask-space model-based control of pneumatic soft actuatorsNithin S. Kumar, Joshua Gaston, D. Caleb Rucker, Eric J. Barth
Soft actuators enable dexterous and compliant interaction, but closed-loop task-space control remains challenging due to strong nonlinearities, distributed deformation, and uncertainty in their dynamics. This paper presents a real-time dynamic-model-based task-space feedback and estimation framework based on a non-minimal coordinate discrete elastic rod model formulated in absolute coordinates with holonomic constraints. The resulting structure preserves distributed mechanics while maintaining computational efficiency through sparse system matrices, enabling real-time control with up to 10 discretized rods. A quasi-static feedforward inverse model is combined with a task-space PI controller and a dynamic observer that fuses measurement residuals as virtual forces, enabling full-state estimation from sparse sensing. The approach is experimentally validated on three planar pneumatic soft actuators with varying geometries. Across five tasks, including drawing the digits 0-9 across the workspace (3-18 mm/s tip speed), tracking periodic motion (up to 37 cm/s), cross-platform generalization, reduced sensing conditions, and real-time user-defined references, our method achieves 1.5-2.3 mm root mean square error (RMSE) for precision motions and 5.5-12.4 mm RMSE at 1-2 Hz. Results demonstrate that structured, non-minimal dynamic models can enable real-time, high-precision, moderate-bandwidth task-space control of planar soft pneumatic actuators in free space.
dexterous - arxiv:2608.27176 · cs.CLWhen Text Misleads: Inconsistent-Aware Reasoning for Audio-Grounded DialogueYen-Ju Lu, Yuzhe Wang, Yaohan Guan, Xiluo He +7
Understanding spoken dialogue requires joint reasoning over lexical content and paralinguistic acoustic signals such as emotion and conversational intent. However, existing evaluations often allow shortcuts based on transcripts or single-modality solutions, obscuring whether models genuinely ground predictions in speech. We formalize this failure mode as cross-modal disagreement, where transcripts suggest plausible but incorrect surface interpretations while acoustic cues such as prosody or speaking style support different answers. We develop a scalable framework that identifies text-biased surface interpretations and converts disagreement regions into conflict QA examples. We also include consistent cases where transcript-based and speech-grounded interpretations agree, enabling evaluation beyond adversarial audio dependence. This results in ContraTalk, a controlled benchmark containing 501 questions across five discourse dimensions: interaction behavior, emotion state, dialogue act, social stance, and conversational intent. We further develop an agentic-style reasoning framework that converts speech into an Audio Twin, a text-readable representation of localized acoustic cues that exposes acoustic evidence to the reasoning model. Experiments show that strong text-only LLMs exceed 90% accuracy in consistent cases but drop to 33-48% in conflict cases. Direct AudioLLMs provide only partial grounding, still selecting the transcript-biased trap in roughly 30-40% of conflict cases. Our Audio Twin framework improves conflict-case accuracy while reducing trap selection, but its consistent-case behavior remains backbone-dependent. These results identify transcript-based shortcuts as an important failure mode in spoken dialogue understanding and show that explicit acoustic evidence aggregation provides a more controllable interface for diagnosing and improving speech-grounded reasoning.
agenticbenchmark - arxiv:2608.27167 · cs.CLCalibrated Enough to Know, Not Calibrated to Act: Fabricated Evidence Makes LLM Agents Commit to the UnknowablePranav Aggarwal
An LLM agent shown a professional-looking market panel commits to a directional call on a provably unpredictable question far more often than one asked the bare question: across 12 frontier models, commitment rises from 6.5% to 54.0% as evidence is escalated. It commits just as readily when every number on the panel is invented: fabricating the entire display, so nothing the model can see is true except the question itself, still lifts commitment from 24.5% to 36.8%, statistically indistinguishable from the 37.6% produced by genuine market data. What unlocks confident action is not information but the authority of its packaging. The failure is narrow and locatable. Incapacity is not the answer: on matched answerable questions attached to the same panels, the same models answer essentially always, at near-perfect accuracy. Nor is it belief - stated probabilities barely move across the gradient that swings action by 48 points, and score worse than a climatological baseline. Missing judgment isn't it either: asked to classify a question's knowability before acting, models call it irreducible 90% of the time and then commit on just 0.4% of those. The act/don't-act gate is what fails, and the effect is concentrated in a few models rather than universal. Because the gate is separable, it can be trained. Supervised fine-tuning of a 3B model on 540 synthetic cases, predominantly dice, coins, jars and timers, drives commitment to 0.0% on the original cases and transfers to three unseen domains. It does not survive everything: the gate holds exactly when the response format leaves room to reason, and rigid formats that remove that room leave the model confident and wrong on questions it otherwise answers correctly. The gate is trainable and context-fragile, and deployment needs both halves of that sentence.
agentllm agent - arxiv:2608.27165 · cs.CLPrediction of Prediction (PoP): Inter-Layer Activation Fusion for Single-Pass Hallucination Detection in Large Language ModelsHimal Badu
Autoregressive large language models (LLMs) routinely generate factually incorrect outputs with high decoding confidence, limiting their deployment in high-stakes workflows. Existing output-stage uncertainty metrics can fail when models are overconfident on false assertions, while multi-sample verification pipelines introduce substantial memory and latency overhead. This work evaluates whether internal hidden-state transition dynamics during generation can signal factual errors without auxiliary decoding calls. We introduce Prediction of Prediction (PoP), a mechanism that captures layer-transition uncertainty by fusing intermediate hidden representations across depth during a single forward pass. Evaluated on the TruthfulQA benchmark using autoregressive transformer backbones, PoP achieves an area under the receiver operating characteristic curve (AUROC) of 75.5% for factual-correctness classification. The mechanism operates within the base forward pass, adding less than 1.2% runtime latency and requiring zero additional generation passes. The numerical results are reported from the author-verified experimental implementation and are bounded by the evaluation scope described below.
memorybenchmark - arxiv:2608.27135 · cs.CLSaid Aloud, Read Different: Cross-Modal Instability in Multimodal ModelsBasel Mousi, Fahim Dalvi, Shammur Chowdhury, Firoj Alam +1
Multimodal foundation models are increasingly used in speech-first assistants that must interpret spoken queries and produce visually grounded decisions. Yet it remains unclear whether semantically equivalent queries yield consistent judgments across modality (text vs. speech) and language (English vs. Arabic). We introduce a speech-augmented visually grounded contrastive triplet benchmark spanning 10,150 culturally grounded images from 18 MENA countries, where each image is paired with one supported statement and two plausible but unsupported alternatives. We define contrastive instability as the conditional rate at which a model fails to resolve all statements within a triplet, isolating fragmented reasoning from complete failure. Evaluating recent multimodal models under text and speech in English and Arabic, we find that modality and language shifts introduce substantial triplet-level inconsistencies that are not fully captured by aggregate accuracy, with speech amplifying partial failures. We make the benchmark publicly available to the community.
