PHYSICAL AI · 2026-04-24

Physical AI Brief

Daily cross-source signals for the Physical AI supply chain — silicon photonics, CPO, VLA models, humanoid hardware, embodied AI. Three streams, one page, zero filler.

127 items today · 67 arxiv · 2 SEC 8-K · 58 humanoid · 0 CN photonics

01 ARXIV · PHYSICAL AI PAPERS

67 items
  1. arxiv:2604.21924 · cs.RO
    Long-Horizon Manipulation via Trace-Conditioned VLA Planning
    Isabella Liu, An-Chieh Cheng, Rui Yan, Geng Chen +6

    Long-horizon manipulation remains challenging for vision-language-action (VLA) policies: real tasks are multi-step, progress-dependent, and brittle to compounding execution errors. We present LoHo-Manip, a modular framework that scales short-horizon VLA execution to long-horizon instruction following via a dedicated task-management VLM. The manager is decoupled from the executor and is invoked in a receding-horizon manner: given the current observation, it predicts a progress-aware remaining plan that combines (i) a subtask sequence with an explicit done + remaining split as lightweight language memory, and (ii) a visual trace -- a compact 2D keypoint trajectory prompt specifying where to go and what to approach next. The executor VLA is adapted to condition on the rendered trace, thereby turning long-horizon decision-making into repeated local control by following the trace. Crucially, predicting the remaining plan at each step yields an implicit closed loop: failed steps persist in subsequent outputs, and traces update accordingly, enabling automatic continuation and replanning without hand-crafted recovery logic or brittle visual-history buffers. Extensive experiments spanning embodied planning, long-horizon reasoning, trajectory prediction, and end-to-end manipulation in simulation and on a real Franka robot demonstrate strong gains in long-horizon success, robustness, and out-of-distribution generalization. Project page: https://www.liuisabella.com/LoHoManip

    vision-language-actionvlaembodiedmanipulation
  2. arxiv:2604.21914 · cs.RO
    VistaBot: View-Robust Robot Manipulation via Spatiotemporal-Aware View Synthesis
    Songen Gu, Yuhang Zheng, Weize Li, Yupeng Zheng +5

    Recently, end-to-end robotic manipulation models have gained significant attention for their generalizability and scalability. However, they often suffer from limited robustness to camera viewpoint changes when training with a fixed camera. In this paper, we propose VistaBot, a novel framework that integrates feed-forward geometric models with video diffusion models to achieve view-robust closed-loop manipulation without requiring camera calibration at test time. Our approach consists of three key components: 4D geometry estimation, view synthesis latent extraction, and latent action learning. VistaBot is integrated into both action-chunking (ACT) and diffusion-based ($π_0$) policies and evaluated across simulation and real-world tasks. We further introduce the View Generalization Score (VGS) as a new metric for comprehensive evaluation of cross-view generalization. Results show that VistaBot improves VGS by 2.79$\times$ and 2.63$\times$ over ACT and $π_0$, respectively, while also achieving high-quality novel view synthesis. Our contributions include a geometry-aware synthesis model, a latent action planner, a new benchmark metric, and extensive validation across diverse environments. The code and models will be made publicly available.

    manipulation
  3. arxiv:2604.21741 · cs.RO
    Hi-WM: Human-in-the-World-Model for Scalable Robot Post-Training
    Yaxuan Li, Zhongyi Zhou, Yefei Chen, Yanjiang Guo +4

    Post-training is essential for turning pretrained generalist robot policies into reliable task-specific controllers, but existing human-in-the-loop pipelines remain tied to physical execution: each correction requires robot time, scene setup, resets, and operator supervision in the real world. Meanwhile, action-conditioned world models have been studied mainly for imagination, synthetic data generation, and policy evaluation. We propose \textbf{Human-in-the-World-Model (Hi-WM)}, a post-training framework that uses a learned world model as a reusable corrective substrate for failure-targeted policy improvement. A policy is first rolled out in closed loop inside the world model; when the rollout becomes incorrect or failure-prone, a human intervenes directly in the model to provide short corrective actions. Hi-WM caches intermediate states and supports rollback and branching, allowing a single failure state to be reused for multiple corrective continuations and yielding dense supervision around behaviors that the base policy handles poorly. The resulting corrective trajectories are then added back to the training set for post-training. We evaluate Hi-WM on three real-world manipulation tasks spanning both rigid and deformable object interaction, and on two policy backbones. Hi-WM improves real-world success by 37.9 points on average over the base policy and by 19.0 points over a world-model closed-loop baseline, while world-model evaluation correlates strongly with real-world performance (r = 0.953). These results suggest that world models can serve not only as generators or evaluators, but also as effective corrective substrates for scalable robot post-training.

    manipulationworld model
  4. arxiv:2604.21686 · cs.CV
    WorldMark: A Unified Benchmark Suite for Interactive Video World Models
    Xiaojie Xu, Zhengyuan Lin, Kang He, Yukang Feng +4

    Interactive video generation models such as Genie, YUME, HY-World, and Matrix-Game are advancing rapidly, yet every model is evaluated on its own benchmark with private scenes and trajectories, making fair cross-model comparison impossible. Existing public benchmarks offer useful metrics such as trajectory error, aesthetic scores, and VLM-based judgments, but none supplies the standardized test conditions -- identical scenes, identical action sequences, and a unified control interface -- needed to make those metrics comparable across models with heterogeneous inputs. We introduce WorldMark, the first benchmark that provides such a common playing field for interactive Image-to-Video world models. WorldMark contributes: (1) a unified action-mapping layer that translates a shared WASD-style action vocabulary into each model's native control format, enabling apples-to-apples comparison across six major models on identical scenes and trajectories; (2) a hierarchical test suite of 500 evaluation cases covering first- and third-person viewpoints, photorealistic and stylized scenes, and three difficulty tiers from Easy to Hard spanning 20-60s; and (3) a modular evaluation toolkit for Visual Quality, Control Alignment, and World Consistency, designed so that researchers can reuse our standardized inputs while plugging in their own metrics as the field evolves. We will release all data, evaluation code, and model outputs to facilitate future research. Beyond offline metrics, we launch World Model Arena (warena.ai), an online platform where anyone can pit leading world models against each other in side-by-side battles and watch the live leaderboard.

    world model
  5. arxiv:2604.21550 · physics.optics
    Modulation of Spin Angular Momentum of Emission in Symmetric 1D Plasmonic Crystals by Cathodoluminescence
    Yuxin Yang, Izzah Machfuudzoh, Qiwen Tan, Takumi Sannomiya

    The spin angular momentum (SAM) of light has become a cornerstone of numerous photonic applications, including optical communication and chiral photonics. Because SAM is inherently associated with circularly polarized light (CPL), the ability to modulate CPL in a controlled and efficient manner is essential not only for advancing fundamental studies of light-matter interactions but also for enabling next-generation photonic technologies. However, such modulation is commonly realized by structurally chiral systems, which inherently limits the feasibility of dynamic tuning. Here, we demonstrate that one-dimensional plasmonic crystals (1D PlCs), despite their structural symmetry, can serve as a platform for controllable CPL generation. By employing an electron beam in scanning transmission electron microscopy (STEM), we coherently excite transition radiation and emission from 1D PlC modes. Their interference produces energy- and momentum- (emission angle-) resolved CPL, which clearly reveals its dispersion and spatial dependence at the nanoscale, providing direct guidance for its manipulation and offering insights into the design of plasmonic devices including the phase information. Furthermore, interference with surface plasmon polariton scattering at the structural boundary enables the efficiency modulation of CPL generation via the excitation position along the terrace.

    manipulation
  6. arxiv:2604.21541 · cs.RO
    X2-N: A Transformable Wheel-legged Humanoid Robot with Dual-mode Locomotion and Manipulation
    Yan Ning, Xingzhou Chen, Delong Li, Hao Zhang +5

    Wheel-legged robots combine the efficiency of wheeled locomotion with the versatility of legged systems, enabling rapid traversal over both continuous and discrete terrains. However, conventional designs typically employ fixed wheels as feet and limited degrees of freedom (DoFs) at the hips, resulting in reduced stability and mobility during legged locomotion compared to humanoids with flat feet. In addition, most existing platforms lack a full upper body with arms, which limits their ability to perform dexterous manipulation tasks. In this letter, we present X2-N, a high-DoF transformable robot with dual-mode locomotion and manipulation. X2-N can operate in both humanoid and wheel-legged forms and transform seamlessly between them through joint reconfiguration. We further propose a reinforcement learning (RL)-based whole-body control framework tailored to this morphology, enabling unified control across hybrid locomotion, transformation, and manipulation. We validate X2-N in a range of challenging locomotion and manipulation tasks, including dynamic skating-like motion, stair climbing and package delivery. Results demonstrate high locomotion efficiency, strong terrain adaptability, and stable loco-manipulation performance of X2-N, highlighting its potential for real-world deployment.

    manipulationdexteroushumanoid
  7. arxiv:2604.21478 · cs.CV
    Rethinking Cross-Domain Evaluation for Face Forgery Detection with Semantic Fine-grained Alignment and Mixture-of-Experts
    Yuhan Luo, Tao Chen, Decheng Liu

    Nowadays, visual data forgery detection plays an increasingly important role in social and economic security with the rapid development of generative models. Existing face forgery detectors still can't achieve satisfactory performance because of poor generalization ability across datasets. The key factor that led to this phenomenon is the lack of suitable metrics: the commonly used cross-dataset AUC metric fails to reveal an important issue where detection scores may shift significantly across data domains. To explicitly evaluate cross-domain score comparability, we propose \textbf{Cross-AUC}, an evaluation metric that can compute AUC across dataset pairs by contrasting real samples from one dataset with fake samples from another (and vice versa). It is interesting to find that evaluating representative detectors under the Cross-AUC metric reveals substantial performance drops, exposing an overlooked robustness problem. Besides, we also propose the novel framework \textbf{S}emantic \textbf{F}ine-grained \textbf{A}lignment and \textbf{M}ixture-of-Experts (\textbf{SFAM}), consisting of a patch-level image-text alignment module that enhances CLIP's sensitivity to manipulation artifacts, and the facial region mixture-of-experts module, which routes features from different facial regions to specialized experts for region-aware forgery analysis. Extensive qualitative and quantitative experiments on the public datasets prove that the proposed method achieves superior performance compared with the state-of-the-art methods with various suitable metrics.

    manipulation
  8. arxiv:2604.21391 · cs.RO
    From Noise to Intent: Anchoring Generative VLA Policies with Residual Bridges
    Yiming Zhong, Yaoyu He, Zemin Yang, Pengfei Tian +4

    Bridging high-level semantic understanding with low-level physical control remains a persistent challenge in embodied intelligence, stemming from the fundamental spatiotemporal scale mismatch between cognition and action. Existing generative VLA policies typically adopt a "Generation-from-Noise" paradigm, which disregards this disparity, leading to representation inefficiency and weak condition alignment during optimization. In this work, we propose ResVLA, an architecture that shifts the paradigm to "Refinement-from-Intent." Recognizing that robotic motion naturally decomposes into global intent and local dynamics, ResVLA utilizes spectral analysis to decouple control into a deterministic low-frequency anchor and a stochastic high-frequency residual. By anchoring the generative process on the predicted intent, our model focuses strictly on refining local dynamics via a residual diffusion bridge. Extensive simulation experiments show that ResVLA achieves competitive performance, strong robustness to language and robot embodiment perturbations, and faster convergence than standard generative baselines. It also demonstrates strong performance in real-world robot experiments.