benchmark - arxiv:2608.27128 · cs.CLTwinKV: A Composable Repair Pass for KV Cache Eviction via Pairwise Key RedundancyHong Chen, Yudong Zeng, Yongwei Huang, Zuhao Ouyang +2
Long-context inference is bottlenecked by the memory footprint of the key-value (KV) cache, especially for small models under tight resource budgets. Existing KV cache eviction methods score tokens using the model's attention distribution or, in attention-free variants, each key's distance from a global reference point. Using a controlled leave-one-out probe, we find that attention magnitude is unrelated to a token's causal contribution to the answer (Spearman $ρ=-0.004$), challenging the premise behind dominant eviction methods. We introduce TwinKV, a training-free, attention-free redundancy signal that detects whether a token's key has a near-duplicate elsewhere in context. Rather than replacing existing policies, TwinKV acts as a composable repair pass: given a policy's fixed retained set, it identifies evicted tokens with no surviving duplicate (\emph{orphans}) and retained tokens whose information is duplicated elsewhere (\emph{redundant donors}), then swaps them while preserving the original budget and scoring rule. We compose TwinKV with four recent eviction policies across LongBench, LooGLE, RULER, and a short-context MMLU-Pro no-harm control at compression ratios ${0.3,0.5,0.7}$. On Qwen3-4B, TwinKV improves a majority of configurations for two policies, is near-even for a third, and helps only a minority for a fourth adaptive baseline already near a performance ceiling; gains across the three non-ceiling policies are smallest at the loosest ratio. On RULER with Llama-3.2-1B, however, that fourth policy improves in every evaluated cell because its Alone score leaves substantial room to improve. More broadly, Llama-3.2-1B shows a smaller average LongBench gain but a higher fraction of improved cells on LongBench and LooGLE than Qwen3-4B, plus a clean RULER win. We also identify few-shot classification exemplars as a task structure where TwinKV does not help on either model.
memorylong-context - arxiv:2608.27088 · cs.ROActive sensing to characterize the heterogeneity of plant stressAyman Laaroussi, Peter Hanappe, David Colliaux
While most phenotyping platforms rely primarily on image-based measurements, advanced plant characterization requires the integration of active physiological sensing modali- ties such as chlorophyll fluorescence. We present an autonomous robotic platform designed to perform targeted fluorescence measurements on plant leaves. The system combines 3D plant reconstruction, geometric analysis, and motion planning to localize suitable measurement points and generate collision-free trajectories for a robotic manipulator. A dense 3D model of the plant is reconstructed from multi-view data and used to extract candidate leaf surfaces based on orientation, accessibility, and sensing constraints. These targets are then integrated into a task-level planning framework that guides the end-effector to precise contact or near-contact configurations required for point-based fluorescence acquisition. The platform enables automated, repeatable, and spatially resolved physiological measurements that go beyond passive imaging. By tightly coupling perception, geometric reasoning, and manipulation, the proposed system provides a robotics-driven approach to high-resolution plant phenotyping and opens new directions for autonomous agricultural inspection and plant-aware manipulation.
manipulationmanipulator - arxiv:2608.27086 · cs.MAA Contract-Centered Architecture for Scalable and Manageable Agentic RuntimesYaxiao Liu, Pengbo Liu, Yiwen Liu, Yihua Guan +2
Enterprise AI deployment is a coordination problem across business units, application and AI teams, testing, platform engineering, infrastructure, security, operations, and data governance. Use-case benchmarks show whether one agent completes one task, but not how changing capabilities, models, runtime mechanisms, capacity, and enterprise data should be owned, changed, admitted, or evidenced together. We present four responsibility objects as shared organizational contracts: Skill (reusable, versioned capability and workflow asset), Harness (runtime compiler and governor), Scaffold (execution/control boundary and NFR owner), and a stack-external data substrate under independent CIO-governed semantics and telemetry. The runtime core is A = <S, H, X>, with the data substrate outside that stack. The central contribution is one bounded, falsifiable hypothesis, P1 (cost-aware capability-capacity separability): within a declared operating region, changing activated capability preserves the capacity-response interaction within a preregistered equivalence margin, while changing compatible Scaffold capacity preserves capability semantics up to a non-inferiority margin, and the required controls stay within a declared enforcement budget. Six design conditions become measured obligations whose coverage, violations, uncertainty, cost, and exclusions determine whether P1 is decidable. We propose a cluster-period randomized crossover experiment (balanced order, reset/washout, repeated seeds and failure regimes, cluster-aware uncertainty) with a four-state verdict: supported, falsified, conditional-engineering, or inconclusive. This paper contributes a contract-bounded runtime architecture, a source-preserving data substrate, and a falsifiable measurement protocol. It reports no completed implementation, experiment, dataset, or measured result.
agentagenticbenchmark - arxiv:2608.27079 · cs.ROGRAFT: Grounded and Efficient Online Reinforcement Adaptation for Fine-Grained Robot ManipulationYibo Qiu, Haoliang Ye, Shu'ang Sun, Zan Huang +2
Pretrained vision-language-action (VLA) policies provide strong priors for robot manipulation, yet adapting them online to fine-grained biomedical tasks remains challenging. Task success often hinges on subtle, view-dependent visual cues, while task-level rewards provide little guidance about which regions matter, making it difficult to learn task-relevant visual grounding from limited real-robot interaction. Online adaptation is further constrained by the computational cost of VLA inference and replay-based updates. We introduce GRAFT (Grounded Reinforcement Adaptation for Fast Task Learning), a framework for efficient online VLA adaptation through grounded perception. GRAFT uses region-level supervision to learn view-specific visual anchors that focus perception on task-relevant local cues without requiring region proposals at deployment. It further combines single-step action generation with cached visual-language prefix reuse to accelerate online learning. Across four biomedical manipulation tasks, GRAFT improves success rates by 32.5 percentage points under matched adaptation budgets, while reducing the computational overhead of online policy updates.