    vlaembodied
  9. arxiv:2604.21377 · cs.RO
    A Replicable Robotics Awareness Method Using LLM-Enabled Robotics Interaction: Evidence from a Corporate Challenge
    S. A. Prieto, M. A. Gopee, Y. Ben Arab, B. García de Soto +2

    Large language models are increasingly being explored as interfaces between humans and robotic systems, yet there remains limited evidence on how such technologies can be used not only for interaction, but also as a structured means of introducing robotics to non-specialist users in real organizational settings. This paper introduces and evaluates a challenge-based method for robotics awareness, implemented through an LLM-enabled humanoid robot activity conducted with employees of AD Ports Group in the United Arab Emirates. In the event, participants engaged with a humanoid robot in a logistics-inspired task environment using voice commands interpreted through an LLM-based control framework. The activity was designed as a team-based, role-driven experience intended to expose participants to embodied AI and human-robot collaboration without requiring prior robotics expertise. To evaluate the approach, a post-event survey remained open for 16 days and collected 102 responses. Results indicate strong overall reception, with high satisfaction (8.46/10), increased interest in robotics and AI (4.47/5), and improved understanding of emerging forms of human-robot collaboration (4.45/5). Participants who interacted directly with the robot also reported natural interaction (4.37/5) and a strong sense that interaction became easier as the activity progressed (4.74/5). At the same time, lower ratings for reliability and predictability point to important technical and design challenges for future iterations. The findings suggest that challenge-based, LLM-enabled humanoid interaction can serve as a promising and replicable method for robotics awareness in industrial and operational environments.

    embodiedhumanoid
  10. arxiv:2604.21363 · cs.RO
    A Deployable Embodied Vision-Language Navigation System with Hierarchical Cognition and Context-Aware Exploration
    Kuan Xu, Ruimeng Liu, Yizhuo Yang, Denan Liang +4

    Bridging the gap between embodied intelligence and embedded deployment remains a key challenge in intelligent robotic systems, where perception, reasoning, and planning must operate under strict constraints on computation, memory, energy, and real-time execution. In vision-language navigation (VLN), existing approaches often face a fundamental trade-off between strong reasoning capabilities and efficient deployment on real-world platforms. In this paper, we present a deployable embodied VLN system that achieves both high efficiency and robust high-level reasoning on real-world robotic platforms. To achieve this, we decouple the system into three asynchronous modules: a real-time perception module for continuous environment sensing, a memory integration module for spatial-semantic aggregation, and a reasoning module for high-level decision making. We incrementally construct a cognitive memory graph to encode scene information, which is further decomposed into subgraphs to enable reasoning with a vision-language model (VLM). To further improve navigation efficiency and accuracy, we also leverage the cognitive memory graph to formulate the exploration problem as a context-aware Weighted Traveling Repairman Problem (WTRP), which minimizes the weighted waiting time of viewpoints. Extensive experiments in both simulation and real-world robotic platforms demonstrate improved navigation success and efficiency over existing VLN approaches, while maintaining real-time performance on resource-constrained hardware.

    embodied
  11. arxiv:2604.21355 · cs.RO
    RPG: Robust Policy Gating for Smooth Multi-Skill Transitions in Humanoid Fighting
    Yucheng Xin, Jiacheng Bao, Yubo Dong, Xueqian Wang +4

    Humanoid robots have demonstrated impressive motor skills in a wide range of tasks, yet whole-body control for humanlike long-time, dynamic fighting remains particularly challenging due to the stringent requirements on agility and stability. While imitation learning enables robots to execute human-like fighting skills, existing approaches often rely on switching among multiple single-skill policies or employing a general policy to imitate input reference motions. These strategies suffer from instability when transitioning between skills, as the mismatch of initial and terminal states across skills or reference motions introduces out-of-domain disturbances, resulting in unsmooth or unstable behaviors. In this work, we propose RPG, a hybrid expert policy framework, for smooth and stable humanoid multi-skills transition. Our approach incorporates motion transition randomization and temporal randomization to train a unified policy that generates agile fighting actions with stability and smoothness during skill transitions. Furthermore, we design a control pipeline that integrates walking/running locomotion with fighting skills, allowing humanlike long-time combat of arbitrary duration that can be seamlessly interrupted or transit action policies at any time. Extensive experiments in simulation demonstrate the effectiveness of the proposed framework, and real-world deployment on the Unitree G1 humanoid robot further validates its robustness and applicability.

    humanoid
  12. arxiv:2604.21351 · cs.RO
    Learn Weightlessness: Imitate Non-Self-Stabilizing Motions on Humanoid Robot
    Yucheng Xin, Jiacheng Bao, Haoran Yang, Wenqiang Que +5

    The integration of imitation and reinforcement learning has enabled remarkable advances in humanoid whole-body control, facilitating diverse human-like behaviors. However, research on environment-dependent motions remains limited. Existing methods typically enforce rigid trajectory tracking while neglecting physical interactions with the environment. We observe that humans naturally exploit a "weightless" state during non-self-stabilizing (NSS) motions--selectively relaxing specific joints to allow passive body--environment contact, thereby stabilizing the body and completing the motion. Inspired by this biological mechanism, we design a weightlessness-state auto-labeling strategy for dataset annotation; and we propose the Weightlessness Mechanism (WM), a method that dynamically determines which joints to relax and to what level, together enabling effective environmental interaction while executing target motions. We evaluate our approach on 3 representative NSS tasks: sitting on chairs of varying heights, lying down on beds with different inclinations, and leaning against walls via shoulder or elbow. Extensive experiments in simulation and on the Unitree G1 robot demonstrate that our WM method, trained on single-action demonstrations without any task-specific tuning, achieves strong generalization across diverse environmental configurations while maintaining motion stability. Our work bridges the gap between precise trajectory tracking and adaptive environmental interaction, offering a biologically-inspired solution for contact-rich humanoid control.

    humanoid
  13. arxiv:2604.21331 · cs.RO
    FingerViP: Learning Real-World Dexterous Manipulation with Fingertip Visual Perception
    Zhen Zhang, Weinan Wang, Hejia Sun, Qingpeng Ding +3

    The current practice of dexterous manipulation generally relies on a single wrist-mounted view, which is often occluded and limits performance on tasks requiring multi-view perception. In this work, we present FingerViP, a learning system that utilizes a visuomotor policy with fingertip visual perception for dexterous manipulation. Specifically, we design a vision-enhanced fingertip module with an embedded miniature camera and install the modules on each finger of a multi-fingered hand. The fingertip cameras substantially improve visual perception by providing comprehensive, multi-view feedback of both the hand and its surrounding environment. Building on the integrated fingertip modules, we develop a diffusion-based whole-body visuomotor policy conditioned on a third-view camera and multi-view fingertip vision, which effectively learns complex manipulation skills directly from human demonstrations. To improve view-proprioception alignment and contact awareness, each fingertip visual feature is augmented with its corresponding camera pose encoding and per-finger joint-current encoding. We validate the effectiveness of the multi-view fingertip vision and demonstrate the robustness and adaptability of FingerViP on various challenging real-world tasks, including pressing buttons inside a confined box, retrieving sticks from an unstable support, retrieving objects behind an occluding curtain, and performing long-horizon cabinet opening and object retrieval, achieving an overall success rate of 80.8%. All hardware designs and code will be fully open-sourced.

    manipulationdexterous
  14. arxiv:2604.21291 · cs.CV
    Exploring the Role of Synthetic Data Augmentation in Controllable Human-Centric Video Generation
    Yuanchen Fei, Yude Zou, Zejian Kang, Ming Li +2

    Controllable human video generation aims to produce realistic videos of humans with explicitly guided motions and appearances,serving as a foundation for digital humans, animation, and embodied AI.However, the scarcity of largescale, diverse, and privacy safe human video datasets poses a major bottleneck, especially for rare identities and complex actions.Synthetic data provides a scalable and controllable alternative,yet its actual contribution to generative modeling remains underexplored due to the persistent Sim2Real gap.In this work,we systematically investigate the impact of synthetic data on controllable human video generation. We propose a diffusion-based framework that enables fine-grained control over appearance and motion while providing a unfied testbed to analyze how synthetic data interacts with real world data during training. Through extensive experiments, we reveal the complementary roles of synthetic and real data and demonstrate possible methods for efficiently selecting synthetic samples to enhance motion realism,temporal consistency,and identity preservation.Our study offers the first comprehensive exploration of synthetic data's role in human-centric video synthesis and provides practical insights for building data-efficient and generalizable generative models.

    embodied
  15. arxiv:2604.21289 · cs.CV
    AttDiff-GAN: A Hybrid Diffusion-GAN Framework for Facial Attribute Editing
    Wenmin Huang, Weiqi Luo, Xiaochun Cao, Jiwu Huang

    Facial attribute editing aims to modify target attributes while preserving attribute-irrelevant content and overall image fidelity. Existing GAN-based methods provide favorable controllability, but often suffer from weak alignment between style codes and attribute semantics. Diffusion-based methods can synthesize highly realistic images; however, their editing precision is limited by the entanglement of semantic directions among different attributes. In this paper, we propose AttDiff-GAN, a hybrid framework that combines GAN-based attribute manipulation with diffusion-based image generation. A key challenge in such integration lies in the inconsistency between one-step adversarial learning and multi-step diffusion denoising, which makes effective optimization difficult. To address this issue, we decouple attribute editing from image synthesis by introducing a feature-level adversarial learning scheme to learn explicit attribute manipulation, and then using the manipulated features to guide the diffusion process for image generation, while also removing the reliance on semantic direction-based editing. Moreover, we enhance style-attribute alignment by introducing PriorMapper, which incorporates facial priors into style generation, and RefineExtractor, which captures global semantic relationships through a Transformer for more precise style extraction. Experimental results on CelebA-HQ show that the proposed method achieves more accurate facial attribute editing and better preservation of non-target attributes than state-of-the-art methods in both qualitative and quantitative evaluations.

    manipulation
  16. arxiv:2604.21286 · cs.LG
    Cross-Entropy Is Load-Bearing: A Pre-Registered Scope Test of the K-Way Energy Probe on Bidirectional Predictive Coding
    Jon-Paul Cacioli

    Cacioli (2026) showed that the K-way energy probe on standard discriminative predictive coding networks reduces approximately to a monotone function of the log-softmax margin. The reduction rests on five assumptions, including cross-entropy (CE) at the output and effectively feedforward inference dynamics. This pre-registered study tests the reduction's sensitivity to CE removal using two conditions: standard PC trained with MSE instead of CE, and bidirectional PC (bPC; Oliviers, Tang & Bogacz, 2025). Across 10 seeds on CIFAR-10 with a matched 2.1M-parameter backbone, we find three results. The negative result replicates on standard PC: the probe sits below softmax (Delta = -0.082, p < 10^-6). On bPC the probe exceeds softmax across all 10 seeds (Delta = +0.008, p = 0.000027), though a pre-registered manipulation check shows that bPC does not produce materially greater latent movement than standard PC at this scale (ratio 1.6, threshold 10). Removing CE alone without changing inference dynamics halves the probe-softmax gap (Delta_MSE = -0.037 vs Delta_stdPC = -0.082). CE is a major empirically load-bearing component of the decomposition at this scale. CE training produces output logit norms approximately 15x larger than MSE or bPC training. A post-hoc temperature scaling ablation decomposes the probe-softmax gap into two components: approximately 66% is attributable to logit-scale effects removable by temperature rescaling, and approximately 34% reflects a scale-invariant ranking advantage of CE-trained representations. We use "metacognitive" operationally to denote Type-2 discrimination of a readout over its own Type-1 correctness, not to imply human-like introspective access.

    manipulation
  17. arxiv:2604.21279 · cs.CV
    LatRef-Diff: Latent and Reference-Guided Diffusion for Facial Attribute Editing and Style Manipulation
    Wenmin Huang, Weiqi Luo, Xiaochun Cao, Jiwu Huang