vision-language-actionvlamanipulationonline learning - arxiv:2608.27073 · cs.ROSpatialCrafter: Single Image World Modeling with Generative 3D ProxiesChuan Fang, Lingteng Qiu, Yixun Liang, Rui Chen +7
Explorable image-to-scene generation is essential for applications in gaming, robotics, and virtual reality. Existing methods based on video diffusion model (VDM) commonly rely on incomplete conditioning signals such as sparse point clouds or 2D panoramas, leading to stochastic hallucinations, long-term drifts and suboptimal 3D consistency. We present SpatialCrafter, a novel two-stage framework that addresses these issues by introducing a global 3D proxy for high-fidelity image-to-scene generation. Specifically, we decompose the generation process into global proxy generation and appearance refinement. For proxy generation, we propose a Point-anchored Sparse Structure~(PaSS) Flow module that predicts a spatially aligned and geometrically consistent 3D proxy. For appearance refinement, we re-frame the VDM as a Generative Deferred Refiner which synthesizes high-frequency photorealistic details upon proxy-defined scene geometry. To better integrate the proxy with the pre-trained VDM, we introduce Parallel Geometry Injection and Proxy-Aware Corruption training strategies, which improve robustness to proxy artifacts without disrupting the pretrained generative manifold. Furthermore, as no suitable dataset exists for this explorable scene generation task, we construct a new large-scale dataset of 115K scenes. To the best of our knowledge, it is the first hybrid dataset for image-to-scene generation. Extensive experiments on both synthetic and real-world datasets show that SpatialCrafter outperforms state-of-the-art methods, mitigates long-term drift, and remains robust and consistent under rapid camera motion and extreme viewpoint changes. Our project page: \href{https://fangchuan.github.io/SpatialCrafter/}{fangchuan.github.io/SpatialCrafter/}
world model - arxiv:2608.27033 · cs.RORiemann-1.0: An Embodied World Action Model for Physical AIHaofeng Sun, Jiangbo Pei, Fei Kang, Zexiang Liu +12
We introduce Riemann-1.0, a fully causal autoregressive World Action Model for embodied intelligence. Riemann-1.0 jointly models multi-view visual observations, robot states, and embodiment-specific actions within a unified causal autoregressive sequence, representing robot actions and world evolution as causal state transitions. Unlike existing WAMs based on joint generation, video-first prediction, or decoupled modeling paradigms, Riemann-1.0 unifies online robot policy execution and action-conditioned world simulation within a single model, enabling it to function as both an executable robot policy and a multi-embodiment visual world simulator. To scale embodied experience across heterogeneous data sources, we further develop a progressive embodied pretraining framework that unifies learning from egocentric human videos, handheld-gripper demonstrations, and heterogeneous robot trajectories under a shared World Action Modeling objective. Built upon 200K+ hours of interaction data, Riemann-1.0 progressively transfers large-scale embodied experience into executable robot manipulation capabilities. Riemann-1.0 achieves state-of-the-art performance across both simulation benchmarks and real-world manipulation tasks. It achieves success rates of 94.3% on RoboTwin2.0, 99.0% on LIBERO, and 62.6% on the long-horizon compositional benchmark RoboCasa-365, outperforming the previous best method by 8.4% On long-horizon real-world manipulation tasks, Riemann-1.0 achieves a Success Rate (SR) of 85.0% and a Progress Success Rate (PSR) of 94.4%, exceeding the strongest open-source baseline by 15% in SR. These results demonstrate that unified World Action Modeling together with progressive embodied pretraining effectively transforms large-scale embodied experience into generalizable robot manipulation capabilities.
embodiedmanipulationrobot policyliberorobotwingripper - arxiv:2608.26990 · cs.MADSA: Evidence-Aware LLM-Agent Orchestration for Multi-Market Stock ResearchLinsen Zhu, Yi Shi
Large language models can summarize financial information, but an operational stock-research system must first assemble heterogeneous evidence, expose unavailable data and model capabilities, and control how generated opinions affect a final report. We present DSA, an evidence-aware orchestration framework for multi-market stock research with large language model (LLM) agents. DSA organizes the workflow into evidence acquisition, structured context construction, model-routed analysis, optional role and Strategy Skill reasoning, and report generation with selected context and diagnostics. A default report profile and an optional agentic profile share evidence and model-routing services but use profile-specific output validation and risk safeguards. In the agentic profile, core role outputs are processed by role-specific parsers, whereas Strategy Skill opinions undergo an additional signal-eligibility partition before synthesis; disagreement is supplied explicitly to the decision agent, followed by a conservative risk override. The reference implementation includes six regional market paths, fifteen bundled Strategy Skills, hosted and local model routes, and multiple execution and delivery surfaces. At a frozen software snapshot, a selected manifest of 1,457 portable offline backend contract tests passed; 596 cases were retrospectively mapped to six contract families central to the reported LLM-agent architecture. This evidence establishes implementation conformance for the tested software contracts, not superior report quality, forecasting accuracy, or investment returns.
agentic - arxiv:2608.26947 · cs.RO4DSynth: Controllable Procedural World Synthesis for Dynamic Embodied SimulationZehao Qi, Haochen Luo, Jia-Wang Bian, Zeyu Ma +1
Embodied agents need environments that are visually diverse, physically interactive, and changing over time. Procedural simulators can generate large interactive scene collections, and recent 4D generators produce compelling visual dynamics. Combining these properties in one environment, however, still demands extensive manual effort, and the result is rarely editable or controllable enough to reuse at scale. We present 4DSynth, a controllable procedural system that turns a natural-language description, a blueprint mask, or a single photograph into an editable 4D environment with explicit geometry, animated actors, collision-free trajectories, and physics-ready simulation state. Multiple scene routes share one geometry-grounded representation, so the same pipeline handles animation, camera planning, rendering, and task generation. To validate the full pipeline, we construct 4DSynth-Nav, an interactive navigation benchmark generated entirely from 4DSynth's procedural scenes. Two vision-language models evaluated across three difficulty tiers both fail the majority of tasks and stall after early subtasks. The same procedural controllability that produces these environments also makes each failure reproducible and each difficulty axis independently tunable. This paper presents both a controllable generation pipeline and the scalable benchmark it enables, offering a practical foundation for developing and evaluating embodied agents.
embodiedembodied agentbenchmark - arxiv:2608.26939 · cs.RODynamic Haven Selection for Multi-Agent Pickup and Delivery in Constrained WarehousesTaisei Hirayama, Kohei Yoshida, Hiroki Sakaji, Itsuki Noda
Space-efficient warehouse layouts often contain single-agent-width aisles and dead-end workstations where robots have few places to wait without blocking others. In Multi-Agent Pickup and Delivery (MAPD) on such constrained layouts, robots must accept online pickup-delivery tasks while preserving protected waiting locations called Havens. The Safe HAven Retreat Planner (SHARP) introduced a mechanism that extends each committed task path with a validated retreat to the agent's dedicated initial Haven, but fixed-Haven commitments can send agents toward distant Havens after deliveries. We present A-sharp (Adaptive SHARP), which changes an agent's retreat target at task assignment time. A naive switch can cause two agents to rely on the same waiting location or let another committed path pass through a location that is still occupied or reserved. A-sharp prevents these failures with an availability test for candidate Havens and a pending-release rule that keeps the previous Haven protected until the agent departs. Under explicit Haven-structure and Safe Interval Path Planning (SIPP) assumptions, we prove invariant preservation and finite-release completeness: every task in any finite release sequence is delivered in finite time. Across 72,000 runs on 14,400 paired map-agent-count-rate-seed cases over four maps, both SHARP and A-sharp complete their respective 14,400 runs. For makespan (final delivery time), a prespecified paired comparison with Holm correction over all 138 configurations with more Havens than agents finds A-sharp significantly better in 107 configurations and never significantly worse than SHARP; on the tested tree map, the median reduction is 16.7%.