    Facial attribute editing and style manipulation are crucial for applications like virtual avatars and photo editing. However, achieving precise control over facial attributes without altering unrelated features is challenging due to the complexity of facial structures and the strong correlations between attributes. While conditional GANs have shown progress, they are limited by accuracy issues and training instability. Diffusion models, though promising, face challenges in style manipulation due to the limited expressiveness of semantic directions. In this paper, we propose LatRef-Diff, a novel diffusion-based framework that addresses these limitations. We replace the traditional semantic directions in diffusion models with style codes and propose two methods for generating them: latent and reference guidance. Based on these style codes, we design a style modulation module that integrates them into the target image, enabling both random and customized style manipulation. This module incorporates learnable vectors, cross-attention mechanisms, and a hierarchical design to improve accuracy and image quality. Additionally, to enhance training stability while eliminating the need for paired images (e.g., before and after editing), we propose a forward-backward consistency training strategy. This strategy first removes the target attribute approximately using image-specific semantic directions and then restores it via style modulation, guided by perceptual and classification losses. Extensive experiments on CelebA-HQ demonstrate that LatRef-Diff achieves state-of-the-art performance in both qualitative and quantitative evaluations. Ablation studies validate the effectiveness of our model's design choices.

    manipulation
  18. arxiv:2604.21241 · cs.RO
    CorridorVLA: Explicit Spatial Constraints for Generative Action Heads via Sparse Anchors
    Dachong Li, ZhuangZhuang Chen, Jin Zhang, Jianqiang Li

    Vision--Language--Action (VLA) models often use intermediate representations to connect multimodal inputs with continuous control, yet spatial guidance is often injected implicitly through latent features. We propose $CorridorVLA$, which predicts sparse spatial anchors as incremental physical changes (e.g., $Δ$-positions) and uses them to impose an explicit tolerance region in the training objective for action generation. The anchors define a corridor that guides a flow-matching action head: trajectories whose implied spatial evolution falls outside it receive corrective gradients, while minor deviations from contacts and execution noise are permitted. On the more challenging LIBERO-Plus benchmark, CorridorVLA yields consistent gains across both SmolVLA and GR00T, improving success rate by $3.4\%$--$12.4\%$ over the corresponding baselines; notably, our GR00T-Corr variant reaches a success rate of $83.21\%$. These results indicate that action-aligned physical cues can provide direct and interpretable constraints for generative action policies, complementing spatial guidance encoded in visual or latent forms. Code is available at https://github.com/corridorVLA.

    action headgr00t
  19. arxiv:2604.21192 · cs.RO
    How VLAs (Really) Work In Open-World Environments
    Amir Rasouli, Yangzheng Wu, Zhiyuan Li, Rui Heng Yang +3

    Vision-language-action models (VLAs) have been extensively used in robotics applications, achieving great success in various manipulation problems. More recently, VLAs have been used in long-horizon tasks and evaluated on benchmarks, such as BEHAVIOR1K (B1K), for solving complex household chores. The common metric for measuring progress in such benchmarks is success rate or partial score based on satisfaction of progress-agnostic criteria, meaning only the final states of the objects are considered, regardless of the events that lead to such states. In this paper, we argue that using such evaluation protocols say little about safety aspects of operation and can potentially exaggerate reported performance, undermining core challenges for future real-world deployment. To this end, we conduct a thorough analysis of state-of-the-art models on the B1K Challenge and evaluate policies in terms of robustness via reproducibility and consistency of performance, safety aspects of policies operations, task awareness, and key elements leading to the incompletion of tasks. We then propose evaluation protocols to capture safety violations to better measure the true performance of the policies in more complex and interactive scenarios. At the end, we discuss the limitations of the existing VLAs and motivate future research.

    vision-language-actionmanipulation
  20. arxiv:2604.21189 · cs.RO
    Full-Body Dynamic Safety for Robot Manipulators: 3D Poisson Safety Functions for CBF-Based Safety Filters
    Meg Wilkinson, Gilbert Bahati, Ryan M. Bena, Emily Fourney +2

    Collision avoidance for robotic manipulators requires enforcing full-body safety constraints in high-dimensional configuration spaces. Control Barrier Function (CBF) based safety filters have proven effective in enabling safe behaviors, but enforcing the high number of constraints needed for safe manipulation leads to theoretic and computational challenges. This work presents a framework for full-body collision avoidance for manipulators in dynamic environments by leveraging 3D Poisson Safety Functions (PSFs). In particular, given environmental occupancy data, we sample the manipulator surface at a prescribed resolution and shrink free space via a Pontryagin difference according to this resolution. On this buffered domain, we synthesize a globally smooth CBF by solving Poisson's equation, yielding a single safety function for the entire environment. This safety function, evaluated at each sampled point, yields task-space CBF constraints enforced by a real-time safety filter via a multi-constraint quadratic program. We prove that keeping the sample points safe in the buffered region guarantees collision avoidance for the entire continuous robot surface. The framework is validated on a 7-degree-of-freedom manipulator in dynamic environments.

    manipulation
  21. arxiv:2604.21160 · cs.CV
    Reinforcing 3D Understanding in Point-VLMs via Geometric Reward Credit Assignment
    Jingkun Chen, Ruoshi Xu, Mingqi Gao, Shengda Luo +1

    Point-Vision-Language Models promise to empower embodied agents with executable spatial reasoning, yet they frequently succumb to geometric hallucination where predicted 3D structures contradict the observed 2D reality. We identify a key cause of this failure not as a representation bottleneck but as a structural misalignment in reinforcement learning, where sparse geometric tokens are drowned out by noisy and broadcasted sequence-level rewards. To resolve this causal dilution, we propose Geometric Reward Credit Assignment, a framework that disentangles holistic supervision into field-specific signals and routes them exclusively to their responsible token spans. This mechanism transforms vague feedback into precise gradient updates and effectively turns generic policy optimization into targeted structural alignment. Furthermore, we internalize physical constraints via a Reprojection-Consistency term which serves as a cross-modal verifier to penalize physically impossible geometries. Validated on a calibrated benchmark derived from ShapeNetCore, our approach bridges the reliability gap by boosting 3D KPA from 0.64 to 0.93, increasing 3D bounding box intersection over union to 0.686, and raising reprojection consistency scores to 0.852. Crucially, these gains are achieved while maintaining robust 2D localization performance, marking a meaningful step from plausible textual outputs toward physically verifiable spatial predictions.

    embodied
  22. arxiv:2604.21053 · cs.RO
    Neuro-Symbolic Manipulation Understanding with Enriched Semantic Event Chains
    Fatemeh Ziaeetabar

    Robotic systems operating in human environments must reason about how object interactions evolve over time, which actions are currently being performed, and what manipulation step is likely to follow. Classical enriched Semantic Event Chains (eSECs) provide an interpretable relational description of manipulation, but remain primarily descriptive and do not directly support uncertainty-aware decision making. In this paper, we propose eSEC-LAM, a neuro-symbolic framework that transforms eSECs into an explicit event-level symbolic state for manipulation understanding. The proposed formulation augments classical eSECs with confidence-aware predicates, functional object roles, affordance priors, primitive-level abstraction, and saliency-guided explanation cues. These enriched symbolic states are derived from a foundation-model-based perception front-end through deterministic predicate extraction, while current-action inference and next-primitive prediction are performed using lightweight symbolic reasoning over primitive pre- and post-conditions. We evaluate the proposed framework on EPIC-KITCHENS-100, EPIC-KITCHENS VISOR, and Assembly101 across action recognition, next-primitive prediction, robustness to perception noise, and explanation consistency. Experimental results show that eSEC-LAM achieves competitive action recognition, substantially improves next-primitive prediction, remains more robust under degraded perceptual conditions than both classical symbolic and end-to-end video baselines, and provides temporally consistent explanation traces grounded in explicit relational evidence. These findings demonstrate that enriched Semantic Event Chains can serve not only as interpretable descriptors of manipulation, but also as effective internal states for neuro-symbolic action reasoning.

    manipulation
  23. arxiv:2604.21017 · cs.RO
    Open-H-Embodiment: A Large-Scale Dataset for Enabling Foundation Models in Medical Robotics
    Open-H-Embodiment Consortium, :, Nigel Nelson, Juo-Tung Chen +212

    Autonomous medical robots hold promise to improve patient outcomes, reduce provider workload, democratize access to care, and enable superhuman precision. However, autonomous medical robotics has been limited by a fundamental data problem: existing medical robotic datasets are small, single-embodiment, and rarely shared openly, restricting the development of foundation models that the field needs to advance. We introduce Open-H-Embodiment, the largest open dataset of medical robotic video with synchronized kinematics to date, spanning more than 49 institutions and multiple robotic platforms including the CMR Versius, Intuitive Surgical's da Vinci, da Vinci Research Kit (dVRK), Rob Surgical BiTrack, Virtual Incision's MIRA, Moon Surgical Maestro, and a variety of custom systems, spanning surgical manipulation, robotic ultrasound, and endoscopy procedures. We demonstrate the research enabled by this dataset through two foundation models. GR00T-H is the first open foundation vision-language-action model for medical robotics, which is the only evaluated model to achieve full end-to-end task completion on a structured suturing benchmark (25% of trials vs. 0% for all others) and achieves 64% average success across a 29-step ex vivo suturing sequence. We also train Cosmos-H-Surgical-Simulator, the first action-conditioned world model to enable multi-embodiment surgical simulation from a single checkpoint, spanning nine robotic platforms and supporting in silico policy evaluation and synthetic data generation for the medical domain. These results suggest that open, large-scale medical robot data collection can serve as critical infrastructure for the research community, enabling advances in robot learning, world modeling, and beyond.

    vision-language-actionmanipulationgr00tworld model
  24. arxiv:2604.20841 · cs.CV
    DeVI: Physics-based Dexterous Human-Object Interaction via Synthetic Video Imitation
    Hyeonwoo Kim, Jeonghwan Kim, Kyungwon Cho, Hanbyul Joo

    Recent advances in video generative models enable the synthesis of realistic human-object interaction videos across a wide range of scenarios and object categories, including complex dexterous manipulations that are difficult to capture with motion capture systems. While the rich interaction knowledge embedded in these synthetic videos holds strong potential for motion planning in dexterous robotic manipulation, their limited physical fidelity and purely 2D nature make them difficult to use directly as imitation targets in physics-based character control. We present DeVI (Dexterous Video Imitation), a novel framework that leverages text-conditioned synthetic videos to enable physically plausible dexterous agent control for interacting with unseen target objects. To overcome the imprecision of generative 2D cues, we introduce a hybrid tracking reward that integrates 3D human tracking with robust 2D object tracking. Unlike methods relying on high-quality 3D kinematic demonstrations, DeVI requires only the generated video, enabling zero-shot generalization across diverse objects and interaction types. Extensive experiments demonstrate that DeVI outperforms existing approaches that imitate 3D human-object interaction demonstrations, particularly in modeling dexterous hand-object interactions. We further validate the effectiveness of DeVI in multi-object scenes and text-driven action diversity, showcasing the advantage of using video as an HOI-aware motion planner.

    manipulationdexterous
  25. arxiv:2604.20834 · cs.RO
    PokeVLA: Empowering Pocket-Sized Vision-Language-Action Model with Comprehensive World Knowledge Guidance
    Yupeng Zheng, Xiang Li, Songen Gu, Yuhang Zheng +11

    Recent advances in Vision-Language-Action (VLA) models have opened new avenues for robot manipulation, yet existing methods exhibit limited efficiency and a lack of high-level knowledge and spatial awareness. To address these challenges, we propose PokeVLA, a lightweight yet powerful foundation model for embodied manipulation that effectively infuses vision-language understanding into action learning. Our framework introduces a two-stage training paradigm: first, we pre-train a compact vision-language model (PokeVLM) on a curated multimodal dataset of 2.4M samples encompassing spatial grounding, affordance, and embodied reasoning tasks; second, we inject manipulation-relevant representations into the action space through multi-view goal-aware semantics learning, geometry alignment, and a novel action expert. Extensive experiments demonstrate state-of-the-art performance on the LIBERO-Plus benchmark and in real-world deployment, outperforming comparable baselines in success rate and robustness under diverse perturbations. To foster reproducibility and community progress, we will open-source our code, model weights, and the scripts for the curated pre-training dataset. Project page: https://getterupper.github.io/PokeVLA

    vision-language-actionembodiedmanipulation
  26. arxiv:2604.20712 · cs.RO
    Visual-Tactile Peg-in-Hole Assembly Learning from Peg-out-of-Hole Disassembly
    Yongqiang Zhao, Xuyang Zhang, Zhuo Chen, Matteo Leonetti +2

    Peg-in-hole (PiH) assembly is a fundamental yet challenging robotic manipulation task. While reinforcement learning (RL) has shown promise in tackling such tasks, it requires extensive exploration. In this paper, we propose a novel visual-tactile skill learning framework for the PiH task that leverages its inverse task, i.e., peg-out-of-hole (PooH) disassembly, to facilitate PiH learning. Compared to PiH, PooH is inherently easier as it only needs to overcome existing friction without precise alignment, making data collection more efficient. To this end, we formulate both PooH and PiH as Partially Observable Markov Decision Processes (POMDPs) in a unified environment with shared visual-tactile observation space. A visual-tactile PooH policy is first trained; its trajectories, containing kinematic, visual and tactile information, are temporally reversed and action-randomized to provide expert data for PiH. In the policy learning, visual sensing facilitates the peg-hole approach, while tactile measurements compensate for peg-hole misalignment. Experiments across diverse peg-hole geometries show that the visual-tactile policy attains 6.4% lower contact forces than its single-modality counterparts, and that our framework achieves average success rates of 87.5% on seen objects and 77.1% on unseen objects, outperforming direct RL methods that train PiH policies from scratch by 18.1% in success rate. Demos, code, and datasets are available at https://sites.google.com/view/pooh2pih.

    manipulationtactile
  27. arxiv:2604.20689 · cs.RO
    FingerEye: Continuous and Unified Vision-Tactile Sensing for Dexterous Manipulation
    Zhixuan Xu, Yichen Li, Xuanye Wu, Tianyu Qiu +1

    Dexterous robotic manipulation requires comprehensive perception across all phases of interaction: pre-contact, contact initiation, and post-contact. Such continuous feedback allows a robot to adapt its actions throughout interaction. However, many existing tactile sensors, such as GelSight and its variants, only provide feedback after contact is established, limiting a robot's ability to precisely initiate contact. We introduce FingerEye, a compact and cost-effective sensor that provides continuous vision-tactile feedback throughout the interaction process. FingerEye integrates binocular RGB cameras to provide close-range visual perception with implicit stereo depth. Upon contact, external forces and torques deform a compliant ring structure; these deformations are captured via marker-based pose estimation and serve as a proxy for contact wrench sensing. This design enables a perception stream that smoothly transitions from pre-contact visual cues to post-contact tactile feedback. Building on this sensing capability, we develop a vision-tactile imitation learning policy that fuses signals from multiple FingerEye sensors to learn dexterous manipulation behaviors from limited real-world data. We further develop a digital twin of our sensor and robot platform to improve policy generalization. By combining real demonstrations with visually augmented simulated observations for representation learning, the learned policies become more robust to object appearance variations. Together, these design aspects enable dexterous manipulation across diverse object properties and interaction regimes, including coin standing, chip picking, letter retrieving, and syringe manipulation. The hardware design, code, appendix, and videos are available on our project website: https://nus-lins-lab.github.io/FingerEyeWeb/

    manipulationdexteroustactilegelsight
  28. arxiv:2604.20687 · physics.optics
    Toward nanophotonic platforms for solid-state $^{229}$Th nuclear clocks
    Sandro Kraemer, Karen Mamian, Toby Bi, Shun Fujii +17

    While the $^{229}$Th nuclear isomer has recently been observed and laser-excited, converting optical nuclear manipulation into a chip-scale solid-state frequency standard remains an open challenge. Here, we present a nanophotonic platform to realize an all-solid-state nuclear clock based on the low-energy isomeric transition of $^{229}$Th embedded in high-$Q$ fluoride photonic resonators. By coupling ensembles of thorium nuclei to confined optical modes, we show that resonant field build-up in the cavity can substantially enhance the nuclear excitation rate, enabling optical interrogation at practical laser intensities. We model the nuclei-photon interaction dynamics and outline a technological roadmap toward addressing this challenge, including resonator fabrication in fluoride crystals, thorium implantation, nuclear excitation with integrated lasers, and on-chip detection of vacuum-ultraviolet photons. As an initial proof of concept, we implant a crystalline fluoride whispering-gallery-mode resonator with $^{229}$Th and assess the impact of implantation-induced damage on resonator performance. Our platform leverages recent advances in materials integration and nanophotonics to chart a realistic route toward compact and scalable nuclear frequency standards.

    manipulation
  29. arxiv:2604.20686 · cs.RO
    Kinematic Optimization of Phalanx Length Ratios in Robotic Hands Using Potential Dexterity
    HyoJae Kang, Joonho Lee, Jeongdo Ahn, Dong Il Park

    In the design stage of robotic hands, it is not straightforward to quantitatively evaluate the effect of phalanx length ratios on dexterity without defining specific objects or manipulation tasks. Therefore, this study presents a framework for optimizing the phalanx length ratios of a five-finger robotic hand based on potential dexterity within a kinematic structure. The proposed method employs global manipulability, workspace volume, overlap workspace volume, and fingertip sensitivity as evaluation metrics, and identifies optimal design configurations using a weighted objective function under given constraints. The reachable workspace is discretized using a voxel-based representation, and joint motions are discretized at uniform intervals for evaluation. The optimization is performed over design sets for both the thumb and the other fingers, and design combinations that do not generate overlap workspace are excluded. The results show that each phalanx does not contribute equally to the overall dexterity, and the factors influencing each phalanx are identified. In addition, it is observed that the selection of weighting coefficients does not necessarily lead to the direct maximization of individual performance metrics, due to the non-uniform distribution of evaluation measures within the design space. The proposed framework provides a systematic approach to analyze the trade-offs among reachability, dexterity, and controllability, and can serve as a practical guideline for the kinematic design of multi-fingered robotic hands.

    manipulation
  30. arxiv:2604.20627 · cs.RO
    Occupancy Reward Shaping: Improving Credit Assignment for Offline Goal-Conditioned Reinforcement Learning
    Aravind Venugopal, Jiayu Chen, Xudong Wu, Chongyi Zheng +2

    The temporal lag between actions and their long-term consequences makes credit assignment a challenge when learning goal-directed behaviors from data. Generative world models capture the distribution of future states an agent may visit, indicating that they have captured temporal information. How can that temporal information be extracted to perform credit assignment? In this paper, we formalize how the temporal information stored in world models encodes the underlying geometry of the world. Leveraging optimal transport, we extract this geometry from a learned model of the occupancy measure into a reward function that captures goal-reaching information. Our resulting method, Occupancy Reward Shaping, largely mitigates the problem of credit assignment in sparse reward settings. ORS provably does not alter the optimal policy, yet empirically improves performance by 2.2x across 13 diverse long-horizon locomotion and manipulation tasks. Moreover, we demonstrate the effectiveness of ORS in the real world for controlling nuclear fusion on 3 Tokamak control tasks. Code: https://github.com/aravindvenu7/occupancy_reward_shaping; Website: https://aravindvenu7.github.io/website/ors/

    manipulationworld model
  31. arxiv:2604.20504 · physics.optics
    Baudrate- and Reach-Flexible All-Optical Equalization with a Co-Packaged Photonic Reservoir and Receiver
    Sarah Masaad, Jakob Declercq, Stijn Sackesyn, Ruben Van Assche +9

    Intensity-modulation direct-detection links must support increasing baudrates and transmission distances while operating under stringent power and cost constraints. However, as data rates and reaches increase, chromatic dispersion induces stronger inter-symbol interference and, after direct detection, frequency-selective fading, thus requiring increasingly powerful equalization. In conventional receivers, this translates into digital equalization whose complexity scales unfavorably with data rate. Photonic-domain equalization offers a hardware-based alternative that operates naturally at line rate and mitigates frequency fading. However, prior demonstrations were not readily adaptable for different rate and/or reach operation. In this paper, we experimentally demonstrate all-optical equalization across 10-46 Gbaud and 10-250 km SSMF in the C-band enabled solely through retraining of the readout layer, achieving up to four orders of magnitude BER improvement over standard DSP equalization. The demonstrator comprises a 16-node spatially multiplexed reservoir, programmable on-chip readout, and co-packaged receiver front-end. To our knowledge, this is the first co-packaged photonic reservoir receiver and the first demonstration of simultaneous baudrate- and reach-flexible equalization using a fixed-topology integrated photonic circuit.

    co-packaged
  32. arxiv:2604.20472 · cs.RO
    Temporal Difference Calibration in Sequential Tasks: Application to Vision-Language-Action Models
    Shelly Francis-Meretzki, Mirco Mutti, Yaniv Romano, Aviv Tamar

    Recent advances in vision-language-action (VLA) models for robotics have highlighted the importance of reliable uncertainty quantification in sequential tasks. However, assessing and improving calibration in such settings remains mostly unexplored, especially when only partial trajectories are observed. In this work, we formulate sequential calibration for episodic tasks, where task-success confidence is produced along an episode, while success is determined at the end of it. We introduce a sequential extension of the Brier score and show that, for binary outcomes, its risk minimizer coincides with the VLA policy's value function. This connection bridges uncertainty calibration and reinforcement learning, enabling the use of temporal-difference (TD) value estimation as a principled calibration mechanism over time. We empirically show that TD calibration improves performance relative to the state-of-the-art on simulated and real-robot data. Interestingly, we show that when calibrated using TD, the VLA's single-step action probabilities can yield competitive uncertainty estimates, in contrast to recent findings that employed different calibration techniques.

    vision-language-actionvlavla policy
  33. arxiv:2604.20451 · physics.optics
    Control Over Fano Parameter in Grating and One-Dimensional Photonic Crystal Cavity
    Pratip Ghosh, Akshay K. Naik

    Fano resonances are sharp asymmetrical spectral peaks which are now ubiquitous in nanophotonics. The high sensitivity of these resonances to system parameter has been exploited to improve light matter interaction and in applications such as sensing, filters and on-chip processing. The ability to dynamically change the Fano slope and spectral phase would enable optimization of the device parameters post fabrication for various applications. Here we demonstrate such a control over the Fano resonance in a one-dimensional photonics crystal cavity integrated on a silicon waveguide -grating platform. In our device, Fano resonance arises due to interference between cavity mode and an oscillatory background due to grating coupler. The dynamics tuning of Fano asymmetric parameter is achieved using thermos-optic effect in silicon. We experimentally tune the Fano parameter from ~-3.2 to +1.7 achieving a highest extinction ratio of 21.6 dB and spectral slope of 108dB/nm. All the above is achieved in an ultra-compact design with simple fabrication and with multiple cavities or feedback elements. The steep slope offers distinct advantage over conventional cavity for sensing and modulation applications and the tunability enables dynamic control over gain, dynamic range, bandwidth and noise coupling.