agentmulti-agent - arxiv:2608.26932 · cs.ROContact-Aided Factor-Graph Localization for Underwater SamplingMichele Grimaldi, Yosaku Maeda, Hitoshi Kakami, Ignacio Carlucho +2
Accurate state estimation for autonomous underwater vehicles performing close-range seafloor sampling remains challenging. In low-altitude operation, down-looking cameras over featureless planar seabeds produce scale ambiguity, lateral degeneracy, and inconsistent feature tracking. Meanwhile, inertial-Doppler Velocity Log (DVL) fusion alone provides no mechanism for structural drift correction. We propose a Contact-Aided Factor-Graph Localization framework that treats physical interaction as an informative geometric constraint within a smoothing-based localization formulation. The method tightly fuses suction-based manipulator contact events with adaptive visual odometry, learned object detections, and on-board sensors. Visual odometry relative-pose factors and landmark bearing-range factors are uncertainty-scaled according to inlier statistics to prevent visually weak frames from destabilizing the estimator, while contact events are modeled as high-confidence factors that induce implicit loop closures without appearance-based place recognition. Furthermore, the system can fully initialize online during motion. Experimental evaluation in tanks, harbor, and simulation environments demonstrates that contact-induced constraints significantly reduce trajectory drift and improve object revisit accuracy compared to filtering-based navigation and contact-free graph formulations. These results highlight the role of embodied physical interaction as a localization primitive in perception-degraded underwater environments
embodiedmanipulator - arxiv:2608.26896 · cs.MAAI agents in Algorithmic Electricity Markets: On the Emergence of Tacit CollusionJakub Seredyński, Georgios Tsaousoglou
As electricity market participants increasingly adopt learning-based agents for their bidding strategies, electricity markets are becoming algorithmic. Evidence from algorithmic markets in other domains shows that tacit collusion can arise purely through independent learning. Moreover, electricity markets are typically oligopolistic and feature repeated interaction among a small number of participants, making them structurally susceptible to non-competitive behavior. In the face of these observations, this paper investigates the hypothesis that tacit collusion may emerge in electricity markets where participants' actions are controlled by autonomous learning-based algorithms. We model strategic bidding as a repeated game with imperfect public monitoring, and model the participants' emergent behavior using multi-agent reinforcement learning. We propose a multi-dimensional set of criteria (going beyond profit comparisons against Nash equilibria) to assess whether the resulting behavior constitutes tacit collusion. Our experimental results showcase that such a danger is realistic for electricity markets: there are cases where agents do learn to sustain supra-competitive outcomes that are supportive of tacit collusion indicators, even though the agents were never instructed to collude.
ai agentmulti-agent - arxiv:2608.26883 · cs.ROActive Surface-Driven Reconfigurable Gripper: Robust Grasping and Sequential Manipulation of Thin ObjectsZiyi Zheng, Keqi Zhu, Hao Wu, Yanzhe Wang +1
Robotic grippers face substantial challenges in grasping and manipulating thin objects. Most existing grippers rely on highly precise approach and grasp motions, which limits robustness and reduces applicability. This paper explores thin-object grasping using books as a representative example. Here, we propose a novel solution that integrates an active surface with underactuated compliance to achieve stable grasping of thin objects without complex control. First, an underactuated gripper with an active surface is designed. The active-surface thumb performs in-hand repositioning of the target book without requiring adjustments of the robot arm or the other fingers, while the underactuated fingers establish compliant contact conditions with the environment, and the reconfigurable structure enables reliable grasping of books under different configurations. Second, we establish a kinematic model of the gripper, and determine the initial grasp postures for two representative scenarios (books lying flat on a desktop and books vertically packed in a shelf). Third, by analyzing the physical model of a book lying on a table and its interaction with the gripper and the environment, we systematically optimize the structural parameters and grasping strategy. Finally, extensive experiments validate the effectiveness of the proposed gripper and strategy. The results demonstrate strong robustness and adaptability when grasping thin objects placed flat (including books, paper, fabric, plastic film, and mouse pad), as well as a high success rate when grasping vertically packed books. Moreover, the proposed gripper can reliably complete long sequential "grasp-place" tasks.
manipulationgrippergrasp - arxiv:2608.26868 · cs.ROCGS-SLAM: Collaborative Gaussian Splatting based SLAM for Multi-Agent ReconstructionJean-Daniel de Ambrogi, Aladine Chetouani, Vincent Nguyen, Aurélien Chateigner
Recent advances in SLAM have leveraged 3DGS for photorealistic reconstruction and novel view synthesis. However, most methods rely on RGB-D input, which is unavailable on consumer-grade smartphones, and few integrate 3DGS within a collaborative framework. Therefore, we present CGS-SLAM, a hybrid decentralized/centralized system enabling multi-agent 3DGS SLAM using only RGB and inertial data. Each agent performs local tracking with inertial data as a motion prior and reconstructs a scaled map using a metric monocular depth estimator (Depth Pro). Keyframe encodings are shared among agents, enabling dynamic keyframing in regions of spatial overlaps with other agents, enhancing submap alignment. Afterwards, a central server aligns submaps using VGGT as a view alignment model. This bidirectional communication keeps communication cost low during mapping and global reconstruction in difficult GNSS-denied environments. Experiments on multiple datasets demonstrate competitive tracking performance, improved rendering quality over state-of-the-art methods, and accurate submap alignment.
agentmulti-agent - arxiv:2608.26849 · cs.MALiveSim: Simulating Environment-Shaped Users in Multi-Agent Live-Stream EcosystemsJiaqi Xu, Yiran Qiao, Jing Chen, Qiwei Zhong +2
User behavior simulation with large language models~(LLMs) is increasingly used to support multi-agent ecosystem simulation. Existing simulators typically rely on static user profiles inferred from historical observations, which become inadequate in socially intensive environments such as live streaming where interaction dynamics continuously reshape user behavior. We propose \textbf{LiveSim}, an LLM-based framework for live-stream ecosystem simulation. It represents users as editable behavioral hypotheses and progressively refines them through trajectory-grounded interactions, where discrepancies between simulated and observed trajectories reveal missing environmental shaping effects. These signals are further extracted as transferable environment-behavior patterns and accumulated in a collective behavioral memory to improve user-level behavioral fidelity and support ecosystem-level simulation. Experiments on real-world live-stream risk-control data validate the effectiveness of LiveSim in improving user-level behavioral fidelity and enabling ecosystem-level analysis of risk evolution and platform intervention effects.