    grating coupler
  34. arxiv:2604.20444 · cs.RO
    VTouch++: A Multimodal Dataset with Vision-Based Tactile Enhancement for Bimanual Manipulation
    Qianxi Hua, Xinyue Li, Zheng Yan, Yang Li +3

    Embodied intelligence has advanced rapidly in recent years; however, bimanual manipulation-especially in contact-rich tasks remains challenging. This is largely due to the lack of datasets with rich physical interaction signals, systematic task organization, and sufficient scale. To address these limitations, we introduce the VTOUCH dataset. It leverages vision based tactile sensing to provide high-fidelity physical interaction signals, adopts a matrix-style task design to enable systematic learning, and employs automated data collection pipelines covering real-world, demand-driven scenarios to ensure scalability. To further validate the effectiveness of the dataset, we conduct extensive quantitative experiments on cross-modal retrieval as well as real-robot evaluation. Finally, we demonstrate real-world performance through generalizable inference across multiple robots, policies, and tasks.

    embodiedmanipulationtactile
  35. arxiv:2604.20348 · cs.RO
    Bimanual Robot Manipulation via Multi-Agent In-Context Learning
    Alessio Palma, Indro Spinelli, Vignesh Prasad, Luca Scofano +3

    Language Models (LLMs) have emerged as powerful reasoning engines for embodied control. In particular, In-Context Learning (ICL) enables off-the-shelf, text-only LLMs to predict robot actions without any task-specific training while preserving their generalization capabilities. Applying ICL to bimanual manipulation remains challenging, as the high-dimensional joint action space and tight inter-arm coordination constraints rapidly overwhelm standard context windows. To address this, we introduce BiCICLe (Bimanual Coordinated In-Context Learning), the first framework that enables standard LLMs to perform few-shot bimanual manipulation without fine-tuning. BiCICLe frames bimanual control as a multi-agent leader-follower problem, decoupling the action space into sequential, conditioned single-arm predictions. This naturally extends to Arms' Debate, an iterative refinement process, and to the introduction of a third LLM-as-Judge to evaluate and select the most plausible coordinated trajectories. Evaluated on 13 tasks from the TWIN benchmark, BiCICLe achieves up to 71.1% average success rate, outperforming the best training-free baseline by 6.7 percentage points and surpassing most supervised methods. We further demonstrate strong few-shot generalization on novel tasks.

    embodiedmanipulation
  36. arxiv:2604.20347 · cs.RO
    A Vision-Language-Action Model for Adaptive Ultrasound-Guided Needle Insertion and Needle Tracking
    Yuelin Zhang, Qingpeng Ding, Longxiang Tang, Chengyu Fang +1

    Ultrasound (US)-guided needle insertion is a critical yet challenging procedure due to dynamic imaging conditions and difficulties in needle visualization. Many methods have been proposed for automated needle insertion, but they often rely on hand-crafted pipelines with modular controllers, whose performance degrades in challenging cases. In this paper, a Vision-Language-Action (VLA) model is proposed for adaptive and automated US-guided needle insertion and tracking on a robotic ultrasound (RUS) system. This framework provides a unified approach to needle tracking and needle insertion control, enabling real-time, dynamically adaptive adjustment of insertion based on the obtained needle position and environment awareness. To achieve real-time and end-to-end tracking, a Cross-Depth Fusion (CDF) tracking head is proposed, integrating shallow positional and deep semantic features from the large-scale vision backbone. To adapt the pretrained vision backbone for tracking tasks, a Tracking-Conditioning (TraCon) register is introduced for parameter-efficient feature conditioning. After needle tracking, an uncertainty-aware control policy and an asynchronous VLA pipeline are presented for adaptive needle insertion control, ensuring timely decision-making for improved safety and outcomes. Extensive experiments on both needle tracking and insertion show that our method consistently outperforms state-of-the-art trackers and manual operation, achieving higher tracking accuracy, improved insertion success rates, and reduced procedure time, highlighting promising directions for RUS-based intelligent intervention.

    vision-language-actionvla
  37. arxiv:2604.20295 · cs.RO
    ETac: A Lightweight and Efficient Tactile Simulation Framework for Learning Dexterous Manipulation
    Zhe Xu, Feiyu Zhao, Xiyan Huang, Chenxi Xiao

    Tactile sensors are increasingly integrated into dexterous robotic manipulators to enhance contact perception. However, learning manipulation policies that rely on tactile sensing remains challenging, primarily due to the trade-off between fidelity and computational cost of soft-body simulations. To address this, we present ETac, a tactile simulation framework that models elastomeric soft-body interactions with both high fidelity and efficiency. ETac employs a lightweight data-driven deformation propagation model to capture soft-body contact dynamics, achieving high simulation quality and boosting efficiency that enables large-scale policy training. When serving as the simulation backend, ETac produces surface deformation estimates comparable to FEM and demonstrates applicability for modeling real tactile sensors. Then, we showcase its capability in training a blind grasping policy that leverages large-area tactile feedback to manipulate diverse objects. Running on a single RTX 4090 GPU, ETac supports reinforcement learning across 4,096 parallel environments, achieving a total throughput of 869 FPS. The resulting policy reaches an average success rate of 84.45% across four object types, underscoring ETac's potential to make tactile-based skill learning both efficient and scalable.

    manipulationdexteroustactile
  38. arxiv:2604.20246 · cs.RO
    Cortex 2.0: Grounding World Models in Real-World Industrial Deployment
    Adriana Aida, Walid Amer, Katarina Bankovic, Dhruv Behl +24

    Industrial robotic manipulation demands reliable long-horizon execution across embodiments, tasks, and changing object distributions. While Vision-Language-Action models have demonstrated strong generalization, they remain fundamentally reactive. By optimizing the next action given the current observation without evaluating potential futures, they are brittle to the compounding failure modes of long-horizon tasks. Cortex 2.0 shifts from reactive control to plan-and-act by generating candidate future trajectories in visual latent space, scoring them for expected success and efficiency, then committing only to the highest-scoring candidate. We evaluate Cortex 2.0 on a single-arm and dual-arm manipulation platform across four tasks of increasing complexity: pick and place, item and trash sorting, screw sorting, and shoebox unpacking. Cortex 2.0 consistently outperforms state-of-the-art Vision-Language-Action baselines, achieving the best results across all tasks. The system remains reliable in unstructured environments characterized by heavy clutter, frequent occlusions, and contact-rich manipulation, where reactive policies fail. These results demonstrate that world-model-based planning can operate reliably in complex industrial environments.

    vision-language-actionmanipulationworld model
  39. arxiv:2604.20193 · cs.RO
    LLM-Guided Safety Agent for Edge Robotics with an ISO-Compliant Perception-Compute-Control Architecture
    Xu Huang, Ruofan Zhang, Lu Cheng, Yuefeng Song +8

    Ensuring functional safety in human-robot interaction is challenging because AI perception is inherently probabilistic, whereas industrial standards require deterministic behavior. We present an LLM-guided safety agent for edge robotics, built on an ISO-compliant low-latency perception-compute-control architecture. Our method translates natural-language safety regulations into executable predicates and deploys them through a redundant heterogeneous edge runtime. For fault-tolerant closed-loop execution under edge constraints, we adopt a symmetric dual-modular redundancy design with parallel independent execution for low-latency perception, computation, and control. We prototype the system on a dual-RK3588 platform and evaluate it in representative human-robot interaction scenarios. The results demonstrate a practical edge implementation path toward ISO 13849 Category 3 and PL d using cost-effective hardware, supporting practical deployment of safety-critical embodied AI.

    embodied
  40. arxiv:2604.20151 · cs.RO
    Toward Safe Autonomous Robotic Endovascular Interventions using World Models
    Harry Robertshaw, Nikola Fischer, Han-Ru Wu, Andrea Walker Perez +5

    Autonomous mechanical thrombectomy (MT) presents substantial challenges due to highly variable vascular geometries and the requirements for accurate, real-time control. While reinforcement learning (RL) has emerged as a promising paradigm for the automation of endovascular navigation, existing approaches often show limited robustness when faced with diverse patient anatomies or extended navigation horizons. In this work, we investigate a world-model-based framework for autonomous endovascular navigation built on TD-MPC2, a model-based RL method that integrates planning and learned dynamics. We evaluate a TD-MPC2 agent trained on multiple navigation tasks across hold out patient-specific vasculatures and benchmark its performance against the state-of-the-art Soft Actor-Critic (SAC) algorithm agent. Both approaches are further validated in vitro using patient-specific vascular phantoms under fluoroscopic guidance. In simulation, TD-MPC2 demonstrates a significantly higher mean success rate than SAC (58% vs. 36%, p < 0.001), and mean tip contact forces of 0.15 N, well below the proposed 1.5 N vessel rupture threshold. Mean success rates for TD-MPC2 (68%) were comparable to SAC (60%) in vitro, but TD-MPC2 achieved superior path ratios (p = 0.017) at the cost of longer procedure times (p < 0.001). Together, these results provide the first demonstration of autonomous MT navigation validated across both hold out in silico data and fluoroscopy-guided in vitro experiments, highlighting the promise of world models for safe and generalizable AI-assisted endovascular interventions.

    world model
  41. arxiv:2604.20100 · cs.RO
    JoyAI-RA 0.1: A Foundation Model for Robotic Autonomy
    Tianle Zhang, Zhihao Yuan, Dafeng Chi, Peidong Liu +58

    Robotic autonomy in open-world environments is fundamentally limited by insufficient data diversity and poor cross-embodiment generalization. Existing robotic datasets are often limited in scale and task coverage, while relatively large differences across robot embodiments impede effective behavior knowledge transfer. To address these challenges, we propose JoyAI-RA, a vision-language-action (VLA) embodied foundation model tailored for generalizable robotic manipulation. JoyAI-RA presents a multi-source multi-level pretraining framework that integrates web data, large-scale egocentric human manipulation videos, simulation-generated trajectories, and real-robot data. Through training on heterogeneous multi-source data with explicit action-space unification, JoyAI-RA effectively bridges embodiment gaps, particularly between human manipulation and robotic control, thereby enhancing cross-embodiment behavior learning. JoyAI-RA outperforms state-of-the-art methods in both simulation and real-world benchmarks, especially on diverse tasks with generalization demands.

    vision-language-actionembodiedmanipulation
  42. arxiv:2604.20084 · physics.optics
    6.2-GW tabletop attosecond light source
    Lihui Meng, Lu Xu, Xusheng Zhu, Lixin He +3

    The generation of attosecond pulses (1 as=10-18 s) has enabled real-time observation and manipulation of coherent electron dynamics, yet their low peak power has hindered the development of advanced attosecond pump-probe spectroscopy and attosecond nonlinear metrology. Here we overcome this limitation by generating 1.64 uJ, 263 as isolated attosecond pulses with a peak power of 6.2 GW, the highest pulse energy and peak power reported for a tabletop isolated attosecond source. This is achieved by combining a 2.1 TW, few-cycle (8.3 fs) two-color synthesizer with a loose focusing geometry that enables macroscopic phase-matching. The synthesizer features a stabilized carrier-envelope phase and an actively synchronized relative time delay between the two-color channels, ensuring high stability and reproducibility. This robust tabletop attosecond source enables nonlinear effect experiments that were previously inaccessible with lower-power IAPs, establishing a foundation for advanced attosecond spectroscopy and nonlinear metrology.

    manipulation
  43. arxiv:2604.20910 · cs.RO
    Planetary Exploration 3.0: A Roadmap for Software-Defined, Radically Adaptive Space Systems
    Masahiro Ono, Daniel Selva, Morgan L. Cable, Marie Ethvignot +22

    The surface and subsurface of worlds beyond Mars remain largely unexplored. Yet these worlds hold keys to fundamental questions in planetary science - from potentially habitable subsurface oceans on icy moons to ancient records preserved in Kuiper Belt objects. NASA's success in Mars exploration was achieved through incrementalism: 22 progressively sophisticated missions over decades. This paradigm, which we call Planetary Exploration 2.0 (PE 2.0), is untenable for the outer Solar System, where cruise times of a decade or more make iterative missions infeasible. We propose Planetary Exploration 3.0 (PE 3.0): a paradigm in which unvisited worlds are explored by a single or a few missions with radically adaptive space systems. A PE 3.0 mission conducts both initial exploratory science and follow-on hypothesis-driven science based on its own in situ data returns, evolving spacecraft capabilities to work resiliently in previously unseen environments. The key enabler of PE 3.0 is software-defined space systems (SDSSs) - systems that can adapt their functions at all levels through software updates. This paper presents findings from a Keck Institute for Space Studies (KISS) workshop on PE 3.0, covering: (1) PE 3.0 systems engineering including science definition, architecture, design methods, and verification & validation; (2) software-defined space system technologies including reconfigurable hardware, multi-functionality, and modularity; (3) onboard intelligence including autonomous science, navigation, controls, and embodied AI; and (4) three PE 3.0 mission concepts: a Neptune/Triton smart flyby, an ocean world explorer, and an Oort cloud reconnaissance mission.

    embodied
  44. arxiv:2604.20053 · physics.optics
    Topological Polarization Beam Splitter with Polarization-Selective Edge States
    Shirin Afzal, Amesh Kahloon, Shabir Barzanjeh

    The realization of on-chip polarization beam splitters robust to fabrication imperfections remains a key challenge for polarization-sensitive photonic integration. We demonstrate a topologically protected polarization beam splitter based on a Floquet-engineered microring lattice implemented on a CMOS-compatible silicon nitride platform. By tailoring the dispersion of inter-ring coupling, the lattice supports complementary trivial and topological band gaps for orthogonal eigenpolarizations. At telecom wavelengths, TE modes propagate via a topological edge state while TM modes are suppressed by a trivial gap; this behavior reverses at shorter wavelengths. We measure extinction ratios of 16-20 dB for the protected port and 10-20 dB for the non-protected port, with insertion loss of 2 dB at long wavelengths. Reduced TM extinction at shorter wavelengths is attributed to suboptimal input coupling. We further identify spectral regions where both polarizations exhibit nontrivial band gaps, enabling polarization-independent edge transport and establishing a Floquet dual-polarization topological regime. Because operation is governed by band topology rather than geometric fine-tuning, the device shows intrinsic robustness to defects. These results establish polarization-tailored topological lattices as a scalable platform for robust beam splitting, routing, and interconnects in classical and quantum photonic systems.

    microringquantum photonic
  45. arxiv:2604.19734 · cs.RO
    UniT: Toward a Unified Physical Language for Human-to-Humanoid Policy Learning and World Modeling
    Boyu Chen, Yi Chen, Lu Qiu, Jerry Bai +2

    Scaling humanoid foundation models is bottlenecked by the scarcity of robotic data. While massive egocentric human data offers a scalable alternative, bridging the cross-embodiment chasm remains a fundamental challenge due to kinematic mismatches. We introduce UniT (Unified Latent Action Tokenizer via Visual Anchoring), a framework that establishes a unified physical language for human-to-humanoid transfer. Grounded in the philosophy that heterogeneous kinematics share universal visual consequences, UniT employs a tri-branch cross-reconstruction mechanism: actions predict vision to anchor kinematics to physical outcomes, while vision reconstructs actions to filter out irrelevant visual confounders. Concurrently, a fusion branch synergies these purified modalities into a shared discrete latent space of embodiment-agnostic physical intents. We validate UniT across two paradigms: 1) Policy Learning (VLA-UniT): By predicting these unified tokens, it effectively leverages diverse human data to achieve state-of-the-art data efficiency and robust out-of-distribution (OOD) generalization on both humanoid simulation benchmark and real-world deployments, notably demonstrating zero-shot task transfer. 2) World Modeling (WM-UniT): By aligning cross-embodiment dynamics via unified tokens as conditions, it realizes direct human-to-humanoid action transfer. This alignment ensures that human data seamlessly translates into enhanced action controllability for humanoid video generation. Ultimately, by inducing a highly aligned cross-embodiment representation (empirically verified by t-SNE visualizations revealing the convergence of human and humanoid features into a shared manifold), UniT offers a scalable path to distill vast human knowledge into general-purpose humanoid capabilities.

    humanoidworld model
  46. arxiv:2604.19728 · cs.RO
    VLA Foundry: A Unified Framework for Training Vision-Language-Action Models
    Jean Mercat, Sedrick Keh, Kushal Arora, Isabella Huang +4

    We present VLA Foundry, an open-source framework that unifies LLM, VLM, and VLA training in a single codebase. Most open-source VLA efforts specialize on the action training stage, often stitching together incompatible pretraining pipelines. VLA Foundry instead provides a shared training stack with end-to-end control, from language pretraining to action-expert fine-tuning. VLA Foundry supports both from-scratch training and pretrained backbones from Hugging Face. To demonstrate the utility of our framework, we train and release two types of models: the first trained fully from scratch through our LLM-->VLM-->VLA pipeline and the second built on the pretrained Qwen3-VL backbone. We evaluate closed-loop policy performance of both models on LBM Eval, an open-data, open-source simulator. We also contribute usability improvements to the simulator and the STEP analysis tools for easier public use. In the nominal evaluation setting, our fully-open from-scratch model is on par with our prior closed-source work and substituting in the Qwen3-VL backbone leads to a strong multi-task table top manipulation policy outperforming our baseline by a wide margin. The VLA Foundry codebase is available at https://github.com/TRI-ML/vla_foundry and all multi-task model weights are released on https://huggingface.co/collections/TRI-ML/vla-foundry. Additional qualitative videos are available on the project website https://tri-ml.github.io/vla_foundry.

    vision-language-actionvlamanipulation
  47. arxiv:2604.19683 · cs.RO
    Mask World Model: Predicting What Matters for Robust Robot Policy Learning
    Yunfan Lou, Xiaowei Chi, Xiaojie Zhang, Zezhong Qian +8

    World models derived from large-scale video generative pre-training have emerged as a promising paradigm for generalist robot policy learning. However, standard approaches often focus on high-fidelity RGB video prediction, this can result in overfitting to irrelevant factors, such as dynamic backgrounds and illumination changes. These distractions reduce the model's ability to generalize, ultimately leading to unreliable and fragile control policies. To address this, we introduce the Mask World Model (MWM), which leverages video diffusion architectures to predict the evolution of semantic masks instead of pixels. This shift imposes a geometric information bottleneck, forcing the model to capture essential physical dynamics and contact relations while filtering out visual noise. We seamlessly integrate this mask dynamics backbone with a diffusion-based policy head to enable robust end-to-end control. Extensive evaluations demonstrate the superiority of MWM on the LIBERO and RLBench simulation benchmarks, significantly outperforming the state-of-the-art RGB-based world models. Furthermore, real-world experiments and robustness evaluation (via random token pruning) reveal that MWM exhibits superior generalization capabilities and robust resilience to texture information loss.

    world model
  48. arxiv:2604.19677 · cs.RO
    Learning Hybrid-Control Policies for High-Precision In-Contact Manipulation Under Uncertainty
    Hunter L. Brown, Geoffrey Hollinger, Stefan Lee

    Reinforcement learning-based control policies have been frequently demonstrated to be more effective than analytical techniques for many manipulation tasks. Commonly, these methods learn neural control policies that predict end-effector pose changes directly from observed state information. For tasks like inserting delicate connectors which induce force constraints, pose-based policies have limited explicit control over force and rely on carefully tuned low-level controllers to avoid executing damaging actions. In this work, we present hybrid position-force control policies that learn to dynamically select when to use force or position control in each control dimension. To improve learning efficiency of these policies, we introduce Mode-Aware Training for Contact Handling (MATCH) which adjusts policy action probabilities to explicitly mirror the mode selection behavior in hybrid control. We validate MATCH's learned policy effectiveness using fragile peg-in-hole tasks under extreme localization uncertainty. We find MATCH substantially outperforms pose-control policies -- solving these tasks with up to 10% higher success rates and 5x fewer peg breaks than pose-only policies under common types of state estimation error. MATCH also demonstrates data efficiency equal to pose-control policies, despite learning in a larger and more complex action space. In over 1600 sim-to-real experiments, we find MATCH succeeds twice as often as pose policies in high noise settings (33% vs.~68%) and applies ~30% less force on average compared to variable impedance policies on a Franka FR3 in laboratory conditions.

    manipulation
  49. arxiv:2604.19639 · eess.SY
    Safety-Critical Contextual Control via Online Riemannian Optimization with World Models
    Tongxin Li

    Modern world models are becoming too complex to admit explicit dynamical descriptions. We study safety-critical contextual control, where a Planner must optimize a task objective using only feasibility samples from a black-box Simulator, conditioned on a context signal $ξ_t$. We develop a sample-based Penalized Predictive Control (PPC) framework grounded in online Riemannian optimization, in which the Simulator compresses the feasibility manifold into a score-based density $\hat{p}(u \mid ξ_t)$ that endows the action space with a Riemannian geometry guiding the Planner's gradient descent. The barrier curvature $κ(ξ_t)$, the minimum curvature of the conditional log-density $-\ln\hat{p}(\cdot\midξ_t)$, governs both convergence rate and safety margin, replacing the Lipschitz constant of the unknown dynamics. Our main result is a contextual safety bound showing that the distance from the true feasibility manifold is controlled by the score estimation error and a ratio that depends on $κ(ξ_t)$, both of which improve with richer context. Simulations on a dynamic navigation task confirm that contextual PPC substantially outperforms marginal and frozen density models, with the advantage growing after environment shifts.

    world model
  50. arxiv:2604.19638 · cs.RO
    SafetyALFRED: Evaluating Safety-Conscious Planning of Multimodal Large Language Models
    Josue Torres-Fonseca, Naihao Deng, Yinpei Dai, Shane Storks +4

    Multimodal Large Language Models are increasingly adopted as autonomous agents in interactive environments, yet their ability to proactively address safety hazards remains insufficient. We introduce SafetyALFRED, built upon the embodied agent benchmark ALFRED, augmented with six categories of real-world kitchen hazards. While existing safety evaluations focus on hazard recognition through disembodied question answering (QA) settings, we evaluate eleven state-of-the-art models from the Qwen, Gemma, and Gemini families on not only hazard recognition, but also active risk mitigation through embodied planning. Our experimental results reveal a significant alignment gap: while models can accurately recognize hazards in QA settings, average mitigation success rates for these hazards are low in comparison. Our findings demonstrate that static evaluations through QA are insufficient for physical safety, thus we advocate for a paradigm shift toward benchmarks that prioritize corrective actions in embodied contexts. We open-source our code and dataset under https://github.com/sled-group/SafetyALFRED.git

    embodied
  51. arxiv:2604.19536 · cs.RO
    LiveVLN: Breaking the Stop-and-Go Loop in Vision-Language Navigation
    Xiangchen Wang, Weiye Zhu, Teng Wang, TianTian Geng +4