memorymulti-agent - arxiv:2608.26821 · cs.ROTemporalFlow-VLA: Learning Physically Grounded Execution History for Long-Horizon Robot ManipulationJiarui Yang, Yehao Lu, Yuning Su, Yu Zhong +8
Vision-language-action (VLA) models leverage pretrained vision-language representations for robot control, yet simply adding historical frames does not reliably capture recent physical change. This is especially problematic in multi-stage manipulation, where visually similar states may require different actions depending on prior execution. To address this challenge, we present TemporalFlow-VLA, which learns compact execution history through physically grounded temporal supervision. Using recorded robot states, robot geometry, and calibrated cameras, we construct robot-surface temporal flow as a training-only target and supervise two execution-aligned temporal queries that provide structured history to the action expert. The geometric supervision path is not evaluated at deployment. TemporalFlow-VLA achieves 97.63 +/- 0.26% average success on LIBERO, including 96.60 +/- 0.87% on LIBERO Long, and 85.5%/84.2% Clean/Randomized success across 12 RoboTwin tasks. It shows its clearest advantage over prior methods on longer-horizon, multi-stage manipulation. Controlled history interventions show that action prediction depends on both historical content and temporal order. With asynchronous feature caching, temporal conditioning maintains single-frame-level server-side sampling latency without additional historical-encoding overhead. Overall, TemporalFlow-VLA provides a compact, physically grounded interface for exploiting ordered execution history without explicit motion estimation or geometric processing at deployment.
vision-language-actionmanipulationliberorobotwin - arxiv:2608.26800 · cs.RORapid On-Robot Learning for Dynamic Manipulation Skills: Robot JugglingTaeyoon Lee, Chunpeng Wang, Christopher G. Atkeson, Alfred A. Rizzi +1
We present an online learning framework that enables a bimanual robot to acquire diverse juggling patterns directly on physical hardware within minutes, even with a significant sim2real gap. One of the most important lessons from this work is that a model, even when far from reality, can be extremely useful for learning. This motivates a central philosophy of our approach: learning should build upon the robot's current knowledge rather than replace it. Our regularized memory-based learning puts this principle into practice by learning a local model from accumulated experience while retaining the global prior model to extrapolate where experience is sparse. This enables efficient and stable online learning from each new experience without resorting to uninformed exploration over a vast space of possible behaviors. Equally important to continual on-robot learning is safety, allowing the robot to repeatedly practice and improve in the real world. We construct a mutually reachable set that allows safe transitions between successive throws and catches, without driving either arm into a state from which its next action would require violating the robot's joint or actuator limits. Together, these ideas enable a bimanual robot with multi-fingered hands and onboard vision to safely learn and compose five canonical three-ball juggling patterns, including cascade, tennis, half-shower, shower, and box, within less than 5 minutes of real-world interaction. More broadly, this work points toward robots that build upon imperfect prior knowledge and continually refine their behavior through their own real-world experience.
manipulationsim2realonline learning - arxiv:2608.26788 · cs.RODecoupling Planning and Control for Instructable AgentsZineng Tang, Kelsey R. Allen, Sjoerd van Steenkiste, Ishita Dasgupta +1
Recent work shows that pre-trained, instruction-tuned vision-language models (VLMs) perform well at mapping from instructions and observations to high-level plans, but struggle to realize such plans as reliable low-latency action sequences in unfamiliar environments. At the same time, world-model controllers excel at fast observation-to-action control, but lack open-ended task guidance. In this work, we combine these strengths into a single system, Instruct-to-Act, where we train a world-model controller to act autonomously at high frequency when conditioned on sparse, higher-latency, and high-level text instructions generated by a VLM planner. To train controllers to be language-instructable, we relabel segments of controller policy rollouts with synthetic instructions and jointly optimize a behavior-cloning objective along with existing reward-maximizing and world-modeling objectives. We evaluate our proposed approach across seven embodied environments, including three multi-agent environments where VLM planners coordinate through language while trained controllers serve as their actuators. Under matched observation and action spaces, our decoupled approach consistently outperforms controller-only and direct VLM action-generation variants, preserves fast control, and lets us swap in different pretrained VLM planners without fine-tuning, while remaining competitive with strong vision-language-action and multi-agent RL baselines on six of seven tasks.
vision-language-actionembodiedmulti-agent - arxiv:2608.26766 · cs.ROMeshPriorDiT: Hierarchical Modeling for Action-Conditioned Cloth DynamicsZihang Wang, Jianming Hu, Shang Su, Hao Huang +3
Action-conditioned cloth dynamics prediction requires both locally plausible deformation and long-range coordination. Existing approaches largely follow two paradigms. Mesh-based GNNs capture local physical responses through material connectivity. However, their finite message-passing range limits coordination between topologically distant regions, while autoregressive rollouts tend to accumulate prediction errors. Transformer-based dynamics models capture long-range interactions through global attention, but often operate without explicit material connectivity and must learn local topological responses directly from data. We propose MeshPriorDiT, a hierarchical dynamics model that decomposes future cloth motion into a structured mesh prior and a generative residual. An action-conditioned mesh GNN first predicts multi-step vertex displacements, yielding a reference trajectory that respects material topology and grasp constraints. Conditioned on historical states, planned actions, and the mesh prior, a Residual DiT then uses conditional flow matching to jointly generate the residual motion not captured by the prior. The generated residual is further rescaled and decoded using material adjacency to coordinate corrections across neighboring vertices. We evaluate MeshPriorDiT on 15-step autoregressive rollouts across three cloth manipulation tasks. Averaged over the three tasks, MeshPriorDiT reduces average Global MSE by 43.42% relative to the GNN-Only baseline and by 75.03% relative to the DiT-DDPM baseline, while maintaining a favorable Edge-strain MSE comparable to that of GNN-Only.
manipulationgraspaction-conditioned - arxiv:2608.26759 · cs.ROFixed-Haven Reservation for Online Multi-Agent Pickup and Delivery in Dense WarehousesTaisei Hirayama, Kohei Yoshida, Hiroki Sakaji, Itsuki Noda
Dense warehouses often contain single-lane aisles, dead ends, and tree-like guidepaths that leave little room for idle agents to wait without blocking others. Existing Multi-Agent Pickup and Delivery (MAPD) guarantees for completing all finitely released tasks typically rely on extra waiting endpoints that planned paths can avoid, or on biconnected topology; these assumptions may fail in such layouts. We study fixed-Haven reservation for online MAPD, where pickup-delivery tasks are released over time. Each agent owns a fixed Safe Haven (Haven for short), usually its start cell, that only the owner may occupy and that other agents treat as blocked. For finite task releases, we prove that this fixed-Haven contract completes all released tasks under Haven-Reachability and explicit planning/progress assumptions. We implement the contract in SHARP, a Safe-Haven Retreat Planner that keeps every busy or retreating agent on a collision-free reserved route ending at its Haven. We compare SHARP with representative TP and PIBT-family MAPD baselines: Token Passing (TP), Priority Inheritance with Backtracking (PIBT), and PIBT with Temporary Priority and Temporary Avoidance (PIBTTP-TA) for biconnected main areas with attached trees. In the robustness sweep, SHARP is the only method with 100% success on all tested configurations, at substantially higher centralized planning cost on tree-like layouts. A TP-style fixed-home-return counterfactual with full-route validation also recovers robustness on tested tree-like layouts, suggesting that fixed return is a central robustness mechanism there. A no-overwrite variant shows that disabling mid-retreat reassignment worsens service time (release-to-delivery latency) by 1.89 times and makespan by 1.53 times in the tested high-load tree condition.
agentmulti-agent - arxiv:2608.26737 · cs.ROGenerative Semantic Scene CompletionShi Chen, Weifeng Ge
Outdoor LiDAR semantic scene completion (SSC) recovers a dense semantic voxel grid from a scan observing 1% of the target volume, under class imbalance beyond 7,000x. We recast SSC as generative semantic scene completion (GSSC): a single discrete-diffusion formulation in three roles. First, paired sparse-dense scene synthesis (PS$^3$) generates matched sparse LiDAR observations with their dense semantic completions, addressing the long tail at its source and yielding the PS$^3$-SemanticKITTI corpus we train on alongside SemanticKITTI. Second, semantic-guided generative scene completion (SGSC) generates the scene from noise with multinomial discrete diffusion, conditioned on the sparse scan through a bird's-eye-view semantic map and a sparse 3D feature stream. Third, the same framework instead refines an existing completion in one flow-matching step: structured source discrete diffusion (S$^2$D$^2$). S$^2$D$^2$ improves the mIoU of SGSC's own output and every external SSC base tested, without base retraining or test-time adaptation. On the strongest base, one step without test-time augmentation reaches 38.8% mIoU on the SemanticKITTI hidden test. To our knowledge that is the best causal, single-sweep, single-sample result on that leaderboard, +2.1 pp over the previous best published score under the same restriction. Four correction steps with eight-view test-time augmentation reach 39.2%, outside that restriction.
leaderboard - arxiv:2608.26683 · cs.MASIGMA: Structured Noise-Effect-Aware Grouped Multi-Agent AggregationLi Mingqian
Cooperative multi-agent reinforcement learning (MARL) faces significant challenges in maintaining robust coordination under noisy observations. Although observation disturbances are often introduced independently across agents, their downstream effects on cooperative decision-making can become structured through underlying cooperation structures. We characterize this phenomenon as structured noise effects, where noise-induced decision effects exhibit local correlation among agents with stronger task-related dependencies while remaining globally heterogeneous across different agents and local structures. Existing robust MARL methods, however, rarely explicitly characterize or exploit such structure-dependent noise effects. To address this limitation, we propose SIGMA, a hierarchical collaboration framework that exploits cooperation structures to learn robust representations under noisy observations. SIGMA first organizes agents into adaptive local structures through density-based grouping and performs intra-group consensus aggregation to preserve shared task-relevant information while smoothing agent-specific representation deviations. Inter-group attention then adaptively integrates information across different groups to preserve global coordination while accommodating their heterogeneous contributions. Experiments on noisy-observation tasks in StarCraft II empirically validate the structured noise effects and demonstrate that SIGMA consistently improves robustness under observation noise while maintaining competitive performance in noise-free environments.
multi-agent - arxiv:2608.26673 · cs.ROPredVLA: A Sub-Million-Parameter Predictive-Coding Policy for Robot ManipulationHiroki Sawada, Shunichi Kasahara
Large pretrained vision-language-action models dominate modern robot-manipulation benchmarks, but it remains unclear how much model scale is necessary for strong language-conditioned control, or whether fundamentally different control architectures can remain competitive at much smaller parameter budgets. We present PredVLA, a language-conditioned predictive-coding policy with only 0.68 million trainable network parameters and no robot-data pretraining, whose hierarchical generative recurrent dynamics predict visual features and proprioception while observations influence latent state only through online inference from the resulting sensory prediction errors. On LIBERO, PredVLA achieves an 86.9% mean success rate across the three short-horizon suites and 75.4% when the long-horizon suite is included. Under a controlled comparison using the same frozen front end, demonstrations, action decoder, and evaluation protocol, PredVLA achieves 3.7x and 7.4x mean success rates of parameter-matched Transformer and LSTM policies, respectively. The predictive-coding formulation also makes the contribution of observation-driven correction directly measurable: because observations influence the recurrent state only through prediction-error-based latent inference, disabling this inference yields an exact open-loop control condition. Together, these results show that a sub-million-parameter recurrent generative policy can achieve strong performance on modern language-conditioned manipulation benchmarks while providing an explicit mechanism for prediction-error-driven online state correction.
vision-language-actionmanipulationliberobenchmarkevaluation protocol - arxiv:2608.26645 · cs.ROFLARE: A Failure-Aware Framework for Autonomous Correction and Recovery in Visual-Language Robotic ManipulationGanlong Zhao, Zijia Tang, Xingping Chen, Zhanghui Kuang +2
Vision-Language-Action Models~(VLAs) have demonstrated significant promise in generalizing to complex, long-horizon robotic manipulation tasks. However, their performance remains brittle, as they are typically trained on trajectory-monotonic, failure-free demonstrations. This reliance on ``perfect" data leaves them unable to recover from common execution errors, such as a missed grasp, a dropped object, or an unexpected collision. In this paper, we propose FLARE, a novel framework that endows VLAs with robust error recovery capabilities through a ``Retry" and ``Reset" paradigm. First, we introduce a ``Retry" mechanism by injecting perturbation and bridging segments that decouple robot pose from environment state into demonstrations, enabling the policy to autonomously handle execution deviations. Second, to address critical, state-breaking (OOD) failures, we introduce a ``Reset" pipeline. We leverage an MLLM for offline failure analysis to automatically identify OOD states from execution videos. This analysis enables the efficient, targeted collection of a small library of object-centric ``Reset" skills, which are trained to restore the environment to a task-valid state. Our full framework integrates these learned policies. At inference, an online MLLM monitor arbitrates between task execution and ``Reset" skills. Experiments on challenging, contact-rich manipulation tasks show our approach significantly improves task success and robustness.
vision-language-actionmanipulationgrasp - arxiv:2608.26626 · cs.MARisks and Controls for Multi-Agent Systems: an analytical framework for deployment of AI agents across organisational boundariesAlistair Reid, Simon O'Callaghan, Dustin Venini, Liam Carroll +1
This report presents a framework to help organisations, policymakers and researchers reason about the risks that emerge when AI agents interact with each other, how those risks change as interactions cross organisational boundaries, and the controls that may help address them. As organisations deploy AI agents, those agents will increasingly interact with each other: inside the organisation, with the agents of partners, customers and suppliers, and with unknown counterparties on the open internet. Failures can emerge from the interactions themselves, and once those interactions cross an organisation's perimeter, no single organisation can fully see, control or govern them. The report introduces three deployment tiers, defined by the minimum common governance binding any two interacting agents: singular governance, where one organisation governs every agent; federated governance, where multiple organisations deploy into a shared environment under agreed rules; and open environments, where agents operate with no central authority and shared standards are adopted voluntarily if at all. Within each tier, the report examines risk factors, failure modes and available controls. It identifies who is positioned to apply the controls, and where no actor is positioned to act, it characterises the gap and the collective action required to close it.