    Recent navigation systems achieve strong benchmark results, yet real-world deployment often remains visibly stop-and-go. This bottleneck arises because the sense-inference-execution loop is still blocking: after each new observation, the controller must wait for sensing, transmission, and inference before motion can continue. Reducing action-generation cost alone therefore does not remove redundant waiting. To address this issue, we present LiveVLN, a training-free framework for more continuous embodied navigation by augmenting pretrained VLM navigators with multi-step action continuation. Instead of pausing for each full sense-and-inference round, LiveVLN overlaps execution with the processing of newly arrived observations, allowing refreshed future actions to be handed off before the current executable prefix is exhausted. This design keeps actions continuously available during motion, reducing idle waiting and enabling smoother online execution. The framework operates at runtime and can be integrated with compatible pretrained VLM navigators. Across R2R and RxR, LiveVLN preserves benchmark performance while reducing waiting time and improving action availability. In real-world deployments, it cuts average episode waiting time by up to $77.7\%$ and shortens wall-clock episode time by $12.6\%$ on StreamVLN and $19.6\%$ on NaVIDA, yielding more coherent execution during deployment. Code is available at https://github.com/NIneeeeeem/LiveVLN.

    embodied
  52. arxiv:2604.19522 · cs.RO
    GenerativeMPC: VLM-RAG-guided Whole-Body MPC with Virtual Impedance for Bimanual Mobile Manipulation
    Marcelino Julio Fernando, Miguel Altamirano Cabrera, Jeffrin Sam, Yara Mahmoud +2

    Bimanual mobile manipulation requires a seamless integration between high-level semantic reasoning and safe, compliant physical interaction - a challenge that end-to-end models approach opaquely and classical controllers lack the context to address. This paper presents GenerativeMPC, a hierarchical cyber-physical framework that explicitly bridges semantic scene understanding with physical control parameters for bimanual mobile manipulators. The system utilizes a Vision-Language Model with Retrieval-Augmented Generation (VLM-RAG) to translate visual and linguistic context into grounded control constraints, specifically outputting dynamic velocity limits and safety margins for a Whole-Body Model Predictive Controller (MPC). Simultaneously, the VLM-RAG module modulates virtual stiffness and damping gains for a unified impedance-admittance controller, enabling context-aware compliance during human-robot interaction. Our framework leverages an experience-driven vector database to ensure consistent parameter grounding without retraining. Experimental results in MuJoCo, IsaacSim, and on a physical bimanual platform confirm a 60% speed reduction near humans and safe, socially-aware navigation and manipulation through semantic-to-physical parameter grounding. This work advances the field of human-centric cybernetics by grounding large-scale cognitive models into predictable, high-frequency physical control loops.

    manipulation
  53. arxiv:2604.19509 · cs.RO
    Assessing VLM-Driven Semantic-Affordance Inference for Non-Humanoid Robot Morphologies
    Jess Jones, Raul Santos-Rodriguez, Sabine Hauert

    Vision-language models (VLMs) have demonstrated remarkable capabilities in understanding human-object interactions, but their application to robotic systems with non-humanoid morphologies remains largely unexplored. This work investigates whether VLMs can effectively infer affordances for robots with fundamentally different embodiments than humans, addressing a critical gap in the deployment of these models for diverse robotic applications. We introduce a novel hybrid dataset that combines annotated real-world robotic affordance-object relations with VLM-generated synthetic scenarios, and perform an empirical analysis of VLM performance across multiple object categories and robot morphologies, revealing significant variations in affordance inference capabilities. Our experiments demonstrate that while VLMs show promising generalisation to non-humanoid robot forms, their performance is notably inconsistent across different object domains. Critically, we identify a consistent pattern of low false positive rates but high false negative rates across all morphologies and object categories, indicating that VLMs tend toward conservative affordance predictions. Our analysis reveals that this pattern is particularly pronounced for novel tool use scenarios and unconventional object manipulations, suggesting that effective integration of VLMs in robotic systems requires complementary approaches to mitigate over-conservative behaviour while preserving the inherent safety benefits of low false positive rates.

    manipulationhumanoid
  54. arxiv:2604.19469 · cs.RO
    Wrench-Aware Admittance Control for Unknown-Payload Manipulation
    Hossein Gholampour, Logan E. Beaver

    Unknown payloads can strongly affect compliant robotic manipulation, especially when the payload center of mass is not aligned with the tool center point. In this case, the payload generates an offset wrench at the robot wrist. During motion, this wrench is not only related to payload weight, but also to payload inertia. If it is not modeled, the compliant controller can interpret it as an external interaction wrench, which causes unintended compliant motion, larger tracking error, and reduced transport accuracy. This paper presents a wrench-aware admittance control framework for unknown-payload pick-and-place using a UR5e robot. The method uses force-torque measurements in two different roles. First, a three-axis translational excitation term is used to reduce payload-induced force effects during transport without making the robot excessively stiff. Second, after grasping, the controller first estimates payload mass for transport compensation and then estimates the payload CoM offset relative to the TCP using wrist force-torque measurements collected during the subsequent translational motion. This helps improve object placement and stacking behavior. Experimental results show improved transport and placement performance compared with uncorrected placement while preserving compliant motion.

    manipulation
  55. arxiv:2604.19428 · physics.optics
    Directional Scattering-Induced Optical Forces on a Mie Particle near a Metal Interface
    Semyon Borodulin, Natalia Kostina, Mihail Petrov

    Optical manipulation of Mie-resonant dielectric nanoparticles is strongly influenced by their enhanced scattering and multipolar response, which fundamentally modifiesthe balance of optical forces. In this work, we study the optical forces acting on a resonant dielectric nanoparticle placed near a metal interface, where scattering occurs into both free-space and surface plasmon-polariton (SPP) channels. We show that the interference of electric and magnetic dipole moments leads to highly directional scattering in these channels, and the direction and magnitude of the scattering-induced force are directly linked to the angular directivity of the corresponding radiation channels. We show that in a cross-beam configuration, where the radiation-pressure contribution is suppressed, the optical force can be changed for almost 2π in a wide range of particle sizes that provides a route toward optical sorting of resonant nanoparticles.

    manipulation
  56. arxiv:2604.19102 · cs.RO
    Multi-Gait Learning for Humanoid Robots Using Reinforcement Learning with Selective Adversarial Motion Prior
    Yuanye Wu, Keyi Wang, Linqi Ye, Boyang Xing

    Learning diverse locomotion skills for humanoid robots in a unified reinforcement learning framework remains challenging due to the conflicting requirements of stability and dynamic expressiveness across different gaits. We present a multi-gait learning approach that enables a humanoid robot to master five distinct gaits -- walking, goose-stepping, running, stair climbing, and jumping -- using a consistent policy structure, action space, and reward formulation. The key contribution is a selective Adversarial Motion Prior (AMP) strategy: AMP is applied to periodic, stability-critical gaits (walking, goose-stepping, stair climbing) where it accelerates convergence and suppresses erratic behavior, while being deliberately omitted for highly dynamic gaits (running, jumping) where its regularization would over-constrain the motion. Policies are trained via PPO with domain randomization in simulation and deployed on a physical 12-DOF humanoid robot through zero-shot sim-to-real transfer. Quantitative comparisons demonstrate that selective AMP outperforms a uniform AMP policy across all five gaits, achieving faster convergence, lower tracking error, and higher success rates on stability-focused gaits without sacrificing the agility required for dynamic ones.

    humanoid
  57. arxiv:2604.19092 · cs.RO
    RoboWM-Bench: A Benchmark for Evaluating World Models in Robotic Manipulation
    Feng Jiang, Yang Chen, Kyle Xu, Yuchen Liu +7

    Recent advances in large-scale video world models have enabled increasingly realistic future prediction, raising the prospect of leveraging imagined videos for robot learning. However, visual realism does not imply physical plausibility, and behaviors inferred from generated videos may violate dynamics and fail when executed by embodied agents. Existing benchmarks begin to incorporate notions of physical plausibility, but they largely remain perception- or diagnostic-oriented and do not systematically evaluate whether predicted behaviors can be translated into executable actions that complete the intended task. To address this gap, we introduce RoboWM-Bench, a manipulation-centric benchmark for embodiment-grounded evaluation of video world models. RoboWM-Bench converts generated behaviors from both human-hand and robotic manipulation videos into embodied action sequences and validates them through robotic execution. The benchmark spans diverse manipulation scenarios and establishes a unified protocol for consistent and reproducible evaluation. Using RoboWM-Bench, we evaluate state-of-the-art video world models and find that reliably generating physically executable behaviors remains an open challenge. Common failure modes include errors in spatial reasoning, unstable contact prediction, and non-physical deformations. While finetuning on manipulation data yields improvements, physical inconsistencies still persist, suggesting opportunities for more physically grounded video generation for robots.

    embodiedmanipulationworld model
  58. arxiv:2604.18999 · physics.optics
    Integrated Supermode Photonics Enabled by Supersymmetric Transformation
    Kaile Chen, Qi Lu, Yuan Zhong, Jingchi Li +5

    We report a systematic methodology to obtain supermodes with equidistant effective index distribution and to excite arbitrary target supermodes with high precision. By employing a multi-well optical potential realized by a judiciously designed waveguide array, the supported supermodes achieve maximal spacing and an equidistant distribution in effective index. More importantly, we develop a 2nd-order discrete supersymmetric (DSUSY) transformation method that enables the excitation and detection of two supermodes at the same time and can be extended to any number of supermodes via simple cascading. Together, these findings overcome the long-standing bottlenecks in integrated supermode photonics and provide an intrinsically scalable route towards harnessing supermodes as a new degree of freedom for encoding, transmitting, and processing information. We experimentally demonstrate the feasibility and universality of this method by realizing two- and four-supermode multiplexing systems. Benefitting from the large effective index spacing between supermodes and the isospectral nature of the DSUSY transformation, the fabricated devices show low insertion losses (< 2.48 dB at 1550 nm) and intermodal crosstalk (< -18 dB at 1550 nm) for all mode channels over a 100-nm wavelength range (1500-1600 nm). The high-speed data transmission experiment performed on the four-channel system achieves an aggregate data rate of 1.024 Tb/s while maintaining considerably low bit error rates, underscoring the potential of supermode photonics for high-capacity on-chip optical communications. This work lays the foundation for integrated supermode photonics, which uses supermodes as a new degree of freedom for light manipulation and opens new avenues for supermode-based applications including but not limited to on-chip optical communications, intelligent optical computing and quantum information technologies.

    manipulation
  59. arxiv:2604.18887 · eess.SY
    HALO: Hybrid Auto-encoded Locomotion with Learned Latent Dynamics, Poincaré Maps, and Regions of Attraction
    Blake Werner, Sergio A. Esteban, Massimiliano De Sa, Max H. Cohen +1

    Reduced-order models are powerful for analyzing and controlling high-dimensional dynamical systems. Yet constructing these models for complex hybrid systems such as legged robots remains challenging. Classical approaches rely on hand-designed template models (e.g., LIP, SLIP), which, though insightful, only approximate the underlying dynamics. In contrast, data-driven methods can extract more accurate low-dimensional representations, but it remains unclear when stability and safety properties observed in the latent space meaningfully transfer back to the full-order system. To bridge this gap, we introduce HALO (Hybrid Auto-encoded Locomotion), a framework for learning latent reduced-order models of periodic hybrid dynamics directly from trajectory data. HALO employs an autoencoder to identify a low-dimensional latent state together with a learned latent Poincaré map that captures step-to-step locomotion dynamics. This enables Lyapunov analysis and the construction of an associated region of attraction in the latent space, both of which can be lifted back to the full-order state space through the decoder. Experiments on a simulated hopping robot and full-body humanoid locomotion demonstrate that HALO yields low-dimensional models that retain meaningful stability structure and predict full-order region-of-attraction boundaries.

    humanoid
  60. arxiv:2604.18426 · physics.optics
    High precision micro-optical elements on fiber facets via focused-ion beam machining
    Raman Kumar, Sebastian Will