ai agentmulti-agentagent system - arxiv:2608.26622 · cs.RORelaxation-Aware Multimodal Sensing of Soft Gripper Driven by Structure-Perception-LearningYanzhe Wang, Hao Wu, Ziyi Zheng, Huixu Dong
Achieving stable, sustained grasping with soft robotic hands remains a fundamental challenge. Compliance enables safe and adaptive contact, yet the intrinsic viscoelasticity of soft polymers leads to stress relaxation and a continuous decay of grasping force during holding. Inspired by human grasping, which combines phase-dependent stiffness regulation with continuous sensing and feedback, this paper presents an integrated structure--perception--learning framework. We develop a variable-stiffness soft gripper that uses onboard vision and infrared thermography to track deformation and the temperature field in real time, preserving continuous tracking of the interaction state. To mitigate relaxation-induced force decay, we propose a temperature-coupled viscoelastic force representation, together with a physics-informed learning model, to reconstruct the force trend and provide explicit compensation during holding. Experiments show that, in a 280s force-controlled grasp-and-hold task, the proposed method maintains the desired force with a mean absolute error of 0.066N, outperforming fixed-aperture and instantaneous-only baselines by 80% and 95%, respectively. Overall, the results support a mechanism--AI co-design view: mechanisms shape feasible interactions, while learning compensates remaining uncertainty in viscoelastic dynamics, together enabling stable, sustained grasping.
grippergrasp - arxiv:2608.26583 · cs.ROSOLO: Stable Omni-terrain Long-Horizon Perceptive Humanoid LocomotionPihai Sun, Gang Han, Jingkai Sun, Jiahao Ma +16
Humans traverse complex terrain over long distances without losing balance, whereas perceptive humanoid policies become fragile as perception and control errors accumulate. We present SOLO, a unified framework addressing two compounding causes of this long-horizon fragility: dense terrain reconstruction smooths action-critical details, and pointwise imitation lacks temporal credit assignment. Its Query Reconstructor (QR) uses Fourier-encoded cell queries to retrieve spatially specific evidence from depth-proprioception tokens, preserving sharp terrain boundaries. Trajectory-Aware MSE (TA-MSE) Distillation adds next-state teacher-student disagreement to the PPO reward, enabling Generalized Advantage Estimation to propagate future disagreement penalties to preceding actions. In simulation, QR reduces height-map L1 error by factors of 3.3-4.0, while TA-MSE surpasses PPO and MSE+PPO in curriculum progression. On stress-test terrains, SOLO achieves 97.5% mean traversal success and 96% stepping-stone success, versus 75.0-75.6% and 0-3% for dense-reconstructor variants. Deployed zero-shot with only a chest-mounted depth camera and proprioception, SOLO completes a continuous 1.5-km outdoor route and an indoor mixed-terrain course. Project page: https://sunpihai-up.github.io/solo/
humanoid - arxiv:2608.26578 · cs.ROTrapVLA: Trapping Vision-Language-Action Models in Configured Failure ModesJun-Hui Liu, Kun-Yu Lin, Yi-Lin Wei, Xu-Han Chen +8
This work introduces Configured Failure Trapping, a novel backdoor attack task against Vision-Language-Action (VLA) models, which aims to activate attacks through stealthy textual triggers and induce configured failure modes. Unlike prior backdoor attacks that treat any task failure as a successful attack, Configured Failure Trapping requires the attacker to control how the robot fails (e.g., causing the robot to grasp with a specified positional offset), making it substantially more challenging and hard to detect. To support the new task, we propose an effective data engine for synthesizing high-quality target trajectories and an automated suite for measuring configured-failure fidelity. Then, based on this foundation, we construct two new benchmarks, namely Trap-LIBERO and Trap-RoboTwin, that instantiate Configured Failure Trapping across four representative failure modes. To address this task, we identify sparse action deviation as a critical challenge and accordingly propose a novel method named TrapVLA, which explicitly learns trigger-induced action residuals to steer the policy toward the configured failure behavior. Extensive experiments across simulation benchmarks and real-world robotic settings show that TrapVLA effectively injects configured failure modes into VLA models while largely preserving performance on clean data. Project page: https://john-liua.github.io/TrapVLA/
vision-language-actionvlavla modelliberorobotwingrasp - arxiv:2608.26545 · cs.ROMemory Anchors for Continual Robot LearningMaximilian Du, Zhanyi Sun, Chen Xu, Paarth Shah +2
Robot policies deployed in the wild should have the capability to continually learn new tasks without forgetting existing behaviors. A common approach to combat such catastrophic forgetting is to train on new task data with a replay buffer of previously learned task data. Although this buffer is commonly sampled randomly from all prior experiences, we show that a small set of these experiences contributes greatly in anchoring past performance. We call these experiences Memory Anchors. We identify Memory Anchors in regions where representations of new-task observations collapse onto those of old-task observations even though the tasks require conflicting actions, like when a familiar object must be manipulated in a new way. Rehearsing old data in this region plays a key role in preventing destructive overwriting of past task knowledge, serving as this critical Memory Anchor role. Excluding only 10% Memory Anchors before sampling the buffer leads to more than a 4.5x increase in catastrophic forgetting on the LIBERO benchmark suites. Conversely, enriching the replay buffer with Memory Anchors can decrease high-conflict task forgetting by 63% and enables successful continual learning of two task sequences on a real robot. Videos and additional visualizations can be found at https://robot-adaptation.github.io/MemoryAnchors
liberomemorybenchmark - arxiv:2608.27497 · cs.ROBeyond Relative Geometry: Metric-Aware Geometry Perception for RoboticsFengjun Zhong, Congjia Chen, Zhaoxu Liu, Jinyang Du +6
Recent embodied models increasingly leverage geometric representations to improve spatial reasoning and robotic manipulation. However, existing reconstruction methods only reconstruct relative geometry with arbitrary scales, causing predicted object dimensions and spatial distances to vary across scenes, viewpoints, and input configurations. This inconsistency prevents geometric perception from being directly aligned with robotic actions defined on the real-world scale. To address this limitation, we propose Metric-Aware Geometry Perception (MAGP), an end-to-end, plug-and-play framework for metric geometry reconstruction that can be seamlessly integrated into robotic policies. At its core, Metric Scale Equivariant Augmentation encourages the model to reconstruct metric geometry from camera parameters and depth observations, ensuring that the reconstructed geometry follows the metric scale specified by observations. Flexible Metric Conditioning further enables MAGP to support arbitrary view counts and combinations of camera and depth inputs, improving robustness to heterogeneous robotic sensing configurations. Together, these designs produce geometrically consistent reconstructions with stable object dimensions and spatial distances across scenes and sensing conditions. Experiments on ETH3D, MegaDepth, and ScanNet++ demonstrate that MAGP maintains strong relative geometry accuracy while reducing the absolute error by over an order of magnitude, from 2.01m to 0.07m. When integrated into multiple robotic policies, MAGP consistently improves performance on LIBERO, RoboTwin, and zero-shot LIBERO-Plus, with gains of up to 6.26% on RoboTwin. These results demonstrate the effectiveness and generalizability of metric geometry for robotic manipulation.
embodiedmanipulationliberorobotwin - arxiv:2608.26518 · eess.SYEnergy as a Concealable State in Adversarial UAV Patrolling: Formulation, an Energy-Security Threshold, and the Limits of Self-PlaySai Krishna Reddy Mareddy
We study energy-constrained adversarial patrolling on a graph, in which a battery-limited UAV defends a cluster of high-value targets against a strategic attacker who chooses when and where to strike. Unlike prior adversarial patrolling, the patroller must periodically return to a base to recharge; unlike prior energy-aware patrolling, it faces a self-interested adversary. Our central observation is that the remaining energy is a hidden state: the attacker never observes the battery directly, but observes the patroller's trajectory and can infer when a recharge excursion, and thus a vulnerability window, is imminent. We formalize the interaction as a zero-sum partially observable stochastic game and report a negative result on the solver side: neither independent deep Q-learning nor Neural Fictitious Self-Play reaches a stable equilibrium at this scale; each improves transiently and then collapses, with the co-trained thwart rate falling from about 0.25 to about 0.09 over training. Using a structural analysis independent of the learning dynamics, we show that achievable security rises monotonically with the energy budget, from zero below a threshold to about 0.7 when the budget is ample, establishing the energy budget as the primary determinant of defensibility. We set out the program the model is built to answer: whether an inference-capable attacker concentrates its successful strikes in the recharge window, and whether the defender can learn deceptive recharge timing to keep that window closed.
self-play - arxiv:2608.26505 · cs.ROClosing the Loop on the Poppy Humanoid: Bipedal Locomotion with Linear-Quadratic Control and Learned Cost FunctionsXulin Chen, Borui He, Ruipeng Liu, Naveed Tahir +2
The Poppy Humanoid is an open-source, low-cost robot suitable for research and education in artificial intelligence. However, we are unaware of any published methodology that achieves reliable, unassisted bipedal locomotion on the standard Poppy hardware. This paper contributes a functional closed-loop walking controller for Poppy, based on the linear-quadratic regulator (LQR) framework for trajectory tracking. Starting with data collected from open-loop playback of a nominal walking trajectory, our proposed method learns a quadratic cost function for an LQR controller that substantially improves the reliability of the motion. The closed-loop controller is validated empirically, demonstrating statistically significant improvements in walking performance compared to open-loop trajectory playback.
humanoid - arxiv:2608.26496 · cs.RORTNav: Towards Real-Time Zero-Shot Object NavigationEasop Lee, Lingyu Zhang, Boyuan Chen
Navigation in unknown environments to find unforeseen objects has become increasingly feasible with capable vision and language foundation models. However, these models also introduce non-negligible inference latency, which becomes an important concern when agents must operate continuously in the real world. Most state-of-the-art methods are still developed in synchronous simulators, where the environment waits for the agent to act and inference time is effectively free. As a result, agents are often designed around the sequential execution of perception, reasoning, and action, with little regard for time constraints. Under real-time execution, where wall-clock time counts towards the task budget, the inefficiencies of these architectures become clear. We show that recent zero-shot object navigation methods suffer consistent performance degradation under such realistic timing conditions. Motivated by this observation, we propose RTNav, a simple but effective architecture that treats inference latency, asynchronous environment stepping, and bounded compute as explicit design considerations. Evaluated on real-time variants of HM3D-v1, HM3D-v2, and HM3D-OVON, RTNav improves the success rate by up to 11% and the Success weighted by Completion Time by up to 5.1 points over prior work.
agent - arxiv:2608.26480 · cs.MAZero-Shot Self-Orchestration with Ledger-Based Control for Improved LLM Coding PerformanceVictor Gao, Vida Khosrowshahi, Ali Khosrowshahi, Xihao Sun +3
Multi-agent large language model systems are widely reported to beat single-model baselines, but the evidence is mixed, and comparisons are usually confounded: pipelines change token budgets, tool calls, and prompts simultaneously, so an aggregate gain rarely reveals what actually helped. We investigate the effect of introducing the manager-worker scaffold over a shared filesystem workspace, with no training and no per-benchmark tuning, measured against the same model answering in a single pass. Across nine models -- five open-weight, spanning 9B to ~2.8T parameters, and four frontier closed models -- on the 100 latest hard LiveCodeBench problems, the scaffold's benefit is real but conditional: large and statistically significant for some (Qwen3.8-27B +23.4, GPT-5.6-Luna +10.6 and GPT-5.6-Terra +8.0, each over five paired passes; Kimi-K3 +30.4 and Minimax-M3 +11.0 over five paired passes with reasoning off, both at $p < 10^{-4}$, and +42 and +12 in a single pass at a 128k cap) and null or negative for others (Qwen3.6-35B -1 to -9 with reasoning off). With the manager, Opus-5 achieves the highest score in the study at 91% in one pass. Running a manager roughly triples the token bill, but it buys accuracy more cheaply than moving to a larger model does: GPT-5.6-Terra with a manager nearly matches Fable 5's single-call accuracy (85.0 against 87.4, $p = 0.59$) at a fifth of the price (\$11.71 against \$61.11 per 100-problem pass, $p < 10^{-4}$), and the Qwen-27B arm does it for \$51.75 on weights anyone can self-host. Our transcript analysis finds several mechanisms behind the gains, of which two recur: context management, in which short worker calls and shared notes organize state and reduce truncation, and problem decomposition. Improvements are modest for large models with reasoning enabled, but larger for some models with reasoning disabled and for smaller models with reasoning enabled.
multi-agentbenchmark - arxiv:2608.26427 · physics.opticsEmergent non-Markovianity in time-delayed waveguide QEDDebsuvra Mukhopadhyay, Stuart J. Masson
Quantum systems are invariably coupled to a surrounding environment. A common theoretical method to simplify the problem is to trace over the environment under a Markov approximation, which assumes that the environment holds no memory over the timescales that the system evolves under. In interacting many-body systems, it is often not trivial to extract which of the multiple collective timescales are relevant. We consider a time-delayed waveguide QED setup with a single excitation. By fixing the maximum propagation time and increasing the number of emitters, we show that, even for small delay times, collective effects are sufficient to cause non-Markovianity. The impact of memory is intrinsically state-dependent. For superradiant states, the relevant system timescale is the superradiant lifetime while the relevant bath timescale is the end-to-end delay time. For subradiant states, both timescales depend on the structure of the specific state. Our results demonstrate the importance of prudently making Markov approximations in quantum many-body systems, and highlight potential pitfalls to avoid in scaling up quantum devices to large system sizes.
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- Physical Intelligenceπ0.7: a Steerable Model with Emergent CapabilitiesApril 16, 2026A steerable robotic foundation model that exhibits a step-change in generalization.
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