    Fiber-integrated micro-optical elements promise a scalable approach to photon collection and beam shaping for quantum information processing. Here, we demonstrate single-step fabrication of micro-spherical, micro-spiral, and micro-axicon structures directly on the core of single-mode optical fibers using focused ion beam (FIB) machining with nanometer-scale precision. Atomic force microscopy reveals that micro-concave and micro-convex spherical surfaces achieve shape accuracies of approximately $λ/80$ and $λ/50$ at $λ= 780$ nm, respectively. Optical characterization using a He-Ne laser at 633 nm confirms the expected far-field donut beam patterns for the micro-spiral and micro-axicon structures. Mach-Zehnder interferometry further verifies the corresponding azimuthal and radial phase profiles of the light emitted from the spiral and axicon fibers. Surface metrology shows that the optimized FIB process preserves optical-grade surface quality, introducing no measurable additional roughness at spatial scales relevant to visible and near-infrared operation. These monolithically integrated fiber micro-optical elements enable a broad range of applications in quantum technology, including fiber micro-cavities for cavity quantum electrodynamics, beam shaping for neutral atom trapping, and the generation of structured light for free-space quantum network links.

    mach-zehnder
  61. arxiv:2604.18384 · physics.optics
    NEMO: Neural Electro-Mechano-Optic Sensors for Multiplexed Neural Interfaces
    Andrew Cochran, Harshvardhan Gupta, Vishal Jain, Maysamreza Chamanzar +1

    We introduce a novel electro-optomechanic neural sensor for realizing ultra-compact neural recording probes that can detect and relay electrophysiology signals from within neural tissue. This technology addresses outstanding challenges faced by existing neural recording technologies, including the resolution trade-off with signal-to-noise-ratio (SNR) due to the high impedances of small electrodes, and lingering stimulation artifacts. The sensor employs a highly miniaturized NEMS (nano-electromechanical systems) electrostatic transducer that modulates a silicon photonic microdisk resonator to convert electrical signals to an optical signal modulation. We have been able to achieve a limit of detection down to 110 microvolts, making the sensor sensitive enough to detect neural signals. This sensitive electro-optomechanic sensor directly detects electrophysiology signals and converts them to optomechanic modulation for effective transmission to outside the brain, which provides the unique potential for massive multiplexing of neural recordings. This design eliminates the need for bulky backend headstages that limit neural recording on awake free-roaming subjects. The ability of the device to record electrophysiological signals has been demonstrated using benchtop characterization and ex-vivo recordings from live neural tissue.

    silicon photonic
  62. arxiv:2604.18343 · eess.SY
    DAG-STL: A Hierarchical Framework for Zero-Shot Trajectory Planning under Signal Temporal Logic Specifications
    Ruijia Liu, Ancheng Hou, Xiao Yu, Xiang Yin

    Signal Temporal Logic (STL) is a powerful language for specifying temporally structured robotic tasks. Planning executable trajectories under STL constraints remains difficult when system dynamics and environment structure are not analytically available. Existing methods typically either assume explicit models or learn task-specific behaviors, limiting zero-shot generalization to unseen STL tasks. In this work, we study offline STL planning under unknown dynamics using only task-agnostic trajectory data. Our central design philosophy is to separate logical reasoning from trajectory realization. We instantiate this idea in DAG-STL, a hierarchical framework that converts long-horizon STL planning into three stages. It first decomposes an STL formula into reachability and invariance progress conditions linked by shared timing constraints. It then allocates timed waypoints using learned reachability-time estimates. Finally, it synthesizes trajectories between these waypoints with a diffusion-based generator. This decomposition--allocation--generation pipeline reduces global planning to shorter, better-supported subproblems. To bridge the gap between planning-level correctness and execution-level feasibility, we further introduce a rollout-free dynamic consistency metric, an anytime refinement search procedure for improving multiple allocation hypotheses under finite budgets, and a hierarchical online replanning mechanism for execution-time recovery. Experiments in Maze2D, OGBench AntMaze, and the Cube domain show that DAG-STL substantially outperforms direct robustness-guided diffusion on complex long-horizon STL tasks and generalizes across navigation and manipulation settings. In a custom environment with an optimization-based reference, DAG-STL recovers most model-solvable tasks while retaining a clear computational advantage over direct optimization based on the explicit system model.

    manipulation
  63. arxiv:2604.18289 · eess.SY
    Relative State Estimation using Event-Based Propeller Sensing
    Ravi Kumar Thakur, Luis Granados Segura, Jan Klivan, Radim Špetlík +3

    Autonomous swarms of multi-Unmanned Aerial Vehicle (UAV) system requires an accurate and fast relative state estimation. Although monocular frame-based camera methods perform well in ideal conditions, they are slow, suffer scale ambiguity, and often struggle in visually challenging conditions. The advent of event cameras addresses these challenging tasks by providing low latency, high dynamic range, and microsecond-level temporal resolution. This paper proposes a framework for relative state estimation for quadrotors using event-based propeller sensing. The propellers in the event stream are tracked by detection to extract the region-of-interests. The event streams in these regions are processed in temporal chunks to estimate per-propeller frequencies. These frequency measurements drive a kinematic state estimation module as a thrust input, while camera-derived position measurements provide the update step. Additionally, we use geometric primitives derived from event streams to estimate the orientation of the quadrotor by fitting an ellipse over a propeller and backprojecting it to recover body-frame tilt-axis. The existing event-based approaches for quadrotor state estimation use the propeller frequency in simulated flight sequences. Our approach estimates the propeller frequency under 3% error on a test dataset of five real-world outdoor flight sequences, providing a method for decentralized relative localization for multi-robot systems using event camera.

    event camera
  64. arxiv:2604.18160 · physics.optics
    Programmable recirculating bricks mesh architecture for photonic neural networks
    Jacek Gosciniak

    General-purpose programmable photonic processors are considered a crucial technology because they combine the ultra high-speed, massive bandwidth, and energy efficiency of light-based computing with the flexibility of software-defined hardware. Unlike application-specific photonic integrated circuits (ASPIC) designed for one task, these processors use reconfigurable waveguide meshes to implement various functions, such as switching, filtering, or AI computation, on a single chip, allowing for rapid prototyping and versatile, on-demand hardware redefinition. Here we report a recirculating bricks mesh architecture that can be easily implemented in photonic neural networks. It will be shown that a single programmable optical system is capable of performing various functions depending on the requirements. In particular, we will show that the same network, after being reprogrammed, can perform many different functions, ranging from a crossbar network to optical interference circuits with variable structures, which can then be subjected to Singular Value Decomposition. Furthermore, the "bricks" mesh serves as an excellent foundation for implementing a monitoring system capable of monitoring the power in each location of the circuit and, subsequently, sel-fcalibrating and stabilizing the circuit using a feedback loop.

    photonic integrated circuit
  65. arxiv:2604.18090 · physics.app-ph
    Muscle-inspired magnetic actuators that push, pull, crawl, and grasp
    Muhammad Bilal Khan, Florian Hofmann, Kilian Schäfer, Matthias Lutzi +1

    Functional magnetic composites capable of large deformation, load bearing, and multifunctional motion are essential for next-generation adaptive soft robots. Here, we present muscle-inspired magnetic actuators (MMA), additively manufactured from a thermoplastic/permanent magnet polyurethane/Nd2Fe14B (TPU/MQP-S) composite using laser powder bed fusion (LPBF). By tuning the laser-energy scale between 1.0 and 3.0, both mechanical stiffness and magnetic response are precisely controlled: the tensile strength increases from 0.28 to 0.99 MPa while maintaining 30-45% elongation at break. This process enables the creation of 0.5 mm-thick flexural hinges, which reversibly bend and fold under moderate magnetic fields without damage. Two actuator types are reported showing the system versatility. The elongated actuator with self-weight of 1.57 g, magnetized in its contracted state, achieves linear contraction under a 500 mT field, lifting 50 g (32x its own weight) and sustaining performance over at least 50 cycles. Equipped with anisotropic frictional feet, it supports movement of a magnetic crawling robot that achieves up to 100% locomotion success on textured substrates. The expandable actuator exhibits reversible opening and closing under a 300 mT field, reliably grasping and releasing different objects, including soft berries and rigid 3D printed geometries. It can also anchor in a tube while holding suspended 50 g loads. This work demonstrates a LPBF-based strategy to program both stiffness and magnetization within a single material system, enabling remotely driven, reconfigurable, and fatigue-resistant soft actuators. The approach opens new possibilities for force controlled, multifunctional magnetic soft robots for adaptive gripping, locomotion, and minimally invasive manipulation of biomedical tools.

    manipulation
  66. arxiv:2604.17767 · physics.optics
    Measurement-defined control of single-particle interference
    Tai Hyun Yoon

    Interference is conventionally attributed to path-accumulated phase differences, with measurement treated as a passive readout. Here we demonstrate that single-particle interference is governed by the relative phase between the prepared quantum state and the detector-defined measurement basis -- a joint quantity that is operationally inaccessible in any conventional interferometer. Using coherently seeded entangled nonlinear biphoton sources, we show that independently scanning the pump phase difference, the seed phase difference, or the signal interferometric phase each produces identical sinusoidal fringes ($V\approx0.99$) -- a three-scan equivalence impossible in any two-mode interferometer. The fringe visibility is continuously controlled through the idler-state overlap, directly encoding quantum distinguishability without idler detection. The same measurement-defined interference law persists from the single-photon to the high-flux regime. The bright-dark collective-state structure demonstrated here unifies coherent population trapping and electromagnetically induced transparency in atomic $Λ$-systems, discrete photonic interference, and single-slit diffraction within a common framework differing only in dark-subspace dimensionality, establishing measurement-defined photonic modes as a fundamental resource for quantum photonics.

    quantum photonic
  67. arxiv:2604.17723 · physics.optics
    Poling-free Spontaneous Parametric Down Conversion without for Silicon Carbide and Lithium Niobate photonics
    Tim F. Weiss, Hamed Arianfard, Yang Yang, Alberto Peruzzo

    State-of-the-art photon sources based on spontaneous parametric down-conversion (SPDC) currently rely on artificial structuring of the material nonlinearity to satisfy phase-matching conditions. This technique, known as periodic poling, is available only in a limited number of material platforms and introduces additional fabrication steps and errors, which are detrimental to up-scaling efforts. Here, we present a device architecture that enables SPDC of a wide range of frequencies without the need for periodic poling. We present explicit designs and calculations for 4H Silicon Carbide on-insulator, in which SPDC photon generation is so far unavailable, and thin-film Lithium Niobate on-insulator, a state-of-the-art quantum photonics platform. Our design, based on mode conversion and subsequent modal phase-matched SPDC, facilitates a CMOS compatible $χ^{(2)}$ platform, and simplifies photon sources by removing the requirement of periodic poling and the associated additional fabrication complexity.

    quantum photonic

02 US SEMI · SEC 8-K FILINGS

2 items

scanned: NVDA / AVGO / MRVL / COHR / LITE / AMD / TSM / SMCI / ANET / CRDO / POWL / VECO

  1. $AVGO · 8-K · filed 2026-04-21
    Broadcom Inc
    Items: 5.07
    8-K
  2. $SMCI · 8-K · filed 2026-04-20
    Super Micro Computer Inc
    Items: 5.02,5.07,9.01
    8-K

03 HUMANOID · COMPANY NEWS

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scanned: figure-ai / 1x / boston-dynamics / unitree / apptronik / sanctuary-ai / neura-robotics / agility-robotics / physical-intelligence / agibot

04 CN PHOTONICS · 公告流

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CN 源 尚未实装 (TIER-1 下一步)